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rutok

People spawning around me (off the map)

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Yesterday i decided to take a look beyond the map. Long story short: found a boat, drove it as long as the fuel lasted (quite some time), got out and started walking back.

As i noticed, every time i logged out and back in i would find a corpse that looked suspicously like me. The only difference would be that he would wear survivor clothes while i have the camo skin.

So i thought that would be something the game did to change my skin (he never had any equip, sometimes the backpack that i didnt try to take).

But after installing the 1.7.1 patch today and spawning in the game (still waaayy off map) i not only saw myself in survivor clothes but a couple meters off there was a whole group of people. Just spawning in there, not doing anything and then falling over dead. At first i thought i had spawned into some clan conference and shot 3 or 4 of them. Then i noticed they didnt have weapons or any gear with them and they would never move.

I did not get any murders, kills or headshots from it. Only the server "leaderboard" now credits me with -4 playerkills.. at least i think thats what it is.. when you press "i" its the first category.

I have no screenshots because i dont have fraps and arma2 doesnt support screenshots out of the box..

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friend got spawned in the wilderness today and the same thing happened to him

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And if i disconnect and join again the spot will be close to me. I just have to look around a bit and there they are again. Some die, some just dissapear again.

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same thing is happening to me. I keep spawning in the middle of nowhere with other players that dont move, every server is the same. Also pitch black sometimes

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If it's pitch black it's probably night, but you're spawning in the debug wilderness. If you see other players, do not shoot them, if you get caught you can get banned. If you have a map and/or compass just try running back towards the actual map, it'll take forever but yeah.

Apparently this is happening quite a bit with the update so keep an eye on the troubleshooting/bug threads

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Thats what i first thought too.. but why would the debug wilderness be close to anyone who spawns off the map?

Its not that is in the same place every time. If i stand there now, turn in any direction, walk for 2 hours and relog it will be right next to me again.

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ITS WHERE PEOPLE LOAD WHEN THEY LOAD ON THE SERVER, GOD.

SOMETIMES YOU GET A GLITCHY SAVE, OR THERE IS A FAULTY PATCH AND IT SPAWNS YOU THERE.

(if you have a compass) just run south east and you will eventually reach the tree line to civilization.

think about this logically: if you run south, you will have to reach the ocean sometime. and even if you run east, you will reach the ocean eventually (but you'd have run in the playable part of the map).

From where you spawn to where the tree line begins, it takes about 2 cans of beans and 2 drinks in order to make the long travel back to civilization.

^^^thats if you spawn in a wide open barren desert like place.

if it's a forest than your in debug forest and all you have to do is run south east and you will be in kamenka.

okay. there. no more mystery.

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ITS WHERE PEOPLE LOAD WHEN THEY LOAD ON THE SERVER' date=' GOD.

SOMETIMES YOU GET A GLITCHY SAVE, OR THERE IS A FAULTY PATCH AND IT SPAWNS YOU THERE.

(if you have a compass) just run south east and you will eventually reach the tree line to civilization.

think about this logically: if you run south, you will have to reach the ocean sometime. and even if you run east, you will reach the ocean eventually (but you'd have run in the playable part of the map).

From where you spawn to where the tree line begins, it takes about 2 cans of beans and 2 drinks in order to make the long travel back to civilization.

^^^thats if you spawn in a wide open barren desert like place.

if it's a forest than your in debug forest and all you have to do is run south east and you will be in kamenka.

okay. there. no more mystery.

[/quote']

I spawned at my original location, then i spawned in the debug forest, then in a debug field, then another debug field. There are players standing there then dying, not moving. It's a different issue than you think.

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Guest

Got same problem and even the Respawn didn't helped!

found this video...

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