punisher_1 3 Posted June 17, 2012 Here's one suggestion I'm going to get shit over.Don't fucking release anything else until someone can find and fix the Nuke hack that kills everyone. How many people are going to have to post about loosing all thier shit or quit the game before it's fixed ??? Share this post Link to post Share on other sites
rocket 16567 Posted June 17, 2012 I could stop development of the *mod* until the *game* is patched.But what would I do during that time? Updates need to be tested regularly to ensure things are patched and fixed, much easier to identify issues if only a small number of changes are made.You are confusing vulnerabilities with the game with those in the mod. The engine and cheat-engine changes take more time because they have greater effect on many other things. Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted June 17, 2012 Here's one suggestion I'm going to get shit over.Don't fucking release anything else until someone can find and fix the Nuke hack that kills everyone. How many people are going to have to post about loosing all thier shit or quit the game before it's fixed ???This is an alpha, the game is barely being fleshed out, inventories will most likely be wiped time and time again. Alpha means the devs add features upon features and that it will be bugged as hell. Then when it starts looking like something they will spend time fixing. Share this post Link to post Share on other sites
punisher_1 3 Posted June 17, 2012 Rocket you have no concern what hacks are doing to the player base? Thats really my point. I understand this might be a B.I. Arma 2 issue and not a DayZ mod issue but you are one in the same. You created a game where it takes many hours of involvement to obtain a few decent items and move onto another objective but thats all destroyed in a second.So how bad does that piss people off and how many does that effect your fan base over a period of time? What kind of bad press does that give your game and the community or BI for that matter? It's in the forums and on you tube.We all just want to see a solid product. Share this post Link to post Share on other sites
ApeToe 3 Posted June 17, 2012 I think 75,000 players in the last 24 hours for a game that's in the alpha stages is pretty damn good, doesn't look like were losing too many players. Share this post Link to post Share on other sites
bbob 1 Posted June 17, 2012 What he is saying is that the loopholes that the hackers use is in arma itself, which means he has to rely on BI to fix these issues. Luckily BI is also interested in providing the best possible product to their customers, which is why we just saw a flood of battleEye global bans. They are working on it, obviously.Do you honestly think that the developers don't give a shit? This isnt "Band Hero of Duty 42", chugged out at the bark of a publisher to get a better resume for a new job. Arma 2 is an independently developed and published game, a labour of love. Of course they want to give their customers the best possible experience. Reality check, guys. 1 Share this post Link to post Share on other sites
punisher_1 3 Posted June 17, 2012 bbob so how long has Arma 2 been out?** June of 2009 = Don't give a shit, sorry bbob, it just speaks volumes to me. **From what Rocket posted these are not DayZ specific hacks but you need Arma 2 to run Day Z so they are one in the same thats my point.And we are still seeing major server killing hacks? You see the Old lady one yet thats sort of new. I would place a huge priority on securing Arma 2 to promote the Mod that brought back a old game from the dead and has generated a monsterous amount of sales and interest right before the release of Arma 3.That to me is just good business sense and keeps the fan base happy. Share this post Link to post Share on other sites
ApeToe 3 Posted June 17, 2012 Luckily BI is also interested in providing the best possible product to their customers' date=' which is why we just saw a flood of battleEye global bans. They are working on it, obviously.[/quote']Did you completely ignore this? Share this post Link to post Share on other sites
Budiak 1 Posted June 17, 2012 I agree with Punisher to a degree here, in that I understand his frustration. But allow me this indulgence for a moment. I'm pretty new to the Arma community here, but I've known about it. It seems to me that Arma 2 has gotten a huge increase in players in a very short period of time, so these problems have arisen out of sheer popularity and numbers. Until recently they probably haven't had to deal with this B.S. because the only people who played the game were there for the game itself. Unfortunately with increased awareness and popularity comes a segment of the population that is less interested in the game and more interested in getting their rocks off any way they please. BI is responding to it, just not as fast as you want them to. If you give a damn about the game you'll go through the growing pains with them. From what I've gathered, this project is a far more organic game creation process than we are used to. We're quite literally all taking part in the creation of the game, openly, from start to finish. Good, bad, and ugly. Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted June 17, 2012 The arma engine typically distribute some of the processing to the connected clients, a prime example would be if i have AI squadmates, my computer is doing the AI work for them, not the server, it's even more noticeable if the server has an AI module that i do not have, the server controled AI will cream my AI every single time.This distribution of labor is also what allows arma servers to handle so many zombies, the zombies around you are handled by your own computer.This means that the game is much more vulnerable to hacks, which wasn't really a problem on regular arma servers, where the game is mostly designed for playing with people that you know, this game wasn't made with a BF3 come play with strangers" in mind. Hell, joining the game while it's in progress didn't even exist in arma and flashpoint. Share this post Link to post Share on other sites
punisher_1 3 Posted June 17, 2012 Luckily BI is also interested in providing the best possible product to their customers' date=' which is why we just saw a flood of battleEye global bans. They are working on it, obviously.[/quote']Did you completely ignore this?Actually no, if you read my post you would know why. I'm starting to think reading comprehension is not part of public education anymore.So let me try to set this straight B.I has had 3 years and 14 days to prove "the best possible product" ( This does not include production time, this posted time is only after release date) However this "best possible product" still is easily hacked with major game breaking, server destroying hacks. From what I see on you tube the guy has a menu of options to do what he wants. While no doubt they are "improving" things the major server killing hack is not being addressed. That would and should be on top of the priority list. Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted June 17, 2012 Because those major server killing hack where an isolated problem until DayZ came up.Also how long do you expect developpers to churn patches when there is no fresh money rolling in?Yes they had 3 years but do you think they sold much copies since the release, before DayZ?The reason they are kicking back into gear now is because there is a renewed interest in the arma serie and a BUDGET for more patches. Share this post Link to post Share on other sites
punisher_1 3 Posted June 18, 2012 Well I'm not going to burn up time tryng to search the net for Arma 2 hacks. The thing is if the game was made properly to greatly limit or make impossible, hacks, we would not be discussing this. ** Actually you might not be able to prevent hacking due to game design, but create a way to track those that do it would even be a solution ** I do thank those that have taken steps to elminate the issues we have seen so far. Share this post Link to post Share on other sites
xzalander 3 Posted June 18, 2012 Rocket you have no concern what hacks are doing to the player base? Thats really my point. I understand this might be a B.I. Arma 2 issue and not a DayZ mod issue but you are one in the same. You created a game where it takes many hours of involvement to obtain a few decent items and move onto another objective but thats all destroyed in a second.So how bad does that piss people off and how many does that effect your fan base over a period of time? What kind of bad press does that give your game and the community or BI for that matter? It's in the forums and on you tube.We all just want to see a solid product.Go back and read Rockets post you ignorant idiot.1.The HACKS in DayZ are infact ARMA2 based.2.The HACKS in DayZ are not solvable by Rocket.3.The Hacks will be resolved once ARMA2 finds a solution.4.There is no point delaying DayZ development in the mean time.5.They are not ONE AND THE SAME. Thats like telling Notch to have stopped all development of a mod for Minecraft because its one of his team that is developing it.6. I smell someone who bought Arma for DayZ solely which (while debatable) is silly. Go play Arma 2 itself if DayZ is OH SO BROKEN and you can't stand it. Share this post Link to post Share on other sites
foliveira1982@gmail.com 14 Posted June 18, 2012 Rocket you have no concern what hacks are doing to the player base? Thats really my point. I understand this might be a B.I. Arma 2 issue and not a DayZ mod issue but you are one in the same. You created a game where it takes many hours of involvement to obtain a few decent items and move onto another objective but thats all destroyed in a second.So how bad does that piss people off and how many does that effect your fan base over a period of time? What kind of bad press does that give your game and the community or BI for that matter? It's in the forums and on you tube.We all just want to see a solid product.I agree with you. But in other hand when people is caught doing this and is proved, they are global banned, forever. Share this post Link to post Share on other sites
drayson 158 Posted June 18, 2012 I am eagerly looking forward to the game Punisher is going to create for us that is hack free and then he is going to keep updating it and clearing out new exploits and hackers as they appear. His game will be perfect because he obviously knows how to make one. So go ahead Punisher, lets see what you can make and maintain for years? Share this post Link to post Share on other sites
Jex =TE= (DayZ) 218 Posted June 18, 2012 Here's one suggestion I'm going to get shit over.Don't fucking release anything else until someone can find and fix the Nuke hack that kills everyone. How many people are going to have to post about loosing all thier shit or quit the game before it's fixed ???This is an alpha' date=' the game is barely being fleshed out, inventories will most likely be wiped time and time again. Alpha means the devs add features upon features and that it will be bugged as hell. Then when it starts looking like something they will spend time fixing.[/quote']Exactly and I hope when this goes gold (or whatever u call it), everyone's character's get reset. Share this post Link to post Share on other sites
djh3315 0 Posted June 18, 2012 Hey punisher you go try and make a game with little to no vulnerabilities that will be exploited. This is a part of every game and you have to learn to deal with it. I defy you to go and find a game that someone has NOT made a hack/exploit for. The only games i know that are nearly impossible to hack are the browser based games because those are all server sided computations and variables! You would (literally) have to hack into their servers to change anything! Arma 2 has not dropped development support as patches are still being released so i dont wanna hear the bs of "They dont care about us!". It is a matter of time and money, want things done faster? PAY THE PEOPLE! After over 3 years of support and very little hype about the game (not many sales until recently) they have been updating consistently and that is impressive! Honestly this is not rockets problem and i don't want him, as a developer for dayz, getting caught up fixing vulnerabilities and exploits that hackers will just end up finding more of! As we learn with all these patches, when you make changes you create vulnerabilities or problems. Its a never-ending development cycle that is taken into account even when a game designer or software designer first lays out the plans for the project. I guarantee you that once this beta patch is released many of the hacks will be patched and given a few months more hacks will re-appear of a different nature. Its what happens and always will happen. Development of DayZ must continue! That way while rocket works on DayZ the arma 2/BattlEYE devs work on the hackers and by the time dayz is released hopefully all dayz related hacks will be patched! Sadly i doubt aimbotting assholes will ever go away lol. Either way good job rocket! Share this post Link to post Share on other sites
Kleid 0 Posted June 18, 2012 If you come across hacks in Skyrim or Fallout, do you go bitching out some modder? Last I checked, the modding community isn't responsible for fixing problems with the core game. Go bother the folks at BI and stop trolling these forums because no matter how good your point is on this subject (which it really really isn't), you're whining to the wrong people. If you had any amount of intelligence (debatable), or any knowledge of game development (doubtful) you would know that Alpha means early test stage. As in you're playing the mod to TEST it as it is being developed. Bugs happen, hiccups happen, and hacks happen. At the same time, developments and improvements happen based on direct feedback from the player community to eventually evolve this mod into something the people actually want. Sorry to break it to you, but there's a lot more Alpha and then we get to Beta stage and even then it wont be perfect yet. If you don't like the process, play something else for a while and come back when the mod is all shiny and perfect for you. Until then, stop whining for your bottle like a child. Share this post Link to post Share on other sites
punisher_1 3 Posted June 18, 2012 I am eagerly looking forward to the game Punisher is going to create for us that is hack free and then he is going to keep updating it and clearing out new exploits and hackers as they appear. His game will be perfect because he obviously knows how to make one. So go ahead Punisher' date=' lets see what you can make and maintain for years?[/quote']Xzal - No point in posting a response here for you buddy so I sent a PM. Azurestorms - Lets take a look at your post, Humm yep smells, but i'll bite. There are 6.6 billion people in the world and approximatley 35,000 people actually physically making games ( in the USA ). I guess I could be 35,001 to develop a game but I chose a different path in life which was the Military and Law Enforcement. I guess thats why I hate people who ruin / cause problems things for others hence my Sheepdogish mentality.Yes, I think it's possible to design a game where it is difficult or near impossible to hack it. Actually when developing a game that would be a major concern to address before choosing the game engine.When and if I designed a game I would take the extra time to make sure that my fan / player base was not abused on a hourly basis by exploiters or hackers. Why? because when a game is abused to a point where it is no longer fun to play you no longer have those players business or in this case potential business. * Hey lets play DayZ** Naw dude I played for a few weeks and that shit is all hacked the fuck up. * I heard it was a cool game?** Well it is, but you spend three days lookin' for beans and shit and then some f'n hacker nukes the server and everyone dies. But theres more than that, they can make you an old lady or spawn out of game vehicles. Then people DC all the time and spawn behind your ass! * No shit? Eff that, well that will save me $$ ** Ya, don't waste you bucks on that.I actually want to see DayZ succeed and Rocket and his crew make a fat dime for all their time and effort. But there is a big hole in the bottom of the boat, so there needs to be a moment of pause to address the issue and then move on.While Rocket took my post as "I could stop development of the *mod* until the *game* is patched." That's not what I ment.- Development continues but the major hacking issue is addressed in a expeditious manner before anything else is released. - The public continues to play the last version.- Testing can continue but on secure servers with a solid player testing base.- Rocket gets his feedback from his testers, while the servers stay hack free. - B.I. Solves the hacking issue that blocks and or identifies hackers. - The next major patch is released and everyone resumes with a new and shiney Mod version. Which makes a happy player base and unhappy hackers thus resulting in the sale of more games and player going back to saying THIS IS A GREAT game and creating more positive word of mouth advertising hence B.I. selling more copies of Arma 2 / 3 DayZ. Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted June 18, 2012 You didn't read a word of what I wrote did you? Share this post Link to post Share on other sites
xzalander 3 Posted June 18, 2012 For the people who want to know why "It wasnt worth a response to me" by the crybaby, its because it consisted of E-Peen swinging ("I knew about Op Flash before you") and a lot of crying.+1 Lady Kyrah. Share this post Link to post Share on other sites
punisher_1 3 Posted June 22, 2012 For the people who want to know why "It wasnt worth a response to me" by the crybaby' date=' its because it consisted of E-Peen swinging ("I knew about Op Flash before you") and a lot of crying.+1 Lady Kyrah.[/quote']No Xzal it was because you were a straight up asshole and your post had no value. Long story short campers. Rocket has B.I.'s ear. Motivate them to fix these hacking issues like yesterday. No one wants to play a game where you get hacked on a day by day basis. Too much work, too much effort goes into getting a few intersting items to play and it;s lost in one second. Share this post Link to post Share on other sites
punisher_1 3 Posted November 3, 2012 (edited) Well posted this 4 and 1/2 months ago and it still a hopeless hackfest and well, that's not good for business.I would have hoped BIS would have stepped up and fixed the issue but if the myraids of you tube videos show the hackers are just getting more creative. So dissapointing a cool game is getting seriously fucked by douche bags.Oh for all those that are curious I contacted BIS and they deny that thier product is not hack-able, so they lie on top of the issue.Even of Dean makes a stand alone product it is still going to be shagged rotten by hackers which makes me sort sad cause he deserves to be paid for his efforts.</p> Edited November 3, 2012 by Punisher_1 Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted November 3, 2012 I contacted BIS and they deny that thier product is not hack-ableSo they admit that it is hackable. I fail to see why you're bitching about this, it's not a big conspiracy, it's a known issue. Every game has hackers. It's been common knowledge, for as long as anyone can remember, that the DayZ Mod being based on ArmA 2 (which is DESIGNED to allow custom scripts) is what makes these "hackers" so prolific.Private hives have been the workaround for the last wee while, and active admins on servers put in serious effort to combat these script kiddies.When Mr. Hall gets his standalone locked down the problem will be seriously lessened. Have a little faith.If that's too much to ask, as long as you're not part of the solution, at the very least, stop the complaining. It doesn't help at all. Share this post Link to post Share on other sites