The2ndLink 156 Posted November 30, 2012 (edited) There is a saying in german: "Gelegenheit macht Diebe"Translated it roughly means: It's the oppurtunity that makes a thief.That's what I've been thinking about. Let's try and give all the bandits out there the opportunity to actually rob people rather than just killing and looting.I think a key feature to achieve that is to rework the surrender key:* Currently the surrender key needs to be bound in the first place. In the standalone it should be part of the default controls.* *edit due to feedback* Currently you are unable to surrender while holding a weapon. You should be. Equipped Weapons could be automatically droped to the ground. * Full acces to a players inventory, including the weapons he has currently equipped when he is inside the surrender animation. So he can effectively robbed/disarmed.* The surrender animation should be activated with one click and diabeld with one click. (no need to spam the key)* It shoud be possible to use a rope/handcuffs to enchain someone in surrender animation. The player should be still able to run but not be able to use weapons/carry out actions. (Would make a new " bound player" animation necessary) But also lot's of possibilitys, handcuffs with a fitting key, having someone use a weapon to destroy them etc)*edit due to feedback* It was mentioned that beeing left alone enchained would bee a major funkiller for any soloplayers. A possible soultion could be a visible "break free" option. Could be an animation lasting for 5 - 10 seconds?* Having a quick option on someone in surrender animation "disarm player". Strips him of all weapons and places them around him.I think of this animation as kneeing while having the hands on the back of the head.When searching for "surrender key" I've seen mosty topics suggesting having having an animation in which one is holding his hands into the sky while standing (should be able to walk but not to run).I think both of them in combination and the possibily to go from one into the other smoothly would be best. * Also I think it would make sense to apply all those options on unconscious players as well.^this is everything I could think of. But it's only a start. Tell me if you want it and give some feedback. Edited December 3, 2012 by The2ndLink 15 Share this post Link to post Share on other sites
sonicrainbrony 136 Posted November 30, 2012 Agreed. Share this post Link to post Share on other sites
MarksmanKing 17 Posted November 30, 2012 That would be very cool, but it is already possible to rob people, sure it's not as cool. But it is quite literally possible. Share this post Link to post Share on other sites
The2ndLink 156 Posted November 30, 2012 (edited) That would be very cool, but it is already possible to rob people, sure it's not as cool. But it is quite literally possible.Sure it is possible. Just very risky. So people mostly just kill to be on the save side.My suggesstion aims towards making rob people easier and less of a risk. -> being able to quickly disarm the target is an important point.If like suggested, through fireing at people their gear can be damadged/destroyed. And if it becomes less of a risk to rob people I think we might see quite some bandits who aren't just maniac mass murderes but are actually robbing people. Edited November 30, 2012 by The2ndLink Share this post Link to post Share on other sites
aksuduud 64 Posted November 30, 2012 If you lose your gear you are as good as a new spawn, therefore surrendering doesnt make sense as its better to atleast attempt to fight for it, actually fighting for your life is better because then the thief loses humanity as he is forced to kill you. 1 Share this post Link to post Share on other sites
wolfstriked 143 Posted November 30, 2012 PROBLEM=when you get shot nothing happens.SOLUTION=when you get shot you should instantly drop in pain.Then depedning on bullet damage get up like normal,get up but with aim all erratic or or stay down due to shock.TL:DR When you have a weapon pointed at someone and they do not have one pointed at you"in real life" you have huge advantage as a pull of the trigger and the person will be all tore up. Share this post Link to post Share on other sites
The2ndLink 156 Posted November 30, 2012 If you lose your gear you are as good as a new spawn, therefore surrendering doesnt make sense as its better to atleast attempt to fight for it, actually fighting for your life is better because then the thief loses humanity as he is forced to kill you.If you get robbed they won't take everything from you. Simply because they won't have they space and no need to take all your crap.Like food coke, common toolbeltitems. Ammo. They will probably let you keep your pistol, or exchange their weps against yours. Inventory management. They will take what is valuable to them and leave the rest. Share this post Link to post Share on other sites
rooneye 135 Posted November 30, 2012 Yeah i would like to see this system expanded upon for the SA, as its a really big thing in DayZ holding people up etc. Obviously there wasnt really a need for this in ArmA hence the limited function, but something I'd definitely like to see for sure. Share this post Link to post Share on other sites
Penny Sue 77 Posted November 30, 2012 Ya there's already like 100 threads about this... Share this post Link to post Share on other sites
The2ndLink 156 Posted November 30, 2012 Ya there's already like 100 threads about this...Haven't found them. Only some who wanted a surrender animtion in general, not even knowing that there is one in Arma already.Please link me. Share this post Link to post Share on other sites
jaukxptd 0 Posted November 30, 2012 moncler coats To distinguish the four siblings they were called Mr. Grooming centres which not only do hairstyling but also facials exclusively for men have made their way into our hearts. Were give the best design of jewelry for women accessories. Wolverine stands out as the premium brand for durability and comfort, and makes some feminine work shoes, but falls short of other brands when it comes to the selection of feminine work boots.. beats by dre uk cheap beats by dre The idea behind a blazer badge is simple - a small piece of clothing which attaches to your clothes and allows you to decorate them with all sorts of small graphics, texts and other visual elements which can spice up your appearance quite nicely. In Asia, there are many good places to go teach English. Soulard Farmer's Market is best for fresh vegetables, cheese and poultry.. Lucchese cowboy boots are made from the finest grade of leathers and meticulously finished with hand driven lemon wood pegs. Bring up the topic of women wearing menswear into conversation and she'll be sure to give you an opinion either way.. canada goose outlet toronto lvojacec doudoune moncler femme Share this post Link to post Share on other sites
Yukimare 10 Posted December 2, 2012 looks like a good idea...it would also help when suddenly, you need to hold up a survivor that is threatening your or a ally's safety, you can bet my money if suddenly, bandits rose up from the grass i was in, and yelled "DROP THE F****** GUN!, NOW!", i'd be going down do a kneel while droping my M4though the surrender may be stadged in some cases (for example, a group of survivors may send one or 2 guys with "n00b" weapons and ill-wanted items, while the rest of the party stays in a high-up spot with a rifle and rangefinder, and when the running party is suddenly ambushed by bandits who surround the running men, the snipers may wait for the perfect oppotounity (when the bandits confirm that the survivors that they surrounded are, as of the moment, no longer a threat, and can be looted) they can open fire and save their friends, allowing them to escape or contune if the survivor party is well corrounated)now... if someone does go like that and kill all 4-5 bandits without losing a friend, they diserve every bit of beans and weaponry on those bandits Share this post Link to post Share on other sites
Steak and Potatoes 13480 Posted December 2, 2012 * Currently the surrender key needs to be bound in the first place. In the standalone it should be part of the default controls.-YES* It should be working. Currently in the mod it's half broken (not sure here, haven't been ingame for a while)-HUH?* Full acces to a players inventory, including the weapons he has currently equipped when he is inside the surrender animation. So he can effectively robbed/disarmed.-UNABLE TO SURRENDER WHILST ARMED IT DROPS YOUR ARMS BACK DOWN.* The surrender animation should be activated with one click and diabeld with one click. (no need to spam the key)-I LIKE THIS* Having a quick option for someone in surrender animation "disarm player". Strips him of all weapons and places them around him.-VERY NICE7/10 1 Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted December 2, 2012 (edited) :thumbsup:I'd like to see a lot more proper banditry than pointless murdering.One little thing. I know people have mentioned having cuffs or rope to tie people up.While it's got its good points, I think I'd rather have a "full nelson" or similar action, to restrain a player.It would take one bandit to restrain one victim, and would prevent people from being tied up long enough to get bored.Even if players can escape from bindings after a certain time, I'm pretty sure getting tied up, robbed, and left would be enough to make people just quit the game. Edited December 2, 2012 by Chabowski 2 Share this post Link to post Share on other sites
logan23 118 Posted December 2, 2012 I like this idea.This would give bandits the option to rob/loot players without killing them.I'm sure there are some bandits who wish to get gear but feel conflicted or wish not to waste the bullet on the player. Plus if we see an increase in Zeds and gun shots attract them more easily,..this could also help bandits/players from attracting Zeds to the scene.I can also imagine scenes where a player is being robbed but his friend is making his way to the spot and shoots the bandit/robber.This could make things very interesting with players using their creativity with this. Share this post Link to post Share on other sites
major.skrewup@gmail.com 177 Posted December 2, 2012 (edited) surrender isnt broken, arma 2 wont let you surrender if your armed, hence the surrender animation wont toggle your player will put his hands up then lower them. Although in the sp missions (oa especially) surrending enemies drop there guns that should be linked to the surrender animation imo the first thing your character should do when you press your bound key to surrender is he drops anything in the primary and secondary weapon slot. no need to tie someone up tho, if you stick a pistol to the back of there head and steal there manhood and they try to run just shoot the cunt and hope hes still warm by the time you get to him, if your robbing people at gunpoint then you shouldnt be worrying about your humanity. Edited December 2, 2012 by Skrewy 1 Share this post Link to post Share on other sites
KetchupOnTheDog 41 Posted December 2, 2012 If you lose your gear you are as good as a new spawn, therefore surrendering doesnt make sense as its better to atleast attempt to fight for it, actually fighting for your life is better because then the thief loses humanity as he is forced to kill you.Your playing this game wrong.. I wish there was more penalty for death. This is why i think progression as a character with realistic skills could go a long way in keeping someone in touch with their in game character and not just their loot.. Share this post Link to post Share on other sites
major.skrewup@gmail.com 177 Posted December 2, 2012 there used to be a penalty for death, a long ass reload back into the game but people complained. Share this post Link to post Share on other sites
SystemFailure 3 Posted December 2, 2012 good idea. I had same thoughts about it too :) Have my beans ) Share this post Link to post Share on other sites
aksuduud 64 Posted December 2, 2012 Your playing this game wrong.. I wish there was more penalty for death. This is why i think progression as a character with realistic skills could go a long way in keeping someone in touch with their in game character and not just their loot..Because i dont want to roleplay cops and robbers im playing this game wrong? Ok. Share this post Link to post Share on other sites
BSB Jimmy 360 Posted December 2, 2012 cool idea but lone survivors should be able to break away from rope/handcuffs to stop bandits from handcuffing them and running off. 1 Share this post Link to post Share on other sites
brent2 11 Posted December 2, 2012 I like this idea, OP. I think that if the "humanity" concept is kept in the standalone, which would be unfortunate, then this surrendering feature should have an impact on how it works. Share this post Link to post Share on other sites
Roark92 90 Posted December 2, 2012 Because i dont want to roleplay cops and robbers im playing this game wrong? Ok.you're playing wrong because you suicide for convenience sake i think was what was meant. bandits rob people dont they? people who get robbed get pissed off and frustrated? i THINK that people who get robbed dont often think to themselves "fuck i should have just rushed at him and got myself shot to death cuz it will take me a whole day to make back that 100 bucks he stole from me." yep... Share this post Link to post Share on other sites
The2ndLink 156 Posted December 3, 2012 Thanks for the feedback.Edited first post accordingly. Share this post Link to post Share on other sites
aksuduud 64 Posted December 3, 2012 you're playing wrong because you suicide for convenience sake i think was what was meant. bandits rob people dont they? people who get robbed get pissed off and frustrated? i THINK that people who get robbed dont often think to themselves "fuck i should have just rushed at him and got myself shot to death cuz it will take me a whole day to make back that 100 bucks he stole from me." yep...Of course i suicide for convenience in a video game, if i didnt i would be stupid or roleplaying, and that logic doesnt extend to real life as you obviously dont respawn in real life and the loss of the content of your wallet is far smaller than losing your life. Share this post Link to post Share on other sites