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Kain Phalanx

Zombie Spawn Radius Tweaking

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Right now, the radius from player that zombies spawn is too short. It's too easy to tell where people are because all people have to do is look where zombies are. Also, zombies really need to stop spawning anywhere near the player. I'm talking the size of a small or medium town. If you go through the trouble of actually killing all the zombies you should be able to loot while not still being harassed by an infinite stream of them, it's just silly.

So the radius should be much larger, but very thin, like a bicycle tire instead of a doughnut. I realize it's where it's at because of performance issues, but this is something that just needs to be done.

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I heard that this is being addressed in standalone early on. It will be possible hopefully with the new optimizations that are being made.

I like your simile too. +1

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