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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Spidey (DayZ)

What a wonderful suggestion popped up in my head about realistic zombies

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I like the thought of zeds being more difficult, I like them "investigating". What I think they need to do though is make them less intelligent in locating exactly where a shot comes from...they hear the noise but can't pinpoint it came from a roof 18 blocks away. If someone shoots a rifle in the forest you don't see exactly where it was shot but have a good idea the general direction right. How would a zed know that you shot from the hill half way up laying under a bush in a ghillie suit and zero in on you in 2 seconds? That's what I want to change if I shoot 1 time and roll to a new position the zeds shouldn't be able to still pinpoint where I'm at.

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I like the thought of zeds being more difficult, I like them "investigating". What I think they need to do though is make them less intelligent in locating exactly where a shot comes from...they hear the noise but can't pinpoint it came from a roof 18 blocks away. If someone shoots a rifle in the forest you don't see exactly where it was shot but have a good idea the general direction right. How would a zed know that you shot from the hill half way up laying under a bush in a ghillie suit and zero in on you in 2 seconds? That's what I want to change if I shoot 1 time and roll to a new position the zeds shouldn't be able to still pinpoint where I'm at.

Thats a whole different topic,but you are totally right,

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