amentes 0 Posted June 16, 2012 Hey.I'm a veteran pilot in ArmA, having flown PvAI and PvP scenarios with upwards of 80 players on the field.Sadly, I've yet to have the pleasure of fixing up a UH-1 in DayZ, but after trying to get some practice in, using the editor to spawn the UH-1 found in Empty, I immediately noticed that the handling of the UH-1 just seems... off?I'm not sure if its supposed to be like that, or if it even is in DayZ and I'm just using the wrong version in the editor, but could anyone who has flown it in DayZ tell me if they too feel it handles very differently than the other 'copters in ArmA2? Share this post Link to post Share on other sites
exigo 2 Posted June 16, 2012 Same engine, same chopper.If you are used to the modern helicopters in ArmA2 the Huey is a completely different beast. You got to remember that the UH-1 is a helicopter from the Vietnam War so its old :)The UH-1 has a single Lycoming T53-L-11 turboshaft, producing 1100 hp (820 kW) vs the UH-60 who has two General Electric T700-GE-701C turboshaft, producing 1890 hp (1,410 kW) each. The UH-1 is just old and handles like an old helicopter.What i suggest you do if you want to feel what technology does. Take the UH-1Y Venom out for a spin, its the same airframe just more modern and it has a dual power plant setup and a quad rotor assembly.To be honest when ppl say its feels different to other choppers i think they are basing it on just flying modern era choppers with tons of torque available. Not many ppl or any at all would be flying the Huey when you have a Blackhawk instead. Its like saying i'll take the Skoda instead of the Ferrari to work today.I flown the UH-60 in RL and that thing is a torque monster. At cruise level and speed, torque is around 60-70 depending on weather conditions (humidity and air pressure). That means you have 30-40& more power to call upon if you need it. The Huey does not have this :(Have fun flying Share this post Link to post Share on other sites
SupWithThat 2 Posted June 16, 2012 From my experiences using it in the armoury, I find that its considerably lazier coming out of mishandling than the more modern helicopters.What I mean by this is that if you're travelling at speed at low altitudes, you'd best be making easily corrected controlled movements - anything radical will be far too hard to correct and you'll hit the ground/landscape.The KA-60 remains my favourite chopper in ArmA2, would LOVE to see it in DayZ - the thing flies like a charm. Share this post Link to post Share on other sites
PITN (DayZ) 2 Posted June 16, 2012 Fly the takistan UH1H versions in the editor. They're the same bird. The UH1Y is from ARMA 2 while the UH1H is from ARMA 2:Operation Arrowhead. Share this post Link to post Share on other sites
exigo 2 Posted June 16, 2012 What I mean by this is that if you're travelling at speed at low altitudes' date=' you'd best be making easily corrected controlled movements - anything radical will be far too hard to correct and you'll hit the ground/landscape.[/quote']The Huey isnt designed for agile low level insertions. The doctrine back then was different, they came in high and dived to the ground. Helicopters these days fly nap of the earth at speeds so they need to be agile. The Huey is far from agile. If you want agile then i have heard rumors that there used to be MH-6J in the mod. Never seen one but you never know Share this post Link to post Share on other sites
amentes 0 Posted June 16, 2012 From what you describe, I'm suspecting that I might be using the wrong bird in the editor.The one in Empty seems to react violently to command inputs. It's kinda hard for me to describe, honestly.I wonder if anyone who has flown it in DayZ has time to do me the favor of trying out the one found in the Editor, in the Empty section?I'm really interested in knowing whether or not it's the same one used in the mod, as I'd like to get some proper practice in with it.About the agility, the UH-1 found in the editor under Empty seems to slow down and turn with very little input necessary. It may be supposed to do that, due to lower weight or other factors, but that's basically what I'd like to know for sure.About the Venom suggestion, that's actually the one I have the most hours in, virtually.That's also the one I've been using to compare with, primarily.In comparison, the UH-1 just seems like something is wrong with the physics or something.Again, it's very hard to describe, so if anyone has the inclination to try and use the UH-1 found in Empty, I'd be very thankful. Share this post Link to post Share on other sites
exigo 2 Posted June 16, 2012 Ok let me see if i understand you correctly.The UH-1H (there is 3 versions, 1 blank and 2 with takistani color scheme). You are flying one of those 3 right? When you try to turn or make inputs to the controll surfaces its reacts quickly and violently? Are you using mouse for pitch, yaw and bank or joystick/keyboard?The UH-1H is supposed to be slow and when inputs is done it is supposed to slowly bank or pitch. I fly the UH-1H in the editor a lot and have also in Day Z so i know on my computer they are the same and as they should be.The one i think rocket used in the mod is called UH-1H (Takistan Locals or something) in the editor. Share this post Link to post Share on other sites
rickenbacker 190 Posted June 16, 2012 The Huey isnt designed for agile low level insertions. The doctrine back then was different' date=' they came in high and dived to the ground. Helicopters these days fly nap of the earth at speeds so they need to be agile. The Huey is far from agile. If you want agile then i have heard rumors that there used to be MH-6J in the mod. Never seen one but you never know[/quote']It's not designed for agility, true. With the teetering rotor, any rapid maneuvering could break off the mast and you'll plummet to the ground, especially if you push it below .5G or so. Zero-G pushovers are a HUGE no-no with this kind of rotor, if you want to live.That said, Hueys routinely flew at or below treetop level during insertions in Vietnam and elsewhere. It just takes a bit more finesse, planning and a more careful hand on the controls than a modern, rigid rotor heli. But they can most definitely fly low and fast if you need to. Share this post Link to post Share on other sites
amentes 0 Posted June 16, 2012 Using the mouse, it's easy to make slow inputs.However, when I begin practicing, I jump out into third person and use the keyboard, as that allows me to look around using the mouse. I find that to be the easiest way to get the basics down before I go into cockpit view and start working on greater precision.When using the keyboard then, the input is MUCH greater than on the UH-60, UH-1Y, AH-1Z and AH-64D.Hell, even greater than an MH-6It also feels like it doesn't carry much inertia, making the physics and how it handles feel very odd.It weighs less than the modern versions, but it's still something like three tons, right?Again, I honestly have difficulty explaining it, so bear with me please :PEDIT: If it is indeed the Takistani version, then it might have to do with me using a wrong version.I'm gonna fire it up and find the Takistani one right now, see if there's a difference.I just tried the OPFOR - Takistani Army - Air - UH-1H version.Same problem.I'm considering making a video and uploading it to showcase what I mean.SupWithThat mentioned that he found it hard to correct for mistakes when flying low to the ground.I actually find it to be the direct opposite.Both at low and high speeds, it seems to react extremely quickly to input.I'm somewhat inclined to comparing it to that level in Take On Helicopters. Looking past the engine changes and how flying is handled better in TO:H, it's extremely different to that.Whereas the civ version of the Little Bird used in TO:H handles closer to the ArmA version. Share this post Link to post Share on other sites
exigo 2 Posted June 16, 2012 It's not designed for agility' date=' true. With the teetering rotor, any rapid maneuvering could break off the mast and you'll plummet to the ground, especially if you push it below .5G or so. Zero-G pushovers are a HUGE no-no with this kind of rotor, if you want to live.That said, Hueys routinely flew at or below treetop level during insertions in Vietnam and elsewhere. It just takes a bit more finesse, planning and a more careful hand on the controls than a modern, rigid rotor heli. But they can most definitely fly low and fast if you need to.[/quote']Yes the Huey is capable of low level flight but like you said it needs a fine touch. I wouldn't risk it as in a brief moment you pitch it forward to hard and bye bye goes your mast. I have a couple of sideseat hours in a old Huey and the Instructor said what you said. My UH-1H/V Helicopter: Operator's Manual on the shelf has a bible sized operation limits and restrictions :) "No aerobatic maneuvers permitted" :)Helicopters with teetering rotors, for example the two-blade system on the UH-1, must not be subjected to a low-g condition because such rotor systems do not control the fuselage attitude. This can result in the fuselage assuming an attitude controlled by momentum and tail rotor thrust that causes the tail boom to intersect the main rotor tip-path plane, or result in the blade roots contacting the main rotor drive shaft causing the blades to separate from the hub (mast bumping).Love the airframe but it is getting old but that sound man, that sound!!Well keyboard inputs is always 100% when the button is pressed. When you say "Reacting quickly to inputs" do you mean quickly like the MH-6J or just quicker then modern versions?Dunno what to say really. I just fly around getting used to the limitations of the airframe within the engine.Things i know it cannot do - 90 degree bankover with full aft cyclic, youll drop out of the sky.You cannot compare ToH with ArmA 2, they are worlds appart. ToH is a dedicated helicopter sim with real life physics like Transitional Lift and Retreating Blade Stall. Share this post Link to post Share on other sites
amentes 0 Posted June 16, 2012 I mean like the MH-6J, if not even quicker than that. I can also slow it down from 165 to 10-20 in a second or less, without gaining much altitude.Also, yeah, I know that TO:H is much more advanced, but I was talking about how the MH-6s in ArmA 2 handle pretty similliar to the MD500 in TO:H, while the UH-1H in ArmA2 is worlds apart from the TO:H version, flown in that Veterans Day mission.It was more like a point of reference :)But yeah, I may just have to suck it up and work with what I'm given here.Comparing it to the other choppers, if I take the UH-1V out to 165, and I wanna slow it down quickly, I'd do a bank turn 180 to bleed off the speed laterally instead of vertically. Basic stuff, I'd guess.But, if I do that in the Venom, I have a noticeable turning circle.In the UH-1H, there's no turning circle, or at least it's so small that it might as well not exist. It just stops right then and there. Share this post Link to post Share on other sites
exigo 2 Posted June 16, 2012 Then i dont know what to say, the model i have ingame is not nearly as twitchy as the Littlebird.You know your basics so i guess just stick with it :) The UH-1 ingame isnt the best model ever :) Share this post Link to post Share on other sites
qbert 4 Posted June 16, 2012 I love the Huey. It takes a little finesse getting it to fly as smooth as most modern birds, but the handling is great once you adjust to it. As others have said, it's much much older and the handling reflects that. Share this post Link to post Share on other sites
amentes 0 Posted June 16, 2012 Actually want to take lessons at some point, but such a thing costs money I don't currently have :PI've flown shotgun and backseat in Robinson piston engine birds and once in an MD500. MD500 was a totally awesome experience, can't describe it. Loved it :PBut yeah, thanks for the replies to all. Share this post Link to post Share on other sites
exigo 2 Posted June 16, 2012 Trust me, its worth it even tho it will cost you an arm and a leg. My best experience so far is 2 hours of UH-60 stick time up in Minnesota!! Share this post Link to post Share on other sites