zolfo 13 Posted November 6, 2012 if this guy can do it and implement it why isnt it in the official game.http://driftersdayz.enjin.com/forum/m/7775186/viewthread/4790621-driftermod-11 Share this post Link to post Share on other sites
SmashT 10907 Posted November 6, 2012 (edited) You realise most of that stuff is from the pending patch right?http://dayzmod.com/f...mmunity-builds/ Edited November 6, 2012 by smasht_AU 1 Share this post Link to post Share on other sites
sheepdawg 278 Posted November 6, 2012 if this guy can do it and implement it why isnt it in the official game.http://driftersdayz....1-driftermod-11lol..u srs?You realise most of that stuff is from the pending patch right?http://dayzmod.com/f...mmunity-builds/Thank god. I thought I was going to have to "dig" for links. Share this post Link to post Share on other sites
madhellsing 31 Posted November 6, 2012 Looks good man, Ilike to try the dog thing 4show.. but you know what would be sick.. to have the "Big Dog" from Boston Dinamics follow you around carrying all your gear and pulling you to safety when you get shot and get a broken leg or get knocked out, even push sombies out of the way. Unless it gets destroyed of course :) Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted November 6, 2012 Or a St Barnard with a booze barrel.Nice to see the weapon changes, though not sure about the Makarov Silenced??? Share this post Link to post Share on other sites
JamesButlin 108 Posted November 6, 2012 You realise most of that stuff is from the pending patch right?http://dayzmod.com/f...mmunity-builds/Quoting for emphasis. Most of this is gonna be in the game soon buddy! :) Share this post Link to post Share on other sites
zolfo 13 Posted November 6, 2012 Quoting for emphasis. Most of this is gonna be in the game soon buddy! :)i knew the dog was comming but what about the vehicles and weapon changes Share this post Link to post Share on other sites
JamesButlin 108 Posted November 6, 2012 (edited) I'm quite a fan of those weapon changes (and the extra bandage at start, those one hit bleed zombies are annoying!), and would like to see them implemented, however no (official) plans seem to be made for such a thing. Maybe send the additions to R4Z0R49 in the hope that these ideas could be pulled in as well? Could be worth a try :) Edited November 6, 2012 by JamesButlin Share this post Link to post Share on other sites
Steppwolf 97 Posted November 6, 2012 I'm quite a fan of those weapon changes (and the extra bandage at start, those one hit bleed zombies are annoying!), and would like to see them implemented, however no (official) plans seem to be made for such a thing. Maybe send the additions to R4Z0R49 in the hope that these ideas could be pulled in as well? Could be worth a try :)Am i wrong to think that this is the community build that will eventually be 1.7.4?That changelog OP linked is by the same people from 1.7.3. Or at least i think so. Share this post Link to post Share on other sites
JamesButlin 108 Posted November 6, 2012 (edited) Am i wrong to think that this is the community build that will eventually be 1.7.4?That changelog OP linked is by the same people from 1.7.3. Or at least i think so.This is the community build that will eventually be 1.7.4, though it's subject to change further, it is by the community that have just released 1.7.3 yes.As to whether this Drifter guy is involved in the production of 1.7.4 i'm not too certain, the changelogs are very similar except his additions! Edited November 6, 2012 by JamesButlin Share this post Link to post Share on other sites