andrewmont 91 Posted November 2, 2012 Day Z at the moment is a fraction of what it will be and what it could be, I've thought a lot about how Day Z could be made to be the best it can be and ultimately the conclusion I have came to is one that is extremely unlikely but nonetheless a game I'll happily dream of till it's developed.Think Day Z as it as now and what we know will be in the stand alone. Added animations for a lot of things would be good and effectively the simulation would be brought to a much greater level such as damage (I've made suggestion topic explaining how I hope damage will be done in the SA) a proper hunting simulation/mechanic in game as well as more realistic weapons and munitions handling (ie: loading magazines with bullets). More in depth tools and repairing system for gear and vehicles. Better storage system that works in cubic centimetres (or something like that) to see how much you could actually store. A weight and fatigue system that are realistic and linked to your food and nutrition system (topic on this as well). Also lot's of other things like building small structures, degradation, fixed hoarding capabilities of tents (topic on this also) whereby tents are no longer a means to immediately gear after death. An improved loot system, dynamic weather, crafting system, etc.Thinking about all things like this I've envisioned a game that is effectively a simulation with many simulations within it in order to simulate the 'real' zombie apocalypse world as well as possible. This is for me my ideal Day Z - effectively an unforgiving but highly complex game that I would probably not play for all eternity. What's your ideal Day Z? Share this post Link to post Share on other sites
K2kwarrior 2 Posted November 2, 2012 I like the idea's you gave but even in a simulation there has got to be a limit or realistic possibilities think if you had a bag that cant hold an engine how are you meant repair a car i mean how many people even know how to repair a car yet everyone in DayZ knows lol you cant have everything.My ideal dayz is a DayZ without hackers less glitchy animations no AS50's or stupidly high grade weponry M4's fair enuf less loot as in less trash cans less ammo less water and food. I also think you shouldnt be able to refill your canteen at a pond i mean come on how ill would you get if you drank from a pond all the time not to mention the infection may use water as a way of getting about i would say fill it there but u have to boil it or risk catching some possibly fatal disease. Share this post Link to post Share on other sites
andrewmont 91 Posted November 2, 2012 I like the idea's you gave but even in a simulation there has got to be a limit or realistic possibilities think if you had a bag that cant hold an engine how are you meant repair a car i mean how many people even know how to repair a car yet everyone in DayZ knows lol you cant have everything.My ideal dayz is a DayZ without hackers less glitchy animations no AS50's or stupidly high grade weponry M4's fair enuf less loot as in less trash cans less ammo less water and food. I also think you shouldnt be able to refill your canteen at a pond i mean come on how ill would you get if you drank from a pond all the time not to mention the infection may use water as a way of getting about i would say fill it there but u have to boil it or risk catching some possibly fatal disease.Yeah I'd agree which is why I didn't say vehicle repairing simulation. Just something a bit less basic. If everything was a simulation in itself the game would be way over complicated and would cease to be fun. These are just realistic features I'm talking about having not insane complicated sim's for ever minor thing in game :) Share this post Link to post Share on other sites
xx_fr0st-w0lf_xx 53 Posted November 2, 2012 My ideal dayz:Less food, Less drinks, harsher weather conditions. keep guns as is, remove hackers/bugs, every building can be enterd, mod support. Share this post Link to post Share on other sites