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Countercruel

Zombie stances, AI suggestions.

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So i thought of a decent idea today for the new zombies that are implemented into the standalone and i came to a conclusion.

How about we have zombies that have the same light source characteristics as the infected in I Am Legend?, The features im liking are:

.Zombies turn there head facing the direction of the light that is being beamed around at night, Meaning zombies will see you if your shine a torch in there face as they will be looking at the source of the light itself

.Some zombies stand in one spot with there shoulders bent over just looking at the floor or around sometimes

. Possibility for zombies to be blind from flesh decay or being shot in the eyes or around the eyes.

.Zombies are more deadly in daytime, an example being there could be more around in daytime. Hence why you probably see in some games and films that the survivors only travel at night.

.And last but not least, having zombie groups walk alongside roads or woodlands like we have seen in The walking dead., making it so that even though you think your save, you will need to stay on guard everywhere.

Tell me what you guys think of these suggestions and if any have been mentioned before then i send my apologies.

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i believe that last one is being implemented in standalone, with zs roaming around everywhere randomly.

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I definitely agree that zombies should respond to a flashlight.

Wounded zombies sound interesting - a whole heap of possibilities, armless, legless, blinded...

As for wandering hordes or zombies randomly found in forests, fields etc it has been suggested many times, but...hell yeah!!

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