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apache25

seasons, and character customisation and a few more.

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(1) i would like to see seasons in the game such as winter.

winter: animals will go into hibernation, the infected will become more agressive, hunger and thirst will go down faster, players will need to find warm clothes build shelters and stock up on food to survive, and the infected will take to the forests and fields in search of food.

(sorry i cannot think of any good ideas for other seasons)

(2) add character building. every player would choose what they want to wear when they start such as hoodies, jackets, cargo pants, shemaghs, helmets, tactical vests, bullet proof vests,

(helmets and vests are merely cosmetic)

(3) make cars alot more common and mainly in good condition but without keys or fuel. keys can be found in nearby houses or dead zombies. rewire kits (very rare) could be used to hotwire cars if a player had no keys and smashed the window to get in.

(smashing car windows results in alarm going off attracting infected while you are hot wiring the car)

(4) i would like to see basic climbing in the game. nothing like assassins creed climbing. just grabbing window ledges and pulling your self in or climbing head high walls or vaulting high fences.

(5) add the abillity to boost another player over a very high fence or wall. this would be fairly good reason to team up to reach fenced off areas or climb in an upstairs window. if a fence was barbed at the top one player could put a jacket or hoodie over the wire to climb up safely.

(6) add horses in the standalone. at first horses would not always follow your commands but over time your horse will get used to you and follow your commands and follow you around. players would have to feed their horse and bring it to troughs and lakes to drink and sometimes groom their horse.

(7) when dogs are added in the standalone add the possibilty for dogs to have pups with eachother. if the pups were not of pure bred parents then he pups would not be as healthy as a pure bred dog and more likely to catch a disease such as rabies.

(8) in the standalone add rabid dogs that willl attack you and try to bite you

(you can kick the dog away if you dont have a gun) if you are bitten by rabid dog you ust find a cure or antibiotics or you will die.

(9) add stealth kills so if you come up behind a zombie/human you can plunge a knife into their neck and drag their bodie away. for humans a counter kill is available if you are fast enough you can grab the knife and stick it into your attacker.

(10) add the abillity to punch and kick for unarmed players.

(11) spawn each player with a notebook and a pencil which would allow players to detail their experience or tair out a page and stick it on a tree as a message or a sort of treasure map.

thoughts? (no flaming or abuse please)

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I've read all your suggestions very good and i like every suggestion wow!

They should really build all these suggestions in the standalone! :)

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thanks for good feedback guys have a can of heinz beans

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Apache, you have learned a lot. First thread without mistakes.

Seriously? Ideas are good, but some were suggested a lot of times.

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Oh my god. His post is broken up into coherent sentences and there's a semblance of punctuation.

The end is nigh!

Anyway, as usual, though, your suggestions are all unoriginal and have been discussed, mostly at length.

This also doesn't need to become a dog-breeding simulator.

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(7) when dogs are added in the standalone add the possibilty for dogs to have pups with eachother. if the pups were not of pure bred parents then he pups would not be as healthy as a pure bred dog and more likely to catch a disease such as rabies.

wat

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wat

wat, you dont know about dogs being included in the standalone? there is numerous vids on youtube with information on the dogs,

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