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smore98

DayZ: Teamwork is Deadly

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Everyone has tried it, and has seen the overall results of having groups. Having these groups have lead to fear and temptation under many DayZ players, especially after what I saw from the EFS (Epic Fail Squad) and their training. It's almost as if Arma II tactics are a major necessity upon the DayZ players... oh wait.

Anyway, I have not only participated with several people in these, but have experienced the effects of other groups. For instance, I happened to stumble upon a few Swedes playing on Panthera after I met up with one of them, and decided to roll with them. Very nice guys, I assure. I hanged with them for a bit, as they had a pickup rigged with a PK on the top, and really, who wouldn't roll with that? (Still kept my guard up).

Well, we decided to roll off to the the Western Airfield on the map, and let me tell you, a firing a squad was sitting on that god damn mountain, with a guy with a grenade launcher , a couple of snipers, and a couple of front-line men. They bombarded us with grenades, sniper fire, and practically had us pinned.

We ran... I don't know exactly when the firing stopped, maybe after we got on the other side of a nearby mountain, which luckily had a path weathered in between. We continued on our way, finding a heli crash sight. I was just about to check under it when dust imploded beside me. I'm surprised they didn't hit me on that steep mountain side, as I was a perfect target as I walked down it. No further shots were fired, and we decided to finally finish this once and for all.

One of the Swedes (by the name of AnTiDox), took point as he strolled up the mountain. We just reached the top when we saw his death signal at the bottom left, along with a curse to further prove that he got killed. It didn't take long after to get killed by them too, as their marksman ship improved remarkably from the previous attacks, and we got off with awe reflecting off our faces.

I don't know if it were hacks or teamwork, but they were hell of some shots, and most certainly good at concealing themselves. Look out, Derpy! You got some fine gentlemen to combat with.

Edited by Somore98
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There could only be one group that pulled this off WOLVERINES

Edited by Steak and Potatoes

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There could only be one group that pulled this off WOLVERINES

Well...

...shit.

Also,

CONGRATS, YOU GAVE ME MY 100TH BEAN.

YOU EARNED BY BADGE OF ULTIMATE APPROVAL.

Edited by Somore98
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Well...

...shit.

Also,

CONGRATS, YOU GAVE ME MY 100TH BEAN.

YOU EARNED BY BADGE OF ULTIMATE APPROVAL.

Take a hundred and one cutie pie and I'll throw in a muffin

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Take a hundred and one cutie pie and I'll throw in a muffin

Tough spot here...

...

...

Deal.

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The team you came up against were well organised.

Usually when we have to enter a town, we leave 2 people as sniper cover in 2 seperate locations in case they get spotted so only 1 should get killed.

At least 1 usually has thermal for quick spotting, 3-4 guys enter the town and get what we need. Upon encountering other survivors we send 1 guy in to make contact and determine if they are friendly, if they fire, they are then swiftly dealth with.

Teamwork rarely works when meeting random strangers, you need guys you can trust. We have a number of tactics for different situations and everyone knows the drills to maximise survival.

So far we have rarely lost a fight (except to hackers)

Sure we lose people, but the majority of the time its due to our tactics that we survive. Therefore you need a well organised and trusted team to win as a group, one man can easily wipe out a group of unorgainsed bandits.

Only yesterday, two of the reuglators came under fire from 3 guys, they bailed from their verchile as 1 regulator was killed.

The three guys came running straight in and the remaining regulator hid and picked them off one by one with only a winchester, their mistake is they got too greedy and didnt search the area for him which resulted in them all paying for it

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The team you came up against were well organised.

Usually when we have to enter a town, we leave 2 people as sniper cover in 2 seperate locations in case they get spotted so only 1 should get killed.

At least 1 usually has thermal for quick spotting, 3-4 guys enter the town and get what we need. Upon encountering other survivors we send 1 guy in to make contact and determine if they are friendly, if they fire, they are then swiftly dealth with.

Teamwork rarely works when meeting random strangers, you need guys you can trust. We have a number of tactics for different situations and everyone knows the drills to maximise survival.

So far we have rarely lost a fight (except to hackers)

Sure we lose people, but the majority of the time its due to our tactics that we survive. Therefore you need a well organised and trusted team to win as a group, one man can easily wipe out a group of unorgainsed bandits.

Only yesterday, two of the reuglators came under fire from 3 guys, they bailed from their verchile as 1 regulator was killed.

The three guys came running straight in and the remaining regulator hid and picked them off one by one with only a winchester, their mistake is they got too greedy and didnt search the area for him which resulted in them all paying for it

Most certainly you have quite a team. I guess our organization was sub-par, which most likely let us to our downfall.

But I must say, while their team was well organized, their marksman ship, at first, was not. Couldn't even hit us standing still, let alone running. However, if we just sat where we were, we would most likely be assaulted by a couple of hounds advancing on us, so really, we had no choice but to run. And we thats what we should have continued doing, or else we wouldn't have died.

As for trust, I can understand meeting random people on the game is strange, but funny story how I met up with them. I found a bus at a town, so I wen't in to look for parts to fix it up and get it down the road. While I was rummaging through the industrial complexes, I heard the faint sound of an engine starting. I quickly ran back, knowing that whoever is in that bus will not get away, as it is practically impossible to drive it at the state it was in. I ran just beside the bus to find an unarmed player coming around and saying one thing.

"Kill me."

Now, I am not too much of a fan of killing others, especially when it's unarmed players. I told him to just follow me in to help me with any rummaging (which we unfortunately did not find anything). So he then tells me he has a couple of buddies that will drive down if I gave him a location and coordinates, so I gladly gave them, as he reassured that if his friends fired upon me, he would kill them. (Still kept my guard up, however). So they arrive, the pick up and PK all, and we go on a ride through the magical land of Panthera. I stuck with them a while, experiencing quite a bit of scares and shootouts, until we got hit MASSIVELY by what felt like the same group. The Grenade Launcher, the never-ending gunfire. They blew up the pick-up and I was the only one left alive, and that was short-lived as well.

So yes...

...organization is quite an important aspect to DayZ, especially when survival is concerned.

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Honestly playing with a team on this game can get you killed more so than being a lone wolf. If I play it realistically... I'll be by myself in an apt killing anything that moves for the next few hours. I have done this on Lingor as Calamar allows for this time of gameplay.

As for a team I can trust? They don't play DayZ anymore because of the hacks and bugs. Even then, the word trust is loosely placed on some of them. Meaning, they wouldn't die for me so what is the point of them even being there? If I am on a team I will die for each of them. This is why I mostly play alone. Plus nothing beats taking on a group of people by yourself and winning.

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