dissaifer 3 Posted June 15, 2012 I don't want to hear any more complaining about survivors being bored and bandits having enough ammo to causally hunt people. I want the delicious tears of people starving to death, bleeding out because zombies scratched them and they don't have any more bandages, hearing someone having a gun go off and people going "what was that?" because they haven't heard it in so long. People shooting each other in the street because there just wasn't enough food to go around. Zombies eating humans that passed out on the way to the store. I want to hear people begging for the crossbow.So, to the actual suggestions - reduce the spawn points - reduce the amount of gear spawned- increase the time on the respawn counters- lower the percentages on the drop tables for good items dramatically- increase the percentages of trash - make animals run if (knowsAbout == true)- decrease starting gear (you may already be doing this)- (optional) increase thirst rate (if possible based on running)- (optional) soda adds life (like 10), temporary adds relieves thirst but then increases thirst rate until water is consumed.- Forgot something: 2 shots of morphine == deadAdvantages:- increases play time (you have to search more to survive)- force players to use fountains, which are in towns, more- removes the Death match argument (are you going to shoot that guy or save the bullet for when you need it?)- makes crossbow more useful- hunting animals is more entertaining- delicious tears? Disadvantages- Temporary flux of people complaining in the forum (like that is any different)- no, that's about it...Hey, if you don't like it, tell me. I'll go make it - with my stuff of course. :) Share this post Link to post Share on other sites
Sabata (DayZ) 1 Posted June 15, 2012 removes the Death match argument (are you going to shoot that guy or save the bullet for when you need it?)If shooting the guy gives me more ammo... Share this post Link to post Share on other sites
dissaifer 3 Posted June 15, 2012 if he has ammo... ah? Share this post Link to post Share on other sites
Tyrog 10 Posted June 15, 2012 Don't forget to mention that zombies need to be much more violent and aware :DMost bullets are meant for zombies, not for other players. Share this post Link to post Share on other sites
osiriszoran 33 Posted June 15, 2012 You forgot the con: Would make game stupid & not fun. Share this post Link to post Share on other sites
Tyrog 10 Posted June 15, 2012 You forgot the con: Would make game stupid & not fun.There's no fun allowed in this mod. We play serious here. Share this post Link to post Share on other sites
dissaifer 3 Posted June 15, 2012 Oh man, delicious tears already? Where's my cup? Share this post Link to post Share on other sites
osiriszoran 33 Posted June 15, 2012 Yes i want to take 1 hour to find a pistol and another hour to find a mag for it. then if someone takes the food spawn that takes 4 hours to respawn while the hunger rate is increased so you starve in 2 hours but there is nothing but emoty tin can and empty bottles eveywhere. Then a bandit tries to kill me with a empty marakov because i took the pistol mag and wont be awhile till it respawns. sounds like good times. Pointless suggestion is pointless. Share this post Link to post Share on other sites
dissaifer 3 Posted June 15, 2012 And what exactly are you doing now? Killing zombies, probably not. So your a bandit, no, correction, your a death matcher. Calling you a bandit is an insult to actual bandits, at least they have the courtesy to loot my body.I played for 4 hours this morning and have all the gear I want, plus gear for my friends.... all that is left to do is kill people, sit around, or log off. So please, enlighten me on how this is different? Share this post Link to post Share on other sites
i wub pugs 16 Posted June 15, 2012 I don't want to hear any more complaining about survivors being bored and bandits having enough ammo to causally hunt people. I want the delicious tears of people starving to death' date=' bleeding out because zombies scratched them and they don't have any more bandages, hearing someone having a gun go off and people going "what was that?" because they haven't heard it in so long. People shooting each other in the street because there just wasn't enough food to go around. Zombies eating humans that passed out on the way to the store. I want to hear people begging for the crossbow.So, to the actual suggestions - reduce the spawn points - reduce the amount of gear spawned- increase the time on the respawn counters- lower the percentages on the drop tables for good items dramatically- increase the percentages of trash - make animals run if (knowsAbout == true)- decrease starting gear (you may already be doing this)- (optional) increase thirst rate (if possible based on running)- (optional) soda adds life (like 10), temporary adds relieves thirst but then increases thirst rate until water is consumed.- Forgot something: 2 shots of morphine == deadAdvantages:- increases play time (you have to search more to survive)- force players to use fountains, which are in towns, more- removes the Death match argument (are you going to shoot that guy or save the bullet for when you need it?)- makes crossbow more useful- hunting animals is more entertaining- delicious tears? Disadvantages- Temporary flux of people complaining in the forum (like that is any different)- no, that's about it...Hey, if you don't like it, tell me. I'll go make it - with my stuff of course. :)[/quote']I'd rather see more spawn points and have all gear have a chance of spawning at all spawn points, but greatly reduce the amount of stuff at each spawn.It would be cool to stumble upon a top tier weapon in a shed in the middle of nowhere but only have like a .1% of that weapon spawning at any spawn point.It would kill farming/server hopping because there wouldn't be a specific place to farm and spending all day hoping for .1% to get a weapon is a bigger waste of time than simply walking around looking at different spawn points.Really I'm on board with all of these suggestions I just think the number of spawn points is good, just too much shit at each point and the tables are skewed to favor bean wars and NWAF death match.Also I had two shots of morphine in the hospital before and nothing happened because I am immune to opiates, it's actually fairly common. Demarol and other non-opiate pain killers are the only option for me. Does this mean Rocket needs to make demarol in the game...... no, but I'm just saying 2 shots of morphine don't always equal death. Share this post Link to post Share on other sites
dissaifer 3 Posted June 15, 2012 Pugs - I like it, change the tables a bit for random anything anywhere.Also, fair enough about the morphine. To points to that though, you were in a controlled environment with professionals, so I doubt they would give you anything close to kill you. Also, does being immune prevent you from ODing on it? Share this post Link to post Share on other sites
Belrick 0 Posted June 15, 2012 Buddy. I like your suggestions. Check out my thread for ones of a similar vain.http://dayzmod.com/forum/showthread.php?tid=12199Stick with me and we could go places! Share this post Link to post Share on other sites
legwiz 0 Posted June 15, 2012 - (optional) increase thirst rate (if possible based on running)Not sure, but may be already in. Or I was just running so damn lost that i didn't notice time and my thirst indicator was empty again. And actually the rate is fine to me.But yeah man, I totally agree with you. After you explore the map and take all the good stuff, you still are human, would need to keep searching (more) for food/water, and would make gear so much more worthy. Share this post Link to post Share on other sites
osiriszoran 33 Posted June 15, 2012 And what exactly are you doing now? Killing zombies' date=' probably not. So your a bandit, no, correction, your a death matcher. Calling you a bandit is an insult to actual bandits, at least they have the courtesy to loot my body.I played for 4 hours this morning and have all the gear I want, plus gear for my friends.... all that is left to do is kill people, sit around, or log off. So please, enlighten me on how this is different?[/quote']This is coming from the genius who wants you to die from 2 shots of morphine. You dont even take 2 shots of morphine in this game for a broken leg. Max i ll use it once per character life. If i kill someone i loot them. thats how i get the gear that spawns in the NW airfield. by killing these players in electro or cherno with my marakov lulz. Share this post Link to post Share on other sites
wordplayuk@gmail.com 101 Posted June 15, 2012 removes the Death match argument (are you going to shoot that guy or save the bullet for when you need it?)If shooting the guy gives me more ammo...this, I can kill a player in several shots while actually killing zombies or clearing a town can take a mag or more. decreasing resources leads to an increase in murder Share this post Link to post Share on other sites
i wub pugs 16 Posted June 15, 2012 Pugs - I like it' date=' change the tables a bit for random anything anywhere.Also, fair enough about the morphine. To points to that though, you were in a controlled environment with professionals, so I doubt they would give you anything close to kill you. Also, does being immune prevent you from ODing on it?[/quote']I have no idea if it would cause an OD, but I doubt that it would since it's all about how your body metabolizes something. The immunity comes from receptors in my brain that aren't affected by the drug. Oxycontin doesn't work on me either so it's not a question of dosage/potency. If my brain doesn't translate the affects of the drug; shallow breathing, etc then I can't just die from taking too much since my organs aren't being told by my brain to slow down to the point of stoppage.I've seen statistics that say anywhere between 3 and 10 % of the US population have the same immunity. My father and oldest sister are also immune/highly resistant.I still think morphine should stay (obviously people like me are a tiny minority) and a better way to do it would be maybe you can take morphine like once an hour or something before having some sort of sluggish response. Maybe like 4 in an hour would cause death which would be funny to commit suicide this way.Personally I want to see a medical system that requires far more partner administration. Share this post Link to post Share on other sites
dissaifer 3 Posted June 15, 2012 "This is coming from the genius who wants you to die from 2 shots of morphine. You dont even take 2 shots of morphine in this game for a broken leg. Max i ll use it once per character life. "Ummm... no, just because I write something doesn't mean I did it. I was watching a video where a guy did it. The first thought that ran through my head is... you know he'd probably be dead."this, I can kill a player in several shots while actually killing zombies or clearing a town can take a mag or more. decreasing resources leads to an increase in murder" Yes and no. I didn't say I was solving murder. I said it removes the death matching argument. If someone is going to kill people for stuff that they need I don't see a problem with that. If people are just logging on to shoot someone and not taking gear... then they are death matching. Share this post Link to post Share on other sites
i wub pugs 16 Posted June 15, 2012 "America does not need Gun Control. America needs bullet control. A bullet should cost $5000." - Chris RockIt's a scarcity argument, if I can't afford/can't find bullets I'm not going to waste them.I'm going through the same thing with my M4 right now (actually haven't played in a while) since my Elite Coyote ate 5 STANAG Mags and I just have this one STANAG SD inserted in the weapon. I'm not going to take pot shots and risk a fire fight until I have more ammo. Share this post Link to post Share on other sites
osiriszoran 33 Posted June 15, 2012 "This is coming from the genius who wants you to die from 2 shots of morphine. You dont even take 2 shots of morphine in this game for a broken leg. Max i ll use it once per character life. "Ummm... no' date=' just because I write something doesn't mean I did it. I was watching a video where a guy did it. The first thought that ran through my head is... you know he'd probably be dead."this, I can kill a player in several shots while actually killing zombies or clearing a town can take a mag or more. decreasing resources leads to an increase in murder" Yes and no. I didn't say I was solving murder. I said it removes the death matching argument. If someone is going to kill people for stuff that they need I don't see a problem with that. If people are just logging on to shoot someone and not taking gear... then they are death matching.[/quote']so one video by a moron who doesn't understand that using back to back morphine is a waste calls for a change in how it works? nope this isnt RL buddy. Also, the amount of moprhine that would take to kill someone by OD varies by person to person and whether they're addicted or not (can tolerate insane amounts). Share this post Link to post Share on other sites
psycho84 0 Posted June 15, 2012 I like it, been wanting survival to get harder for a while. Share this post Link to post Share on other sites
dissaifer 3 Posted June 15, 2012 Osirizoan, let it go man... just let it go. How about the rest of it? I didn't make a morphine thread. Share this post Link to post Share on other sites
kasper-bs@hotmail.com 2 Posted June 15, 2012 maybe, maybe not.you can maybe make an extra mode that would enforce this solution? for the guys that want it extra hardcore.the big con to making the mod that much harder, is alienating new players, the people who don't already know how it works, will not have the same chance as everyone that plays now has, and without more players, it would at some point run out. Share this post Link to post Share on other sites
i wub pugs 16 Posted June 15, 2012 Osirizoan' date=' let it go man... just let it go. How about the rest of it? I didn't make a morphine thread.[/quote']This exactly this.This is the suggestion forum. If you don't like a suggestion, it's better to have an improved suggestion that can be talked about.Come up with improved mechanics or go bitch in the general discussion.Almost every thread in this forum gets derailed by flaming OP ideas.Rocket has said numerous times that ideas are pointless, we need mechanics.Talk about specifics and how to implement, don't just flame. Share this post Link to post Share on other sites
drayson 158 Posted June 15, 2012 If the game is about survival, lets make survival difficult. I can spawn and in an hour have enough supplies to last for days just chilling in a clearing in the middle of no where. These changes would force me to go to town and get supplies or look for supplies and I wouldn't want to shoot other people arbitrarily because although they may have goodies, I will most likely have to deal with zombies immediatly after and I don't have the supplies for that. Share this post Link to post Share on other sites
dissaifer 3 Posted June 15, 2012 KasperBS - excellent point and to counter that, I have spent the last week in the following manner. Respawn, throw down gun, throw down ammo. Begin game. This is very different from the standard mode. You have to sneak everywhere, you learn to throw cans to distract zombies (btw, had no idea that actually worked before I did that). You wander into, but generally not to far into a town, get what you need and leave. After a week, a few zombies caught me (through walls, but hey - still alpha, no tears).I restarted today. I've killed 4 Z's 1 shot from a gun, 3 from a crossbow (mostly for fun) and have gotten all the gear I need to basically live in the woods and never visit a town again, plus additional gear for my friends. This falls in the realm of ... too easy.Sorry, forgot my point. New players would have to learn the mechanics and die much like everyone else does. I don't think this would deter them if they are looking for a zombie survival game. Currently it looks like a zombie death match game, which is deterring me from playing it. The difference is, with these mechanics, you are more likely to blame yourself for your death and not others. Share this post Link to post Share on other sites