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Showing results for 'ghosting'.
Found 2794 results
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Thanks for the reply but... Ghosting to gain an advantage is allowed? I.e. changing your location on one server then connecting to the server you want to be on in desired location to shoot honest player in the back? This is absolute nonsense if so.
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Ghosting would ruin this, people(possibly even a group) would go onto a different server get behind you, log back onto the server and drop you all, take the loot and log off that server again. Great idea but I'm doubtful it would work.
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Ghosting is allowed. You should instead put a password on your teamspeak channel or whatever you're using. Can't help with finding the info you need in the logs though.
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Server time was around 12:30am [GMT -6] Was on my own in Berezino, server population was under 10. While inside a house I hear someone making crazy sounds over Direct Com. mic (similar to "The No" www.youtube.com/watch?v=CVFHQsWPMhU ). I bolt, and am pursued for awhile by two players who continue making noises, intermittently asking me to "come play" or "come back" while also firing at me. I figure I'll be a sport and not alt+f4, but eventually I'm killed (of course). Nothing suspicious at this point. I respawn between Cherno & Elektro and am running through the woods, when I hear the EXACT SAME Direct Com. mic noises, right on top of me. An player comes out from around a tree nearby, and I'm assuming its one of the guys that killed me, teleporting to my locale. However, this player acts friendly, and doesn't have the same gear. He denies hearing any noises or having knowledge of my death. Possible Conclusions: 1. There's was some ghosting\teleporting occuring. 2. Somehow these 3 knew each other, the 3rd happened to be in the woods north of Elektro, spot me, and decides to mess with me by spewing the same mic gibberish before I come upon him.
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Give admins banning rights and why.
tophercook (DayZ) replied to Despuiter's topic in Mod Servers & Private Hives
My humble advice, play on private hive servers for now. way too many problems with the official hive (ie GHOSTING!!!). Check out the threads on The Asylum servers, or the Sanctuary servers!!! or just filter Asylum in your multiplayer filter in game. -
My reasons for taking a break from DayZ, potentially leaving.
Vanz0r replied to survivor_40's topic in DayZ Mod General Discussion
I share the sentiments of the OP. The game has fantastic potential, we can all imagine player controlled 'cities', bases and bandit no go areas all with a degree of perpetuity. Sadly I don't see this happening simply because of the the trusted nature of the Arma client. It's a real shame because I, like the OP, relish the thrill of playing a perma death game. However, currently it's impossible to play on a server that isn't visited by script kiddies or folks simply seeking a shortcut to getting 'geared'. If that wasn't bad enough you then have the ghosting issue, I mean how lame is that? I've seen it happen so many times.. now a real 'fight to the death' is just wishful thinking or something that is almost as rare as winning the lottery, oh the joy of trying to flank somone who simply disconss and ghosts around you... The game was an uber adrenaline rush - when you heard a gunshot eveyone dived to the ground and panic swept across teamspeak - now everyone disconnects because 9 times out of 10 it's not just someone who has the drop on you but also someone who doesn't even have to aim... The irony is that the game's popularity will fall off a cliff if it is ever transformed to the perma death state that it was originally. Many of us will be pleased that it will have become the game we so desired and once enjoyed but it won't have 30% of the playerbase it has now. -
Event: Freeside Trading Co. Open Trading - 8/3 - 8/5
Xyro replied to Publik's topic in DayZ Mod General Discussion
Says the ghetto ghosting d/c'r. Yes, I'll be the first to admit I battle logged after you took shots at me. Now take into context as to why I did. You logged in...in the middle of a field, in a tree. How do I know this? Because I was assigned the north/western field/road. It was impossible for you to get to where you were with out myself or one of our other perimeter snipers spotting you, it was practically a big pine tree in an open field (You were inside the pine tree at the edge of the broken stone wall next to the road). One of our thermal spotters picked you up and I kept eyes on you ever since. I was watching you for 15+ minuets, never taking a shot...due to our ROE (Rules of Engagement), which have now been become more strict for people such of yourself. Previously, we wouldn't engage anyone who doesn't take shots on you, now if there are suspect people, such as yourself, ghosting into treelines and watching our op for a shady amount of time, you'll be taken out. This isn't the first or second time something like this has happened, but it will be the last. Shortly before you took shots on me, we dispatched an employee up to your position (Name will be disclosed since I can't contact him currently), coming up on your rear. He was heading up the road, which from your manurisms you completely missed, which was a little pitiful considering you had a thermal. After you took 4-5 shots at me, broke my legs and bleed me out, I logged. Right after, the previously mentioned member who was about to engage in direct comms to verify your intentions (who was about 100 or so meters from you), opened up on you. Funny enough, from comms chatter and watching the lobby...when shots we rang out on yourself, you completely logged from the server. No idea where your getting this hacking and teleporting accusations from, but seeing as how fast you logged out I don't think you'd be able to spot a nuke going off. I also don't have to alternate my fourm and in game name, right Ninja? I don't need to hide. -
Make more than one profile (Hear me out)
Disgraced replied to TheHighPhilosopher's topic in DayZ Mod Suggestions
The persistent character idea is dead. It leads to too many problems like ghosting, server hopping, private farming and so forth. Before you know it, this mod or game will find it necessary to go to a model of one character per server. It's inevitable. Edit: ps... I DO have more than one character. It's quite useful. -
I know Vilayer gave a bann list out to my server when I bought it from them and I believe they keep it updated. But thanks for the replies, I was just curious if me banning that guy was against the rules. Since that incident I've banned about 6ish more people for doing the same thing. No they weren't all ghosting against me, i received emails with youtube links with people frapsing this and they sent me times of the occurrence. Went back through the logs, compared times of people DCing / reconnected with the fraps video and the name of the player they were accusing and banned people accordingly.
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If you don't use hacks or ghosting then it's always a fair kill. The only other question is morals and that's entirely up to the individual.
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I had a pretty funny idea just now, while I was in the middle of a long running firefight in Elektro on a certain european server. We were fighting against a lovely group of folks who were disconnecting, changing position on different servers, and reconnecting behind you, etc. Y'know, the standard practice for firefights in DayZ. Bit frustrating... But the thing which amused me was this: If two groups of people were both doing exactly the same thing, the fight itself would never actually happen. You'd have two groups of people moving around on other servers, guessing where the other guys are, popping into the original server once in a while, seeing nothing, and moving again. They'd all just pass one another, like ships in the night. Funny idea... But regardless, for groups of players with a shiny clan tag, who you'd imagine would want to make a name for themselves, this ghosting nonsense hardly sits well with the image they wanna create. I didn't much care about this issue until I started moving with a far larger group of players on a far better populated server. But in large firefights, it's easily the most retarded and annoying shitheap in the game.
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It's an alpha, and that is exactly why you dont play this. If they want free game testers then the developers better fix the bugs and problems that are causing their "free testers" to go away. I wont be playing Dayz anymore until the stand alone and I dont have any confidence in the developers to get anything right. It's time to stop hoping and start seeing some results. He is absolutely right, The game is a free for all death match with a bunch of a super, ghosting, zombies getting in the way of finding a starting weapon. People kill unarmed players now and brag about it on the forums. The community is destroying the game-play and there is no incentive for the game-testers to keep playing. The game is full of gltiches and headaches like picking up back packs or zombies flying through walls and KO you in 1 hit. Where's the incentive to keep playing this until the stand alone comes out? We are free game testers and we get payed in new content and fixing the buggish crap that bothers us.
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Some feature ideas requesting feedback
Grodenn replied to Ander (DayZ)'s topic in DayZ Mod Suggestions
While I love the idea of generators and stuff that can be used for different things I find this idea very stupid (at least the intended use). You are simply suggesting an ingame mechanic to _sometimes_ prevent people from cheating! The problem with ghosting shouldn't be dealt with forcing online players use an item but restrict this type of cheating in the first place. Also such a mechanic would imply that ghosting is a legit way of playing the game (which it isn't). -
US 486 Approximately 7:23 PM Central time So I go into devil's castle... a guy runs past me (Armed but with a zombie chasing him)... So I shoot him a few times because if he had noticed me, he would have. He drops to the ground, starts popping shots at me with his pistol and when he realizes he can't hit me and has a zombie beating on him he combat logs. For fear of him ghosting me and coming back, I run out. I look behind me while running and notice a guy at the top of the castle staring my direction. Assuming it's his friend, I scope the place out. I don't feel like running away completely, nor do I feel like dying. I scout the place out below the hill, and before I know it I get shot in the back with an AK. I lay on the ground bleeding for a bit with around 1k blood. I get up, try to patch myself up, and then get shot AGAIN but from the tower this time. After all of this, I die and the combat logger lives. I don't know the person's name, but a server admin could easily check who disconnected at that time. I believe his name started with a W, however i'm not 100% sure. Not expecting a lot to be done, but it's quite annoying to die this way when I had plenty of time to Alt+F4 like a scrub. kthx :)
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As I posted in the suggestions thread (http://dayzmod.com/forum/index.php?/topic/54577-adding-my-2cents-admins/#entry521751) ... the solution doesn't have to be more expensive. 3. You should spawn on the coast every time you join a new server but you don't lose your gear. It would stop ghosting and server hopping for advantage. It would prevent players from preparing raids on another server and spawning directly into an enemy camp bypassing all defences. It would prevent snipers from spawning onto mountain tops and buildings to PK and then server hopping to repeat. It would encourage players to form communities and learn to play with other players who have made that server their home and it wouldn't have any effect on lone wolves either. It might affect squads that server hop together, but in reality, how hard is it for an experienced player to meet up with their buddies again? It would prevent combat logging and sitting in the lobby while a squadmate comes to heal you. It would prevent combat logging to another server to self-heal, and then logging back in to continue the fight.
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look at the time differences, they were taken from during the day, when we found your base it was evening. So nice try retards, those logs were from logging out when we hit stary sobar or any other places with graphics glitches in attempt to fix them. Get your facts straight [1/9-WDU]. Edit: That is perfect, i just had to quote it, you hit the nail on the head just look at the next lines below. This is the real reason we were banned from your server, all that plus 3/4 other more bases scattered around your map. so nice attempt at throwing together some logs from your scrapbook collection. Exploiting you say? lol http://dayzmod.com/f...tions-included/ oh wait more complaints about your US 35 clan server you say? http://dayzmod.com/f...19/#entry519470 http://dayzmod.com/f...d-for-ghosting/ http://dayzmod.com/f.../page__hl__us35 Your server is down you say? http://www.gametrack...64.138.42:2352/
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Dude your server hopping on the hills at Stary was some pretty lame stuff and was really pussy ghosting around i lived and am not taking any credit from you killing guys 500M out but still ghosting for vantage points was the most pussiest bandit shit ever grow a sack man.
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I only permit ghosting when dealing with camping cherno-newb-killer pussies (sneak behind them). Lame ghosting, dcing and stuff in a real firefight is so not badass, they lol but will never have the experience we got. Lame ass pussy he was, but its common sadly...
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I have a confession to make :(
noobfun replied to tobiassolem's topic in DayZ Mod General Discussion
thats the thing, its not hard to tell a buddy where you were he runs to the area, you loggin (usually on a different server) he spots you layin on the ground bandage/blood bag wait 5 minutes and your good to go again :-/ last night i died twice fighting the same ghosting combat d/c'ing worthless gimp from the [5*] clan, he really wanted that chopper, however we had more people and vehicles to ship us from the coast back into the fight before he could clear the area .. ive never combat logged from Z's or incomming fire, he fights diorty outside the rules we do it within the rules ;-) kudos to the OP, ya did the bad thing, then immediatley logged back in to watch the timmer tick away -
Know what? I'm calling bullshit on all this ghosting talk. It's possible, sure ... but with connecting to a game as unstable as it is at the moment, it's hardly as prevalent as people claim. Folk bang on about it like it's the fucking matrix out there, with people popping out of, and into, existence like they're fucking Higgs Bosuns. Bullshee-it Firefights in DayZ last seconds ... Nowhere near enough time for someone to disconnect, choose another server, move about, disconnect, go back to the original and hope - through esp or some other six sense - they've outflanked their target. I think a lot of this is just someone getting plain ol' outflanked - hardly difficult to do in an engine with poor periperal vision. Face it OP - you got owned. Butthurt is butthurt. Fume.
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If they disappear, move. I know it's a shitty answer and everyone hates ghosting, but it's the only way you stand a chance. If they start popping out, get yourself in a nice corner, and wait. Chances are they might even be in the same corner as you. Not much more can be done at the moment
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US 366 Chicago, banned during gunfight.
DaysOfDoom replied to katt's topic in Mod Servers & Private Hives
I just noticed that you have banned me too for dc during combat and ghosting. I am now going to report your server for admin abuse because I admitted I d/c'ed during combat but I did not ghost and not bannable offences. -
I don't often post threads of this nature, but unfortunately sometimes it is necessary due to the problems myself and other players within the group I play with have experienced playing on US 1543. The first problems were nothing too serious, a bit of combat logging and some ghosting but nothing unexpected. Our group found a few vehicles and as such we started to frequent the server more often. It's been fine for a few days and we had had no problems with them until today. One of our group discovered their base, within which 2 of their tagged members {PAF} BoomPow and {PAF} Foxtrot, as well as another untagged player named Matthew. At first they were firing off shots at will, seemingly random which seems a bit unusual as ammo for the particular weapon, an M240 (I believe) is not a particularly easily obtainable item in large quantities. After a few minutes of this random firing Matthew was killed, although the three of them within the group had been running around. Our friend who had been maintaining over-watch on their base then found a player right next to him and subsequently was killed. This is where things got really interesting; I met up with a friend who had his motorbike that we were going to go north with, upon getting on to the motorbike a black SUV teleported in front of us with both Matthew and {PAF} BoomPow inside it (PMC addon SUV), seeing this I immediately opened fire on the two of them within the vehicle - Matthew was killed although even after 8-9 shots {PAF} BoomPow was still alive and had time to take his M240 out and kill both myself and the player I was with. By no means am I clearly stating that {PAF} are a clan of hackers, although an explanation from a {PAF} member would be nice to clarify this situation. EDIT: After respawning, we were greeted by the welcome sight of a UH-1H over Elektro, which proceeded to mow down any, and everything with little care for ammunition consumption. They landed, carefree, in the middle of the town and a member unloaded who then killed me, you'd think that one would take a little more care of a helicopter in-game. Not the best behaviour from a clan.
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The intent of the current rule set is understood. Problem is, saying that you have to come up with concrete proof BEFORE you ban someone (temp or perm) is an issue (as evident by the numerous threads on how the rules need to be revised). Telling the SA's that they have to allow disruptive behavior to continue while they spend time reviewing logs is asinine. Even though I know no one will believe me, if the ambush incident happened to a different group, on a different server I would still say: "It is very believable that they thought that someone was teleporting to them, and killing them, a server restart is valid, and after the SA determines who was out at the location, a temp ban to further investigate is warranted" I wasn't there, I watched the video, you guys performed an excellent ambush, I think it is awesome and welcome this type of game play, as does Rocket. You stated that your whole motivation for this was that we go to Cherno/Electro and kill folks. This is just a guesstimate, but I would say that thousands and thousands of players do that. Hell, watch some of the top viewed Twitch TV streamers and you will see that is what they do. Is it right/wrong, that is your personal opinion, and neither answer is right or wrong. Kodabar stated in a different thread he had someone in the Clan feeding him information, Xerpt's named was dropped by someone, don't remember who. That is the extent of my knowledge on who the spy was. In a case where I am in game, and someone is doing something suspicious or outright hacking/cheating (to include combat logging or ghosting), they will be removed (a kick), if they return and continue, a temp ban to take the time to look over the situation and determine to the best of my ability if it is legit behavior or not. If it is, the temp ban will be removed, if I feel that the behavior is not legit the ban will stick and they can appeal. Like I said, I think your Operation was awesome, you completed caught them/us with our pants down and spanked away! Sure makes the game more interesting. I have no hard feelings what so ever towards you or anyone that was involved.
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Banned from US 1023 to "check logs"
[email protected] replied to jameskp's topic in Mod Servers & Private Hives
Hey Naltron! Sorry for surprising you this morning (figure it was night time where you live), but don't ever scare me like that anymore, almost stepping on my head with a ghillie and an FN FAL mate, if you then continue to walk away and aim for my head rather than saying something in direct comms, you signed your death contract. Anyway, ghosting? He didn't ghost at all on the first heli down, I don't know where you see it, the only thing he did was remove a part of the time he ran through the forest to keep the video interesting. Or would you rather have watched someone run through a forest for 6 minutes with a chopper flying somewhere overhead without anything else happening?