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Found 41868 results

  1. Hi there, i have this question, there is this server that i really like.... but When does it happends it restarts and you have to start all over again, Like all the vehicles spawn over etc etc. When does this happens or Does it not happends? thanks :D
  2. Aruvyel (DayZ)

    The Last DayZ: Epoch PvP server (Zargabad)

    Hello, Thanks, for our first new players. We sincerely hope you enjoyed our server. Due to the number of zombies in town and loots/vehicles respawn, we gonna restart the server every 4 hours. Scheduled today (if i don't have mass work to do at job) We wishes you a lot of fun on The Last DayZ, Aruvyel
  3. Sure, that depend how much and what material you have to work with...lots of stuff recorded withing in a week, pictures taken etc... one hour wont cut it for a even superhuman.. (well sure you can, but how watchable it is, and logical..) Then there is the time question, not maybe the compiling part but how much it have taken away from the actual development if you ie interview some designers and stuff middle of their work etc etc etc... If development takes lets say 1 year, and you make dev plogs and stuff the whole time, how much time is wasted from that year to keep us in our pants... even with that, they can hear the crying but from differend people this time. Moving on.. Was yesterday playing TOH(again) and started thinking that they should take everything from it (veteran dificulty) and port it to dayz. Also they should remove the stupid repair system of dayz mod(for all vehicles), and you should do your own troubleshooting if the heli(in this case) wont start. When doing the startup proceduress and power wont come on?, starters wont engage?, turbines wont stay running/cuts out when trying to go full throttle?... etc etc etc Same with visual inspection that is introduced in TOH.. even it should be brought to another level without the automatic checkup, but that person should have to use his own eyes.. You should really check for damage... rather than scroll menu showing your broken parts highlighted with red..
  4. Silent Assaliant - WHITELIST Private Hive | 300+ vehicles | starting gear | custom map | Connection info 173.208.83.162:2302 Teamspeak: silent-asaliant.com Website: silent-asaliant.net Welcome to Silent-Assailant's Private hive. We here at Silent Assailant's want to bring you a simple and fun experience to DayZ! The server is constantly being monitored by our administration staff and it's protected by a whitelist. We want to give the community a non hacker environment. We do have Day/Night so if your one of those people that like to blast someones head off silently without being seen this is the place for you. If you ever have a question/suggestion or problem we always encourage you to come ask the admins in Teamspeak as we will not shun away our players when there is an issue. Down below you will find out how to get whitelisted and begin playing! RULES 1. You will not hack or use exploits. 2. You have a Microphone. (recommended.) 3.You will need to have Teamspeak 3. (Please see an admin on teamspeak in order to have your appilcation completed) 4.You will need to have a ping to the server under 300ms. 5.You will ALWAYS have the same name in teamspeak, and on the forums, and in-game. 6.The admins will NEVER tell you where anything is on the map. DONT ASK. 7.You will not Argue with admins (Their decisions are final). 8.On the servers you will not combat log or exploit any in-game bugs or glitches. 9.ONE GUID / CD Key per person on the server. That is just some basic rules we ask you to abide by. How to get whitelisted! 1) Go to the following link and fill it out. http://silent-asaliant.net/recruitment 2) Once the application is filled out come into the teamspeak server and an admin will look it over and get you ready. (If you have an issue with the Steam ID or did not enter one that is fine.) 3) Get into the server and play! WEEKLY EVENTS! Every monday we will be hosting weekly events for players! This may include "Hide N' Seek" or an admin convoy with plenty of loot for you to take! What ever it may be there will be plenty of prizes/loot.
  5. I think that DayZ mods have done a decent job of including camo nets, but they only reproduce the models in ARMA. Which are large, non-formfitting, and easy to be run-over. Not to mention construction mechanics like that are unreliable as it stands. I'd love to see it akin to a deployable item on individual vehicles. And, I think this is perhaps the laziest solution to the problems with having poorly depicted landscapes. But it solves the problems of concealment from the other way around, which is acceptable.
  6. Too persistent. I'd be all for it if there was a way to prevent people from using the base after they'd been killed. Being able to respawn, report to base and be restored to 100% of what you were takes so much more away than it contributes. It gives you a sense of accomplishment and cooperative goals, yes, but it takes all the survival out of the game. Look at Don't Starve. You survive, you collect, you craft, you build, you achieve, and you get a real sense of satisfaction out of what you're doing and making and becoming. If you die, though, then you're all the way back to square one, and you start over. If you could respawn infinitely in that game, then 90% of gameplay would be making fancier and fancier floor plans for your next palace, not trying to stay alive. In a multiplayer game like DayZ, permadeath isn't an option. You can't very well ban players from the server when they die, and you can't make the player forget where their tent/car/corpse is, so they get to keep their gear and loot unless someone willfully destroys it. This effect is magnified by cooperation. Your squad is never diminished (except temporarily) by casualties, so if you have four or five dudes rolling together, you'll never need to recruit or cooperate with anyone else, since you're all immortal. As long as you hold the field after every serious fight, even an 80% casualty rate results in all of you being healthy and equipped again in a couple minutes, plus whatever loot you get from the guys you defeated. Base building will compound this basic problem with the game, and I'm against it for that reason. Survival is meaningless if you cannot fail to survive. As it stands, the only things people are afraid to lose are ghillie suits, because they're tough to farm and can't be reclaimed. Guns can be scooped off corpses, vehicles can be camped and regained (especially if you're the only group who know that helicopter is due for a respawn) and food/drink/medicine can be stockpiled in vast quantities. As a result, squad play is anathema to DayZ. It's inherently antisocial in the game world, it renders DayZ's challenges (zombies, looting, survival) utterly trivial, and it's boring enough that you eventually amuse yourselves either by hoarding finite resources (vehicles, chopper crash loot) or by griefing less organized survivors (who are seeking a more honest DayZ experience). Both of these activities impoverish the server, either by denying gameplay (toast a car once a day, you'll always have a reason to hunt for tires. Hide it in the woods and nobody has anything to do except look for your camp) or by actively inconveniencing survivors who are trying to survive without the benefit of a platoon's worth of eyes and rifles. The only way to really hurt serious clan players is to smash their tents and hide their bodies before their buddies wipe you out. Having a base that rewards and encourages small groups with out-of-game comms and implicit trust will, well, reward and encourage that style of play, further disenfranchising less organized players and the organic, noteworthy experiences they have in the game. The clans will get an even stronger foothold and will proliferate and choke out the weaker organisms, and then it'll just be slow Wasteland. If you want squad vs. squad combat in Arma2 with high-quality weapons, you can do better than DayZ. If anything, I'd like to discourage and punish serious, fireteam-level play. Have a system that detects badass commandos and directs zombies or reduces food and ammo spawn rates when they're rolling in a pack. If you have five bandits with M24s and Mk48s and M4 SDs, then you've got to get the stuff you want from killing people and taking it. Anyway, rant over, bases are cool sometimes, but not in DayZ.
  7. Good evening everyone. My wife, friend and I have started a new Taviana server, and would love for new players of all skill levels to join us in our epic struggle with zombies and bandits. The server is a little under a week old, and so far is 24/7 day (which is going to change to a 1 or 2 hour night cycle with full moon), a debug menu, a few custom buildings (with more to come) and an admin base ripe for the looting. At any time we have anywhere between 150-500 vehicles, with 10-15 helis/planes. Because the server is so new, we are taking all suggestions into consideration, and do plan to try to add base building soon. I will also help the first ten players to message me in game and provide them with a tent and a weapon of their choice (no DMRs or AS50s though, you'll have to find them yourself). We're very active admins, and protect our server with battleye, gotcha and constant review of the scripts. We are dedicated to making this the best server we can, and hope to find a good base of players to make their homes here for lots of good times. Thanks for reading, and I hope to see you on our server <a href="http://www.gametracker.com/server_info/173.193.205.66:3391/" target="_blank"><img src="http://cache.www.gametracker.com/server_info/173.193.205.66:3391/b_560_95_1.png" border="0" width="560" height="95" alt=""/></a> Server Info- 173.193.205.66:3391 CDN Stormtroopers
  8. As long as they aren't all helicopters I would say that is a reasonable amount of vehicles in such a large area. Did everyones cars start blowing up when zombies spawned? Back onto topic, I can't help you out.
  9. The thing about base building in the mod that i dont like is that its not a necessity and its only to stockpile guns and vehicles. I think it would be a cool idea if you had to set up camp before you logged out for a long period of time. This would include a tent or a bed or sleeping bag or something similar. It feels weird to me that i can log out for a week IRL and come back to my character still being alive. If you needed to log out at a camp it would add importance to making a base and also give you a sense of having a real home to go back to at the end of every playing session. However DayZ is a game and this might be too much and there are probably better ways to accomplish base building
  10. The foliage thing could be done in a few different ways, adding more is one. Beefing up the current trees is another. Making ATOC consistent across all players is another as well. However, my thoughts were more lingering around a "camo net" that could be tweaked to suit different environments to cover vehicles and/or tents. When they roll the vehicle customization out for the SA, I would hope they'd allow for players to essentially attach bushes to their (ground) vehicles to disrupt the outline in place of armor plating or somesuch. There are many solutions to this problem. I more meant ecosystem as just an archetypal landscape, rather than the scientific definition of living organisms living with flora, etc. Perhaps biosphere or some other analog would be a better thing. I think the scarcity of animal life is a great thing, though it would be nice to see more animals than just boars and rabbits in the woods. Chernarus may have been based on satellite imagery, but that does not mean that it is a wholesome picture of what is on the ground. In 2009, publicly available high-quality satellite imagery was just breaking onto the scene, so I am curious as to the level of detail in the original Chernarus imagery. Furthermore, for instance, when I look at imagery of my own rural area on Google Earth in 2013... The canopy of the forests masks many small creeks, gorges, cliffs, ditches, that I know to be part of the landscape. What is evident to me, is that yes... they did use satellite imagery. But it did not end up translating into a detailed forest environment. It's essentially a textured smooth heightmap with trees on it. And also, as an aside, I'm merely outlining a problem and not assessing the likelihood that it will be fixed.
  11. Been saying this since I can remember. Should extend to vehicles as well. Having past life knowledge does more harm than good in my opinion. The biggest of which is hoarding. I know folks can whine that "but im still alive so i should not loose my precious just cuz that idiot got himself killed." It is a valid whine i suppose but i say ... GET YOUR OWN FREAKIN TENT/VEHICLE. Perhaps the disease system in the stand alone will address this but on its own it may not be enough. Unless hoarding is controlled the game will loose its identity as a "survival" game.
  12. Helicopters won't be in the game until much later this year it seems, so perhaps by then some changes may have been made to the density of the foliage. I doubt it's a priority though, since they'll probably want vehicles out as soon as they're ready rather than changing minor things like trees. And as for an ecosystem...I would keep expectations very low. They are adding new animals with all new animations though, which will be neat for those who wish to live in the wilderness. Since the Chernarus map is based on satellite data of an actual location I'm pretty sure that the variety of terrain is accurate, except for rivers inland, but Rocket has discussed that rivers are very difficult to create on this engine. New satellite data has been purchased for the SA so the overall quality of the map should improve though.
  13. Zombie Paradise Hello there fellow DayZ Players. I have started a server recently and i would like you guys to join. It's got 500 vehicles + Friendly Admins/Active Admins. We got a forum set up and an ARENA so you can win special gear! Overall, it's a fun and interesting server. What else could you want? Server IP: 146.185.30.234:3034 Thanks for reading. Enjoy the Server!
  14. Not to be rude, but 200 vehicles.......
  15. Hello fellow survialists! I just recnetly started a DayZ server. I created a website/forum/team speak for it. Here is a few reasons you should join our community. 300+ actual vehicles (manually spawned) 24/7 Daylight (yay we can actually see what you are doing) ZERO Admin Abuse Very LOW Ping (server is hosted in Dallas TX.) So if you want to come check us out feel free!! 173.193.20.142:3374 TEAM SPEAK: PLANET-DEAD.TEAMSPEAK3.COM http://www.Planet-Dead.com/ http://www.Planet-Dead.com/forum/ ATTENTION!! I AM GIVING AWAY 20 CUSTOM LOADOUTS TO THE FIRST 20 PEOPLE TO REPLY HERE WITH THERE INGAME NAME AND JOIN OUR SERVER AND FORUM. VISIT THE POST BELOW TO LEARN MORE! http://planet-dead.com/forum/index.php?topic=6.0
  16. iPewPewU

    Want to know why banditry is rampant?

    Because I like to shoot at people, simple as that. It's like call of duty but we a bigger map, vehicles and more tactics to make use of !
  17. Silent Assaliant - Private Hive | 300+ vehicles | starting gear | custom map | Connection info 173.208.83.162:2302 Teamspeak: silent-asaliant.com Website: WIP Welcome to Silent-Assailant's Private hive. We here at Silent Assailant's want to bring you a simple and fun experience to DayZ! The server is constantly being monitored by our administration staff and it's protected by a whitelist. We want to give the community a non hacker environment. We do have Day/Night so if your one of those people that like to blast someones head off silently without being seen this is the place for you. If you ever have a question/suggestion or problem we always encourage you to come ask the admins in Teamspeak as we will not shun away our players when there is an issue. Down below you will find out how to get whitelisted and begin playing! RULES 1. You will not hack or use exploits. 2.You will need to have a ping to the server under 300ms. 3.The admins will NEVER tell you where anything is on the map. DONT ASK. 4.You will not Argue with admins (Their decisions are final). 5.On the servers you will not combat log or exploit any in-game bugs or glitches. That is just some basic rules we ask you to abide by. WEEKLY EVENTS! Every monday we will be hosting weekly events for players! This may include "Hide N' Seek" or an admin convoy with plenty of loot for you to take! What ever it may be there will be plenty of prizes/loot. Work in Progress Earthquake Snow (possibly) Towing Self bloodbag Siphon gas What's added? Auto Refuel Custom bases and buildings Starting loadout Well over 200+ vehicles. Street and house lights Debug monitor
  18. Silent-asaliant is looking for groups of bandits to join our server and try to take us down. We are a some what small group of players that love PVP and the thrill of a fight. We believe in shoot first and ask questions later, if you like the idea of that then you should really keep reading. What do we do? We simply follow the rule "survival of the fittest." If you think you have the skills to take us out then be my guest and try. But don't think we will go down so easy. We are a serious group of players and will use strategic moves or sacrafice equiptment to live. If that means we have to get rid of our helicopter or bail and let it crash, we will. If we have to leave our vehicles with all of our gear behind, we will. Recruitment We are not only looking for groups to fight with, we are also looking to recruit more! If you love PVP and long time play then you should check us out. Information If you want to fight us or even join us here is the information you need. Server IP: 173.208.83.162:2302 Teamspeak IP: silent-asaliant.com
  19. The problem is that there is too less vehicles. It is unrealistic and somewhat breaks the gameplay. I like what Razor is doing now - the stashes. Having some little hides with gear for emergency situations is pretty cool. I can't imagine building a large base without NPC's introduced - as any great base is easy to break when there is nobody to man the guns. Large bases suck anyway. Personally, I don't see a point in car hoarding. My clan of 5 men had an UAZ and a pickup truck. Truck for scouting and looting, UAZ for the main group (when we needed a storage/a big fight was rolling at the scouts).
  20. Hey Day Z players! so to start of, I am kinda new to DayZ/ArmA 2, So here is the story, hope you enjoy :D So i was looking on the DayZ commander and i found this server with 1000+ vehicles. So i added to favorites and joined, When i joined i wrote in the chat if someone could pick me up with a chopper and i got picked up :D later on i didn't had a destination so we where just flying over the map and then i got kicked idk why lol And later on i joined again and i saw 2 ospreys flying low and 1 landed and i got in the osprey and he took me the the airfield, So when i was on the airfield I saw like 20 Jets, 3 Helli's, and Humvees!!! And 1 person (his name was stealth idk know how to add him as a friend :D) asked if someone could pick him up. So i said, I will pick you up. And i didn't know what aircraft to pick and i did go for a Big Russian Jet, and i was on my way to find a Helli to pick him up but I didn't had success... So the Server was restarting and after that i got back into my jet and i flew to another airport.. But on my way to the airport i found this spot called: Castle or something, And i Saw those 2 Ospreys! so i returned ejected and took an osprey But it didn't had much fuel so i took of and they tried to Shoot me. but i could take of without being killed. After that they traced me i wrote in the chat ''Stealth place a marker on the map and i pick you up'' So he placed a marker and i tried to land But then, the osprey came and landed and tried shooting me again so i took off, no success Picking Stealth up, so after a few minutes tracing they lost me And i went back to the airfield and tried finding a fuel tank. But no success Again! so i wrote in the chat ''You get fuel and i can pick you up'' i had like 10% fuel but i managed to get from the airfield to elektro.. So then i landed on the marker he placed on the map. But he was a couple of hundred meters away so i had like 3% fuel there, and i tried to get to the new marker he placed on the map but, A huge fail on on my way there, *Where i landed first Someone got In* And there were like 3 people on the ground saying *CAN I GET A PICKUP?**Dude i am in front of you!* and i tried landing because i had 1% fuel and i run out of fuel and i was to high from the ground and i crashed! And when i was laying on the ground the people who where on the ground ran away and 1 player was kind enough to wait for me, and i stood up but my blood was dropping like hell! and i only could walk a few meters and i Died then i wrote ''Dead!'' then i disconnected i Was trying to be a hero and give people a ride and help them out. Thats it is how it ended, I think i Died like a HERO!(hope so :P) decide if i was a good player or Not.. would be fun if i could hear other player's opinions Thanks for reading, i just felt like i Need To Share This with you guyZ :D Greets, LikeAGTR34 *newbie*
  21. New DayZ Private Hive server PVP enabled. Be careful who who you trust. Reasonable Vehicles 50 Slots! Fresh server. No lag. Hosted By DayZ.ST It is DayZ 2017. We have a Custom Scripts as refuel,soon to be dogs And AI (once I figure out the script) We have friendly staff (No administrator abuse) No hackers. We need new people to populate the server! 24/7 Day Custom t/Custom Load-out. This server We Have More Helicopter Crashes! The load-out is simple: Makorov | Water Bottle | Bandage | Ammo | Painkillers We have custom planes and helicopters to. Side chat voice is allowed in the situations that make take your life, but make sure to keep it to a minimum and please Don't talk in it unless you have headphones or no background noise.Hope to see you guys on the server! The Future DayZ 2017. IP:192.31.185.204:3238
  22. ld624188

    Server?

    I am somewhat new to dayz origins, and I would like to find a good server I have been looking for awhile could seem to find one that I liked a lot. But what I am look for is a high rate of loot spawning, max vehicles that spawn fixed, and pretty friendly people. Can anyone give me a suggestion on what server I should join based on those topics.
  23. Hello DayZ Community, I'm here to present our new DayZ server at The Last DayZ. The Last DayZ Epoch [Veteran] Zargabad PvP | Self Bloodbag | Day 24/7 | Max Vehicles [1.x.x.x/10xxxx] by thelastdayz.org 94.23.236.31:2350 We are actually running an Epoch, Full PvP server on Zargabad map. We know that Zargabad is not popular as Chernarus (size regarding), but enough to offer a true, fast and intense PvP experience with all Epoch features. Our server is hosted on our Dedidcated server, means we have all access to add more and more scripts and our team has now enough DayZ server managing experience to offer you a stable and long activity server. Dedicated server DayZ 1.7.6.1 (Arma 2 Beta 103419) Epoch 1.0.0.1 (will follow the next updates) Veteran (CH:Off, Nameplates:Off, Tracers: Off) Intel I3 2130 3.4+ Ghz 8Go Memory 100Mbps bandwidth Day 24/7 Maxping 250 (european server) Server side bandwidth tweaks (better framerate) More Vehicles (around 200) More animals More Zombies (slightly increase) Custom scripts (as self bloodbag) 40 public slots (for now) Running BEC Restarts with 15 mlinutes warning messages (every 6 hours) Our players can view the changelog: HERE Admin Team Aruvyel FLT Epoch Features Epoch mod offers a large gameplay and all the next updates announced by Epoch's devs (here). Play Human or Zombie Repair or Salvage new vehicles Completly change the regular loot spawn for more realistic spawns Discover "many" new vehicles Loot "many" new clothes for men and women Buy and Sell what you find in-world at NPC traders for Copper, Silver and Gold bars Secure your stuff with a safe lock Lock the vehicles you buy from merchants Construct your own camp alone or with friends Humanity system Zargabad map As i told you, Zargabad is not popular, but i feel that i need to explain why we choose it. Zargabad Map click for full size Zargabad offer the best way to force players loot and scavenge on the same spot. It forces players to find alliances and friends to explore the big city. You gonna need a team work to secure your stuff, money bars and try to survive. Around the city, you'll find some little places to scavenge too and maybe a good spot to create your home. As we want a true PvP experience, people have to understand that survival here is "more" complicated. Heroes, bandits and for sure, more zombies to escape. Play Zombies Yes, in Epoch you can play a zombie and why not, create a horde! When player's die infected, he will respawn as zombie with 3 skills. Attack (damage players and zombies) Raise a horde (call all zombies around you) Eat corpses (regen life) It is difficult to play a zombie, but with friends, it's so much fun. Raise a horde by calling nearby zombies and rush players to eat them! Join Us! You can join our free TeamSpeak 3 for our players and speak with us : ts3.thelastdayz.org Our E-mail : [email protected] Hope you'll find our server fun. It's a NEW server, so our community have to grow up and we sincerly trust that Epoch and Zargabad will be "the fun" we wanted for long time. Thanks for reading and hope my english wasn't that bad, Aruvyel www.thelastdayz.org
  24. We are a friendly PvP server with good load outs, also you can get custom loadouts so game on! 159.253.131.98:3153
  25. We are a friendly PvP server with good loadouts, also you can get custom loadouts ^^ Game On! Server IP is 159.253.131.97:3153
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