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Found 41868 results

  1. Blind Following are a Multi game clan. We have just Currently opened a new Dayz Overwatch server. The server is a dedicated eu based server. 3 hour restarts/400 + vehicles/active admins with ss antihack/custom military buildings/extra spawns for loot/always daytime. we are looking to grow our player base. so we welcome all to come and play with us on our server sidechat is on so you can always talk to you friends and find each other :) we will be opening a teamspeak for the server once the playerbase reaches a level that we think requires it :) hope to see you soon on our server :) Good Luck Have fun
  2. Hello, We are looking for 1 or 2 Elite players to join us on a dayz Origins server. About us :thumbsup: Currently play on a well populated server 25-35 people on during most of the day. We have a base setup with houses, garages, and have vehicles choppers included. Have pretty much at least 1 of every high end gun and disregard ak's and m16's when looting. Play as bandits but are friendly with other clan's/ groups on the server to do sector B runs and pvp. We are both 18+ and have our own private Teamspeak Server. You Have played Dayz Origins before for 2+ months(Possibly other mods but 6+ months) Have Mic for TeamSpeak Age 18+ Ability to PVP and PVE Able to play by yourself for periods of time Someone who is looking to play with a tactical and organized group Someone who will work for their own gear and sufficient Not looking for :ph34r: New players Teach people how to play the game Players who want to be picked up and handed gear upon entering the server Under 18 Someone who rages out when killed and quits Someone who Griefs by blowing up all vehicles and kills unarmed noobs :beans: If you think you fit this description and we sound like something you might want to try Send me a PM on skype dzemboc77 or join our TS at 74.67.44.211 . We will try you out giving you a 24/48 period of time to prove yourself worthy.
  3. Alias Mias

    Let's discuss this idea

    I'm going to copy and paste something I wrote in another thread a few hours ago. This is the system that I think could end some of the KOS behaviour. There is another way. I remember seeing a post somewhere about giving players skills. For example, a player could bandage so many people his medical skill levelled up, he could now bandage faster or get 2 uses out of 1 bandage or something. If someone repaired a lot of vehicles, their mechanical skill would level up, and they would now be able to take parts off of some vehicles and put them on others. However, the thing about these skills is that when you die, their all gone. Your character gets completely reset. This would increase the value of life as well as encourage people to group up with others who have valuable skills. Since killing them would erase their skills, it would be beneficial to keep them around, as least until your skills level. Nothing overpowered, like being able to blood bag 12 times with 1 bag. It would be limited of course, but I think it would work.
  4. There is another way. I remember seeing a post somewhere about giving players skills. For example, a player could bandage so many people his medical skill levelled up, he could now bandage faster or get 2 uses out of 1 bandage or something. If someone repaired a lot of vehicles, their mechanical skill would level up, and they would now be able to take parts off of some vehicles and put them on others. However, the thing about these skills is that when you die, their all gone. Your character gets completely reset. This would increase the value of life as well as encourage people to group up with others who have valuable skills. Since killing them would erase their skills, it would be beneficial to keep them around, as least until your skills level. Nothing overpowered, like being able to blood bag 12 times with 1 bag. It would be limited of course, but I think it would work.
  5. DayZ Quarantine Zone Chernarus | 250+ Vehicles | PVP + Noobs + Bandits Welcome | Custom Loot Tables | Cargo/loot Missions | Scripts | 1.7.7.1/103718 IP: 37.130.229.228 Port: 3425 Welcome to my new server which includes the folloowing: 250+ Vehicles Noob Friendly Bandits also welcome PVP Custom Loot Tables Animated Crash Sites AI looting missions/Cargo drops protected by AI Auto Refuel Strip Vehicles Tow (certain vehicles) Custom Loadouts available at webiste and custom base Enjoy the server everyone. dayz-quarantine-zone.enjin.com
  6. Tombstone_Ed

    A little BS.

    I apologize for any issues. I sent you a PM, pythonmsh. Side chat has been fixed. I don't give out locations or spawn in heli's. Admin island is there so my stuff is protected and I don't horde vehicles that aren't adjusted for in the DB. The player base is not negatively impacted by vehicles on the island. I am also th only admin, always have always will. ---- Edit: If you have any issues with my server please contact me, through the forum or my server contact informaiton.
  7. plexico

    Standalone,Epoch, and Overwatch.

    I didn't say the mod was stupid, I said calling it better than vanilla was stupid. It's not improved at all, they added a bunch of guns and skins that they didn't make, the same thing that breaking point did, and called it a whole new thing. Overwatch is mainly about pvp with all the new guns and the features like self blood bag that make player interaction less worth it. They haven't really done anything other then make it more interesting for pvp.. not to mention every server seems to have at least 300 vehicles on it.
  8. duong0111

    Game needs a sniper heavier than 7.62

    And I personally thinks the helicopters should be extremely tough (but not resistant against heavy machine gun caliber), with limited areas where you could take them down (say rear rotors, fuel tanks, main rotors. Or you could even try and shoot through gaps between the seats, which could potentially take the pilot out. There should be more explosives in the game though, for taking out vehicles. The Soviets even had a tree mounted 'anti-helicopter' mine, which basically detonates upon disturbance by a hovering helicopters.
  9. lipemr

    Game needs a sniper heavier than 7.62

    nope, there's no need for any sniper heavier than 7.62. Actually i dont think 7.62 snipers should be in the game, civillian scoped rifles seem more compatible to the game atmosphere. only crybabies want their portable canons back. Just make the vehicles (specially helicopters) less resistant to bullets.
  10. mick17

    sniper damage

    Damage is not based on 'if it's a sniper rifle'. The DMR (otherwise M1A irl) shoots the same round as the SCAR (not the SCAR S) therefore they should have similar damage. Most sniper rifles (in the US military) are chambered for .308 which is what the M1A shoots. That round is slightly smaller then a Mosin Nagants round. A sniper doesn't need a .50... they need to be accurate. .50s are for extremely looooong distances (mountain to mountain shooting in Afghanistan) or for taking vehicles down. Stop complaining about damage when in real life a single shot to the leg with .308 isn't gonna kill you. (Unless it hits your large artery but even then it takes time to die)
  11. The law is there to protect the innocence of hard working, end of the world surviving folk from.... well.... ZOMBIES & BANDITS!! Brand new OVERWATCH server, with active friendly admins, LIVE police patrol units with live arrests, regular 6hr restarts, auto refuelling, always daytime, lots of weapons, extra vehicles, formed clans at war with each other, friendly players and much more. IP: 85.234.146.76:2852 The server is assisted with a website, actively moderated by the server admins, with the aim of building relationships between players, setting up in game events, arranging meet ups to settle differences. http://wegotthis.iclanwebsites.com/ Teamspeak: WEGOTHIS.DARKSTARVOICE.COM:10929 IP: 85.234.146.76:2852 Hope to see you all there soon, feel free to contact admin via website if you would like any more information. Have fun day z'ing!
  12. Come and join the Thrillerr Gaming DayZ Overwatch server, 192.223.24.151:2302 We have multiple custom bases around the map one of which at Novy Lug has 6 barracks and 22 military tents. They are great for some exciting firefights attack and defense style. We have multiple squads that do battle and offer a free teamspeak where you can have your own squad channel set up - ts.ghostic.org - join and ask any of the admins. Come and join us, feel free to ask the admins any questions they are very active and very helpful if you need assistance. Info: Max Players: 100 Vehicles: 131 (21 Air) Restart timer: 2 hours Battleye: Enabled 3rd Person: On Crosshairs: Off Veteran: On
  13. fluxley

    DayZ Mod 1.7.7.1 Hotfix

    Most "good" hiding spots are very well known by experienced players and so naturally are the first place they look. 20 hours is way more than enough time for any spot to be discovered. And as for finding broken vehicles, you said yourself it took you 8 hours to fix up the offroad, just because others haven't fixed up and removed those other vehicles doesn't mean they haven't discovered them. in fact its usually more efficient to go searching for vehicles that others have already fixed and hidden, taking us back to my first point.
  14. As I said afterwards, I found 2 different vehicles in their spawn points, and by now I found 5, each completly broken.. On this server there are about 10 people constantly and I don´t think that no one has found them yet.. And the car was so good hiden it would have taken longer even with a heli than 20 hours to find it..
  15. fluxley

    DayZ Mod 1.7.7.1 Hotfix

    Why do you assume its a server issue and not just a case of someone finding it and destroying it? Some servers were reporting vehicles/tents not saving, but not enough info was given to reproduce the issue, so they readded the save option as a backup. personally i never use it and have never had any problems.
  16. MORE BARRACKS|CRAFTING|MISSIONS/OBJECTIVES|AI PATROL|AUTOREFUEL|TOWING/HELI LIFTING|STRIPING VEHICLES|DEBUG MONITOR|800+ VEHICLES|SPAWN WITH GUN SERVER IP - 50.97.49.79:3238 - TOWING/HELI LIFTING - STRIPING VEHICLES OF THEIR PARTS (REQUIRES A TOOLBOX)- AI PATROL SQUADS(military, civilian, bandit)- MISSIONS/OBJECTIVES (MARKED ON THE MAP)- TOGGABLE DEBUG MONITOR (PRESS F10 ON YOUR KEYBOARD)- AUTO REFUELING AT GAS STATIONS (scroll and click auto refuel)- HALO JUMP/INTRO AUDIO (RESPAWNING AFTER DEATH CAUSES YOUR PLAYER TO SPAWN FREEFALLING WAITING FOR THE CORRECT ALTITUDE TO DEPLOY HIS PARACHUTE)- ALWAYS DAY- EXTRA VEHICLES- MORE BARRACKS- BEST ANTIHACK- ADDITIONAL BUILDINGSWhat items can you craft and need to craft with: You can make: Weapons: DMR, SVD, G36A, G36C, G36K, M4A1 CCO, M4A1 CCO CamoBackpacks: Assault, Alice and CoyoteMagazines: M24, DMR, AS50, G36, Stanag and SVDBlueprints: DMR, SVD, G36A, G36C, G36K, M4A1 CCO, M4A1 CCO CamoOther: Razor, Bible and BandagesHow to make them: Weapons: Need 1 blueprint of the gun, 1 scrap metal and 1 toolboxBackpacks: For Assault pack you need 1 patrol pack, For Alice you need 1 British ACU Pack, for Coyote you need a Czech PackMagazines: You need 1 Scrap metal and 1 ToolboxBlueprints: You need 1 holy bible, 1 Razor and a toolboxOther: For Razor you need 1 scrap metal and 1 toolbox, for Bible you need 1 Wood and 1 toolbox, for bandages you need 1 Toilet paper and 1 Toolbox.|Current Staff||ADMIN| - thebigchicken|ADMIN| - Rabiid|ADMIN| - reVolutionary|MOD| - SPIFFROMNEY|MOD| - Shimmycocopuffs|SEMI-MOD| - DURKBEEFHAMMER|SEMI-MOD| - The Huntsman
  17. www.GotIssues.eu DayZ Servers! The Server: OverWatchName: Got Issues DayZ Overwatch [Custom Buildings|NPC Missions|Custom Scripts|Gotcha Antihack|Active Admins] (0.2.3 / 103718) IP: 85.234.146.98:2662Server Settings: Waypoints = ON , Third person = ON , Crosshair = OFF , Death Messages = ON , Nameplates = OFFRestarts Every 4 hours with multiple warnings!The starting gear is basic! Custom Scrips:* Animated Helicrash * Auto-Refuel * Self Bloodbag* Halo Jump (removed due to bug, will fix it asap)* Fast rope from helis * Take Clothing * NPC Missions * Lots of new cars and aircrafts* Item slots (you can see avalible item slots in tents and vehicles).* Salvage Parts from vehicles* Tons of skins* Added more Buildings* Rest/sleep in tents heals your blood* Increased view range* Moonlight during night time* Decreased the ammount of fog* Removed all the garbage and roadblocks around the map and made our own* Remade the military camps in Stary, Berenzhino and Balota* Added a military camp on Altar with a Little bird spawn* Added a camp on skalisty Island* Heli Ammo Refill at NWA The Server: EpochGot Issues Epoch[Active Admins|Custom Buldings|Custom Scripts|Antihack|PvP]Server Settings: Waypoints = ON , Third person = ON , Crosshair = OFF , Death Messages = ON , Nameplates = OFF85.234.146.98:2612The server is hosted in the UK.Restarts Every 4 hours with multiple warnings.The starting gear is basic. Custom Buldings:* Added a few new things at NEAF http://imgur.com/HJC3X8F* Added a factory at Skalka and Vybor* Added a few more Buildings in Three valleys* Added a few more building in Kamenka Server Rules:* Do not place objects outside of the map border.* No combat logging, if you are caught you will get a warning the first time and a ban the second time banned.* We tolerate all kind of language in the side-chat , though we do not tolerate racism.* Exploiting known and unknown bugs.* No Voice over side chat, you get one warning if you continue to violate you will be banned. About Admins:We in the admin team that work very hard on the server, so people will enjoy it and really that have fun while playing. We also work hard on adding content, scripts and other stuff that will improve the server – aswell as give players even more enjoyment. We play the game like everyone else does regardless of our powers, We are active targets you can hunt us down and kill. Any of our bases you find you have every right to raid it and keep for yourself, we won't spawn in what we lost nor will we track you and reclaim our stuff. We want our players to know that we want the same game play as everyone else does. Mumble:IP: Voip.multigamer.no Port: 64748 talk to ICCY or fshow to get a private channel Contact Us:http://www.gotissue.eu Mumble: Voip.multigamer.no 64748 IRC: #gotissues @quakenet / http://www.gotissues.eu/chat/ Email: [email protected] We are here to help you.
  18. END GAME If you're reading this, it's likely you might have read my other post about "End Game" were I discussed and analysed the current state of "End Game" in DayZ. If you haven't here's a link: http://dayzmod.com/forum/index.php?/topic/145645-end-game/ Main Proposal: If you have read all or most of what I wrote it's likely you clicked a linking bringing you here; in-which case you will have read one of my suggestions. That above the northern most part of Chernarus; I think the developers should add a portion which is entirely procedurally generated. This would serve as a place; that would be completely different every time the data base was reset for an individual server. The point of this being it would create a new experience each time it was reset and stop DayZ from becoming stagnant; were everyone knows of the best places to loot and find and hide camps or vehicles. So what's the point of a procedurally generated or "PG zone" part of the map other than just to keep game-play fresh? This procedurally generated concept was the first part in a much more grand goal for "End Game" content in DayZ. Well if the PG Zone was it's own instance; it would allow you to do things just not possible or things in gaming that might be considered sin or heresy. The part about sin and heresy is probably gonna rub some people up the wrong way but remember it provides an out-let for other pieces of "End Game" content not possible in the rest of the game..plus you could always stick to vanilla DayZ and leave it alone but I think you'd really be missing out. Description Lets describe the PG Zone: The PG Zone would be mostly barren; mostly made up of tree's, mountains, wildlife, maybe a log cabin or two, oh and of course wondering Zombies. The reasoning for this will become more apparent later. Possibilities that come with instancing: If the PG Zone were to be in it's own instance; the server no-long has to run all of the systems used in standard DayZ or render all of the towns and cities in the map. So this then leave you with a larger allocation of computing power in-which to do other things. Possible with instancing What things; might you ask: Well Rockets previously stated that building above ground bases in standard map might just not be viable; as well as some technical constraints it may put on other parts of the game, even with 200+ kilometer squared there will eventually not be enough space to build bases and the one's that do exist will be well known and easy to find. Now Rocket has proposed a solution which also involves instancing but in his solution bases would exist underground away from the majority of players. Which I might add is still possible even with my suggestion; the difference being with my suggestion of an instance multiple players could set up above ground bases with limited performance hits and more space to expand. The Ultiamte End Game The bit about sin and heresy Taking things that would be wrong for Chernarus but that are right for a separate instance: This is the Ultimate END GAME were only the biggest most hardcore team focused groups can survive. If you've read one of my previous posts you might have came across this before and I think rightly so most people hated it. Though by making that post, it exposed the weaknesses of my suggestion; which are remedied with the choice of of being able to enter or leave an instance. That suggestion being as oppose to perma-death; I suggest perma-life. Oh no not this again What is perma-life: Essentially it means your character exists in the world; even when your away from it. This being in the form of a sleeping bag, tent whatever the developers use to represent you sleeping. Oh an you can be killed. Criticism: I understand not everyone can play a game 24/7; in fact i know of no-one who can. But of course this is the point; which is exactly why I said most hardcore groups. This is precisely why I refer to it as the Ultimate END GAME because if your groups fails, it really is game over; so this represents the ultimate challenge for any well organised team. The Challenge The ability to travel to this place and set up base camp comes with it's own benefits and risks: What's stopping you from leaving base and logging off back in the the Chernarus instance; well nothing. Except unlike Origins: bases will not be impervious to all but any attacks excluding when you've left your front door open. Of course maybe there'd be a requirement to gain entry to a fortified base; like maybe some types of tools but the base wouldn't be completely safe and it'd need a team big enough to maintain it. Plus if you leave the base back to southern Chernarus; part of the design of the PG Zone would cause you to lose all information you have about the lay of the land, in the barren mountainous regions of Chernarus. This means someone on your team needs to volunteer to stay behind and sleep at the base; where they'd be vulnerable, in order to guide you back to it. Thank you if you've made it this far; please leave me a comment. An please don't dismiss all of my suggestions just because of the perma-life stuff. Because by having a place to set up camp above ground, that's new after every data base reset; would be a leap in the design of DayZ. So please don't dismiss it out of hand.
  19. Hello so basically few days ago I managed to open my own DayZ Origins server using XAMPP. I was travelling around the Taviana wasteland, I've found some new stuff like new weapons and new zombie models, it worked great but the only problem was that I couldn't find any vehicle around this whole place. I was checking all of my files about my server but I couldn't find anything on spawning them. My second server for DayZ chernarus worked fine, because I was DayZ server controlcenter and I managed to spawn cars succesfully. But here in DayZ origins I got another kind of server which I made using XAMPP. Everything works just great without lag and stuff. I would apreciate any help on it. Please tell me and explain me on how can I spawn vehicles in my own server and why I couldn't find any vehicle.
  20. AP_Norris

    Random events

    Rocket says he don't like random events. But If they're server wide and not client spawned then I see no harm in them. Roaming hoards, crashed supply trucks, crashed helicopters, vehicles randomly spawn alongside the roads with eaten up survivors with a toolkit and tire next to him. Things that anybody in the server would come across the same thing when they walk there. You see it, you see the story and you feel the horrors of the apocalypse, when something goes wrong and zombies show up :( u in a heap of trouble sort of looking places.
  21. Hello so basically few days ago I managed to open my own DayZ Origins server using XAMPP. I was travelling around the Taviana wasteland, I've found some new stuff like new weapons and new zombie models, it worked great but the only problem was that I couldn't find any vehicle around this whole place. I was checking all of my files about my server but I couldn't find anything on spawning them. My second server for DayZ chernarus worked fine, because I was DayZ server controlcenter and I managed to spawn cars succesfully. But here in DayZ origins I got another kind of server which I made using XAMPP. Everything works just great without lag and stuff. I would apreciate any help on it. Please tell me and explain me on how can I spawn vehicles in my own server and why I couldn't find any vehicle.
  22. psylnz

    DayZ Mod 1.7.7.1 Hotfix

    Maybe it was the server. I stole a car last week from a guy who shot me unarmed :) and managed to keep it for three days, on a server that restarts every three hours. Don't know if somebody found it, or it was my abscence on the server for nearly a week that I lost it. Out of curiousity, does anybody know why we have to save vehicles again, post 1.7.7? I had a private hive server just before 1.7.7 and I didn't have to save vehicles and they were still there, even after me not playing for one month with an automatic 12 hour restart.
  23. Hi, I recently had someone help me out with installing my admin tools and we finally got them to work. Now the only problem is, there are no zombies spawning, and there's no loot. Vehicles and crash sites still spawn, but no Zeds or Loot anywhere. Here is my init.sqf: Is there anything wrong here?
  24. David375

    Our New Range Rover

    yeah! they should have a way to customize vehicles, like add guns to it or something. Window guns or turrets would be great. Slap a turret on that bad boy and they are SKE-REWED
  25. Come and check out The Dirty Patriots overwatch server 94.23.224.124:2312 Costum Ai, lots of vehicles, easy to find loot, a clan looking for a good fight.
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