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Showing results for 'Vehicles'.
Found 41868 results
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General Survivor/Bandit Tips for Beginners
Frytek replied to prominentalex's topic in New Player Discussion
Backpacks spaces are incorrect. The server you are putting in is not good for fresh players. They should learn from public hives (they arent that haxxy anymore). If you wanted to play crapload of loot and vehicles pvp then go play wasteland. I know you are advertising your server but chillout with that a bit. If you will get annoying, noone will come. -
The Lazy Kings DayZ Overwatch Server 198.15.113.90:2512 ============================================================================================= Hey Guys, How's it goin, My clan is currently has a server running DayZ Overwatch on my server, for anyone who wants to play, your more than welcome, here's a list of things on the server as well as full change log of the changes i make, If you decide to join my server please follow the rules, that is all i ask. My clan is even following these rules so I'm asking that you do also, Their all listed below after the scripts on the server plus there's present to get you started at the bottom. ============================================================================================= Server Information ============================================================================================= 1. Do not Destroy Tents, you may loot them but leave them there. 2. Do not destroy Vehicles they do not re-spawn after restart, you may strip them 3. No cheating or hacking, the server is monitored by Gotcha anti-hack 4. Don't Hide bodies, if you leave something there someone else could use it 5. Don't ask admin's for anything at all unless our reporting something 6. Everything is free game, no matter what it its, or where it is 7....... 8...... 9....... 10....... ============================================================================================= Sarge AI Take Clothes Self-Bloodbag Custom Debug Custom spawn load-out Extra Weapons/vehicles Auto-Refuel at Gas Tanks Auto-Refuel at Gas Pumps Full Moon Nights - Coming Soon Base Building 1.3 - Coming Soon ============================================================================================= TheLazyKings.webs.com TS: ts3.hfbservers.com:10084 =============================================================================================
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Heyho guys and girls, So first of all, sry if this is not the right topic for this, but I did not find a better one (except of the Private Hive, but I hope it doesn't matter that much) :) I'm playin' on the "noAim" PH Server, and there u can salvage vehicles. So I've got my fully repaired Huey and now my question is: What parts do I have to salvage to make this thing unflyable? I salvaged (?!) Engine, HRotor and VRotor and some of the instruments, and after we shot the Huey a few times on the engine it still could start, but it turned randomly in one direction (so we destroyed the VRotor I think). If you can help me and tell me what I have to do that it doesn't even start, I would be freakin' happy :) Greetings, FuckNut PS: I hope your answer won't be shoot the hell out of this thing ;D
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Matches and lore elements (hear me out)
SalamanderAnder (DayZ) replied to bibbish's topic in DayZ Mod Suggestions
I agree. I think this game needs a more rich environment. I'm thinking tunnels through mountains, underground areas like sewers, long lines of wrecked vehicles on the highways, that sort of stuff. Plus old medical quarantine equipment, as well as zombiefied medical workers, soldiers, journalists, non-immune survivors who carry ragged packs with supplies (and maybe even helpful notes which can lead the player to points of interest or randomly generated stashes or camps) in them. On that, I'd also like to see the occasional randomly generated camp in the woods. There might be some supplies, maybe a few of those infected survivors, ect. Similar to how helicopter crashes are generated in the game now, which is a clear violation of rocket's dogma about everything being player generated. I like that I'm not given objectives, and therefore everything I do is of my own prerogative. But it is not an excuse to underdevelop the environment. I want a world that's filled with context about the situation that I am in, so I can explore it. Otherwise, it's just Chernarus with zombies, which eventually reduces itself to "free for all deathmatch." It should bear the look and consequence of a landscape ravaged by human disaster. -
Hey all, Okay so here is my idea for the items in DayZ, probably SA doing a little more than just helping us survive. I think the environment and things you pick up should tie us into the 'back-story' of the game. It would be a difficult balance because the most important part of the story is the adventures we have, alone or with friends, but being able to find out just a little about how the virus started would be enjoyable, I think it would add to the meta game. So you know how we already have those military camps which randomly spawn in the woods, and we also have deer stands and crashes? Well I think sometimes we could get cues from the game to indicate a point of interest. I do NOT mean you log in and a pop-up appears saying HELI CRASH AT THESE COORDINATES! We'd have to work on looting a bit harder than that. Items which could immerse us could include: Radio. That fake ( :( ) post where someone claimed the radio went off in game and gave the coordinates of deer stands got me thinking. What if this really could happen, radios would be rare and would have a rare chance of going off with some such information when picked up. The code could be morse code, words, numbers, a foreign language or just a location clue. You'd need to write down the message in your in game log or outside the game to remember it. If you work out what the message is you could proceed to the base/crashsite/camp/overturned vehicle, whatever to find a rare piece of loot and a note or document giving a bit of the lore for those who are interested.Matches. Currently if you get matches, a knife and a hatchet some have argued that you can live in the woods for ages. If matches ran out though they would be much more valuable. Ways of making fire could include 'book of matches', like those you find in hotels, reasonably common, up to 6 matches in a book but often not many left when you find them. 'Small box of matches', like those you find in a bar, less common, up to 15 in a box. 'Regular box of matches', up to 30 in a box, but often spawn with far less in them, quite rare. 'Disposable lighter', not many 'uses' left, very rare. 'Metal lighter' and 'Lighter fluid', extremely rare items acquired as a matter of pride but also because they last the longest. Now, going back to the 'book of matches' - they could SOMETIMES have something written on the back, a clue to where to find stashes and points of interest that I mentioned above, giving this seemingly normal item an exciting twist.Maps. Maps would simply have a small chance to have something written on them when you found them. Leading to... who knows.GPS. Would have a very small chance to beep or to have some saved co-ords on it again leading to a point of interest.Compass, maybe someone has scratched something interesting onto the back of it. I think changes like this would encourage survivors to 'examine' the items they pick up, this option would need to be in the UI though.I did a couple searches on the forum, I couldn't see any similar topics but apologies if this has been said before. If it has point me in the right direction, I would be interested to read it. Also I think players could stumble across stashes and secrets without these prompts, however they would be difficult to find. Maybe the info above wouldn't appear on items if the stash had already been looted and the notes/documents already taken by another player, however if not everything had been looted and more than one player was prompted to go to the same place, well that would lead to some interesting encounters. So what do you guys think? Currently I think players roam the landscape looking to make friends, kill, survive and repair vehicles but what if the game gave you subtle motivations too? Thanks for reading, bib
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[s2N] DayZ Epoch [1.0.2.1/103718] - 300 Vehicles|Self Blood|Bus, Train, Sarge AI|Tow/Lift|Base Building|Missions 192.31.185.212:3323 Server details - Private Hive - 50 slot - Timezone Offset = -10 GMT - Auto restarts every 3 hours - 300 Vehicles - 3-5 Helicrashes - Lootable wrecks - AI Bus pickups - Sarge AI - Self Blood - Base Building - Veteran - Waypoints = ON - Crosshair = ON - 3rd Person = ON - Sidechat = OFF *Server Events* We are in the process of creating weekly/monthly events with prizes to those who participate and successfully finish the event. As of right now, I'm in the process of placing 10 Tents throughout the map with special surprises. The items will vary and consist of survival supplies and some Tents will contain Briefcases filled with GOLD! Hurry and start searching since these items once looted will not re-spawn :( *Rules to be followed* - No cheating - No glitch exploiting - No malicious chat - Comfirmed Combat Logging results in a 24 hour ban, repeat offenders will receive a 48 hour ban (Combat Logging is forcing your game to close (disconnecting) whilst in a fire fight/under enemy fire) All [s2N] game servers run on our dedicated server hosted in the USA, specs are as follows - CPU Type : Dual Intel Xeon E5-2620 - CPU Speed : 12 Core @ 2GHz +HT - Server Memory : 48 Gigabytes RAM - Network : 1gbit Dedicated Connection [s2N] will be hosting DayZ Stand Alone servers as soon as it is released to the public, check back for updates! Hope you guys like the news, if you can think of any suggestions feel free to post!
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Do these still exist? I logged on after about a 7 month break and was still wearing my Soldier Clothes, different from camo, they have a helmet and mag pouches on the front, look pretty badass even at the time they had been sort of removed from the game according to most people they still spawned sometimes in vehicles if anyone has this item and dont care for it I would be most interested in getting it back as I bit the dust last night and no longer have my baddass outfit :(. Have lots of ammo, and a nvg or gps as compensation and a m14 aim as well as antibiotics and a m9sd
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DayZ Epoch 1.0.2.1 Noob Server up. 800+ vehicles. Active Admins. Lots of loot
happysan posted a topic in Mod Servers & Private Hives
More base building mods coming. Sweet loot table. I mean sweeeeet. -
[SBS]DayzEpoch|500vehicles|NoStealing|FreshServer|PVP/PVE|AlwaysDaylight
Bmiller14 posted a topic in Mod Servers & Private Hives
[sBS]DayzEpoch This is a fresh 50 slot untouched server looking for anyone who wants to come join. We welcome Hero's Bandits and anything in between. Server will soon have lift/towing, self blood bag, and many more addons! We are currently looking for anyone interested in being an admin, Must be 18+ and able to add scripts! If interested please add me on skype and shoot me a message Bmillz1 Website: http://dayzsbs.enjin.com/home Server IP: 192.31.185.211:3255 Rules 1. No Stealing: This means if you are reported for stealing gear/vehicles or even tampering with other peoples things you will be banned for 24 hours first offense. The only way you may take gear or vehicles from other players is if you have killed them and it is NOT at there base. This also means do not take from peoples bags while at trade posts you will be kicked. 2. No Base Camping: This is when you camp someones base and wait for them to come to there base and kill them. Your base is basically a safe spot. 3. No camping Trade Locations: This one speaks for itself, if you are caught camping Trade Location immediate action will be taken. 4. Side Chat: No racism, no spamming, no complaining, and please no whining. And absolutely no talking over side chat. (Rules Are Subject To Change) -
How are the servers coping with lag with this patch? I thought they got rid of Zombies spawning in vehicles because of the way you could drive/fly around creating hundreds of zombies all over the place until the server starts to crawl under the pressure.
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I played on some carepackages|starterkit|extrahelicrash|morebarracks|unneccessarybullshit +300 vehicles! server.. That was just ridiculous. Even the players on the server.
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UK 15971 DAYZ EPOCH [AUTO REFUEL][SELF BLOODBAG][TOW VEHICLES][ACTIVE FRIENDLY ADMINS][DAILY EVENTS]
atomicxirish posted a topic in Mod Servers & Private Hives
Hello I am here to tell you about my new DayZ epoch server. We offer what it says in the title but what we also plan to do is add more scripts such as AI and pets.we have the latest base building build and have no lag It is a public server join us at uk 15971 :D- 1 reply
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[PHX] - Many Play - Few Survive - 151.236.46.159:2962
Sideways posted a topic in Mod Servers & Private Hives
[PHX] - [uK] United Kingdom - DayZ Overwatch [0.2.4] - Extra Vehicles - Active Admins - Anti Hack - Remove Clothes From Players - Self Blood Bag - Auto Refuel - www.phx-gaming.enjin.com Greetings all! We have recently started up a DayZ Overwatch server. We have the basic awesome Overwatch features including: -Added Buildings -Self Blood Bag -Remove Clothes from dead players -Added Weapons -More Vehicles And much much more.... We have a experienced team of moderators who will be monitoring the server. We have professionally scripted Anti-Hack software making hacking near impossible without getting detected within seconds. Alot of work has gone into this. Our server is hosted on a top end machine with a ultra high-speed dedicated line situated in the United Kingdom, resulting in a lag free environment. To join us simply connect to: 151.236.46.159:2962 or Search PHX in your launcher. We have a dedicated teamspeak server: "PHX-Gaming.enjinvoice.com" Visit our website at www.phx-gaming.enjin.com A video from one of our players: http://www.youtube.com/watch?v=_GTn56grtAE Kind Regards, we look forward to seeing you in game! -
I like what you are saying. The zombies are fun to run away from and shoot but you lead me to an interesting point. Zombie films are often not really about the zoms, they just create a scenario and explore a story where we can see just what the characters will resort to to survive. These films kinda explore human nature. There is a board game called Zombies!!! It is turn based. You loot buildings fight zeds and get to create the map as you go. You get to move zombies towards other players as part of the game. This can cause their death. You also have a hand of cards which give you weapons or cause horrible things to happen to the other players. The objective to get to the helicopter and escape. The helicopter looks small, like the size of a 'little bird' or something. I think it could hold several people. However the game allows no option for that. Once one player gets to it the game is over. Seems quite realistic to me. I can only thing of about four people in my life I would really risk my life for, I doubt I would try to get a total stranger to my helicopter to escape too... My friend did one of those '2.8 hours later' zombie runs recently. There are normal people who pretend to be zoms and chase you from point to point through a city at night while actors give you objectives. It was kinda every man for himself and my friend in particular found that when his fight/flight mechanism kicked in he ran, HARD. Screw the rest of the people he knew. So yeah, the zoms can be really fun, and scary, but I think Dean wanted to craft a survival game where we can see how people will react when resources, including food, are scarce. Will we trade, will we shoot each other? Well I think we know the answer to that, luckily lots and lots of new features are being added too and there are cool loots and vehicles on top of that. DayZ has always been great because it has always been much more than shoot zeds, people and drive vehicles. The survival has always made it compelling, perhaps in my case I enjoy the challenge.
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[New DayZ Mod]rMod2.1FX Beta server welcome to test
axclaw replied to airborne52 (DayZ)'s topic in Mod Servers & Private Hives
Yea it sounds pretty funny, you know, dayz overwatch or maybe even dayz civilian is the closest thing to this, except it doesnt have all this military jets and tanks and all these other crazy mods but you know what, if this was on console and popularized by people who make that videogame called saints row, it would definitely take off. I never played saints row just because it seemed too cartoony and whacked out with the aliens part, so it wasnt my cup of tea. Given this arma, or dayz is a different engine, looks cleaner, more serious in that sense because its built for military simulation AND it has awesome damage play to just about anything, ie buildings, houses, etc i think this is a whole lot better, Makes me think of what Battlefield 3 would be like if met with dayz survival and good ol zombies its just sad it hasnt really taken off. Rocket and all the dayz reps as such did make a good decision to remove alot of the military hardware to balance the game out but wasnt that more in the beginning, i mean at least now people can decide when to restart servers and when and how to do this or that. I would think it would be a great idea for Standalone to capitalize on this and add actual different gamemodes, so instead of having to search for different servers, like veteran servers for the more hardcore serious dayz experience, different gamemodes in the same server could offer a more dynamic experience, you could have instances of hunger games like scenarios or a more wasteland approach With zombies to keep the Dayz experience intact. This would be the First game to provide military combat simulation With Survival tactics(Dayz) and of course last but not least, Zombies. maybe in the future they could offer alternative gamemodes that encompass some of these ideas from rmod and having a ton of different weapons but in light of that, i think alot of these kids have begun playing this game and really want a quick fast crazy game and since its more mature in sense of style and design, or at least has a more realistic presentation, i think its more appealing than other open world games that give off a more arcady cartoony feel. Also When i go on dayz commander, under Dayz Only, i see the most populated server is called GITS Number 1 PVP and you know why because when you spawn, theres at most 80 people! running around the map and! there are cars almost everywhere you look and airfields are packed with choppers, although they do restart every hour. Only disadvantage to other mods is all the extra stuff that overwatch and civilian offers. So i think rmod or even a combination of wasteland rhetoric mixed in with rockets good old fashioned dayz, this idea you have here is ahead of its time the question is how long, i have played on overwatch mod as a super admin and i can tell you i could not AND did not want to finish counting the amount of new weapons available, i counted at least 300 and that was about under hafe the list. Its unbelievable, as for vehicles theres added sports cars like the nissan 350z, police cars and some neat old school warplanes with turrets on them. and of course if you want to try my server out ;D heres the ip 192.111.147.36:4302 called US 15875 Overwatch and i highly doubt it will be very populated for awhile ;[ so thats why i give out weapons and free rides to speed things up for the lack of players in the server, as most overwatch servers seem to be facing lately, it is relatively new mod though. -
The Infection - Chernarus: Custom Loadout - Halo Spawn - Self Bloodbag - Auto Refuel - [AIU] Anti-Infection Unit - SS 4.00 Antihack + More Hello, today I'm bringing a new DayZ server to this great community. A small team, including myself have been working on this server and adding things we think will benefit the server in which people have tested it and seemed to like the server over others. We're on the classic map Chernarus, and we play in a survival manner. However we're different, let me explain how and why. Firstly, we've made the server more team based, made the difficulty set to Veteran, added custom mods, accurate debug monitor, admin tools as well as making loot/vehicles and other items rare. That way the game is harder, keeping your head in the game longer and gathering loot as well as a small team which you can work together with. We'll be adding more and more to the server, and we'll be taking requests from our playerbase to ensure the players are enjoying their time here and playing the way that YOU want to play! - Server Information - Chernarus Map 50 Slots Veteran Custom Mods Debug Monitor Admin Tools Rare Items Team Based - Storyline -Your helicopters motor is shot by a bandits AS50, you fall from the heli..You find yourself falling from the clouds rapidly with a parachute, pistol and a few items..There's a rumor of an Anti-Infection Unit [AIU], picking up and helping survivors. - Support -Enjoy the server and wish to support us?Copy the code below and post it in the signature section in your profile settings.Not only will it display just on these forums but on any other forums you are apart of! [url=http://www.gametracker.com/server_info/74.222.5.250:13802/][img]http://cache.www.gametracker.com/server_info/74.222.5.250:13802/b_560x95.png[/img][/url]
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I think camo nets will make it easier to spot vehicles in my opinion, they are just too big: http://www.youtube.com/watch?v=eSUwStD_n3c
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The Hunting Grounds | DayZ Lingor 1.3 | Community and custom Scripts | Custom Locations
Ding-Chavez replied to Deathcall's topic in Mod Servers & Private Hives
Since a few month I play regular on this server, so I decided to register myself and write a few words here after reading some of the comments. First of all I NEVER saw something thats comes even close to an abusive admin, the admins are fair, very helpful and friendly so is most of the other regular players on the hunting grounds. I never was flamed here for killing someone like on most DayZ servers! The custom locations look like they are made professionals and adding a great depth to the game. Great variety of vehicles and weapons too. But don´t belive me, go check it out yourself and I´m pretty sure you will agree with me! I played on a whole lotta servers but this is the best Lingor server I found so far! -
Back after months...DayZ any better?
.Ender. replied to .Ender.'s topic in DayZ Mod General Discussion
wow..build houses? lol Apparently I HAVE missed a lot. I was used to the good ol find a server, all the same map, play with fear of other players but cautiously with others in teams or something, find vehicles, fix them, help survivors, and just raid shops for supplies. Sounds like a ton has changed. I also play a night when I did, CST (Texas, USA). So maybe the cheaters were on at night when less people were on. Thanks for the info! -
Australian-based Server - Private Hive + Vehicles + Gun/Axe start - 100 Players!
augrunt posted a topic in Mod Servers & Private Hives
Want to play with 100 players? This server has the capability! Come stress test it! 103.7.166.12 -
Hi, i'm 14 years old and recently bought a DayZ.st server (Australian). It's regular Chernarus with debug and auto refuel but apart from that regular, its not too op but since it's new has more vehicles than normal. I need some admins but not too many, 2 or 3 atm since the sever is new and unpopulated XD. Anyway the requirements are: Perferably having skype or TS Will be active and responsible Not a jerk :P Anyway if anyone is interested add me on skype @ ajdead5 (Aaron Pattison) ps, I wont be giving control panel to anyone for a while since people are asses with the control panel :P EDIT: almost forgot, ip is: 119.81.31.18:3085
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Is there a all time inventory/global inventory in Dayz?
applejaxc replied to Sophia_Hart's topic in New Player Discussion
Forever. Dropped items? Disappear after a server restart (which spawns vehicles/loot/restores buildings/et cetera to set the game back to "Normal" after a few hours of gameplay. A server restart does NOT affect your inventory, placed tents, or vehicles) -
Is there a all time inventory/global inventory in Dayz?
Sophia_Hart replied to Sophia_Hart's topic in New Player Discussion
Thank you everyone for your answers, and thank you Sula for the warm welcome! I do have another question though. Since you can store items in tents and vehicles, how long they remain spawned? Same with when you drop items. For how long the items stay there before they disappear? -
You were banned 3 times on different servers in January. You are sure you were only destroying hoarded vehicles? The correct thread would be here: http://dayzmod.com/forum/index.php?/topic/68933-dart-a-lightweight-dayz-rcon-tool-v101-26062013/ Do you still have this problem?