Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Search the Community

Showing results for 'ghosting'.


Didn't find what you were looking for? Try searching for:


More search options

  • Search By Author

Content Type


Forums

  • Official
    • News & Announcements
    • DayZ Badlands Expansion
    • DayZ Frostline Expansion
    • PC Updates
    • Console Updates
  • General
    • General Discussion
    • Gallery
    • Suggestions
    • Servers
  • DAYZ - GAME
    • PC
    • PS4
    • Xbox
  • DayZ Modding
    • General Discussion
    • Scripting
    • Terrain
    • Modelling
    • Misc
    • Official Tools
    • Community Made Tools
  • The Original DayZ Mod (Arma 2)
    • Mod Announcements & Info
    • New Player Discussion
    • DayZ Mod General Discussion
    • DayZ Mod Gallery
    • Mod Servers & Private Hives
    • DayZ Mod Suggestions
    • DayZ Mod Troubleshooting
  • MiniDayZ
    • MiniDayZ
  • DayZ Mod

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Steam


Twitter


Twitch


YouTube


Discord


Location


Interests


Bio

Found 2794 results

  1. excitable1

    The antihop/exiting timers..

    is it the games fault you are working and playing? so because "you" are attached to your gear and afraid to lose it, we must suffer with the combat logging and ghosting?
  2. Topnotch

    Possible Solution/Fix For Ghosting

    So far one of my favorite suggestions to combat "ghosting" is to have 30 seconds until the user can equip weapon or raise fists when logging in. The player can still move around and interact with the environment to escape zombies or other players. If you can't spot a person "ghosting" after that 30 second period then you are S.O.L.
  3. hard2say

    Possible Solution/Fix For Ghosting

    You've made some valid points and I appreciate them. All in all, I've only been the "victim" of intentional ghosting twice in the time that I've spent in game and still believe it to be game breaking.
  4. djporternz

    Possible Solution/Fix For Ghosting

    Not sure where that comment is coming from WRT what I wrote. I contend it is a deterent, even if not a perfect one. It isn't going to deter the most persistent exploiters, but NOTHING is. Even your solution wouldn't have bought you much. 5 mins staring at a timer or 5 mins running back. Take your pick. TBH, a squad of four sitting in one place or close enough to it that they can be killed by ghosting IS doing something wrong. I'm sorry. You don't just sit there and let the enemy flank you. End of. Your comment there.
  5. xRann

    To those who dislike the new combat logging timer

    The problem I think some are experiencing is that they think of this as "punishment" for the way they play, connection, servers, or whathaveyou. It's not the case at all. As a means to curb exploits that the engine itself is limited in managing and this, for now, is a valid and effective means to do so. Perfect? no, but until better comes along this will do the job pretty well. There are two timers that were implemented. 1.) Logout timer to stop combat logging 2.) Login timer to stop ghosting and server hoppers You sir, are the one who is wrong.
  6. carcinovich

    Possible Solution/Fix For Ghosting

    Ideas are ideas, please keep them coming. I don't think ghosting is "solved" per se, it's still a problem, just less of one. If you can come up with an idea that's less intrusive towards those that don't ghost, I may be more inclined to support it.
  7. hard2say

    Possible Solution/Fix For Ghosting

    Not trying to "make my mark" here little fella. Funny you say the solution went in with the last patch - had a squad of 4 killed last night due to ghosting. If you think 5 minutes is going to detour people who ghost, you've got another thing coming. I know I know, we're bads and need to get better or find another game. *shrug* Forum mods, lock this thread please. If you can't beat 'em, might as well join 'em.
  8. carcinovich

    Possible Solution/Fix For Ghosting

    Not feeling it, I feel like the server-hopping penalties are probably enough to combat ghosting. This comes across as a little too extreme for me. It's like using a pickaxe where a scalpel is needed.
  9. Do ya? Server hopping sucks. Almost as bad as ghosting.
  10. mssing

    The antihop/exiting timers..

    no you dont ..ffs... you pay a penalty for "ghosting" players, the so called "hoppers" are at least EVERYONE of the other players! trust me. i have i think 6 servers up. not one of them has more than perhaps 1/300regulars. EVERYONE hops between servers. ANYONE stating other ways is simply lying. they ALL change servers ..a lot... ..for loot...
  11. cels

    To those who dislike the new combat logging timer

    It can be improved.. It may slowdown ghosting and server hopping.. But it doesnt stop it.. It does work somewhat for now though. Think how it will be when base building and barricades are in play.. You will want something to stop people from logging into another server, moving 10 feet, logging back into your server and being inside your base. Only way I can think of to really fix this is on top of the current system. Have it so you randomly spawn elsewhere on the whole map for switching to a different server. Switch too much, too soon. You lose all your gear and only spawn at fresh spawn spots.
  12. mssing

    To those who dislike the new combat logging timer

    the timers are there to try preventing "ghosting" players ..thinking anything different is simply stupid and mostly argued by butthurt players being pissed because some of the other "hoppers" got there first =)
  13. whothehellishe

    The antihop/exiting timers..

    Dude...they explained why this can be used as a ghosting combat logging exploit a million times already...
  14. Systems: Players position was not saving on disconnect. IMO, due to the intentional ghosting, this is a real problem and game breaking IMO. If you feel the same, take a look at my post about it. Possible Solution/Fix for Intentional Ghosting. Other than that, Rocket, you and your team are doing a fantastic job. Many developers could certainly learn from you all. Thanks for the updates!!
  15. MartinD (DayZ)

    Login Timeout Needs Fixing

    Although you make a good point about timer increases, I disagree with having a free relog first time round. I think the accumulative effect of both the combat log timer of 30 seconds and the server hop prevention timer go along way to aslo stifle ghosting. Also you have to think about the fact a players character now stays in the game for 30 seconds after you log. If there is no waiting penalty for hopping the player would essentially be leaving a copy of himself(although for a short amount of time) on a different server. This may allow for duping. Can you also imagine the number of people complaining because they got into a new server and then were killed on the old one because someone came across their char sat in a bush and died instantly on the new server? we would have 100s of threads popping up.
  16. deepfried

    The antihop/exiting timers..

    What are you a retard? why do you think those timers were introduced? to address exploits like combat logging, ghosting, and server hopping / loot farming. I.e. cheating. You can't have a meaningful discussion about the timers without referring to their purpose.
  17. Screw my original (deleted) idea! I like ^ in addition to the "server-hopper fix" from the last patch.
  18. whothehellishe

    The antihop/exiting timers..

    Sorry but it seems some people cannot apprehend server hopping, ghosting and combat logging is cheating, so there you go, i explained, and by the way did you even read the OP's post? He is whining about the whole things not specific to timers...whos stupid now bud?!
  19. mssing

    To those who dislike the new combat logging timer

    the timer has bloody nothing to do with what the buthurt players go on about "hoppers" or "loggers"! it is simply a measure to prevent "ghosting". nothing more. nothing less. you were/are all hoppers, the only difference was/is how long time you spend on a server before changing to another ..or so my serverlogs show...
  20. drayson

    To those who dislike the new combat logging timer

    This has been tried before. Doesn't work. Alt + F4 or end process via task manager bypasses this. The current system is the best one I have seen so far to combat ghosting/server hopping/combat logging.
  21. mssing

    To those who dislike the new combat logging timer

    ..it was implemented entirely to stop "ghosting" ..all players whining on forums (like this one) about "hoppers" are one of the same them self! i know. i have servers running when i want to play. i can see that perhaps 1/300 being a regular. the only once whining about "loggers" are the same kind, being buthurt because someone got there before them ^^
  22. mssing

    The antihop/exiting timers..

    it is not a "antihopp" measure ..it is a measure to prevent "combat logging" and ..or perhaps mostly so, "ghosting" ..anyone playing this game farm loot and change server to do so. the difference between the buthurt forum whiners and the rest, is the time they spend on a server before changing to another ^^ think what you want but this is the simple truth!
  23. mssing

    Delay's when logging in

    you are mistaking. it is only there to stop the so called "combat logging" or "ghosting". all players farm loot, it is in the nature of the game ..the difference is in how long they loot a server before they change to another...
  24. dragatsuya

    Delay's when logging in

    Don't get me wrong, something needs to be done about Combat Logging, Ghosting, and Server Hopping. I just think having to wait 5 minutes for something that is out of my hands is a bit excessive. and for the record, I have never combat logged, ghosted or server hopped. I like to play this game properly, it adds to the enjoyment for me.
  25. drayson

    Delay's when logging in

    None of your recommended "fixes" would effect server hopping or ghosting. In fact your "fixes" would encourage further server hopping for loot. The majority of the players think the timer should be even longer anyway so just go do something else for five minutes while you wait.
×