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Found 41868 results

  1. captain_finnish

    General Ideas for DayZ Standalone

    All I want is vehicles, basic basebuilding and less bugs aaaand maybe global text chat.
  2. The_Monk

    Hardcore or Regular?

    The mod was a nightmare with no PiP. Will never play non HC if DayZ gets proper PiP for vehicles.
  3. The_Monk

    Hardcore or Regular?

    Hardcore until vehicles. The mod was nightmarish with no picture in picture.
  4. sobieski12

    Why is everyone an A$$hole when playing dayz?

    The game has little to no content in terms of "longevity". Once elements such as * Vehicles * Building * Disease system are implemented into the game, people will prioritize on other goals, but atm there really is little for bandits to do other than shooting new spawns and fighting geared players around the new spawn towns. For example : atm Berezino Personally, I like to take hostages and rp a bit. But if I see fully geared players, it's simply "KOS".
  5. AlphaDogMeat .

    Scrapheap Challenge

    Just a tip for anyone who gets a spawn on the Svetlo highway up north - the scrapyard to the east of Chernaya Polana is full of useful loot. Fully kitted out my newspawn buddy last night with a shotgun, several backpacks (kept finding ever larger ones), pickaxe, clothing with more pockets plus food and drink. Some items spawn under the vehicles so you might have to spam the tab key when standing close to them. Just as well, 'cause the town had been gutted...
  6. GamerzColony Server OPEN SERVER IP:199.229.255.211:2402 The server we run has been updated and will feature all of these.. -Self BB -AI Missions -Lift/Tow -Take Clothes -Safezone Trader -Full Moon Nights -Dynamic Weather -Service Points -Custom Debug Monitor -Day/Night Cycle -Build Snapping -Custom Weapons/Vehicles Inc: M110 NVG TeamSpeak3 IP: ts3.gamerzcolony.com:9995 DayZ Epoch Server IP: 199.229.255.211:2402
  7. Greetings from the Undead Nation Community! I am the main developer for our community and I have developed a new server to join our ranks! I will post our main server here soon! Undead Nation Custom Overpoch PVE IP: 198.27.83.214:2702 http://www.undead-nation.com Features: Self-Bloodbag Auto Refuel Optimized AI Custom AI Missions Overwatch Weapons Overwatch Vehicles Overwatch Loot Apocalypse Filter and effects to add to immersion Fast build for base building No plot pole requirement AI Patrols Trader safe zones Halo jump Random AI Camps More things are handled server-side to help with FPS and desync Custom Anti-hack only found on Undead Nation Gotcha Anti-hack as backup 10+ Admins scanning the server daily for bugs and abusers
  8. Seriously. H1Z1 is such a crappy rip-off of DayZ. Just bigger...with vehicles...and fire...and day/night cycles...and the zombies don't sound like crackheads..and there are actually zombies. https://www.youtube.com/watch?v=91rKcISuUMU
  9. MAP -Make Chernarus bigger to expand the world. 25km x 25km map with 441km2 of land (21km x 21km). Or make it huge when vehicles are added ingame -Make Cherno, Electro, and other major cities bigger and have it to look more like an urban environment instead of majority suburbs. Major Cities need more apartments instead of houses and have other areas in cities to make them more urban -Add interactive destruction physics to buildings but not entirely change the map -Create new maps instead of Chernarus. Include: Namalsk, Taviana, Lingor, Thirsk, Takistan, Al Fallujah, Pantera. -Create servers with each map individually and have servers with all maps -Make all maps visitable with vehicles in servers with all maps combined GROUPS/FACTIONS -Create a way to make groups/factions while at server room -Create random spawn points around the map unless players create a group/faction. In this case make players in a group/faction spawn together ZOMBIES -Make A LOT MORE ZOMBIES and have sometimes massive wondering hordes -Make the zombies a more bigger threat than other players -When a player dies the body of the player will become a zombie after a certain amount of time -Players' zombie bodies are lootable -Zombies cant go through walls -Zombies rely on mainly hearing and sight to guide theme -Fix zombie specs when zombies respawn PLAYERS -Fresh spawns will spawn with random condition (hungry, thirsty, etc). -Fresh spawns will spawn with random starting items -More character customization including: race, gender, starting shirt, etc -Create 12 slots on top corner, above items in inventory section for: Headgear, Facewear, Shirt, Vest, Pants, Shoes, Primary Weapon, Secondary Weapon, Sidearm/Heavy Weapon, Melee Weapon, Gloves, and Holsters (arrow quivers, pistol holster) WEAPONS -Add much more old, inprovised, and modern weapons. -Create 4 weapon slots instead of 3 weapon slots: Primary, Secondary, Sidearm/Heavy Weapon, Melee -PRIMARY: Any firearm -SECONDARY: Any firearm -SIDEARM/HEAVY WEAPON: Any pistol and any heavy weapon (RPG, Rocket launcher,Mines, Crossbow, Bow) -MELEE: Any weapon used in hand-to-hand combat -Create new area to hold weapons when not in hands -PRIMARY: Strapped across chest (like in the military) -SECONDARY: Strapped behind left shoulder (Current DayZ primary weapon slot) -SIDEARM/ HEAVY WEAPON: Sidearms held in vests and holsters or anywhere with room. Heavy weapon strapped diagonally on the back in front of any carried objects on the back (backpacks) -MELEE: Strapped behind right shoulder (normal melee weapon slot) -WEAPON RESTRICTIONS: CANT CARRY 2 HEAVY WEAPONS OR MELEE WEAPONS. IF CARRY HEAVY WEAPON AS PRIMARY WEAPON SLOT OR SIDEARM/ HEAVY WEAPON SLOT, HEAVY WEAPON IS STRAPPED DIAGONALLY ON THE BACK IN FRONT OF ANY OBJECTS (BACKPACKS). IF CARRY HEAVY WEAPON AS SECONDARY WEAPON SLOT, IT IS STRAPPED BEHIND RIGHT SHOULDER LIKE ALL SECONDARY WEAPONS. NO MORE THAN 4 WEAPONS CAN BE USED AT ONE TIME -Much more weapon attachments, camos, sights -Have extremely rare weapon crates with all attachments, camos, and sights with a 3D interactive window when weapon crate is in use. (Kinda like BF4 multiplayer weapon customization screen) BUILDING -Add building mechanics to barricade walls and windows and build buildings and shelters. -Include: Military Camo nets, Sandbags, Tank Traps, Walls, Stairs, Doors, etc -Add harvestable trees to create building supplies. (planks) MORE IDEAS COMING SOON
  10. 60-70 > 30mph look how slow the vehicles go in the game lol its like having hte 40% mount in wow
  11. you should have said that. The way you worded it simply felt like you meant h1z1 had a long view distance. Also jeep wranglers arent exactly the fastest vehicles in the world. My old 2001 struggled to go past 70. Yes im not exaggerating.
  12. No. Having a name over your head means you cant hide. reduces immersion. And slow vehicles also reduces immersion and jsut doesn't make sense
  13. Katana67

    Do you want pooping in this game?

    Your dismissal of an issue, based on the fact that we don't "need" it to have fun, is what is irrelevant. Nothing is "needed" in DayZ, but it is nonetheless added because of what it adds to the experience. Pick an item/mechanic in DayZ, and you can make the argument that we don't "need" it. We don't need vehicles to have fun in DayZ, yet they're inbound. I'd have fun if I had to purify my water, because of the off-chance that some douchenozzle bandit might've contaminated it via defecation. As an aside, why do people only focus on the fact that defecating is "realistic"? I don't give a shit if it's realistic or not, I care about what it has the potential to contribute to DayZ. Why is purposefully defecating to contaminate a water supply somehow over the line?
  14. You kids have fun playing h1z1 with a name above your head. Will be so much fun when people can see you from 1 mile away. And vehicles that top out at 25 mph
  15. Skunkwarz

    Camouflage nets

    How about camouflage nets in the game ? You would be able to put them on your vehicles so they are less visible when you park them in a forrest, maybe even put them over your backpack so they don't stand out that much. Or maybe some kind of camouflage cover to put over the backpacks. 2 examples of what i mean as attachements Greetz SkunkWarz ;)
  16. I didn't sift through all 42 pages of comments, just the first couple and didn't see a mention of this, so hopefully I'm not beating the dead horse. Given my line of work, I would like to see more explosives in the game. I'm not just talking hand grenades, flash bangs, tear gas canisters, land mines (both anti-personnel and anti-tank), rocket launchers etc etc etc. But mostly I'm interested in the use of smaller, homemade explosives. Once you go inland there are a large number of farms. Farms generally have a few things such as fertilizer and diesel fuel, while these are not the only ingredients necessary, it would be enough (in the gaming world) to create a small (depending on container size) bomb which can be used to destroy zombies, or initiate complex ambushes on fellow live players. Throw in some scrap metal or nails and make it even better. But that may require reworking the ability to destroy vehicles and or buildings. Because I would likely wire a whole town to go up on someone.
  17. Refuel/Rearm/Repair added to gas stations Plot pole now assigns to player ID. No longer required to remove plot pole after death. Map markers added to AI island. More AI on the island. AI vehicles and static M2 Removed maintain/decay. You are required to register your base on our website using the form provided. Bases will be deleted if not registered. Next will be deploy bike. Have a suggestion post it on our website. Thanks for the interest and get that gameface on!!! Epoch post: http://epochmod.com/forum/index.php?/topic/8028-gameface-dayz-epoch-panthera-1042/
  18. Vehicles. It's important because of vehicles. It's all about the physics engine; throwing is like a by-product of that. That's why I think the devs time was well spent.
  19. Samuri_Bake_Pie

    More features = Less KoS?

    DayZ is not an MMO. No stats, traits, level, experience. None of that. However base building, vehicles, helicopters, and zombie hordes are the way to go.
  20. timedance

    What is wrong with this community?

    ok - you are right. But you know for sure, that breaking point has: - vehicles - tents - better zombies - cooking+hunting ? (I think that are some features that we don´t have here)
  21. DarkwaveDomina

    DESTROYING OR FIXING

    Apparently they know about the problem with dealing damage to zombies, but they said this during experimental and still pushed it to stable so who knows when it will be fixed. According to Rocket's development roadmap at Rezzed they are planning to start putting vehicles in the game around Q3.
  22. prytek

    DESTROYING OR FIXING

    i need 3 min to try kill a zombi realy. do you are fixing the game or breaking him.. and when you start to put a vehicles. i just tired to walk all the map. put a moto or a trail running, or a car.. or a plane.. or "skateboard".. something...
  23. xalienax

    What is wrong with this community?

    I agree; however zombies are broken right now. go shoot one and you'll find that you trigger a 100% inescapable string of zombie spawns. the same one will respawn over and over and over within 100m of you and imediately re aggro no matter how many times you kill it. if theres more then one and you dont have zombie un-accesible place nearby to wait it out your just screwed if solo. they realy dont seem to spawn untill you start to pull aggro. also there needs to be support for group play in the form of construction (even if primative), storage, and atleast basic vehicles.
  24. JimWalsh4President

    Have people in this game gone insane?

    In short: Yes. Yes, we have gone insane. Why? I do not know. I approached DayZ, when it was a mod, as my friends told me it was this awesome Zombie survival game. Although I did not get to play it at the time I quickly turned to YouTube videos in order to see what I was missing out on. I quickly realized that the game is not about zombies at all. It is about weird ass player interactions and the incredibly clunky but still lovable engine that is Arma 2. I laughed so hard the first time I saw someone ride his bike away from another guy chasing him with a shovel, screaming mild profanities at him. It was basically something I had not seen before and from that point on I decided that I had to play it. I got SA when it came out and I was told that this one would focus more on the actual surviving aspects. But. Nope. Not really. There were less zombies around and to top it off they were also significantly weaker. I went back to DayZ Mod/Overwatch for a while but that thing had weapons and vehicles everywhere and made it kind of lackluster for me. So. Now I am back playing DayZ almost daily. Why? Because I love that you can log on to the game and every single day something absolutely ridiculous will happen. Granted, this is mostly due to my personality and that I force these kind of random events of nonsense but still. It is like a shooter with a really strange and weird twist to it, for me. Some obvious twelve year olds scream obscene words at me. Some just wants to shout racist remarks at me as soon as I play as one of the non-caucasian characters and some play the silent bandit that will go out of their way to kill you no matter what. Myself? At the moment I just play it as the local weirdo. I trust no one and I usually end up in really strange situations due to my approach of playing it basically like a crazy person. Should the racist idiots stay away from this game? Yes, please. Should cheaters and hackers be banned? Of course. But is any of the "legit" ways of playing "correct" compared to others? Not really. Your perception of how the game SHOULD be played may not match with mine. I think we all need to accept that an open ended game like this will always mean that there will be many people in the game with VASTLY different outlooks on the game. I actually think we need KoS and backstabbing, without it the game would be too lame imo. It adds suspense and immersion and a feeling of never being safe. If the survival aspect is inforced however, then focus could of course shift from shooter more towards survival. Anyway, that was my rant. Here is a video of me playing. Some hate it, some love it. It is DayZ.
  25. xalienax

    More features = Less KoS?

    I wouldn't hardly call it an arena battle mate. Scarcity necessitates PvP. Simple as. You work hard to make sure you and your crew has all the best stuff, then use that stuff to make sure any other groups who may want to theaten your position in that server DONT have that stuff. (By stealin from thier bases, capturing/destroying vehicles, and kliing any of them who take a pop shot at you in the process.) the more time They spend re organizing, respawning, and re looting gear the less time they have to cause you any trouble- only bugger is almost ever competent PvP oriented dayZ clan also thinks this way :)
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