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Found 41868 results

  1. New Server Details: IP: TBA Overpoch Namalsk 500+ Vehicles(Light Tanks, Jet Planes, Repair Refuel Re-ammo Urals, APC's, Humvee's, Attack Helicopters, Civilian cars and much more). Auto Repair and Refuel stations Self Blood Bag Para Spawn Care Packages with weapons Bandit AI Missions Gutted Epochs trader system and replaced Supply Caches System Safe Zones are not existent so go nuts Group Management for squad system Snap Build Pro and A Plot For Life mod have been installed for enhanced base building Weight system has been removed so no overburden Helicopter Lift Antihack Things Being Worked On: Minor tweaks and fixes to all scripts.
  2. The ML DayZ Overpoch server is now up and running. We have over 500 variations of vehicles, trader system, spawn and class selection upon log in. We have extra mining areas, and a hidden airfield. We currently are running wicked and dzms AI missions, as well as cargo drops. Come check us out and give us some feedback. All ages are welcome. Server IP: 198.50.137.58 port 2302 Teamspeak info: myrmidonts.org Basic rules of the server: http://www.myrmidon.org/dayz We are still under site construction.
  3. aiaiaiaiDayZPlayer

    Npc Bandits

    Hello i want to share my Sugestions for Day z Standalone The Only action part in Day z now is PvP but PvP is rare becaue on a huge map like cherarus with maximum 40 players is the chance too meet a player very low its not bad so pvp is more exciting and thats why i love day z for the great pvp fights but sometimes i never meet some one and than would it be great to have some other goals ( Day z mod: find car wrecks and repair them build bases with friends) fight against Npc Bandits and raid their "Npc Bases" which are spawning on different locations every server restart.. intelligent ai and very difficult to defeat them .. they should go on patrol by vehicles sometimes 2 in one Post more Player Communication... at hidden places are Radio Transmitter where a player can share a voice message at every Radio receiver ( A Message every 30 min to Prevent spam)
  4. Brand new server - But With an Established Server Community (2+ years of running DayZ Servers!) Note: Free starter packs for all new players! Info on our forums... This may be a limited time thang so grab em whilst they last!! New map for our server community - Modified Napf Overpoch! Main Features:Overpoch NAPFCustom Overpoch Loot tablesALL Overpoch items at traders (I think all! let me know if we missed any and they will be put in) Config Traders (no database, so MUCH faster/less lag) still with Trader SafezonesDeploy Bike and Mozzie and MotorbikeNo Zombies near bases - Z's can't exist within 40mtrs of a plot poleNo damage to vehicles near plotpoles AS LONG as nobody in themDZGM Group Mission System <- Add people as part of your group, see them on the map.WAI Missions - (including the mansion! - NOW WITH random chance of minefields or tank trap protection Create boobie traps (bombs/IED) - Need ItemToolbox, HandGrenade_West, and an empty tin canIndestructible basesCustom building solution (use emeralds & other gems)Snap build proHARDCORE DEATH MODE - Dead bodies vanish within 2 to 12 mins... So think CAREFULLY about what you carry with you - if you with it, you LOSE it so plan your journeys CAREFULLY!Select spawn pointServer Style:​PvP & PvE - Banditry allowed, being a d!ck and griefing or trolling is NOTFriendly admins - here to helpFriendly player baseDetails on Connecting: IP: 74.91.112.91 Port: 2902 Launch Params: -mod=@DayzOverwatch;@DayZ_Epoch; Name: Petunia Napf Or get our custom launcher from our forums: http://www.petuniaserver.com/dayzforums/launcher-support/
  5. _____________________________________________________________________________________ Dayz Epoch Chernarus: 212.38.183.131:2302 Dayz Overpoch Napf: 212.38.183.131:3302 _____________________________________________________________________________________ About G4FCommunity G4F stands for Gamers4Fun we are a community that plays allot of games example Arma3BattlefieldCounterstrikeDayz and some more games not gonna put them all here it will be a big list :P But we also host game server like Dayz Epoch with allot of features _____________________________________________________________________________________ G4FCommunity info ! Website: http://www.g4fcommunity.eu Teamspeak: TS3.G4FCommunity.eu _____________________________________________________________________________________ Server Features for Dayz Epoch Chernarus Single Currency AI Missions / AI Patrol Custom Spawn menu Gem Crafting ( when you find ruby or other gems you can right click on it and it will say Start Crafting ! ) Gem Traders ( where you can sell or buy the items like rubby topazz ) Mining Nodes ( Where you can mine like rubby and gold ore silver ore ) Tow / Lift ( you can tow vehicels or lift vehicles with a chopper ) Self Blood Indestructible bases PlotPole for live Plotpole zombie killer Extra Vehicles Extra Buildings Custom Clan bases ( we have placed some building where you can build your base if you want and its all for free ) _____________________________________________________________________________________ Server Features for Dayz Overpoch Napf AI Missions / AI Patrol Gem Crafting ( when you find ruby or other gems you can right click on it and it will say Start Crafting ! ) Gem Traders ( where you can sell or buy the items like rubby topazz ) Mining Nodes ( Where you can mine like rubby and gold ore silver ore ) Tow / Lift ( you can tow vehicels or lift vehicles with a chopper ) Self Blood Indestructible bases PlotPole for live Plotpole zombie killer Extra Vehicles _____________________________________________________________________________________
  6. Cerno Prico

    New Overpoch Server

    The server IP is: 69.162.67.83:2402 and the Teamspeak is: tsdal1.vilayer.com:4022 The server has many unique features that you don't find in most overpoch/Epoch servers. For instance there is Group ESP, so you are always able to keep track of your friends. The ability to set the view distance via client side. No maintenance on the poltpoles and they also act as a zombie shield. There is a Night/Day cycle with long restarts and weather. The loot tables have been customized. There is select spawning and select-able classes if you are a bandit or hero for instance. There are also many unique vehicles and weapons. The server has M113's, Btr-90 and LAV 25 HQ variants, Stryker MEV's, Police Cruisers that have working sirens and light bars, Most of the HMWWV variants, Nissans, Moranos, MH-60S, UH-60 MEV, and the AH-6J attack chopper variant. For weapons there are all overpoch and epoch weapons of course with the addition of SMAW's, RPG's, M-32 GL's, AA-12 w/ all ammo types. There is even the ability to purchase M-240 bunkers at the traders and the option to purchase static MG emplacements and Spotlights for base defense. Also all of the scripts on the server mostly effect client side instead of the server as a whole so there is a minimal frame rate drop. It is a great server in my opinion and i hope that whoever reads this post will come and give it a try.
  7. Server Update 23-08-14 MAP CHANGED TO TAVIANA!!! launch parameters -mod=@Taviana;@DayzOverwatch;@DayZ_Epoch; Dayz Hero's (OverPoch Taviana) New players will receive 50.000 gold coins welcome pack. Join teamspeak and find the admin to claim your goodies Server IP - 81.19.211.120:19102 Teamspeak 3 - 74.91.123.176:1013 Single Gold Coin Currency System Banks added close to the traders (safezones) marked on the map Currency Exchange (added to all traders) Building wholesale on scroll option at majority of traders 25k Hero Trader 80m Plotpole with an item limit of 800 (build killer bases) Attack Helis (hero) Tanks (hero) Multi Missions - 2 mission packs running along side each other Extra loot - shows up on the map as colored markers (Ikea loot) base build loot etc Indestructible Bases (all epoch modular) Tow-Lift (Extra vehicles added - you can tow helis and boats) Tow 4 vehicles at a time Snap-Build Refuel-Repair-Rearm No Overburdened Fast build Active admin!! Special Vehicles added to 25k hero trader Good community of players, come join in and get involved with the group. join the teamspeak channel. Updates to the server are as follows: - Trader safezones - (Godmode + Speedlimit + anti backpack stealing) - move vehicles added to traders and banned vehicles tweaked ( new vehicles available to buy at hero trader - CH53_DZE - AH1Z - M1126_ICV_M2_EP1 - M1128_MGS_EP1 - BTR60_TK_EP1- added amphibious vehicle section to the hero trader plus many more.... - Tow & Heli Lifting for Vehicles ( more vehicles added to the script- multi towing) tow 4 vehicles at once, select vehicles - Customized Traders - (25k Hero Trader) - Overwatch loot added to the loot spawns (added a custom loot file that spawns better and more frequent loot) - All Overwatch items added to existing epoch Traders (extra stuff added to traders, chainsaws etc) - Multi difficulty missions - new missions added (rare mission - bunny ranch = awesome loot) - Indestructible modular builds (everything in epoch that is buildable is indestructable) - You dont have to maintain your Base - this has been turned off - Local Time [Day/Night Cycle] (GMT) - Big Plotpoles - 80m Radius (so you can build your killer base) - Autorefuel/-repair/-rearm - on Fuelstations for a bit of Gold - 1 step fast build - No Overburdened You must have Taviana 2.0, Overwatch 0.2.5 and Epoch 1051 enabled to be able to play on this server, please use the new dayzlauncher to launch the game with. www.dayzlauncher.com <¬ download from here RULES: - Only english permitted in sidechat (ENGLISH). - No Cheating, Hacking, or Mapbug abusing. - Don't moan about getting killed. - No base building within 1000m of trader posts. - No shooting in to or out of trader posts. - Don't do dick moves! - Admin decisions are final. - If you have a problem ask for an admin don't continue to moan in Sidechat - Swearing not allowed! Battleye will kick you for this (multiple warnings given) - Don't block off, glitch into, or log off in other people's bases. !this is a dick move! - Don't (FUBAR) vehicles in other people's bases, !this is a dick move! if the owners are not in the base don't do it! (FUBAR = Fucked up beyond all repair) Hope to see you on the server soon - Have fun - there is plenty to do - loads of loot - active admin -
  8. Come Check out CTL DayZ Namalsk Ip is 69.39.239.136:23034 Some scripts include Self BB Custom Loot Custom Map Extra Vehicles AntiHack
  9. SASH Overpoch Chernarus Server PVE / PvP Looking for a new server to play on? Well why don't you come and give SASH a try? Our number key feature is the quality of our features. EVERYTHING works. Everything tows, everything lifts without failure, everything sells/buys, every feature works without flaw. Sick of all these Overpoch servers with poor traders? Find a heli but it won't sell? Well that's a thing of the past with our new SASH Chernarus Overpoch server. Some of our great features are: Self bloodbagFriendly helpful players, join a clan easilyRealistic Tow/Lift VehiclesSafe zone tradersCustom tradersCustom cities, Capital Lennon custom trader city (No safezones here, better prices but higher risk)Trade from Vehicle (Sell all your items and weapons directly from your vehicle in one go! No more hours of trading loot!)Auto refuelSpawn heli crashes with high lootDe-construct vehicle wreaks for vehicle partsMining sites for high value gems and mineral oresNo build limitNo building maintenanceNo plot poles (but they can be placed still to protect your bases)Building snapping to allow for tidy base buildingTurbo key animations and animations; including, carry your hurt comrades, shoot round corners, dancing, flipping off those bandits!Tame dogs to do your bidding including tracking other playersFind and sell drugs!Vehicle salvaging, take every part from any vehicleLoads of skinsFurniture feature that allows you kit out your bases with beds, pictures, soda machines and even snowmen!Hacker free server with bespoke antihack systemRegular events with great prizes!Bespoke loot tables that contain all Overwatch weapons and items, find them anywhere anytime!All Overwatch and Dayz/Epoch vehicles spawn naturally all over the mapHundreds of vehicles/helicopters/planes to be found!Above average zombie toughnessActive admins that constantly monitor the server to provide new player help, fix any player issues and protect our loyal players from racism and other verbal abuseHALO from planes and helis at 100 ALTIndestructible basesLocked vehicles can't be destroyed, lifted, towed or parts salvagedGlitching through walls protection for your basesFind random loot crates all over the map with all sorts of goodiesCustom AI Mission system that uses all of the overwatch and regular weapons for the AIs loadouts, different and unqiue missions, not the same old missions that every server has!Russian drones patrolling the mapAi in major cities with random gear including overwatch weapons and itemsAi outpost on Skullisty island, high Ai, high LootDedicated high speed server, running of SSD and optimised arma network configure for high speed playDedicated teamspeak 3 server with high codec audio quality levelGot any questions? Join our teamspeak at: talonite.typefrag.com:9785 We look forward to seeing the latest generation of players in action! Happy dayzing. Smoking Ash Gaming
  10. Server Update 23-08-14 MAP CHANGED TO TAVIANA!!! launch parameters -mod=@Taviana;@DayzOverwatch;@DayZ_Epoch; Dayz Hero's (OverPoch Taviana) New players will receive 50.000 gold coins welcome pack. Join teamspeak and find the admin to claim your goodies Server IP - 81.19.211.120:19102 Teamspeak 3 - 74.91.123.176:1013 Single Gold Coin Currency System Banks added close to the traders (safezones) marked on the map Currency Exchange (added to all traders) Building wholesale on scroll option at majority of traders 25k Hero Trader 80m Plotpole with an item limit of 800 (build killer bases) Attack Helis (hero) Tanks (hero) Multi Missions - 2 mission packs running along side each other Extra loot - shows up on the map as colored markers (Ikea loot) base build loot etc Indestructible Bases (all epoch modular) Tow-Lift (Extra vehicles added - you can tow helis and boats) Tow 4 vehicles at a time Snap-Build Refuel-Repair-Rearm No Overburdened Fast build Active admin!! Special Vehicles added to 25k hero trader Good community of players, come join in and get involved with the group. join the teamspeak channel. Updates to the server are as follows: - Trader safezones - (Godmode + Speedlimit + anti backpack stealing) - move vehicles added to traders and banned vehicles tweaked ( new vehicles available to buy at hero trader - CH53_DZE - AH1Z - M1126_ICV_M2_EP1 - M1128_MGS_EP1 - BTR60_TK_EP1- added amphibious vehicle section to the hero trader plus many more.... - Tow & Heli Lifting for Vehicles ( more vehicles added to the script- multi towing) tow 4 vehicles at once, select vehicles - Customized Traders - (25k Hero Trader) - Overwatch loot added to the loot spawns (added a custom loot file that spawns better and more frequent loot) - All Overwatch items added to existing epoch Traders (extra stuff added to traders, chainsaws etc) - Multi difficulty missions - new missions added (rare mission - bunny ranch = awesome loot) - Indestructible modular builds (everything in epoch that is buildable is indestructable) - You dont have to maintain your Base - this has been turned off - Local Time [Day/Night Cycle] (GMT) - Big Plotpoles - 80m Radius (so you can build your killer base) - Autorefuel/-repair/-rearm - on Fuelstations for a bit of Gold - 1 step fast build - No Overburdened You must have Taviana 2.0, Overwatch 0.2.5 and Epoch 1051 enabled to be able to play on this server, please use the new dayzlauncher to launch the game with. www.dayzlauncher.com <¬ download from here RULES: - Only english permitted in sidechat (ENGLISH). - No Cheating, Hacking, or Mapbug abusing. - Don't moan about getting killed. - No base building within 1000m of trader posts. - No shooting in to or out of trader posts. - Don't do dick moves! - Admin decisions are final. - If you have a problem ask for an admin don't continue to moan in Sidechat - Swearing not allowed! Battleye will kick you for this (multiple warnings given) - Don't block off, glitch into, or log off in other people's bases. !this is a dick move! - Don't (FUBAR) vehicles in other people's bases, !this is a dick move! if the owners are not in the base don't do it! (FUBAR = Fucked up beyond all repair) Hope to see you on the server soon - Have fun - there is plenty to do - loads of loot - active admin -
  11. Hello everyone ! Welcome to Gamers4fun Community! Gamers4fun or G4F is english speaking multi-gaming community ! We are always looking for members so if you wish to join go ahead If you would like to join G4F sign up on our website and join us on our teamspeak ! Teamspeak is a must ! If you're looking for a New server to start playing ? G4F Community Have 2 fully configured Servers with lots of really cool Features.If you have any questions please join us on teamspeak or post something on our website ! ----- Community ----- Teamspeak IP : ts3.g4fcommunity.eu Website : www.g4fcommunity.eu Steam Community Group : http://steamcommunity.com/groups/g4fc ----- Servers ----- DayzEpoch Chernarus Server IP : 195.154.241.14:2302 DayzEpoch Napf Server IP : 195.154.241.14:3302 Here are some Features : * Restart every 3 hours * 50 player slots * 500+ vehicles * AI missions & AI Bases * Indestructible base building * Building snap * Tow & Lift * Trader city safe zones * Self bloodbag * Anti-Hack * Helpful & Active Admins * Events & Event Areas * Custom Spawn menu * heli patrol * No stealing in Safe zones * Mining System You should come check us out ! :)
  12. Hey there fellow day z gamers, we are now hosting a new Overpoch Origins Server : 31.186.251.120:2302 FBI server this server is hosted in germany, however alot of us are from the uk, the server is english speaking (we done this for a europe balence, so every 1 should have a good ping) New teams that join our server will be given a large donator box, contaning building supplys (plz note its 1 per team, 3 ppl classed as a team minimum) boxes will only be given once you haved plaed and remain active for a few days the server has only been up a week now, and we have just about ironed out all the glitches, some of the main features of our server are:- pvp server - with safe zones at traders,50 manSpawn in mission (WAI) - best type of spawn in mission, randomly around the map, with nice loot rewardsSector B - massive AI bace on a island, with mass lootDead woods elite sniper team - elite ai sniper mission @ the dead woodsGold coin system - replaces the old breafcase systemOrigin vehicles & buildings - can build any think from a house to a strongholdepoch building - build walls, doors, with compleate customization of a baseAdvance snaping - making your base easy and perfect to buildActive admins - fair and active admins, ZERO absuse to our serverFlying fortressAdmin missions - we will be holding admin events once the server is populated and up and running, this will range from battle arenas, admin convoys, race track, auctions house and many moreany other questions plz feel free to come into our ts : 31.186.251.120 and have a chat, also want to view our server and u have twitch, spectate brown226 to see server game play
  13. I said they overestimate it. It won't be that big when all the white space is filled in by cities, players, fields, and persistent structures. Server player limits are one piece of the puzzle. What about the 500 or so (again, an example, I have no idea what the actual statistics would be) players who are regulars on a particular server? It's not just the 100 player limit you've got to contend with, but the fact that 500 players are fluxing in and out of the server at any given time, that's 500 log-ins in 500 different locations. And they aren't expanding the map's overall surface area (or at least don't plan on it at this time). They really misused the word "expand" in that they meant "enhance" via the addition of more cities and the like. They've said that actually expanding the borders of the map is unfeasible, due to how objects relate to one another in the world. I encountered people all effing day in the wilderness in the mod. All day. So, now that it's been marginalized, once I actually have a reason to go back to the wilderness (to raid tents and steal vehicles) I suspect it'll be all the more crowded.
  14. Grenades are going to be massive when vehicles come. You can literally just pull the pin and run at people with them. Imagine how dangerous refilling your car at a petrol station will be.
  15. Our new Overpoch Chernarus server is up and running! We've been building a solid player base so far. We currently have Deploy Bike, AI city+missions,24/7 day, Rearm, refuel, repair, No weight, Indestructable bases, Custom NW airfield, 500+ vehicles including tanks, jets, and helis! Our AI city is one of a kind with epic loot if you can survive! We will also be hosting events with awesome loot. New players will receive a starter base building pack with a lockable vehicle of their choice. Come join us! Don't forget to add -mod=@dayzOverwatch;@dayz_epoch to your launch paramaters! 37.187.75.134:2412
  16. Well there's optimal and acceptable. Optimal? Probably 70-100. Acceptable to me? 80-120. I think folks really overestimate how big Chernarus is. Once vehicles get implemented, persistent storage gets ironed out and bolstered, player construction gets added, zombies become a reasonable threat, and the loot has been tweaked to provide for some semblance of player mobility, I think Chernarus will be shrinking for a lot of people. To say nothing of the fact that the wilderness of Chernarus has been marginalized, drastically, from the mod (especially in the north, which made up the bulk of the wilderness in vanilla Chernarus). Which essentially forces players to bump into one another more frequently. And please, don't come at me with the non-argument of "Well of course the wilderness shrunk! We have many new building interiors, so the map is bigger!" Doesn't matter if a player is inside a building or next to an un-enterable box, that player is still there. So, if people thought they encountered folks a lot in the mod... buckle up. Because the second they allow for an increased player count per server, it's going to be a clusterfuck in Chernarus+ without some mitigating factors. Luckily, there are a few glimmers of hope. If player-configured camouflage options for persistent structures/vehicles, dynamic weather, and lockable doors get implemented... then we may see some improvements. But short of expanding the map and/or giving the player a tangible method of camouflaging his/her stuff, I don't really see how more players and persistent vehicles/structures/storage can be accommodated without it becoming useless due to the increased likelihood of discovery. That, and the fact that our characters run at 30 kph (IIRC) currently. Whereas they ran at 18 kph (IIRC) in the mod. People also underestimate this factor in deeming how large Chernarus feels. It's shrunk greatly, relative to the individual player, because he/she can run places faster (i.e. one step goes further). EDIT - Also (and this is detrimental for other reasons) the fact that the overall playerbase is spread out over a massively over-allocated number of servers is a potential mitigating factor. Rather than having 1 server for 100 total players, we've got 100 servers for every 1 player (hyperbolic example).
  17. gibonez

    Advanced Ballistic Model

    Compass and protactor + map tools to draw and write down stuff on the map.ACE mortars that make indirect fire almost 1:1 like real life thus are the most skill ful weapon in the game and justifiedly so are so powerful with a good crew.Wind ballisticsweapon resting , bipod deploymentinjury system medical systemCrew served weaponsaction menus that replace the middle mouse wheel menubody draggingMOA/MIl scope adjustmentsStamina, weight systemGreat inventory systemExplosive menu that lets you attach ieds/explosives to vehicles, set tripwires, attach clackers , aim claymores etc.Really thats just off the top of my head ACE truly is the most amazing content rich, complex mod I have ever had the pleasure to play. So many features would transfer right over to dayz and would work so well.
  18. DayZ Epoch server been live for around 2 and a half weeks now currently have a player base of around 20/25 averaging around 14/15 players a night currently, server runs great with high fps and no lag server restarts are every 3 hours with multiple warnings. FREE WOOD BASE STARTER BOX FOR ALL NEW PLAYERS GROUPS CAN COMBINE BOXES TO BUILD BIGGER STARTER BASES! Website http://shadezepoch.enjin.com (will soon be http://pixeladdicts-gaming.com) Server: 149.3.142.146:2302 TS: tseu5.vilayer.com:10047 Hopefully see you guys in game any problems join ts or the website and contact an admin :)
  19. Update #1 Scripts: - Removed patrols, increased missions density - Reworked trader city script Rules: - Vehicles that are parked in trader areas will get unlocked after 24h
  20. Azzerrrr

    Crossbow Spawning System.

    Alright so the name of this suggestion doesn't explain what the suggestion exactly is so please, allow me to explain myself. Ever since the early days of the mod crossbows were well, underpowered?, Not much of an improvement has been shown in the Standalone but not to worry! I have a solution, now firstly let me explain what will be required in order to complete the suggestion I will begin talking about in a few moments:- - 2 new crossbow models - Different power/draw time for each crossbow - Different crossbow names. - Possible renaming of the current crossbow. Now to get along with the suggestion, okay well firstly our current in-game crossbow is nothing much other than a Hunting Crossbow It doesn't have much of an effect in terms of PVP due to it's main purpose, to kill small-medium sized animals at small ranges. Now you may be thinking well of course! It's rather obvious that a Hunting Crossbow wouldn't be good for PVP. Well, that's why I wish to present to you, this: http://taboodada.files.wordpress.com/2012/08/pse-tac-15-crossbow.jpg That is a TAC-15 military grade crossbow, designed specifically to pick off enemy targets quietly and effectively at ranges much better than the Hunting Crossbow. Now obviously the Military Grade crossbows WOULD require military spawns, maybe even just in Helicopter crashes because they aren't that much of a MUST have item, however they are very, very deadly indeed. Much more deadly than the Hunting Crossbow clearly. The third crossbow to make an entrance in-game would be the Improvised Crossbow. Now the Improvised Crossbow would be for you hardcore DayZ survivors who do not wish to have a military aspect to the game, now unfortunately for you type of people, the military aspect will ALWAYS be in DayZ, and to remove AKM's, M4's, and to argue against the possible upcoming military vehicles would be absolutely madness! It adds a more fun part to DayZ, if you do not want that, go play Rust, I mean sure you still got M4's and MP5's but, I guess it's not as bad (in your opinion), the improvised crossbow would have to look something like this: http://woodgears.ca/crossbow/crossbow1.jpg This suggestion was made entirely on my dislike to the current crossbow, there needs to be a system in place, like the one I have just wrote for you to read, if you agree with me, please leave a friendly comment, maybe drop me some beans, and I'll be happy to answer any questions/queries. If you disagree please drop a comment and let me know what you think I missed out/could improve on, and I'll do my best to satisfy your needs :) Thanks!
  21. hothtimeblues

    SystemAnonymous group encounter a hacker duo

    They will move this to media or the hacking status thread. Just a heads up. I for one am absolutely pissed at all the teleporting and speed hacks. I literally want to kill the next 14 year old little bitch that has a paid hack from mommies credit card. Who the hell spends money for hacks on an alpha game that is still broken and has no vehicles yet and you have to buy a new steam account and Dayz Game each time you get banned? What in God's name will these 14 year old little bitches be willing to do for hacks when the game is actually complete and has more end game items? these kids are so pathetic, they will never know the touch of a woman so they get off on ruining someones day.
  22. ebrim

    Change the walk up hills!

    I think travel times should roughly correspond with what a fit person can do in reality, similarly vehicles should represent speeds that they can realistically acquire.
  23. ebrim

    Change the walk up hills!

    It's not a punishment for anyone, it's enforcement of rational gameplay. Soon there will be vehicles, including simple things like bicycles which will allow you traverse distances without having to sprint everywhere. As for your example, I think there's nothing wrong with that, travelling across significant distances should be an undertaking not a casual jaunt. If you want to do it much faster invest time in getting another mode of transport, until then you can roflsprint but it won't be forever.
  24. IkaikaKekai

    Wallets and Player Identification - Dog-Tags and Russian Ruble -

    Yeah, I have to agree, money as money, not something that really fits DayZ, but as I said, money has other uses, and eventually DayZ will find it's own currency as time goes on. I can see paper money being used for kindling, notes, ect. I would see coins as having more uses, Coin Shot shells, Sock+$5 in Cherno change = Blackjack, makeshift fuses for vehicles/houses, ect. If certain servers/clans uses Money as the Form of currency for trading I see nothing wrong with it. You either got it from scavenging, killing zombies, or players. Things are only valuable because we collectively put value in them, or others put value in them. Seeds might be worthless to the wandering Medic that carries all his gear with him, just as bandages might be more or less worthless to the Survivor that's settled down in the forest and has cultivated a plot of land to get more food. See where I'm getting here? *EDIT* There was talk of taking out the name for the pulse check. Though I have no source to verify.
  25. Updated: 22/08/14 All Servers Specific:Added: Random amount of cash on dead AI's.Added: Locked vehicles close to a plotpole take no damage. Added: Packing safe now checks that it is completely empty.Added: Lock safe checks. (Duping fix.)Added: Unlock safe checks. (Duping fix.)Changed: Color scheme for some scroll menu functions.Changed: Text on the give money function.Changed: Maintenance now uses gold coins instead of bars.Changed: 4+ Wrong combinations entered on combolocks now knocks you out. Lingor Specific:Added: Gem Trader.Changed: Updated map markers for the Gem Trader. Napf Specific:Added: Gem Trader.Changed: Updated map markers for the Gem Trader.
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