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Showing results for 'Vehicles'.
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Camo nets to place over your vehicles to help hide them from view would be nice.
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Keys for vehicles please. Hot wiring perhaps but that would assume that every survivor in the game is an expert in hotwiring. If hotwiring were to be implemented it should be only available if you have a special tool for it.
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Dear rocket, First of all, allow me to thank and congratulate you on crafting such a masterful and enjoyable game. I can quite honestly say I have never played anything like it, or that affords your particular brand of tension and excitement. However, if I may express my mild consternation over your latest patch. I understand that you have put a great deal of effort into making the Walkers - zombies, zeds, geeks, monkeys, crouchers, crawlers - a more challenging factor in the gameplay. This, in itself, I feel is a good direction for the game to be taking, rather than the endless hoarding of items and vehicles outside of the map by bandits clans, and the main source of conflict and stockpiling of ammunition being required for player killing. I hope to see more of the teamwork between absolute strangers that I witnessed when I first began playing the game - as it was, shooting on sight anybody you did not know had become the norm, forcing me to play with a close group of friends as a squad and neutralising all players in our path as potential threats. We had been killed far too often by all kinds of player - beginners and adepts to make any other playstyle feasible. The walking dead are now to be feared, and rightly so. However, some issues have not been addressed - their ability to teleport into rooms to attack players, their disregard for all forms of physical barriers between them and the player when attacking or acquiring targets has yet to be fully addressed, and this, coupled with their increased damage and alarming alacrity with which they are able to detect payers makes them almost too powerful. I must also mention their endless spawn rates in areas such as deer stands - showcased here their ability to acquire as a target a prone player from a distance in excess of 20m, and cause bleeding with almost every hit, their ability to hear silenced weapons at distances over 30m. I have seen two players trapped in a deerstand as their ammunition dwindled, fighting off an endlessly respawning horde of the milling, restless dead, instead of the usual three geeks spawning there. I also wonder as to the fixes in helicopter crash sites in terms of loot, and finally end with a question - if myself and my friends found the sole remaining boat on a server, and sailed it out of the map to find a bandit tent city filled with stockpiled, farmed and possibly duplicated loot along with all of the rest of the maps boats, will the items we appropriated from the bandits spoils be removed from us or turned into Makarovs as you once threatened to do? Thankyou for your time.
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Well the game is fun as hell but hackers just ruining it, will leave it to you all to keep the testing going. I can stomach the bombs and dying or whatever what I cant stomach is the map hacks that allow people to see where you are and where the vehicles are hidden. They then teleport in when your not there take your vehicle and teleport out with it... dont say it dont exist there is plenty of youtube videos showing the hacks in progress. Till this is fixed all thats left to do is play death match no point trying stock up on anything or make camps as it will be gone when you get back anyways. /End rant
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corruptshadow, believe it mate. You don't even need a group of people, I quite often search the entire northern section of the map's forested areas just by myself on a bicycle/atv in a couple of hours and find every single tent around there then spend another hour doing the western side of the map and find basically every half decent camp on the server. It's not hard. Don't accuse the community of hacking just because you can't hide your vehicles well..
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Weapons disappearing when dropping them, Way around it?
andytb replied to Klaangen's topic in DayZ Mod General Discussion
So youre saying that if i open up a lootpile and then drop my M4 in there it will just end up in the loot pile and not disappear? Trading goods in vehicles, fires and animal corpses is probably the most reliable way -
There was a vehicle database revamp yesterday which cleared all the vehicles - it was properly announced and a lot of groups got to clean their vehicles in time before the reset. We've had disappearing tents bug us since day 1 but usually they come back after a server restart. Usually...
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You're not alone in your grief over losing vehicles and tents, as I have lost maybe 30+ different vehicles myself, across a few servers. I've had a Ural packed with rare loot disappear on me and my group. Despite this, I(we) have learned to just stifle our anger and rebuild what we had lost. RIP 2 Mk48s, M107, 3 DMRs, 3 antibiotics etc. After a time you will realize how easy it is to repair vehicles and even find them, if you take certain routes around the map and have friends assist you. You know all the hotspots for car parts, how to loot buildings and dump the garbage outside of it so that the items respawn faster. It's not the end of the world, and starting fresh is actually enjoyable. Roll with the punches, the game will continue to improve over time. PS. Be careful in those F'ing ATVs. They enjoy flipping onto their sides.
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Once you have the best equipment there isn't much else to do than search for camps & vehicles. Have you tried placing a tent since the update? * [FIXED] Tent placement is completely screwed (now can place anywhere except in building) seems like it'll be a lot easier to hide them in the trees now.
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So your telling me that people spend all day just running through forests looking for hidden camps? I would believe it if this was all they did all day long but having had over 10 camps found and vehicles stolen in multiple different out of the way and some more obvious under your nose places within 1-3 hours of having set them up I dont believe it. Our 1st camp lasted almost 2 weeks b4 the game was popular now our camps dont last for more then a few hours at most.
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VEHICLE UPDATE (database side): 2012-06-16
Zarlak replied to Ander (DayZ)'s topic in Mod Announcements & Info
If this hasn't already been answered in the 10 pages I can't read properly since I'm at work, can I just clarify vehicles are going to respawn once on server restart, or every time a server restarts? -
So I'm guessing you had your vehicle stolen. How do you have any proof whatsoever that your vehicle was stolen by a hacker? Why the hell would a hacker want to steal a vehicle anyway when he can just spawn whatever he wants? Just because you hid it well does not mean it will not be found mate, me and my clan have found extremely well hidden vehicles very easily.. the map isn't that big when you have 5+ people grid searching all the forested areas around the map.
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Blown up by server admin/hacker??
sf119 replied to ActionManZlt's topic in Mod Servers & Private Hives
It's funny because back in the day of Planetside the GM's would occasionally pull the same kind of stunts that have been happening in DayZ, and that was an MMO. :P Drop a meteor shower on a heavily populated battle zone and wipe out everyone that wasn't inside a building, or play around in one of the sanctuaries throwing players up into the air or stacking tall towers of vehicles and placing players up at the top. Of course those were always a blast and didn't spoil the fun. And now that I'm done reminiscing... yeah been a lot of hacking going on, people trying to ruin everyone's fun. -
I lost my vehicles too. But this was a result of a server-side update. See: http://dayzmod.com/forum/showthread.php?tid=12809 Not exactly sure why your tents were affected though... :s
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VEHICLE UPDATE (database side): 2012-06-16
NecessaryEvil replied to Ander (DayZ)'s topic in Mod Announcements & Info
This update did in fact add vehicles to my server but after restarting the server to fix 9 fps, all the vehicles have been deleted. Is there a way to restart the server w/o deleting all the vehicles? -
1.7.1 Gear in tents and vehicles gone?
cal627 replied to cal627's topic in DayZ Mod General Discussion
Can anyone confirm if our gear will stay in the vehicles and tents after the patch is applied to the server? -
Thoughts on the In-game Economics
TheCaptn (DayZ) replied to TheCaptn (DayZ)'s topic in DayZ Mod Suggestions
I agree that's the ideal, but my team no longer plays that way, and it doesn't sound like yours does either... After all, you apparently have more than enough kit that you could hunt animals and refill waterbottles in perfect safety indefinitely. And yet you don't, right? All the actual requirements for survival have long since been met, so now you'd be setting your own loot-based goals. Finding and repairing vehicles? Upgrading weapons? That sort of thing. Maybe, but it's not a prerequisite. Unaccomplished survivors can still stumble into a campsite full of gear. Even if that's still true, what do you do when you die? Restock at camp and try to replace the lost loot?... Meanwhile all your old stuff is still in play. In my experience this is a bell curve, and my whole goal here is to keep us at the top of that curve. At one end (respawn) you care nothing about death because you're no worse off, at the other end (fully loaded campsite) you also care nothing about death, because you can get picked up and restocked in a matter of minutes. The point where the stakes feel real, and you're truly afraid of dying is in between. Where you have some good equipment, but you can potentially still lose it all. Unless your team deliberately hunts newbies in the bean wars that's not true at all. The way you're geared up it sounds like you're probably up in the north, fighting people on a more or less equal basis, right? If that's the case, then your chances for potential rewards are only going up, regardless of which team wins a given encounter... This is because the winning side will tend to keep the best loot in play, it might change hands multiple times; meanwhile more copies of that same loot are constantly trickling in. See above. You keep equating loot with skill like it's some kind of simple distinction. It's not, it shouldn't be, and I'm a little confused by your claim... Are you seriously suggesting that one unskilled player with an M249 is no better off than another unskilled player with a Makarov? Clearly both skill and resources are factors in any combat. You've clearly missed my point here, since I'm not trying to take your M107 away from you, I'm looking for a way to keep it unique and valuable. A few weeks ago we passed the point where the CZ-550 and DMR were the standard long-range rifles, into the era of the M24 and SVD. Now we're already starting to retire those later rifles as more and more M107s become available... In a few more weeks you won't care about losing -that- M107 anymore, because you'll likely have backups in stock. Wait, didn't you just try to argue that loot can't compensate for survival skills? That would mean I'm not punishing you at all... Any misrepresenting of my actual argument notwithstanding. :) I'm still not sure you're getting my point. How is not being able to find an ultra-rare weapon in any way punitive?... Even with a theoretical malfunction mechanic that I already suggested wasn't ideal, it would be applied equally to all weapons, not targeted at the high-end ones. Anyway, when we eventually hit the ceiling and there are enough M107s, Mk 48s, M16A2 M203s and FN FALs littering the servers that basically anyone who's interested can find one fairly easily, I reserve the right to say "I told you so". :P What you're talking about here is a consumption mechanic, and you're right, it would be very possible to limit the proliferation of effective weapons by severely limiting the ammuntion available to them. The only reason I'm not a huge fan of that solution is that the numbers of weapons would still continue to rise, it's just that the vast majority of them would never have any ammo to fire. -
VEHICLE UPDATE (database side): 2012-06-16
QQmark replied to Ander (DayZ)'s topic in Mod Announcements & Info
Just drove a bus with my bro after finding parts and fixing it up for 2 hours. And i must say it was really fun. More ppl need the chance to do this, i think there needs to be more vehicles spawned across the map and they need to be despawned after like 3 or 4 days. There should be a constant finding and fixing up cars across the wasteleand. because lets face it thats how it would be in the real world apocalypse... cars just laying everywhere for the taking. Day z is no fun w/o cars bring in more cars. The reward is worth it when it's hard but its just too damn hard to find a car with all the nerd hoarders. -
Gear in vehicles is still there, at least, mine was still in both vehicles. Problems: Zombies still attack through walls Zombies see you through walls Zombies see you through walls when you're prone, from 15m away Lot more zombies than before Game seems almost unplayable now, unless you group up. Cannot go into any kind of town without a large party, will get agro from far away even when prone.
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WHATS GOING TO HAPPEN TO THE GEAR IN OUR TENTS AND VEHICLES????
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What happens to all the items in our tents and vehicles? Will they all disappear?
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VEHICLE UPDATE (database side): 2012-06-16
bonesnap replied to Ander (DayZ)'s topic in Mod Announcements & Info
Yes, I believe the vehicles respawn -every- time the server restarts. That's not going to stop the server hosts from forcing restarts and hoarding them all into a few select locations, but it's a step in the right direction. Servers have to be reset sooner or later, right? Heh. -
VEHICLE UPDATE (database side): 2012-06-16
seannybgoode replied to Ander (DayZ)'s topic in Mod Announcements & Info
I don't understand. Will vehicles reset location EVERY TIME the server restarts? Or just this once? -
http://dayzwiki.com/wiki/index.php?title=Vehicles#Spawn_Locations_of_Vehicles
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An additional way to scavenge vehicle parts?
docholiday689 replied to Jerrah (DayZ)'s topic in DayZ Mod Suggestions
I love this idea! It could add a lot of fun and depth to the vehicles and the in game experience of repairing and maintaining the beasts. -Croco