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Showing results for 'Vehicles'.
Found 41868 results
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Do teleporting hacks exist? US 131
Syntraxx replied to batcaveslimer's topic in DayZ Mod General Discussion
I was the one that killed you, Slimer. Logged in to camp before sleeping to return what was left of my supplies to the ATV, only to notice the headlights and engine on, with someone driving around. So I turned on my NVGs and hunted you down with my MP5SD. No teleporting involved, it's not hard to follow bright lights and loud sounds. Unloaded about a clip and a half to finally kill you. You didn't drive in circles, but instead you drove in a straight line, and turned around and drove back, which was when you died. Assuming you were also the one that killed Drakargh? Anyway, doesn't really bother me that someone found it, but what bothers me is that you say "my ATV", and you managed to find an ATV in the woods, during night time without NVGs. Not accusing you of anything, maybe you were just lucky. But why would you say "my ATV" on an ATV you just found? Improper wording? Wouldn't someone usually say "Driving an ATV I just stole in the woods" or something similar. Congrats on the find, and shame it ended with your death. Vehicles come and go. Actually a little upset you didn't get away with it, because I'll probably die from the ATV anyway from flipping it. On a side note, there was also a bunch of weapons missing from the ATV, not sure if you deleted them, or we were raided earlier. Raids happen, no big deal. -
Apart from the Huey, there are no vehicles with mounted weapons. If you find a vehicle with a gun attached, its hacked.
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There was a thread of vehicles that were recently (few weeks to a month) added to the mod. The little bird was among them, with a couple other new choppers. However, all aircraft spawns SHOULD be disabled as of couple patches ago due to them having several issues with performance. Unless the dev team has manually allowed littlebird spawn on the server, it's hacked. I would assume hacked because you just can't be sure.
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Guys I have been reading on the forums and it seems that Dallas forums are slowly moving to new locations (from what I have read they go to Seattle and Atlanta?) and one other thread about one of the Dallas servers has been confirmed by its admin. ( http://dayzmod.com/forum/showthread.php?tid=22820 ) So I looked at the information about our server and it said that it has been down since 27th but 4 new servers Seattle 130, Seattle 131 and two other have been running since 27th. I am away from home now until Monday so I cannot confirm it, but if I am right Seattle 131 might be our server. Can someone confirm it and post the results? :) (out tents and vehicles should still be there)
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I travel a lot on ATVs and Bicycles on a server that seems to crash/restart a lot and what I described happens to my vehicles 100% of the time. From my experience and understanding it should be the player's location that's updated more often and the vehicle's only on entering/exiting and saving. Either way, having vehicles teleport around is annoying and really disruptive. I wish it was higher on Rocket's to-do list.
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"Save vehicle" - Forces a save. Vehicles automatically saves when it is damaged/repaired/disembarked. Unless it's been changed in the past month or so. Vehicle Save Option
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Looking for a good server to host DayZ
kochleffel replied to ihax's topic in Mod Servers & Private Hives
right now i can u offer DE2 and DE23 which are directly avaible, both got Vehicles and i saw a Chopper on DE23 aswell. Price would be 45€ u get all the features u get everywhere: Rcon FTP webpanel Start/Stop BEC installed and running. Completely Managed including Updates and the latest Beta. -
Yes, most of the vehicles have storage, just like tents. I like tents better. No one can drive them away... ;P
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Tents still duping/losing items 1.7.1.5
xSovereign93 replied to kicktd's topic in DayZ Mod Troubleshooting
Happened to me and my group. Around 14 tents of mega weapons saved up from weeks along with several vehicles. Come on next day 5 vehicles gone and some tents lost all loot, Thought we got robbed but then why take everything in some tents and not other good guns and vehicles. Then all tents lost items so we asked the server admin to look into it. All fixed, except vehicles. Next day everything was gone. Set up new tents on another server yestarday, lost all items again... pointless. -
what exactly does save vehicle do? im assuming it saves the vehicles location so it doesn't dissapear. however, whats the difference between 'saving vehicle' and just leaving the vehicle behind? the vehicle won't disappear either way. 121212
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My DayZ experience and issue.
Im_Jay_Kay replied to Im_Jay_Kay's topic in DayZ Mod General Discussion
Went to Stary Sobor and no vehicles. :( -
VEHICLE UPDATE (database side): 2012-06-16
Yoshi667 replied to Ander (DayZ)'s topic in Mod Announcements & Info
I agree with the 3 day respawn suggestion. As it stands vehicles are not being used for what they are. The way I see it they are supposed to be driven around to get from place to place. Rocket either needs to change the spawn timer for inactive or out of map vehicles OR he needs to change what they are. At the moment they are being used as permanent tents due to their ability to hold items. If he could switch that tents were permanent even after a death but despawned after a week of non use. Then make it so vehicles couldn't hold items, or a very limited amount for repairs then this would be a great improvement in my opinion. I feel that while many people will be angry about the change it will be better overall. It will give the chance for more people to use vehicles for what they were actually intended. I am not incapable of finding vehicles, I spent 12 hours yesterday running from the NE side of the map all the way around to the SW side of the map yesterday. I found alot of vehicles and tent cities and wrote down the co-ords for each. I'm half tempted to just get in the vehicles and drive them around the map until they explode but I would feel bad about someone losing their hard earned loots. It's not the players fault that vehicles are such good permanent tents that they horde them. It's the devs fault for making them that way. -
VEHICLE UPDATE (database side): 2012-06-16
H@buster replied to Ander (DayZ)'s topic in Mod Announcements & Info
@ Chambers How about you actually start playing and spend some time in Chernarus, you'll easily stumble upon vehicles, with and without owner. 7 days is exactly right - some people have a real life, did you forget that? They can't play all the time. -
On a scale of 1-8, what is your level of aggression?
Validuz replied to rokaraged's topic in DayZ Mod General Discussion
i USED to be a strong 4. A real 'are you friendly?!' kind of guy. But as i started getting better and better at this, -often- having NVG/GPS/AS50 i'm concidering everyone and everything a threat and almost downright paranoid. So i went up to 6... But then i started to have such an amazing camp with alot of vehicles shared among me and my group of 6. We started laying up ambushes... And its so much fun!!! So 7-8? However, There has been times where ive encountered unarmed people that's said friendly things over direct comm. I got into my car and saved a bullet. . . That's generosity in the Cz / Soviet apocalypse! :D -
VEHICLE UPDATE (database side): 2012-06-16
Chambers (DayZ) replied to Ander (DayZ)'s topic in Mod Announcements & Info
No' date=' it wouldn't be great at all. [/quote'] Use it or lose it. Yes, this is my first post here, but I've been here a while. I've been playing this for about six weeks, reading the forums and following the discussions. I've really enjoyed the mod, I love the challenges, and seeing what new stuff, for good or ill comes with each update. I like the challenges the scarcity of resources brings, except the degree of just how many vehicles can be hoarded/saved almost indefinitely. It's getting to the point where one might as well just say in the wiki '99% of land vehicles spawn in groups outside the map, that are sometimes heavily defended.' Let me be clear that I am not saying we should have an enormous number of vehicles available, nor do I think that a player can't save his vehicle(s). I think that 7 days where a vehicle just sits there off map or in an unusable position before re-spawning is too long. In regards to 'weekend only players' - if you can't spend 15 minutes in the middle of the week to even just log in and save your stuff, you're just being an ass and hogging it at the cost of other player's fun. It's almost like some kind of low level, long term griefing. Here is a suggestion, and then my 'in game' explanation of why it would happen: If a way can be found that would not tax the servers badly, perhaps a check once every 3 days, at server start-up, the number of saved vehicles is counted and the date those vehicles spawned is recorded. The oldest (from date of spawn/first repair) 10% of vehicles would be rendered 'inert/broken beyond repair' - the vehicle would still be there for 3 days, keeping equipment stored there safe, but it could not be started/moved (unmovable vehicles could be 'reclassified' as something like temporary tents, but with a vehicle skin to reduce server load). After 3 days, they would be deleted. Those 10% of vehicles that are classified as 'inert/broken' would be immediately 'returned to the wild' for regular re-spawn. (This would keep total vehicle numbers the same but spreading more vehicles around, while not screwing players out of stored gear they have earned.) How this can be explained 'in game': If you have ever worked on a shitty, near-junked car, you know that eventually something will wear out that cannot reasonably be fixed, like a cracked engine block, a burnt-out transmission, a severely rusted frame, a snapped drive shaft or fried electrical system. Chernarus was at least somewhat evacuated, it seems, and those with the good vehicles left before we arrived. We're left with shitty vehicles fixed with improvised repairs with basic parts. Eventually, the vehicles will die, broken beyond the ability to repair them with what can be scavenged. Maybe create a few unbelievably rare specialty parts that might fix some, but not all, of those inert vehicles. It might create some interesting adventures for players to have to find a certain part for their vehicle under a deadline, that even if they find the part they need, the repair might not work, which would balance out the possibility of hoarding such parts over time. I don't think this should apply to helicopters or boats, just land vehicles. I think this might spice up the vehicle scene some, spread the wealth, and not disrupt the game unreasonably. tl;dr 3 days is more fair to all players. Small percentage of the longest-kept vehicles eventually die of old age, are 'reintroduced' into the wild. Extremely rare parts needed for vehicles that have been kept for a long time. -
VEHICLE UPDATE (database side): 2012-06-16
h0rs replied to Ander (DayZ)'s topic in Mod Announcements & Info
+1 for the map boundary suggestion, but leave the respawns as the way they are. I have a few vehicles and I think this is a good thing, its unfair to other players if you hide them off-grid. I've had vehicles stolen off me before, and I don't mind - it's all part of the game. So stop hiding shit off map, it's just cheap. -
Would it be possible to add something that tells you how much space there is left in tents/vehicles? Our tent just seems to eat stuff at times (destroyed completely, cant be found on nearby ground). Please PM me if you have any idea how much you can storage in different vehicles/tents, ty.
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I have a question about the as50/m107 and vehicles. On the wiki it says it takes two shots to the engine block to disable vehicles. Is that accurate? Or do most vehicles go down in a single shot, while some of the more heavy duty ones take two shots? There was a guy doing circles on an airfield in a pickup earlier but I didn't wanna give away my position by shooting and only getting one hit before he got behind cover/out of sight.
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So I've been playing for about a week now and I consider myself relatively well versed in DayZ throughout my many lives as I've acquired nearly all there is and killed my share of people. However, this is the first time I've found a vehicle. A friend and I sort of stumbled upon it with a full tank of gas and nothing urgently requiring fixing, and we don't know what to do with it. It's pretty well in the middle of the map. It seems impossible to hide except for going off of the map unlike other, smaller vehicles. It also seems like suicide to drive it through towns (but it can't offroad...). Yet I still can't bring myself to just abandon it. What do?
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I was also there when the server shut down. We assume this is admin foul play due to being disconnected from the server after killing the random person that joined in the middle of raiding. We thought it was very likely to be an admin camp as it was shut down as we killed the player and were attempting to escape with their vehicles as shown in Stone's second picture. The server has now been down for just under an hour and does not show up on the server list.
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The server was SA2 this happened on. This happened 8:35pm (Central Standard Time) June 28th. The people that were involved that can back it up are: xStone(forum name), xSlay(forum name), Herr Otto(forum name), Herz Jaeger(forum name) xStone and xSlay came across someones base and we started looting it. We got some friends that were close by to help. In the middle of looting the place a player came online and attacked us. We killed him and attempted to leave with their vehicles. As we were leaving the area, the server disconnected and shut down. It is not on the server list anymore. The server didn't restart it shut down completely. Its been half an hour since this has happened and the server is still not available. We are led to believe this was an admins camp because they shut down the server once we killed him to prevent us from getting his stuff. I have a photo of the camp when we were trying to escape right before the server shut down. This is a photo of the camp when we were raiding it. Notice the tractor and red sedan just like the first picture. This is when we were driving off with the vehicles and the server is disconnecting. If you look closely you can see the server SA2 in brackets in the middle left. This is unacceptable and admins should not be abusing their powers to not lose. This is part of the game and they should have to face the consequences if they don't hide well enough.
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dear bandits, could you explain me something ?
nomorechillies replied to Khattr's topic in DayZ Mod General Discussion
Once you have all the best gear, vehicles and seen many choppers crashed, killing players is the end game thrill. Their gear will not help you, only get you killed when you go to loot it. -
3rd Person View, why I support it, and why it should stay in game
DeadManDan replied to tearran's topic in DayZ Mod General Discussion
Hi, noob here. How does third person work? I've never been able to get it to work. As such, I don't like the idea of someone spotting me before its even possible to spot them no matter how careful I am but I've always loved using 3rd person mode when driving vehicles in other games. -
It has happened to our stuff as well. It's not really under our control. Sometimes when the server is restarted vehicles tents aren't there so we have to do another restart. Without having global chat we can't really ask players for feedback on whether or not it's just our stuff gone or not. I'm pretty sure from what I've read another restart will fix it hopefully.
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Everything you put inside your tent will save in there until you or someone else finds it and takes it out. Thats why people hide their tents. Tents stay on the server you placed them on. Vehicles can be saved in locations and they stay there on that specific server. Sometimes stuff gets messed up in server restarts so nothing is set in stone yet.