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Showing results for 'Vehicles'.
Found 41868 results
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Norway 8 needs a restart really!
raptorsangel replied to raptorsangel's topic in Mod Servers & Private Hives
Yes there are a lot. I know it because we have our camp with like 7 vehicles :) But there are still some more -
As a matter of fact i did i was playing like the whole day yesterday and i checked the whole top border with a bike i found in a hangar in the NW airstrip and i seen a bus surrounded by tents so i kept going untill i had searched the whole border and just this one bus so i went to go take a closer look and then get shot by 3 or 4 people, so i apologize for saying that they are all hid at the borders of the map because i only seen one. But i checked a lot of spots where the vehicles are ment to spawn according to this map http://dayzdb.com/map and nothing, so i came to the conclusion maybe everyone is now hiding them in land and you just have to be lucky to find them
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keys for vehicles and a way of using crowbar to steal it
Fraggle (DayZ) replied to blitzz's topic in DayZ Mod Suggestions
I'm not sure anyone would be using keys because usually the vehicles have been fixed up and stolen anyway. Also if you drive a vehicle into Cherno, it's not coming back out regardless. -
Things that happened this morning. (Yes another one all nighter.) So the three of us are pretty much heading up north from Novy Sobor where those deerstands are. Along the way we came across a tractor with low hull and engine on an open field and it was working so I took it and headed out as fast as I could towards the two other stands and looted them out and had my mates come along with me. And as I turn around and see my two mates approach I noticed a militairy truck hidden inside of a tree so we went up to it and we found more stuff underneath the other trees. - 1 Militairy truck - 1 Militairy Jeep (Contained one MK 48 Mod 0) - 1 Blue van - 1 Yellow sedan - 2 ATV's - 2 Bicycle's - 3 Tents underneath a tree bunched up inside of one other. (We could not loot these and one of those was flat.) Just because we know these guys are exploiting I'm sharing this information. You can find it a little west of Ghrisno or something. Along the road you can find 3 tanktraps and 2-3 Deerstands. It's near a pond of water and the road is like a "n" on the map. (LU166) So what we did was steal the Sedan and the Militairy truck and we rode it up towards Black Mountain just above the barn in the treeline. (You can find it there, rawr!) And so we took the Sedan back because our limited ability driver broke the truck somehow. And we stole the van and we took it aswell to the same location. However, before taking the blue van we heard a vehicle approaching and it turned out to be a motorcycle going downhill, driving by us as we were hidden. (We still aren't sure if he spotted us or not) and he went off before we could have gotten a clear shot on him. Then we moved the van to the truck and hid it nearby. We had one of our mates logging in in Novy Sobor so we took the sedan and went there and then went all the way back up to Devil's Mountain and had no luck on loot so we took the sedan towards the NW Airfield only to find about five players shooting eachother so we pretty much avoided that. (Mind you that by then the server was pitch black.) My mate was riding up the road and I told him to turn on the lights but he didn't hear me over the sound of the engine whilst turbo boosting. Turns out not twenty seconds later he managed to explode the car by driving into a random wreck along the road in one of the southern roads and killing us all. RAGEFIT ENSUES ON MUMBLE. G_G --- Later we reaquire some Lee enfields and an AK and we headed towards Starry Sobor. We stayed along the southeast hill and I dropped my backpack. Two of my mates covering me whilst I ran in and looted quickly and got the hell out. Ending up with Two Lee enfields and three AK's. We were very cautious and then headed east only to run along a hidden player in some bush that took all three of us out before we could find him. RAGEFIT ON MUMBLE ENSUES. G_G --- So later I was on mumble and my mate found a militairy Jeep by the high yield barn in Pris, northeast of Chernogorsk and as soon as he got to it, some player made it explode using a C4 charge. He respawned later and found himself a Winchester. More coming. Another mate went to that barn later on and actually found his first CZ Sniper, the weapon he had been looking for for a week by now. Both of them headed a little north of there where a small village because he wanted to practice with it and I happened to come across a rangefinder. Let me tell you how. I was in one of those bars in Chernogorsk and managed to get myself a revolver and a Lee Enfield thankfully and I heard a player chasing me. So I proned in one of the rooms and saw him cheating using third person to try and see me so I waited for him to peek out and he managed to shoot my arm with an AK and I shot him back in the shoulder with a revolver barrage and then backed up, bandaged while he did not. I switched to my Lee enfield and decided to beat him at his own game and went into third person aswell, with much reluctance. And he seemed to have switched to a M1040 Shotgun and I YOLO'd in Direct chat and sidestepped, leaned to my left and shot him without a crosshair and managed to kill him with a headshot and I saw him fall dead to the floor. I laughed and started to loot him. To much shock he had this on him: - 1 Raw Meat. - 1 Morphine - 1 Antibiotic - 1 Bloodpack - 1 Bandages - The mentioned shotgun. (The AK is forever missing by the way.) - M9 SD with loads of ammo. This was the suprising loot: - 1 Nightvision - 1 Rangefinder - 1 GPS - Coyote Backpack I looked everywhere for the AK he had on him but I never managed to find it anywhere. Regardless, I was on 5K Health and regrouped with my team up northeast of cherno and we started practicing with the rangefinder and the CZ. Along the way we found about 4-5 dead players but regardless we were safe. Shooting zombies and while my mate was luring them far away to practice on them we shot at a player and he instantly disconnected. (Noted he had a winchester.) We continued our thing and about ten minutes later it turned out that player spawned behind us and he shot me and my mate with just a winchester aswell as our backpack less mate with his own Winchester and while he shot the guy in the head and took 8 M9 Silenced Bullets to his body he did not die. And the three of us was gunned down. SCREAMING ON MUMBLE FOLLOWED. I respawned back in Cherno and legged it fast to where our corpses lay, picking up another Lee Enfield along the way from another player's corpse I find that our sniper's body had been hidden and the nightvision and the other items had been looted by the other player. I kept an eye out on Cherno to see if he was going to snipe noobs and our other friend went uphill to try and find the guy while the last guy ran to Mogilevka in attempt to hunt the player down and we gave up assuming the player left the server like a little bitch. Morale: Kill players. ALT+F4 if you get shot at. Join another server and relocate Rejoin server behind your opponent. It is the only way you can win. --- Sidenote question: If you kill a player and it counted as neither Murder or Bandit (Or Zombie) does that mean the player is cheating or disconnected whilst he died? I was on 0 zombies, 0 Murders, 0 Bandits but 1 headshot. Are C4's legal in the game? Can they be rigged to vehicles? Can you spawn inside of a rock like we have seen a couple players do? Can you place vehicles inside trees so they can't get stolen? Can you place 3 tents ontop of eachother inside of a tree that can only be looted in one specific way? Is disconnecting, relocating and rejoining part of the game and legal? ALT+F4 to surive allowed? Let me know please.
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keys for vehicles and a way of using crowbar to steal it
blitzz posted a topic in DayZ Mod Suggestions
I wish it would be a way of locking vehicles with a key. ( when you have saved an unused vehicle you get the personal "keys" to the unique vehicle ) so that you can get out of you'r car in the middle of electro and feel safe. but on the other side you are not, if you for example have a crowbar you may be able to brake the window or something and get in the locked car and drive away with it. This way make it able to find player's cars in places where it's able to find it, instead of players driving the car on the end of the map where there is a chance of 1% someone would be. When you die, a player could loot you and find you'r keys. On the key description it would example say something like this: ( player name ) 's vehicle, UAZ red... thanks, and i hope you liked my suggestion :D -
Vehicle Towing and Extraction
brandon3443 replied to Wentworth Miller's topic in DayZ Mod Suggestions
i can see this been abused by those who already have vehicles... if they know the spawns, it could become a daily routine for some clans, "take the big truck out, load it with jerry cans and go check the spawns" I would love to see this implemented, dont get me wrong... my clan and i have camped un repaired vehicles waiting for the others to find pieces... but if we were able to just tow it away... once we have one vehicles, acquire smaller ones would be way too easy -
2 Days ago I joined this server when i saw it was "Briefing"... so "yeah restart, fresh crash sites". I joined with other 10-11 random people and I got one near Berezino.. aaaand my new L85A2 AWS. I stealthed through the woods and found a well parked UAZ with some guns I don't need. So i drove lil around, parket it in some woods again (I don't likle destroying "legit" parked vehicles) and found 2 tents with GPS (thanks). I'm from Germany and this server runs really good, nice pings oversea and it's stable; and I also saw some M4D people during my sessions. Can't tell any bad things about the server. It's on my fav-list.
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All (8) of our vehicles gone. How?
Haliber replied to headbasha's topic in DayZ Mod General Discussion
Butthurt nobody who can't find a vehicle perhaps? Vehicles are status symbol. -
Server: US 150 Time: 20:11 PST Hacks: Teleporting, invincible, spawned weapons. Video: Over a period of three hours 20:11 to 23:11 this hacker teleported to groups of people with vehicles, killed them and then destroyed their cars. Once all the vehicles were destroyed he then started teleporting to random players and killing them.
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Hmm, you might have lagged and landed in debug plains, in which could have seen all the vehicles in the map or something, but meh... Anyways, the people doing twitch tv always get attacked by hackers, so I think the developers should be focusing on them more than the actual forum request because we have solid info there and they can go investigate it while the hacker is still in there.
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Ok I'll tell you what admins can see.. We can tell what you spawn in with and see what you pick up and what weapons you have, but only in my case after the logs have been generated after a restart.. Actually this has helped me ban a few hackers who had thermal weapons which weren't in the game, namely an AS50 thermal... I also helps us to see who dc'd and logged back in.. As for tents, vehicles etc.. We used to be able to see how many of each had spawned in.. But the way they get synced with the hive has changed and we cannot see that now.. To be honest with you mate, the logs are great for looking for issues with problems and catching the odd hacker out, at no point do they give info out about live in game actions, apart from inven stuff....
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All (8) of our vehicles gone. How?
Chimaera replied to headbasha's topic in DayZ Mod General Discussion
Our group just has one vehicle, occasionally 2 but we don't need 8 because we drive them, were out trekking round the map doing stuff which is what they are meant for. Its quite fun when you get attacked and have to road rage to get away :P Vehicles definatly enhance the game -
Okay so my group has had some ghille suits stored for a while and I decided to do some field tests to see exactly how they work in the current patch, this is what I found. I'm not sure if they even spawn in this patch but if you find one in someone's camp, read carefully. Ghille suits are usable, just follow my instructions. So I found that when you log off wearing a ghille suit, you will be rolled back to the EXACT point where you put it on. Your inventory will be the same, even your stats. The solution I found was to keep your civ clothing that you get when you put a ghille suit on. Then, before you log off, put on your civ clothing, and you can log back in right where you left off. Sorry if this was already posted, I just want to help. EDIT* Also, you cannot get in vehicles, or access the inventories of tents while ghilled -Jigsaw
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In regards to the inventory, you cannot check their current inventory or know locations of tents and vehicles. This is actually most often confused with people hacking. Unfortunley its a big issue with alot of servers in which people use malicious scripts to find vehicles/tents. The logs admins can view only provide limited information which is just hive logs and doesn't reveal realtime information. The post above is for reference of him disconnecting. Either way if a person knows your current location, current inventory and your vehicles/tent locations, you probably have a hacker in the server. :( I hope that clears things up a bit. -Massios
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All (8) of our vehicles gone. How?
jelly2m8 replied to headbasha's topic in DayZ Mod General Discussion
Lol idk why everyone is getting so bent on groups having multiple vehicles, they are more of a pain in the ass than enough, You have to first find and fix them, keep them gassed up, find a hiding spot for them, take them back to the hiding spot when your done with them. Just a huge waste of time and effort, my group was actually a bit relieved our collection got jacked, gave us mucho time to run around the map and do other things. plus then you get to go look for them for payback! the only vehicles lost we really miss is the bicycles, those are the best. -
Damaged engine causing a car to explode in a fireball when starting it?
R0adki11 replied to [email protected]'s topic in DayZ Mod Suggestions
I would like to point out, I've been playing Arma2 since release. Unfortuately due to the game engine, cars and vehicles can blow up quite easily. -
Vehicle Towing and Extraction
Wentworth Miller replied to Wentworth Miller's topic in DayZ Mod Suggestions
One good truck? What percentage of players have access to one good truck? Not only that but ensuring the vehicle has wheels to be towed, having to stop more times for fuel and having to find the other vehicles in the first place doesn't seem too easy to me or have I missed something? However, I do agree that it means almost any vehicle can be towed away whether or not they repair it. But, as with everything, they still run the risk of having the vehicles nicked from their secret lair and seeing as most cars can be driven without engine repairs (and just have the wheels) I think that the increase in hoarding would be marginal really. -
Some gameplay options regarding player bases / campsites
entelin posted a topic in DayZ Mod Suggestions
It's logical, that one would attempt to conceal a small campsite as is the case now. Hunting for tents and harassing other players is also a common "endgame" activity, which also makes sense, and is fun. However the persistence of tents on a server encourages players to place these campsites farther afield than is either realistic, or fun. It also encourages players to spread out their stuff across many servers, creating an unnatural glut of tents everywhere. To address this I would suggest the following: 1. Base assets to be saved in the hive 2. However they would still be tied to only the server where they were placed. 3. Lastly that a player would have a small limit to the number of servers where deployed assets could be saved. For example a limit of two servers. Logically there would be a web or in game interface that would allow you to delete assets from the hive you placed on a server you can either no longer access/want allowing you to choose a new server. 4. The assets would not disappear for 10-15 mins after the owner disconnects (ideally this would apply to the player as well) preventing the lame logoffski issues currently present. Also, while small campsites are a great feature, for a group of players working together, it's less important that a base is hidden, than it is that its defensible. Thus I would suggest adding additional deployable structures such that a proper base could be built. Lastly on the topic of vehicles... Instead of making them a fixed limited quantity on a server, I think they should be rare spawns, or even built from rare part spawns. Stored in the hive, and disappear with their owner. Again encouraging players to attempt to hide vehicles in the far reaches of the map is not realistic, or fun. You should rage when you loose a vehicle, they should be rare and special, but the current mechanic I don't think works very well. Some will suggest that "oh you just want your stuff safe". No not really, I want player vs player base raids to be more meaningful. I want players to have incentive to be there and defend, and not feel the need to put their bases so far away.- 1 reply
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How do you get to the NW Airfield?
Rogan (DayZ) replied to hotfrost's topic in New Player Discussion
Walking is how most people get there, since all the vehicles are hidden in bushes and your chances of finding them are slim. Dayz in its current state is essentially a hiking simulator with zombies, best get used to it. It generally takes a few hours for me to get to the NW airfield because I'll come from the SW, loot the towns, check the gulleys to the West, and generally mess about. You should loot the south airfield at Balota, all of the fun and none of the orienteering.. -
Vehicle Towing and Extraction
Adjta (DayZ) replied to Wentworth Miller's topic in DayZ Mod Suggestions
If towing was implemented it would just make it easier for people to hoard vehicles. One good truck and one can tow all the vehicles to their secret lair in the forest, regardless of whether or not they put the time into scavenging for repair materials. The fuel costs would also be a moot point as jerry cans can be refueled at gas stations an infinite number of times. -
I am aware of another thread regarding boat towing but this is a little more specific than that and unrelated to boats. Vehicle towing would be a fantastic addition, particularly if you are in convoy and another car has a crash or runs out of fuel. Could also consider the possibility of towing cars that are not completely repaired away from a particular location provided it has at least three wheels unless of course anyone sees a benefit in dragging a wheel-less car around. Naturally some constraints other than requiring wheels would be necessary so perhaps the following: 1. Towing a vehicle would incur larger fuel costs to the tow-er; 2. The tow-er can only tow vehicles of an equal or lesser weight to the towing vehicle. 3. Certain items may be needed such as a tow-bar or maybe rope and chains. The other idea is vehicle extraction by chopper. Being able to pick up smaller vehicles and airlift them out. Again it would have the same constraints as the above most likely. I would be interested to hear other players thoughts on this :)
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Yes - the point is that you have a reference to look at on the side. The benefit of using the online map on a 2nd monitor is that you can filter some of the icons out. If you're new to the game, I would use dayzdb.com/map and remove all 4 types of Low Yield buildings (Residential, Industrial, Farm, and Military). Next, remove Vehicles. That set-up right there is a solid, print-able map. If you are printing in Black and White... and have some colored pencils laying around (or highlighters), then try to mark all ponds (blue) and the trees (green) around the cities/airfields. You should also color the High and Medium yield buildings according to their category (in the first paragraph). If you want to mark some important bits on your map... 1. I'd put a big red circle around the Northwest Airfield, Vybor, and Stary Sobor. You'll find bandits all over Chernarus, but in these three areas, you'll find the best equipped ones. Also, players very rarely come to these areas alone, so if you see another player, assume that he's got friends. Bottom line: stay away until you're ready. The next big PvP areas to note are the Northeast airfields and Berezino (Southside - near the Hospital/Supermarket) and Cherno/Elektro (obviously). Also, I've seen Polana pretty active recently, my squad got in two firefights there today. 2. Don't use the Dayzdb.com/map for vehicle spawns. Instead, use this http://dayzwiki.com/wiki/index.php?title=Vehicles#Spawn_Locations_of_Vehicles and mark whatever you want. To be honest, I wouldn't spend a lot of time looking for vehicles. Assume that organized squads already have most of them, and if you come across one randomly, then cheers! 3. Like I said before, water. Mark water. When you're living in the North (off the coast) you only need 4 items to survive forever without having to go into town. Hatchet (to kill animals and cut trees down), Hunting Knife (to gut the animal and collect raw meat), Matches (to use the wood to make a fireplace which keeps you warm and cooks meat), and a Water Bottle. If you have the water marked properly on your map, make sure you are always within a short walk of another pond or worst-case-scenario, a water pump on the edge of town. 4. In the future, when you're a weathered survivor with a sniper rifle strapped to your back, you need to mark your favorite sniper locations. These are areas that are elevated, hard to attack, and easy to escape from (all obviously after you have a good field of view of your sector). Two examples of sniper positions are the forested hill to the Northwest of Vybor and the Northern ridge overlooking Polana. I think that right there will give you a relatively clean map, with loads of information that will get you through the end of the world.
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1. Items spawn regardless of being hoarded 2. Usually yes, in case they die or someone new joins the crew and needs gear 3. Not unless someone feels they've nothing better to do 4. All items in tents and vehicles are saved if you save the tent/vehicle prio to restart 5. Zeds only spawn on buildings and not tents/cars
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Agreed. If they where to lose there vehicles over a certain time would be horrible, just think if you got one and you went off for a day and lost it? I agree with tracking, its all about luck and finding there base. I know it sucks but it can prove rewarding. Think of all the stashed goodies there! The only realistic way I can think of making it more balanced would be a heat sensor from a satellite, (Perhaps a GPS use only used when its in orbit). Other than that, maybe team up with some people and find their camps and all the best.
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All (8) of our vehicles gone. How?
Dagoth Wit replied to headbasha's topic in DayZ Mod General Discussion
Three vehicles for a small group isn't that bad. There's a line, though. Does a group of three need 5 vehicles? 7 vehicles? 10 vehicles? It becomes absurd. I didn't see car a for my first month of play time. This was of course during the out of bounds shenanigens, but my point still stands.