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Showing results for 'Vehicles'.
Found 41868 results
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We just got an anwser from the dayz team and im starting to get upset. The anwser only states something about LOST VEHICLES and we have to live with which has nothing to do with OUR current problem. I woulda say whoever anwsered there - just took one of the pre-defined dropdown anwsers.
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Single is boring, looking for either one more, or a group.
cartoonkarl posted a topic in DayZ Mod General Discussion
Hey everyone, been playing Dayz for a few months now and all of my groups have ended up kicking the bucket, so I am left alone once again! Where shall I begin? I am seventeen. I am on almost all day, until school starts up again, though that is obvious, my play times ranging from 10 am to 4 am, I rarely sleep. I am equiped with nice gear as of the moment and only need a blood bag to stay fit, though I can just hunt something for food. I try to be friendly with most players, though I keep guns on them at all times, then when I am in a group I go full bandit, no need to get friendly when you have your buddy. I dont have gear stashes, or vehicles, but I am usually lucky, hell I have found two Saws, A Bizon, three Fals, a Barret, and mountain dew(Even though that means little) I live in the states and use skype, though I prefer to use the Teamspeak channel that one of my buddies runs. Skype: cartoonkarl Steam: bloodwolf I really don't know what else to say, please add me on skype and give me feedback on the thread. -
The announced base building + Suggestions!!
optionism replied to Kniekehlenheinrich's topic in DayZ Mod Suggestions
It's noticeable that generators will be introduced, cause when you grab a jerrycan, and mouse over it, the description states, A 20-litre Jerrycan used to refuel vehicles or power generators. -
(Rocket) Why are we logging in on the coast
Chambers (DayZ) replied to Siggy (DayZ)'s topic in DayZ Mod General Discussion
If that's true - fantastic. Saves me the PITA of finding vehicles if I want to go south. It's the DayZ public transit system! -
Hotfix Build 1.7.2.5 Rolling Update
Zeds_Undead_baby replied to rocket's topic in Mod Announcements & Info
I am still seeing this at Starey mil tents, seems worse than before (I didn't get close enough to them to see exactly what was causing it). A flush cleared it though. I definitely updated all files. Also vehicles are not saving properly, they change into other types or disappear completely on server restarts. -
LF Clan, Group, or a smart Lonewolf to run with
Ulysses404 posted a topic in DayZ Mod General Discussion
Hey guys, just posting this here to tell you that im looking for a clan ,group, or even a 2-3 man team to roll with. My irl friends stopped playin and i dont like working without a sqaud. im very good at dayz and know almost everything about it. i work well in sqauds and i have all the voice comm programs available. I am 18 years old, very mature when it matters, and i have a wide range of playtimes. my timezone is UTC/GMT-6 and usually i play anywhere from 11am-11pm in that range but not nonstop. My roles consist of: Sniper, Rilfe Marksman, Infiltrator, and Heavy Fire Suppresor, and im a great navigator. I have quite a bit of gear stashed away at many locations i will not reveal, so its easy for me to gear up fast, but i can work with any peice(s) of gear to get the job done. I am also very mobile, as i have soem vehicles as well, where i can drive to a location and load into a new server if need be for raids and meet ups. I have more of a bandit outlook on the game, but i dont shoot unarmed players. I am very cautious though. If anyone is interested in these particular set of skills, let me know thru here, steam or skype. and leave your steam name too if your interested Steam name: Ulysses(picture of the character ulysses from fallout:NV) Skype name:Vendetta_404 -
Vehicles and tents are both serverbound
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eighter i got it wrong, or vehicles dont transfer over servers.
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You got vehicles? Got a As50 Tws that i found in some tent
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Aldy and I got this server for people to play on. Don't know why it doesn't always show on on Six Launcher. Regardless, it is based in CA and filled with vehicles and tents and beans ripe for the taking. We have 2-3 vehicles for our clan, because hording isn't really fun for anyone. So stop finger blasting your own assholes and come play. DayZ - US1297 (1.7.2.5/95883) (Veteran|3D:ON|CH:OFF) dayzmod.com - [FnB] server! 216.244.74.186:2302
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Hey guys, just posting this here to tell you that im looking for a clan ,group, or even a 2-3 man team to roll with. My irl friends stopped playin and i dont like working without a sqaud. im very good at dayz and know almost everything about it. i work well in sqauds and i have all the voice comm programs available. I am 18 years old, very mature when it matters, and i have a wide range of playtimes. my timezone is UTC/GMT-6 and usually i play anywhere from 11am-11pm in that range but not nonstop. My roles consist of: Sniper, Rilfe Marksman, Infiltrator, and Heavy Fire Suppresor, and im a great navigator. I have quite a bit of gear stashed away at many locations i will not reveal, so its easy for me to gear up fast, but i can work with any peice(s) of gear to get the job done. I am also very mobile, as i have soem vehicles as well, where i can drive to a location and load into a new server if need be for raids and meet ups. I have more of a bandit outlook on the game, but i dont shoot unarmed players. I am very cautious though. If anyone is interested in these particular set of skills, let me know thru here, steam or skype. and leave your steam name too if your interested Steam name: Ulysses(picture of the character ulysses from fallout:NV) Skype name:Vendetta_404
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To be clear when I said the average server size is 50 players, what I meant was "50 is the maximum players the server will allow". Yes there are bigger and smaller servers but 50 is the number i see most. Furthermore your math shows an average of 69 players per server. (even though that's nowhere near close to accurate) So do you think think maybe JUST MAYBE that one of those other people got to the fresh spawn vehicle before you? Have you even considered that if you find 1 vehicle the chances of finding more goes up by leaps and bounds? Think about it .. you want to check a vehicle spawn, so you head to where it spawns. It's not there because random player A got there first and fixed it up. You then decide that you want to check the nearest spawn to the one you are at, BUT maybe random player A has the same thought and gets there first again because he has the first vehicle. If random player A has a friend than they together fix it up together and drive off with both vehicles while you get there late again and boohoo about the "lack of vehicles". Now lets consider that Rocket adds another 2, 5 or even 30 vehicles. Your chances of finding them go up slightly but more likely is the fact that you get to those spawns late, as well, and the people who already had vehicles simply have more. Crying about a lack of vehicles doesn't put vehicles in your hands. Searching does. Please reread the last thing I typed in my first post .. hell I'll copypasta it for you so you don't need to search. "Also remember that vehicles have a CHANCE to spawn. That means they have a higher chance to NOT spawn." Try not to forget that Day Z is a survival game, not a drive and shoot like GTA or a racing game like Need for Speed. Vehicles are prized possessions of people who earned them either by fixing them the hard way or stealing them from people that fixed them the hard way. Crying won't get you any wheels and it sure as hell won't get you any beans from me. So like I said earlier, vehicle count is fine. Whiner count is a little high though. No Beans for you.
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Social Observation: Playing DayZ to not play DayZ
Strategos (DayZ) replied to ACow's topic in DayZ Mod General Discussion
100% right, I've been trying to put this point of view across for ages. Please have some beans really nice to see an intelligent analysis of the situation. As pointed out the current bugs compound the problems tenfold. Tents being immortal item factories primarily. But there is also an inherent contradiction in the mechanics of Dayz, it tears the players in two different directions by enforcing "perma death" but providing mechanics and goals that span more than one life - obviously tents and vehicles, the idea of base building etc. ACow, maybe you could have a gander at one of my old threads: http://dayzmod.com/f...f-text-warning/ this one is relevant as well http://dayzmod.com/forum/index.php?/topic/13119-the-dayz-dichotomy/ -
Having some issues with tents/vehicles being rolled back... It seems similar to when the ID's went over 1 million and they stopped syncing. I've tried numerous times changing the items out, saving the tents/vehicles, waiting a long time and saving them.. But EVERY time the server restarts, they get rolled back, regardless of whether or not you save them.
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He spawned 2 vehicles right on top of each other on sniper hill on server us 1411. he then ran past me with a head wound, and was invisible except for the blood. i aimed and was about to shoot when he teleported some where else, and i started to berate him on direct chat, telling him i couldn't wait until his copy was bricked, then instakilled, no sound, -14000 blood, with nobody around and under a tree.then went to us 729, instakilled. no pictures are needed so fuck off with the pics or didn't happern bullshit, because it's a fucking game with game logs that are easily read.
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Hackers, and the state of the standalone game?
Fatslug replied to KetchupOnTheDog's topic in DayZ Mod General Discussion
http://www.youtube.com/watch?v=b5RkD885mDE try lingor island. no hackers, not as glitchy, more vehicles, more weapons. more fun. -
http://www.youtube.com/watch?v=b5RkD885mDE try this dayz mod. its not as glitchy and uses its own private hive! also mo vehicles, better terrain, and more weapons!
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How do I restart a server back to the beginning?
echosyp posted a topic in Mod Servers & Private Hives
How do I reset my server so it is back to the very beginning with all the vehicles respawned in their original locations? -
Druckwelle-Server - thank you for your gear
SoWeMeetAgain posted a topic in DayZ Mod General Discussion
So today I ran around on my favorite server being bored looking for vehicles and tents... and found something very nice... 6 Tents along with barbed wire. I called my buddy to come online and we stole so many things! We ate their food, we drank their soda, we used their firewood to make a fire. I took a memorative picture at the end. Whoever looted all that gear - thank you. Thank you so much. I found things I didn't even dream of, like the ghillie suit and the weapon I am holding in the picture. Have a nice day, I will be sure to shop around soon again :) -
I have joined some servers that say they are going to reset all vehicles and tents or something along those lines because of all the hacking/dupping that has gone on. This could just be nonsense I dont know, but I did see two servers last night say something like that when I first joined.
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Social Observation: Playing DayZ to not play DayZ
The Sad Panda replied to ACow's topic in DayZ Mod General Discussion
Just gonna point this out, but one of the few things that keeps many players (myself included admittedly) on the friendly side of the spectrum, is that base building and vehicle hunting provides loosely structured, but still satisfying and achievable goals. Unless someone is directly threatening myself, or a member of my group, I don't have any motivation to harm them while we're working on these goals. If you remove tents, you make storing vehicle parts exponentially harder (Have you ever TRIED to carry more than one tire with a full combat load?), and if you put repairing vehicles out of reach...you've potentially spawned more players without a solid goal, leading to more random killings. Maybe it's BECAUSE I play in a group that I'm still in favor of tents, i can't really be sure. I don't think that it's an abuse of the game to store the weapons we don't need at the time (Why on earth would I need my M4A3 CCO, when I'm supposed to be providing over-watch with my M14 AIM?). We're playing in the sandbox as we see fit, I see no legitimate reason why we should each have to carry > Excessive Food / Water (Can't store it in tents if they're removed) > Extra Medication (Currently we get away with carrying 1 blood bag / morphine each, can't do that if we constantly have to go to cherno / beriz / elektro to refill personal supplies) > Jerry Cans to fuel vehicles (Couldn't store them in the truck anymore) > Car parts (6 slots for a wheel, hope you don't need to be carrying anything else important > Spare weapons (M24 just doesn't cut it when you have to enter the town, gotta carry that extra MP5 if you want to not spend the firefight hiding behind a wall) > Ammo (I like my guns to be able to shoot at things, but maybe I'm just being silly) The removal of storage mechanics is NOT the answer that this game needs. If anything, a better and more realistic solution that isn't cancerous to entire playstyles, would to have weapons and equipment degrade over time, and require repair or replacement (like I mentioned in my other post). Jerry cans can spring leaks, weapons can fall into disrepair, food (Steaks, any other non-preserved food that's implemented) can rot, even tents could require an occasional patching up / replacement. Removing storage all together would be a TERRIBLE knee-jerk reaction to a problem that's not even necessarily the fault of the mod itself, sure there are tents completely LITTERED with duped anti-material rifles, clothing, ammo, what have you. But it's far from the tent's fault -
Im looking for people to play with (possibly a small group) 16+ of age * I live in Europe so i usually stay in eu servers * I am currently located in Cherno and have been alive for a long time and have alot of equipment but what i really need is people to help find vehicles and have a good time * I mostly use Skype but i also have teamspeak 3 Skype: axxulman
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What -exactly- a server restart does to the vehicles?
zappeo replied to zappeo's topic in DayZ Mod General Discussion
If it's really the admin fault I'm sort of relieved. I'm waiting for my server to be approved because I had the suspect that my bad luck was starting to be a little too frequent to be actually "just bad luck" :D If the 'workflow' i wrote in the first post is correct then I'll just wait for my server to be ready before re-starting hunting vehicles. It is a long job to collect all the pieces needed for a full repair, and it's really sad and annoying to see a 3-4 hours work vanished in that way. My friend was so pissed off he almost stopped playing :/ And what about the edit I added to the first post? Is this strange too? -
I'm helping a buddy of mine 'fix' his database (Was having issues with vehicles spawning where they last exploded) and unfortunately Battleye ended up kicking several people, so there's a few choppers in the air. Each time the server restarts they explode... So now the issue is resetting them to where they should be respawning. So the question is this: How do you read the co-ordinates in the database of a Private hive? Example: Note: All of those are from land vehicles. If anyone could give me a link to an explanation (I've looked...) or explain it here it would be appreciated.
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why arent servers upgrading to 95883?
oyci3c replied to white's topic in Mod Servers & Private Hives
Because: 1. Some hosting providers didn't updated their servers for their customers (admins). 2. Ppl are afraid of new bugs (ie missing vehicles, tents and stuff). Anyway I'm going to upgrade mine @ 8pm, we shall see :)