Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Search the Community

Showing results for 'Vehicles'.


Didn't find what you were looking for? Try searching for:


More search options

  • Search By Author

Content Type


Forums

  • Official
    • News & Announcements
    • DayZ Badlands Expansion
    • DayZ Frostline Expansion
    • PC Updates
    • Console Updates
  • General
    • General Discussion
    • Gallery
    • Suggestions
    • Servers
  • DAYZ - GAME
    • PC
    • PS4
    • Xbox
  • DayZ Modding
    • General Discussion
    • Scripting
    • Terrain
    • Modelling
    • Misc
    • Official Tools
    • Community Made Tools
  • The Original DayZ Mod (Arma 2)
    • Mod Announcements & Info
    • New Player Discussion
    • DayZ Mod General Discussion
    • DayZ Mod Gallery
    • Mod Servers & Private Hives
    • DayZ Mod Suggestions
    • DayZ Mod Troubleshooting
  • MiniDayZ
    • MiniDayZ
  • DayZ Mod

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Steam


Twitter


Twitch


YouTube


Discord


Location


Interests


Bio

Found 41868 results

  1. Hi Wuggie, I was another one of Jooody's victims. Went down in a blaze of what seemed like LMG fire. He killed me, hid my body and flattened my tent. Looks like he destroyed all of the vehicles too, by what you said. I was thinking it might be a script kiddie, but did not Abort in time. I am not sure if anyone managed survive. Easy come, easy go I guess. BTW: Good work getting video evidence. Regards, Coggers
  2. pyrotrojan

    No vehicles spawning on new server.

    Ok at some point vehicles on our server started spawning but they are buggy. For example i saved a motorcycle then after server restart the bike transformed into a tractor. Also tents are still very glitchy. They work sometimes then dont work at all. And when i say work i mean save.
  3. unclegus

    Not sure if bug... pretty sure is bug

    So they're not saving at all meaning that there is a fresh set of vehicles every reset? Or they are just not updating the saved information so that the vehicles return to the same place with every reset?
  4. I've read here that cars always despawn and that tents are "useless" now. I have just started playing again a couple days ago since last playing about 3 weeks ago. I did have 2 bikes since playing that have disappeared, and a Ural Supply truck that disappeared after getting ofline for only 2 hours (each vehicel was at a diff. time, i am not a hoarder lol). So i am guessing the problem with vehicles is true. But tents? what's up with that? What exactly is the problem?
  5. It's driving us nuts, along with the tents and vehicles not saving loot correctly. Hope this gets fixed soon!
  6. This here is whats wrong with the vehicle situation in the game... and as i assume you already read in my previous post i do know how to find vehicles... i know where most everyone of them spawn its not too hard to figure that out just google dayzdb and blam there they are... but as i understand they don't spawn if the admin locked his server at start and had his buddies scoop them all up before letting anyone on the server...which is pretty much one of the only ways possible to have that many vehicles at one time... why the hell would anyone want to have that many at once is beyond me.. Yes in addition i could go walking off the "map" or near in the deep woods and look for a camp to raid for them as well but I and many others want to put the the hard work in and put the thing together for themselves... and experience (THAT PART OF THE GAME) as well. Also 3) *insert size 100 pt font "NO" here* Vehicles need to be rare in this game. We don't need 3-4 cars all at once playing mario kart in cherno. It means a lot to have a car, and even more to crash/lose it. Everyone doesn't need to be homogenized into an MMORPG style sameness. Get some buddies, find a vehicle, enjoy. LOL ya I've been to youtube and seen them video's already bro... (to the cherno mario kart situation) The part: it means a lot to have a car, and even more to crash/lose it, which what i have and will state wont change that fact. No, vehicles are not rare... people want and what I've gathered from the game creators that I've been reading/watching is that this game is being geared to be a "realistic zombie survival simulation" then if so they wouldn't and shouldn't be rare in this game either... At least not in or around city's, you cant tell me you can look out your front door and say there isn't a car there.... be it down the street or at least one of them in your very own drive... even in the country in the middle of nowhere there would be one or more at a farm and such... what good old boy doesn't have himself a pickup truck with a gun rack in the back and a farmer has himself a tractor to harvest his crops with... a semi to hall his grain... I live in the US and that's the way things are I know because I have lived in both types of places and in different states as well. Even in Russia or wherever this game takes place there would be the same thing maybe not as much but modern life would not exist without them... Now that i have stated the facts of things in a realistic simulation and or (the real world) I will explain further of why this part of the game is broken and needs to be fixed. Yes not all cars should be able to be fixed, things would have happened to them like they were set on fire during the zombie panic for whatever reason like riots or any other reason like car crashes or any other thing that would possibly happen to them in the aftermath. But some would be fixable like a bad engine, no gas, flat tire or any other many things that happens to a normal car in real life and as such in a good realistic zombie simulator like dayz. Would make better since that parts for cars would be the "rare" part about vehicles wouldn't it?? The right Parts aren't found everywhere in real life there concentrated in certain area's like parts stores, junk yards other cars of the same make right? Just to give a few examples. So I am not saying make it easier to have a car I am saying that currently cars are "broken" and the game mechanic behind them needs to be tweaked to make this game as realistic as possible. Having the parts being the more rare part of owning one would make owning one just as rare if not even more so and much more rewarding when you attain one. Would also make it mean even more to you when you crash/lose it, cause as it is now they are super easy to fix back up you find more parts for them then you do any other item in the game besides trash... One possible way to fix this part of the mod would be a simple one, have them spawn along the road just like the downed choppers do in fields a very rare spawn that happens at random and instead of having loot like the chopper have it have different % on how fixed it is if it has gas how many tires are blown or even maybe the previous owner blew the engine running in panic from a zombie hoard or a combination of all and yes on that very very rare instance its perfectly fine. They can keep the game pretty much like it is and not have to change too much about it turn down loot % on parts slightly and change how cars spawn as stated and the problem would be solved. Not only would this solve not being able to find one if you put in the time to look for them (yet your not guaranteed to find one or know exactly where they are...). This would solve most of the current issues and abuse associated with them. Would also make this game far better then it is by adding situations and interactions like more players stealing them, getting noticed more easily, getting stumbled upon while trying to put one together by another player who found the same one and had the same idea? Think of that a bit, that player might help you and you share it and it might encourage more team work cause its harder to gather and find the parts by having them spawn this way where they could spawn further from where the parts spawns would make it more of a challenge. Who's to say that same player doesn't shoot you in the back after its built? Maybe that player instead sat with a sniper on a hill or roof top somewhere near watching you finish his car for him?? Sooooo many different events like this could happen which would only make this game more player interactive and more fun for all. Don't forget theirs zombies out there while you do this and near your car your working on that you have to clear to be able to get to work on them. TOOLBOX!!! you should NEED this item to be able to fix a car... The stand alone: could work this in a different way by having them spawn on roads and parking lots ect. like they would if it was real life. You could scavenge parts only from the same types of car and model so they wouldn't have to make too many different car types and still make it harder to find parts. if your lucky to find another one like it near you take a look and see if its got a good part that you could use if not or its a different model you don't have that part you need and have to look elsewhere maybe in a parts store, junk yard, some dudes garage, mechanics shop? Maybe make a few car dealerships somewhere that most likely haven't been touched and all they need is some gas, would make them hot spots for pvp so don't think it would be easy. A lot of cars you might not even be able to use cause it got wrecked and the frames bent, blew up, set on fire or whatever but at least you can possibly find the part you need or just a spare part on some of the unuseable ones. Seems like this would be the logical way to go about this and have it be realistic.
  7. I miss the early days of Punkbuster. Loved to play America's Army...hated running into the fog-hack people >.< I was going to try the new version of it, but I heard it was rife with hackers. Personally, would prefer to see Hardware bans, to a degree...if it was PB doing it, and not Battleye. Got screwed just tonight after a mere week of play by BE. Lesson learned on my part; you see a fully repaired, nearly fully fueled Heli somewhere, don't take it >.< Also learned that if your heli slides into a forest after landing it 20 feet away from said forest, don't try to take off in it even if it ends up in a small clearing...you'll shift direction due to wind or something and die. Spawned in again, died to zombies within 2 minutes of spawning (got trapped in a small building by two small groups), spawned in again, made some progress in regards to food and edibles...logged out in a safe area, logged back in to continue a little while later...and was banned. Yes, I expect the invitable bombardment of 'you're a hacker',.I'm not, bit I still expect that reply. At the very least, heed the warning about the vehicles in this, and don't get into one unless you've fixed it up yourself.
  8. Same here ... Filled 2 vehicles with a lot of stuff ... Aaaaaaaaaaaaaaand its gone ... The funny thing is ... We found a vehicle with hacked ammo like G36 mags... dropped them all ... and all this hacked stuff was back when the server restarted ... our legit stuff was gone :facepalm:
  9. L0G!N (DayZ)

    Backpack storage

    Like this idea... wanted to add to the discussion that people shouldn't be to worried about 'preppers', do realize that YOU can also run into that backpack at any time in your gaming life. You may be starving and far away from any town, to then run into this backpack filled with goodies (same goes with tents & vehicles), they basically provide a feature that i see suggest a lot of times: - please add more random loot locations... well what is more random than a player trying to hide an extra bit of gear, the chances of you running into that gear are about as big as the chances of you running into a downed chopper site ... slim but there is a chance ... and in the case of tents/vehicles/bags/etc it's the players that provide both the loot and the random, without the need add in the frequency of game based random loot drop locations... :)
  10. Hello, Was looking to see if anyone is or knows the admin to the server GOODWRENCH or has an email for them.. My group and I play on it a bit and had made some base camps on the server since we play there a lot and I was wondering if the server has been affected by the tent and vehicle bugs that other servers have been effected by. Our tents have gone missing as well as the vehicles we had acquired. Also have not seen any spawns for vehicles in their original spawn locations if our vehicles were destroyed.. Thank you for your time!
  11. Good day my friends, we have a brand new server welcoming anyone who is new or old. Many vehicles and loot are waiting for you to come have. Name:US 1121 IP:216.244.74.194:2352 We are welcoming any clans to come fight us! Any clans who have made the server their home server can have a TS channel just for them!
  12. I am beginning to recruit survivalists for a new separate militia on Lingor Island. We have recently lost are main vehicle but we still are well equipped. There are many vehicle spawns I know of and I have 3 vehicles that are in need of repair in a hidden location. The 3 vehicles are a Lingor Island military Ural, an old hatchback and a sadan. They all need repairs. If you are willing to join the group just message me and I will be able to answer any questions you have.
  13. Alamandorious

    Hackers are pussies too.

    A word to the wise: If you see a fully repaired, fully fueled (or near fully fueled) vehicle...don't take it. Found a near fully-fueled, but fully repaired helo at the Lighthouse between Cherno and Elektra next to the crash site of a player-driven Helo, got into it, died in it, died to zombies within 2 minutes of spawn, then logged out once I'd gotten to a relative safe area on my third spawn and have since been globally banned. Even though it's hard to come by vehicles, better only take the ones that you repair yourself or you could end up like me and several others that I've seen on these forums >.< It's too bad anti-cheat, anti-hack programs aren't an exact science.
  14. Bukethead

    Maps spawn in vehicles

    Well the thing is all the burnt out cars are currently of no use to anyone, they are but an obstacle that you have to avoid if you're driving. If there was a map in the glove compartment, people would at least have a reason to stop and check burnt out vehicles.
  15. They are in now, plenty of vehicles in the default spawn locations.
  16. I know - I totally understand you - I'm a scavenger and my playing is heavily based on looting :D Vehicles won't save and tents won't save so that's true that only thing that is left is herpa derpy derp shoot people ...
  17. notap

    Vehicles despawning, help?

    so your saying restarting the mission is a new fresh map and will delete all the vehicles?
  18. ok.. theres all kind of stuff going on over there over the last days lots of vehicles available ,which always repair by themselfs when you get out (dont know if thats normal or not), often find hacked items like golden guns, get killed in the strangest situations in the middle of nowhere by someone whos suddenly behind me, lots of dead guys with crazy rare loot.. i don't know if its something with the server or if its just a gang of hackers/exploiters or maybe even just crazy good players.. maybe someone has experienced something similar there?
  19. Server: Server Date: 16.08.2012 Server Time: 17:45:47 GMT+0 Catched by remoteexec.log trying to spawn vehicles and teleport people. 16.08.2012 17:45:47: NIko_arg (190.246.29.92:2304) 41a14f4bf7da4efa1ddb549362205e10 - #0 " if (isServer) then { _object = createVehicle ['UH1H_DZ', [5210.56, 1940.04, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 1518.63, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_object" 16.08.2012 17:45:47: NIko_arg (190.246.29.92:2304) 41a14f4bf7da4efa1ddb549362205e10 - #1 "10.56, 1940.04, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 1518.63, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_objectUID; _object setVariable ['ObjectUID', _uid, true]; _object s" 16.08.2012 23:13:32: NIko_arg (190.246.29.92:2304) 41a14f4bf7da4efa1ddb549362205e10 - #0 "if (name player == "Pablin") then {player setpos psplrx; player setVariable["lastPos",0, true];};" 16.08.2012 23:13:32: NIko_arg (190.246.29.92:2304) 41a14f4bf7da4efa1ddb549362205e10 - #9 "if (name player == "Pablin") then {player setpos psplrx; player setVariable["lastPos",0, true];};" 16.08.2012 23:36:59: NIko_arg (190.246.29.92:2304) 41a14f4bf7da4efa1ddb549362205e10 - #0 " if (isServer) then { _object = createVehicle ['SUV_TK_CIV_EP1', [10118.3, 2088.73, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 6625.19, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz" 16.08.2012 23:36:59: NIko_arg (190.246.29.92:2304) 41a14f4bf7da4efa1ddb549362205e10 - #1 "118.3, 2088.73, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 6625.19, true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object]; _uid = _object call dayz_objectUID; _object setVariable ['ObjectUID', _uid, true]; _object s"
  20. frankthetank (DayZ)

    Hacker US349 (Godly Kills)

    I can confirm that this player GodlyKills is a hacker on the US349 server. He kileld leemarvin and tstinger and teleported to me which i was on the other side of the map NE corner. I am sad to say that I was a coward and alt + f4. I didnt know what else to do agianst the guy spawning a BLACK SUV and shooting AS50 like a grenade launcher. When I logged in the camp was destroyed and all the trees were knocked down or uprooted. The BLACK SUV was all charred and burned up. Thanks to this my friends are done with the game. Hopefuly they will play when stand alone comes out. This game with its scripts is just too easy for hackers and battle eye seems to be doing jack to fight them off. Sure 11k bans out of what? A 1 mill + pop game? Anyway, I feel for you Ark. I think that alot of people will be skeptical to buy the standalone when there are so many complaints of hackers ruining the game, so I say good luck to rocket and his team. This game has such negative publicity that many players will pass over the future standalone game. Hacking has become synonomous with DayZ. Why would you spend hours getting tents,gear,vehicles only to be destroyed in 1 second by some hacker who can join at any time and fk you over? Adios my friends who have died from god unkillable hackers.
  21. I'd like a realtime animation engine so zeds and players never move the same and bump into each other. Also a radiosity engine to reflect light of all surfaces. Sewers in towns, even secret passages to the old church from the pub would be cool. AI army (at least 1 squadron now and again moving across the map). Actually seeing helicopters crash or even the odd plane. Psychosis through too many murders. (maybe get flashbacks or start talking to yourself). Zombies to hear direct chat, be thrown out of windows, and be dismembered. NPC hermits, gang leaders, families. Zombie kids (yeah controversial lol). Family pets left in residences (imagine a parrot alerting the horde to you). Suicides past or present (they just cant take the heat). Ability to go all A-Team and mount guns on vehicles, even on an Austin Mini. 2 man push cart trains, scooters, Bushcraft. Booby-traps on tents. Tripwires to give another use to empty cans. Knifes on poles for stabbing heads from above. Petrol bombs with chlorine tablets in, Fertilizer bombs,. Acid tanks. Let the blue generators charge my android phone. Day-Glo slippers, rasta hats, and most definitely Facemapping. If any of that make it in ill be a happy chappy.
  22. Bukethead

    Maps spawn in vehicles

    I was reading another thread regarding maps and I started to think, wouldn't it make more sense to find maps in vehicles/cars than in the general/grocery store? Realistically that's where everyone I know keeps map (if they even have one) even with today's technology.
  23. pieflavor

    Why are cars so rare in Chernarus?

    ok let's see... everyone in chernarus is poor as fuck huh? have you guys played the Red Harvest arma 2 campaing? it takes place in the very chernarus, and besides 2 or 3 military vehicles you just happen to have because the army of the US is stationed there, EVERY SINGLE TOWN YOU GO there is a pickup truck and a civilian car operational, every.single.where, they're very common, and each can be accessed and driven for no reason, they also come in different assorted colors. once standalone comes and everyone will be forced to share a server with 200 to 300 people, I expect cars to be just as common as in the arma 2 campaign. of course, they would require maintenance, no car survives so long in a zombie apocalypse, but it's not to mean that zombie attacks make them explode and therefore completely useless.
  24. adamtheheretic

    Backpack storage

    You realise that happens in real life? Other than that I think you just solved duping. Server restarts should have an auto-save feature (tents and cars, backpacks if this idea is implemented) meaning that duping isn't possible as well as vehicles spawning back at your camp because you were driving and the server reset.
  25. DoctorWrongpipes

    Hotfix Build 1.7.2.5 Rolling Update

    Not sure about tents, but vehicles are infuriating at the moment. Two days in a row now, I've gathered up the parts to repair a vehicle I've found (Day one: UAZ - Day two: GAZ) and both times the vehicles have magically disappeared on server restart...before I've had a chance to add the final missing parts. I save everything at least ten times before I move on/log off. Anyone else having this issue with either repairable or fully repaired/hidden vehicles? I would raise a bug report, but none of my submissions have ever made it to the forum, so it seems pretty redundant. Hopefully the devs will look at this instead of dogs? :)
×