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Found 41868 results

  1. V1.7.2.6 tents and vehicles remain. Destroyed vehciles respawns 7 days after destruction. Inactive vehicles respawn 7 days after inactivity. Otherwise go find them in the woods. Or, make another dumbass post that everyone already knows about.
  2. Sev.

    Disappearing vehicles?

    I'm having an issue where the vehicles and the tents disappear (the physical tents gone not ran over, just gone) server has restarted multiple times and still nothing.
  3. BR4INZ Chopper Bob

    Being a mechanic

    (Not sure if this has been posted yet as i didnt feel like browsing through pages of topics and the search didnt bring up anything related. If its a repost... please close) So there you are, after hours of walking, dodging zombies and avoiding open fields because of snipers you finally find that sweet ride. That lazy ATV that takes you anywhere you want... road or dirt, the slower but quiet bike or that partybus you and your friends wanted for days. The only problem is 3 wheels are blown out and the engine is all busted up. You look around and see the road full of old wreckage and start dismanteling the parts you need, mount them on the vehicle you found and drive off in to the sunset Wouldn't it be great if instead of having to scavenge old industrial buildings and little shacks or garages you could just, with a toolbox ofcourse, remove tires from old cars that are standing on the road. The same goes ofcourse for everything else. But then you could make the engine parts more complex (split it up in 4-5 little parts to combine into an engine). And ofcourse reduce the amount of wreckage that is standing all over the roads a bit to make it less easy. And ofcourse being able to dismantle the parts from your vehicle again so you might be able to combine parts from 2 broken vehicles to get one working. Its always so frustrating to be in a little town with a flat tire, miles away from any decent building that will hold a wheel, while there are so many cars around me with perfectly good wheels on them and i can not even screw them off with my toolbox. This would, in my eyes, add to the reality of the game ;)
  4. I would be interested in a script to do that as a hacker has messed up all our vehicles
  5. Hello, im a player in dayz with nickname Empty. I play dayz days now with some friends, today i logged on to play with my character on DE 1684 but my character is in airfield and has different items that i used to have. My character yesterday had Ghilie,FN fal (Primary weapon), coyote backpack (Inside coyote m24 something dont really remember this mini sniper name with red dot, meat, epi-pen, painkiller, one water, one blood bag and one morphine and all the stuff (Hunting,hatchet,gps,map,clock,compass,box of matches,rangefinder,nv googles etc.. And i was near my camping (I cant say the location exactly in public, but i can say that i was far away enough from airfield). Today my character was in airfield in the main road which is inside airfield with one alice pack (Empty) 1 bandage, flashlight, one road flare, and nv googles only. Anyway, i thought that it was temporary and maybe its bug, so i decided to reconnect, when i connected again i was in the same place with the same equipment. So i decided to go check the camp because maybe the server made a restart/reset or something, i went to the camp, and all the vehicles and the equipment in tents were there, so the server didnt make a restart, i disconnected, and i connected again after 1minute, i was again in the same location with the same equipment (IN Airfield). Really i dont understand whats going on, can someone help me? I would aprecciate it. (I dont expect to get my gear back, this is impossible, i just want to know whats the problem with this) Thanks.
  6. mibz0r

    Missing vehicles.

    Well we have had a hacker in our server spawn all the vehicles in different places and I believe that whilst we (the admin team) were playing Takistan somebody came in and spawned two vehicles at one minor camp and the rest on the coastline near Komarovo, I would thank him because the vehicles have been missing since the last teleporter but I hate hackers.
  7. Hi i got 2 combined Sugestions: Climb able trees Like a ladder climbable but not able to shoot from Save Logout Places To counter the altf4 problem and to add realism adds penalty Suggestions : Fireplace Houses TREES Deerstands Vehicles Explanation why: Everybody could climb a tree and would be relatively save from predators and even zambies so it would add to teh realism of the mod and would add to tactics and gamemechanics and it should be easy to implement in the alpha if you just define trees as ladders.Make the trees like a ladder would also mean that you cant shoot from it and it possibly couldnt be abused as a bandit sniper heaven. With trees as place where zambies cant get you, it would be possible to make a way more dangerous environment (animals hordes of zombies etc) and that would be good. Because i´d like to see way more cooperative gameplay and i think this can only happen when u increase the threat of the zombies etc so people are forced to cooperate to survive ... i think that would be more fun to play for everybody. It would just make the game harder ... and now the z´s are more or less just anoying ... and no real thread in is this setting as it should be. Also it would be a really exposed position where you cannot flee. So its sole purpose would be a defensive position for new spawns and as a save logout place. So the save logout system could be used to counter the altf4 problem with a penalty of a maybe 30 sec LOOTABLE character if not logged out in a save place. The idea is to make the char not killable but to be able to loose all the nice stuff which hurts more imho. So if a player altf4 ´rs out of a fight the hunter will still get the loot and the escapist will be punished. But if your game or computer crashes etc and nobody is around to loot you you wont loose anything. And in combination with climbable trees would be nearly perfectly easy as a save logout place because you find them everywhere. Conclusion: With this two changes the game could be made much harder without breaking it for the new spawns and this mod beeing a alpha i think this should be tried if it works as intended to force people to cooperative gameplay and not to shoot and loot as it is now. This would although make the interaction between players and the whole social mechanics of the game way more intense. As it should and would be in a zambie apocalypse. If you want to discuss this i started this idea on reddit so if you like to bash or find it interesting feel free to invest time ... http://www.reddit.co...climbing_trees/ there. yours ps: and we need a flamethrower in the game :D
  8. Im playing on a server that has between 1 and 4 people on during my peak hours. I worked out 2 of them are hackers (found there base and about their dead bodies duped like 200 times plus multiple helis/vehicles and a tent city with enough gear to keep me going for years). But those 2 stop playing an hour after Im ready to play so I just watch the server and wait for them to leave. Low pop is not a sure way to avoid.
  9. A hacker teleported all our vehicles onto the island off Solnicniy, of course pretty useless there. So we took all the wheels we could get together a dna few jerry cans, drove the lot into the sea where they are destroyed (and sink), then restart the server. Most of the vehicles respawned in thier original spawn locations, only the V3S keeps respawning on the island, we've been back now three times and every time after restart it pops back up on the island, cant figure a solution for that one but at least most of the vehicles are now available again.
  10. Guys, 90% of all vehicles on my server have been teleported in to the sea. A friend was driving the UAV then got teleported into the sea with the vehicle and saw all the other vehicles and boats with him, the vehicle was on the water then sank into the sea. Anyone got any suggestions on how I can delete these vehicles and get them to spawn again?? Thanks!
  11. You do realise how much training goes into hitting a traget 1000 metres away with a sniper rifle. Or how much training goes into surviving in harsh terrain with limited/no supplys. There are only certain areas of realism that can be maintained without killing the game. You answered some of your own questions there. Yes there would be trains abandoned on the track. Thats whe whole point, im not asking the developers to have us build our own train network. as with having a working train system after an apocolypse, why not? have the zombies ripped up the railway line? I mean the is a railway line in the game right now, it isnt used for anything but there are roads, with cars, motorbikes, quads, jeeps, vans and army vehicles. "Trains are too big, too obtuse. You would just be an even bigger target" A target for what? The people who are capable of running after a train? Arent the cars that drive about cherno beeping there hornes and flashing their lights a target?
  12. Hydra (DayZ)

    I'm.. I'm.. I'm a horrible person!!! *sobs*

    Instead of flaming between games and shit, why don't we all post stories of our dickiest moments? My worst moment probably was getting picked up by a group of high-Val survivors from Kamenka, and they took me back to their camp, telling me to grab what I needed... So I grabbed a satchel charge. When we were all sitting around a campfire while one of them was taking screenshots for their clan or something, I stood up, crouched next to the fire, and set down the explosive. They thought I was fucking with the fire, and I start running into the trees. In direct, they're all basically asking each other "the fuck was that?" After I reach a safe distance, I touch off the explosive, killing 11 people. I take their gear, everything I can carry and stuff into their helicopter, then hop into their GAZ, running over all of the tents. Then I AS-50'd all of their vehicles and flew away in their helicopter, which they later shot down even though I survived it and managed to kill another one of them before they killed me. "Pics or It didn't happen?" I don't have fraps, deal with it.
  13. tomeran

    DayZ Standalone Confirmed

    Call me crazy, but I'd rather not have child zombies in the game. Sure, they would raise the "terror factor" something fierce(undead kids moaning and running after you trying to eat you? amagawd), but gunning down "people" is bad enough. Kids would just draw parallels to some horrors of war. Perhaps some consider that appropriate in a zombie survival. I'd just consider it unneccecery. ...and if that "children survival skin" thing was serious, please, just no. Also, something people asking about better visuals should keep in mind: Performance issues. As I said before(somewhere), Arma 2 is demanding as it is, Arma 3 is a bit of a -monster-. Im pretty sure the developers of DayZ keeps this in mind, as I dont think they want their customers PCs to melt to a pile of goo. All this being said, I would love to see the following thing in the standalone(which I will definetly buy even if I dont see any of these things) - A well developed crafting system (Food recipies, gun augmentations, vehicles, make-shift explosives etc etc) - Horses as mounts! (I belive Rocket said something about this) and more animals in general - Coffee (Yes, you didnt misread.) - More guns (I heard "Find at home" common weaponry would be implemented but more military weapons would be nice too. Diversity is good.) - More traps (Perhaps part of the crafting system, but more traps that you could make or find would be really neat.) - Connected maps (Eventually. I realize this wouldnt be Alpha material, but it would be really neat if, eventually, you'd have different map models connected if you would head to the edges of the Chernarus map.) - More story material (I read something along the lines that there would be a few things about this, but the more background and story the player can dig up, the better) - Diaries! Or notepads or something! (Would be really interesting if you could loot these from other players. Could be part of the story material if you got some from zombies) - The ability to repair wrecks of vehicles (An idea of mine that would require you to have a -lot- of spare parts and a lot of work, much more so then fixing an "intact" vehicle. Would at least partially solve the clan-hoarding problem many servers are facing. If repair would not be an option, perhaps at least scavenge from vehicles? Oh and worthy of note: The few tank and BMP wreckages around would be an exception, as that would be a tad OP.) - Secret scary stuff. (Like, ghosts at Green Mountain that will only not attack you if you have a mountain dew, and would be hard as hell to kill. Or rare wood-climbing zombies that would be insanely dangerous. Or perhaps scary female zombies inspired from the witches of left4dead.) - Roaming zombie hordes (Spawn a few roaming zombie hordes of massive size. Main problem with this I suppose would be performance-related, but I think the cheer awesomeness-potential outweighs the downsides.) - More types of food (Related to crafting and cooking. I dont want to diminish the saintly status of the can of baked beans, but a greater diversity in drinks and food would be interesting. Would be even more interesting if they had some different minor qualities. ) - Radios (Since the removal of the blue channel, which I miss but understand why it was removed, I think it might be a good idea to bring back a method of long-range communications that doesnt involve the direct communications-channel. As I've understood it, these items used to be in the game, so maybe the concept was already thought of. ) ...that's all the brainstorming I could provide for now but I will probably add more later!
  14. =|[uX]|= UK 25 Now run a private hive Current Server Name DayZChernarus - (1.7.2.6/96751) [REG] Private Hive - Urbanwars.co.uk | DayZ.St We are now allowing signups to be whitelisted, You will be required to put your details on the link at the bottom of this post. This will help us to make sure everyone has a fun time on the server free from hackers. All players excepted on the server will be place on our whitelist. So, why play our private server you ask, well at present: 24/7 daylight. Giving you the ability to build your camps and stock up on supply's needed for the night Over 60 vehicles ( including vehicles not normally in DayZ and 2 Choppers) We do not horde vehicles, so when you join there are plenty for you. Ability to create bases without worrying about players server hopping to get into them Major bug fix is on the way, which fix 90% of all dupes We can change between Cherno and Lingor at the click of a button, if our player base feels like a change, without effecting any camps or vehicles saves on each map. Admins always present, Battleye enabled and community bans list in place There are only 3 rules No Hacking or Cheating will be allowed on this server if caught you will be banned, also you will be placed onto the community ban list. Your not allowed to give out any of the server information / password to your friends or family, this will also result in a ban. Side chat is enabled, but voice chat over side is NOT allowed. Other players don't want to hear your music, random shouting and general trolling over there game. Players using voice comm's over side chat will be warned, if it is continued the player will be removed from the Whitelist PERMANENTLY. All players must request access via this thread: http://www.urbanwars...iewtopic&t=1682 Look forward to seeing some of you in game and maybe get a few base raids/battles on the go in the future
  15. The biggest problem with vehicles is that even if they are destroyed, on a restart they usually pop right back up where they were destroyed, in good condition - they rarely repopulate their original spawn points.
  16. timboski

    How Do You Roleplay?

    I roleplay as a village idiot/comedy clown type guy to provide comic relief. I pretend to hump people when they have their backs turned, chase after rabbits like a retarded cocker spaniel, initiate roly poly races down hills, lob flares at people in the dark and generally annoy other players not in my team(well I usually end up annoying them too). My latest funny was cycling a bike up and down the road just outside Elektro on a night server calling everyone shooting at me "bawbags" and "fannies" cos they couldn't seem to hit me. In the end I smacked into a zed and knocked myself unconscious. I find the game is so unintentionally hilarious which is a big draw for me. I hope the standalone doesn't lose this. My next thing will be to more of a prankster. Bear traps at the top of ladders, satchel charges on tents/vehicles/bodies, lobbing nades on sniper hill etc
  17. mad87ger

    Car tuning

    I would like to see the possibility of modifying your vehicles like in some zombie movies. After repairing you could add armor against zeds, make it bullet resistant against bandits, a front shield as battering ram, spinning blades at the wheels, extra fuel tank, machinegun on pickups, improved engine... Without the extra armor the zombies are able to damage the vehicle and hurt you. But for those modifications you need also construction plans and parts, so that it's hard to get a fully improved car. All extra parts have a weight and will slow down the vehicle so you need the improved engine. What do you think about that? It would give the longterm goal to get a fully optimized car.
  18. mad87ger

    Car tuning

    if i would live in a zombie apocalypse i would try to make my car zombie proof cause i wouldn't enjoy walking around. Zombies could destroy your car slices and pull pull you out, or you stuck in a mob of zeds and your car cant brake through, or you crash into zombies and your car seriously takes damage. Adding grids and a battering ram could save your live. @Zeppa I only searched in this forum about tuning cars/vehicles. But thanks for information
  19. I've been told not to crosspost, besides people post it there all the time. ALSO, another thing to think about. WHAT IF: We could customize our vehicles??
  20. I admit it, I am a Chernarus fanboy :) Lingor was a nice, little place for vacation, but now that the server switched back to the original map, its feeling like coming home. Like Byrgesen said, the long distances, endless woods and meadows are what adds to the feeling of being a lone survivor of an apocalypse. Having to run several miles for your gear and searching for vehicles is what makes it feel worth it and you will regard your efforts much higher cause you worked hard for it. Therefor you will take much more care to stay alive and defend/hide your belongings. Plus you will always think twice (or even thrice), cause dying in the northern part will make you have a nasty long walk back to your corpse. That simply is what DayZ is supposed be.
  21. So I became a hero a while back. My friends were still bandits though. So I went to our camp, shot the only person there with my AS50, and blew up all of their vehicles but stole an Offroad Pickup for myself. Unfortunately, I got the bandit skin because of the massive damage the AS50 did to that guy. I betrayed my own friends to save other people's lives. And got it on video, will put it up in a few days. What's your hero story?
  22. Hello everyone, I'm Retr0. I am 21 years old and have been playing DayZ since the beginning of the mod. I have had great times with this game, and have had bad times. I am now known as "Global Ban #6796". Here are some statistics that I found throughout my travels and tests, that you may find interesting. :WARNING: This post is not about crying, pity, or name-calling. No people we're kill in my experiences with scripting/hacking (Many of which I have made myself.) If you are here to name-call, cry, or claim self-pity. Please go to another thread. To start this thread on the right foot, there are many claims about hacking on the forums, problems with hackers, and general scripting encounters throughout DayZ. These claims are completely true, and it is rampant in the community, but how bad is it? -Test #1- Test #1 was conducted on September 2nd, 2012. This test included 20 random servers between the populations of 10-30 at my current peak time. As follows; each server had about 10 minutes spent on each one. Here are the results: Of the 20 servers, 16 had signs of hacker activity. These servers had tent cities on the edge of the map, containing loot such as 10+ satchel charges. 1 server had 4 helicopters at one camp location. 1 server had a yellow URAL (Illegitimate spawn) at a camp in the north. Multiple servers had "All" of the vehicles at said camp locations (Including the boats). One thing these servers all had in common, they were all barricaded in with sandbags, hedge hogs, and barbed wire, and I mean immense amounts of them. 4 of these particular servers had non-DayZ loot, 1 particular camp having 10 "Laser Designators", however all had items such as AK-107s. -Test #2- Test #2 was conducted on September 8th, 2012. This test included 10 random servers, all between the populations of 30-40 at my current peak time. The players on these servers were teleported to, attempted to give loot to, and/or vehicles. As follows; each server had an estimated 30 minutes on each one. Here are the results: Of these 10 servers, 8 had signs of SIGNIFICANT hacker activity. 4 of these servers I teleported to random players on the map. On these particular servers, the "victim" teleported away. (Now let's hold up a minute Retr0! What do you mean teleported, they just ALT-F4'd!) WRONG. The Maphack I was using continued to show these players on the map, 1000m+ away from me. 1 server in particular, I had to beat it out of the "victim". I asked if he wanted loot, the victim refused. I asked if the victim wanted a helicopter, again, the victim refused. At this point, the victim spawned ME a medical box (Known as the "super box") with loot inside that I DID NOT HAVE. 2 of the servers I was dropped in the water and killed within 5 minutes of spawning. The last remaining server had a person spawned in Rocket skin, as they say, "Nuff said". The Conclusion Unfortunately for me, on September 12th, 2012, I was globally banned. Fortunate for all other players as this kind of play is not and will not be tolerated under any circumstances, even for the "greater good" of the alpha. However, hopefully this will show someone that the hacking is absolutely RAMPANT, it is out of hand, and it is ruining players experiences. So what am I trying to achieve? To Whom it may Concern, In the future of the mod DayZ, and in the upcoming Alpha, the gamebreaker will be the detection and eradication of said players conducting foul play. In the current state of the game, allow server owners to ban those suspicious of hacking and/or scripting. This will have some consequences such as abuse, but in the long run, it will be better for the community as a whole. I've been told many times by admins I'll get banned, however they did not have the proof to find me as guilty. The current state of bypasses and script-plugin's with built in bypasses will not log certain actions. Any script redeemed client side only will not log, such as gearboxes, the only thing I've been caught for is "CreateVehicle Restriction" pertaining to a server-side script. The future relies on these factors. :WARNING: I will not accept requests for hacks, scripts, places to get such things. I will personally report messages and/or posts requesting said things. I will not be responsible for you, or anyone else, I will not replace any cd-keys and I will not enhance your game experience. You have been warned.
  23. I realize that the cons may sound like not such a big deal, but let me give you a few examples of why these can be bad: Admin abuse cannot be reported. Period. If you annoy the admin in any way, you are gone. If someone says you're a hacker, the admin may just ban you without investigating. If you find a car and the admin wants it, you're gone. Etc. More loot and vehicles sounds good, but on one private hive I ventured into, there were silenced guns in every fire station and 2-3 vehicles in every city. Might as well go play BF3. Starting with more gear sounds good too, except that one particular server I know of lets you 'buy' guns. Making a donation to the owner meant you would always spawn with an L85AWS, and the larger donators would always spawn with a car. All I'm saying is, be careful which server you pick. Some of the private hives are worse than public hives.
  24. Ah, but in retaliation you could say "Why play on a server that makes you work harder for your items, where vehicles are a miracle, only to be dropped into the ocean randomly and admins can't do anything about it?" The hilarity of that fact only just dawned on me.
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