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dope_man_420@hotmail.com

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About dope_man_420@hotmail.com

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    Woodland Warrior
  1. dope_man_420@hotmail.com

    Looking For Group

  2. dope_man_420@hotmail.com

    Looking For Group

    Still looking around!
  3. dope_man_420@hotmail.com

    Looking For Group

    Hey guys, as the title says I'm looking for a new group to play with. A little about me: 22 Years old Western United States I played for a long time with my previous group, whom eventually all moved on to different games, cut ties, ect. So, I played solo for a bit until I eventually also lost interest in the game, well now I'm back and ready to start up again. I have TS3/Mumble/Ventrilo/Skype. I have played DayZ on and off since the beginning of the Alpha. I would be glad to meet anyone and everyone, just hit me up on: Steam: Crucifix911 Or send me a message/leave a post here! Thanks guys!
  4. dope_man_420@hotmail.com

    The Game - A Hacker's PoV

    Here's another instance of security, This may take from the "realism", but hear me out. Think for one moment, if it displayed who killed who, instead of "Retr0 was killed", it put "Retr0 was killed by Rage VG" Then 20 more lines pop up by Rage VG killing people, wouldn't it be SO easy to BAM screenshot, BAM cheat reporting, or even shorter, BAM ADMIN BAN. This is just one way the game could be modified in it's current state that would be so simple, but would make such a large change. If this takes away from the game to much, at least make it displayable to the admins.
  5. dope_man_420@hotmail.com

    The Game - A Hacker's PoV

    And for that, I oblige. I do not condone hacking the way it is being treated, dropping players from the sky, kill commanding, and the like. I see it as an opportunity for Rocket to consider the reverse method of the anti-cheat system. Get people to cheat the system, record the findings, deter the cheating, and continue until cheats are almost in-applicable. Yes I will be playing the stand-alone because I support this game and the way it has formed 100%. I do not agree with Rocket's actions on some things, but he will get there. He is doing a fantastic job and he knows it. Keep his game up, and he will have a very successful baby on his hands. And to the above, you can classify me under Option 2. I like to see what I can pull-off, and what I can't. What has been detected, and what has not? I think it's sad to see that it took such a extended time for me to actually get banned. I would actually have much more faith if it happened in the first day or so. This is week #4 of my hacking. I am not proud, I am not asking for forgiveness. Again, I will restate the fact I am providing the viewers of this thread with knowledge they may find interesting, if you do not, then there are other threads.
  6. dope_man_420@hotmail.com

    The Game - A Hacker's PoV

    Yes, almost every other situation with every other gaming company PAYS their employees to try and hack their game. Why do you think games like Call of Duty, World of Warcraft, ect are very difficult to mod/hack/script in any way? Yes, of course the hacks are out there, but it isn't as simple as googling them. As I stated before, how do you prepare a anti-cheat device if you have no idea what to expect? Simple! Get copious amounts of people to cheat it, report their findings, and then fix them before they go in to the standalone real-time.
  7. dope_man_420@hotmail.com

    The Game - A Hacker's PoV

    What I mean by the private hive "cheating", for exmaple, is my friends. "Why play on a server that hands you vehicles easier, starts you out with weapons, where the admins can abuse their power!" so on and so forth. And, to begin with, Private hives were frowned upon. On the contrary, once again. The mod can be corrected by giving admins the tools they need to make the game a safer environment for the player. "You **** wads" is a remark based that there is a specific group of people like me. I don't intend to "hack ****" or "attack a company", I am simply extorting a game in a form that can be corrected based on actions done by people like me, or learn from our mistakes.
  8. dope_man_420@hotmail.com

    The Game - A Hacker's PoV

    Very informative. +Beans What some people may like about them, some people view as cheating, just in a different form.
  9. dope_man_420@hotmail.com

    The Game - A Hacker's PoV

    Mm yes, but he could make it much more simple for server admins to do their job. Most people don't understand that admins aren't just allowed to ban anyone on suspicion, admins aren't even allowed to look at the advanced logging. And to the earlier posts, I do not justify hacking, I'm not asking for a sorry. I'm supplying YOU with my findings. Like it or not, it's just another forum post in which some parties may find interesting. Some people like icanhazcheezburger, some think it's stupid. It's up for the PEOPLE to decide.
  10. dope_man_420@hotmail.com

    The Game - A Hacker's PoV

    There are not that many videos as opposed to the population of people. Being hacked live during an interview is nothing to write home about either. It's quite easy, and any knowledgable person could find someone live-streaming quite easily. The videos you've seen about hacking evidence does not apply towards the fact that the server you're playing on right now, probably has 1-4 people doing it as we speak. A video will not show you that. Haha, of course! Above all perks though, admins can ban on suspicion, not on fact. They do not have to provide logs to ban someone, they do not have to worry about their server being blacklisted for banning someone wrongfully. They ban the suspect, and move on with their life. Hacking is reduced SIGNIFICANTLY on private hives. Player 1 says : Player 2 is hacking! Admin : Player 2 has been Banned. (Reason: Hacking) Simple as that. On the contrary, a true "white-hat hacker gone good" would ask for forgivness among his fellow peers, would ask for beans for his hard labor to produce such evidence of unholy, men. I ask for nothing, and for 4$, will be playing the game again, and I will make more posts until such is corrected, or server admins are allowed to ban for suspicion of hacking on the main hive.
  11. dope_man_420@hotmail.com

    The Game - A Hacker's PoV

    Private hives are everywhere, just like the main hive servers. Finding one is as simple as typing in "Hive" in to the filter. Many will pop up. However private hives are, well, private. This means that your GUID is saved to a single private hive. Joining another private hive server will result in a new character having to be created. Private hives are dedicated servers made by people that are not connected to the main hive. They do not apply to the same rules as a main hive server does, this is why private hives have side-chat, more vehicle spawns, character spawning with weapons, ect.
  12. dope_man_420@hotmail.com

    The Game - A Hacker's PoV

    Haha. Haha, sounds like a great addition. "Bots" are indeed appliable, physical or imbedded in the server. Have you ever seen a log file for a server? It updates to fast to read, but the problem is most of the scripts don't get logged due to Rocket dumbing down the logging for server owners. This makes it easy to bypass with CreateVehicleLocal scripts and what not. Run a automated "Auto-it" system that checks ALL of the scripts as soon as they're applicable, from a person picking up a can of beans, to a person spawning a helicopter. Log everything. Another great feature to private-hives. The way they achieve this is to delay the character in game. Ever seen what an alt-f4 looks like on a server like this? The character goes completely still, motionless. This happens because the server recieves the script that the player has logged out, then a 3rd party source writes a script simultaneously to put an npc in the players spot as if the player was still there. Then you end up killing the NPC, then the player logs back in to ghost or whatever he may try to do, and his character is dead. Quite ingenious fix to the problem in my opinion.
  13. dope_man_420@hotmail.com

    The Game - A Hacker's PoV

    Absolutely correct, most if not all major gaming companies hire the appropriate scripters to make scripts, to find ways to hack the game. The only way to prevent your game from scripts and to give it the upmost security, is to try each and every way to breach it. The issue with Battleeye is everytime it updates, true "hackers" are already making scripts to bypass it. The detection is never one step ahead. As soon as an update comes out, an updated script is born. This is the main issue, there was no "Preventative Maintenance" as we say in the blue-collar world.
  14. dope_man_420@hotmail.com

    The Game - A Hacker's PoV

    As I stated already, some private hives already have "anti-hacks" however, they run scripts just like a hack does, Thus on the main hive the anti-hacks are detected and the conductors are banned. Just like a regular hacker. As I see your frustration, I don't believe anyone has ever provided hard facts other than "IM GETING HAXED OMG ALL DAY LNG". I want to provide concrete evidence that not only some servers have hackers, but almost all of them do.
  15. dope_man_420@hotmail.com

    The Game - A Hacker's PoV

    This is a great question. In my small amount of experience with "Private Hives" the ability to "roll-back" all players on the server to a time in which they weren't dead is already available. (One reason I believe Private Hives are superior.) To really answer your question, could there be mod tools to eliminate such scripts from executing? Absolutely. The same way a script to spawn a vehicle is executed, a mod or program could simultaneously scan for such scripts being ran, and execute them before they occur. This program could run script checks 1/20th of a second, without creating much server load or client-side load. (Some private-hives already have this capability.) A hack against a hack, so to speak. Remember, the common hack is a plugin, an "injection" in to the server. This is how the server recognizes and executes the scripts.
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