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Everything posted by DemonGroover
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I agree with this - binding phrases to the F keys would be good. The F keys already have commands binded in normal Arma so i wouldnt think it would be too much trouble to change what is said.
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My thoughts about DayZ 1.7.1.x (No whining)
DemonGroover replied to Nils (DayZ)'s topic in DayZ Mod General Discussion
The "zombies" are infected people, not dead - think 28 days later - and apparently we are supposed to be immune from the virus. As for spawning i buidlings - that should be a random chance. -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
DemonGroover replied to rocket's topic in Mod Announcements & Info
I dont see why there cant be a small hatchet for chopping wood (that goes in the tools menu) and a larger melee axe which takes up a weapons slot. I actually thought this was the case at first. -
Health mechanics:a study of the tap like man.
DemonGroover replied to invalidangles's topic in DayZ Mod Suggestions
Agreed - i dont think a single hit from a Zombie should make you bleed like a stuck pig, but it could perhaps knock you down. However if you get surrounded by Zeds then they would start tearing you apart and the blood should flow. -
Agreed - if you can fill up a water bottle you should be able to drink directly from that source.
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Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
DemonGroover replied to rocket's topic in Mod Announcements & Info
Not a GAME, actually. I think the word bandied about is ANTI-GAME. they want to piss us off. You want a gun, go find a barn. -
Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
DemonGroover replied to rocket's topic in Mod Announcements & Info
With the current state of the Zeds having psychic abilities i hardly think having a Makarov will make much difference. Stop asking for the Makarov to come back? The Zeds are hyper sensitive at the moment and just need to be toned down. -
But dont you think after the 500th time of "The Zombies awareness is too high - they see me from 3 miles away" the Devs may have gotten the message? I am sure they know the problems - banging on about the same issues over and over doesnt really help. Dig deeper, find other issues.
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Bah...i used to do all that before my bean breakfast, with two broken legs, no weapon, bleeding from every orifice....and i felt lucky!
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Dont worry people there will be FIXES - give the Devs some time - this is the experimental stage of development, some things will work, some will go the way of the dodo. When this is a full release game we will all laugh and remember these times fondly - days when we got owned by spidey sense Zeds, or the day of the Great Bean Famine. Relax. Enjoy. Ok Grandpa off to bed.....
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There seems to be a lot of people saying they are pulling dozens of zombies after them - the towns must be empty. Tell me where you are - you pull the Zeds and i'll stroll into town, grab the beans and casually leave.
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Great stuff! You need to get in touch with the Devs themselves - your post might get lost in the forum.
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-1 Because of realism. Where in the world (no comments from Americans please) would you be found on a beach with a gun? I would get rid of everything apart from a watch. You want a gun - find a barn. They are common and usually spawn a weapon of somekind. Just dont expect to be given anything in an Apocalypse.
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I dont think Rocket created this mod to pander to the "clans just wanna have fun" idea. It is meant to be a realistic simulation of an improbable scenario. Being able to loot your previous characters body while your mates guard it is unrealistic and i am pretty sure it will be rectified somehow before it gets to be a release. Otherwise you may as well not have perma-death and be like a thousand other games on the market.
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READ: Lets get these Lighthouses up and running
DemonGroover replied to Dalton (DayZ)'s topic in DayZ Mod Suggestions
Be cool if you could light a fire up there -
With the huge amount of beans being eaten by survivors i think it is high time there is a % chance of farting. Imagine crawling through Cherno, surrounded by Zeds and you suddenly let rip like a DMR shot going off? Brilliant!! :P
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I want to know who has been shot the most by a bandit, amount of beans eaten and biggest train of zombies behind a player
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I like it - good job
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I agree it really is ridiculous that you can get your stuff back in 5-10 minutes as if nothing happened. To some dying is a minor inconvenience. At least now with the buffed Zeds players will find it harder to retrieve stuff - i am sure that is why half the people are bitching about why the updates should be rolled back etc. I do think there needs to be a solution. Having all these realistic aspects to a survival game is voided by the fact you can get all psychic and go back to your last characters body and get all your loot back. Perhaps Rockets suggestion that there is a % chance of degradation or destruction of equipment on death may be the only way to alleviate the problem. Its a tough one and really the only ones who would oppose the suggestion are loot farmers or pussies who cant handle starting again from scratch.
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As you no doubt have seen on the leaderboards - now we have a Most Wanted List To all of you below i salute you - but if i see your names i will be on the hunt. Bring it on!! 1 [sUB7]Blender 2 Mr.TJ 3 PR - CrazyKing 4 ShyOblivion 5 Aeq 6 Caine 7 t3rminalVel0city 8 nick 9 Jimmy 10 WestWood Anyone want to offer rewards??
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Gee you really need a hug dont you?
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Hotfix Build 1.7.1.2 Rolling Update
DemonGroover replied to rocket's topic in Mod Announcements & Info
The arrogance on show here is quite astounding, let alone the entitlement issues some people seem to have. This is a mod, not even a proper game yet and some people are screaming how everything is broke - then DEMANDING it be fixed or rolled back. Take a walk down the hall of mirrors people and take a good hard look at yourselves. Alphas have bugs and i think the big issue here is that people who jumped on the Arma 2 bandwagon based solely on this mod (myself included i might add) seem to think they paid $30 for Day Z and thus DEMAND it be perfect. Sure some of the bugs and issues are annoying but the whole point of this exercise is to report, iron out, retest, add more features, then repeat. Why would Rocket and his team extensively test the mod when they have us to do it for them - that is why we are here. I am ready to change my mind on a lot of the people playing this "game". Its not that they dont have BALLS it just that they havent dropped yet! By the way Developers can you get rid of the nasty Zombies, add more military style loot and already fixed Hueys so i can ride with my Homies, be bad ass and shoot respawns on the coast? Hey, i paid for it, right? -
Hotfix Build 1.7.1.2 Rolling Update
DemonGroover replied to rocket's topic in Mod Announcements & Info
Melee should be underpowered - the idea of lopping off a head with one blow is BS. It sometimes took executioners many blows with an axe to cut off a head during the Middle Ages. The fact it is in is good enough for me. -
Hotfix Build 1.7.1.2 Rolling Update
DemonGroover replied to rocket's topic in Mod Announcements & Info
Shame i have to work, would love to get home and start hacking up some Zeds!! -
Since it is a debug monitor it will eventually disappear in the future. I agree though that finding the server name should be easy to find. Does the 'I' key show this - if so problem solved.