Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

DemonGroover

DayZ Forum Team
  • Content Count

    6847
  • Joined

  • Last visited

Everything posted by DemonGroover

  1. DemonGroover

    100 things I learned from DAYZ

    You missed a trick with 69 dude!!
  2. DemonGroover

    Hopping Bandits WTF

    This problem really does need to be addressed and i am sure it is.
  3. DemonGroover

    Starting with tools? Your thoughts..

    I don't think its a 100% fair question because we start with a backpack. Think of it like asking a random girl if she has a band aid in her pocket, 99% of the time its going to be a no. Now ask a girl with a purse and those odds might change to 50/50. If we want to only include what a person would actually have on them, then that's fine with me. Start with no backpack, flashlight, etc.. Its like taking a nap on the beach and waking up and finding the world went to ****. You have nothing. Now I have many items in my house that are also in the game, and I almost never have any of them on me. I just figure if I'm packing a bag to survive, I would include stuff like this. Now maybe we are a guy who decided to go camping on the wrong weekend. We have what we need to survive in the wild, but not to survive the undead. Just trying to use my imagination because this is a sandbox and there is currently no story that I know about. It just makes sense if you have some items, you would have others. If not, then you would most likely have nothing. I agree if we have some kind of backstory. You had 2 hours to get out of Dodge scenario - what did you quickly grab?
  4. DemonGroover

    100 things I learned from DAYZ

    66. Chernarus has no can openers
  5. DemonGroover

    New Infection Type

    I think Rocket eventually wants a life cycle of sorts added to Zed behaviour. Newer Zeds or those that have recently eaten will be faster, possibly stronger, while older Zeds will be slower, weaker. Boss zombies? Dont know. I suppose stronger types of zombies would be OK ie: soldiers with armour and helmets requiring more shots to bring them down. I dont want to see the Resi Evil Nemesis though.
  6. DemonGroover

    Suggestion - Ghosts

    I like the idea of sounds making the game more tense -footsteps in a forest or in an upper level of a building. The sort of things the imagination could quite easily conjure under a high stress environment. You could even throw in shadows or movement in the corner of your eye to freak you out.
  7. DemonGroover

    Starting with tools? Your thoughts..

    I think realistically you should start off with everyday items that you might have on your person. A watch, maybe matches, possibly a drink. Defintely not a weapon or medical supplies - perhaps a bandage if i was feeling nice.
  8. DemonGroover

    NPCs - Doctors, Hunters, Mechanics, Dogs, Prostitutes etc

    I like the idea of finding NPC's in game who could do you a service ie: blood transfusion, give cooked meat etc. I am not too sure about controlling them however, but i've never played Arma properly so i dont know the ins and out of strengths and weaknesses.
  9. DemonGroover

    Change the Camo-Skin Model

    The more skins and variety the better. I should be able to dress how i want.
  10. Sounds good, though why keep random spawns to just military tents? Why not the odd crashed ambulance, food trucks, train wreck, shipwrecked boat etc.
  11. DemonGroover

    Player controlled zombies

    Interesting. However the whole point of Zeds is that they are dumb and singleminded - ie perfect AI characters. As soon as you put Zeds in the hands of players they become smart and unrealistic. Could be fun though.
  12. DemonGroover

    Grimm's "Big bad post of suggestions."

    Hmmm, i like the finite matches option as well as the ability to inspect a fireplace.
  13. DemonGroover

    No zombies in wilderness

    I think the random odd Zed or two would be OK, not dozens of them, just occasionally to keep you on your toes.
  14. DemonGroover

    Pending Update: Build 1.7.2

    Fog should defintely make things louder, but in saying that Zeds shouldnt then come screaming at you like a cruise missile cos they heard you from a mile away.
  15. DemonGroover

    Pending Update: Build 1.7.2

    Actually sound waves travel much easier underwater than in air. Ever heard of whale songs being heard over many miles underwater? The same applies for foggy days, sounds would be easier to detect on foggy days, so what you are saying is absolutely wrong.
  16. DemonGroover

    Sov's Immersive/Realism Ideas!

    Geez mate, well done but go and get some sleep
  17. DemonGroover

    Movement & zed awareness

    I think the sounds are too high - do you really make a lot of noise when running/crouching? Sure you will be seen, but heard as if you are running on broken glass? I think the visibility needs to be high and the sound low. If you walk in front of a Zed he will see you, but step on a road 30m behind him, would he really hear and if he did why couldnt it have been another Zed - how do they know it is a Survivor They could investigate but not aggro all the time Staying out of their line of sight should be good enough most of the time, unless you do something stupid.
  18. DemonGroover

    Army Zeds Loot

    Perhaps there would be weapons lying nearby but i dont know about them carrying weapons - maybe a holstered pistol.
  19. DemonGroover

    Them Crooked Vultures

    Dont know if they are native to Eastern Europe. Maybe scrounging dogs?
  20. DemonGroover

    Hunting-wolfs- bears in forrest hills inland.

    More animals that move would be good - dont know how it would go performance wise. Horses, fish, bears, sabre tooth tigers, that sort if thing.
  21. DemonGroover

    Make Zeds investigate when audio-detected

    This does make sense. Zeds might investigate but they shouldnt zero in on you like a frigging cruise missile just because you snap a twig.
  22. DemonGroover

    Wheelchairs anyone?

    It might even stop you getting sniped by a bandit. Would someone REALLY snipe a poor bloke trundling down the road in a wheelchair? Sadly, i believe they would.
×