Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

DemonGroover

DayZ Forum Team
  • Content Count

    6847
  • Joined

  • Last visited

Everything posted by DemonGroover

  1. DemonGroover

    Water bottle should be a toolbelt item

    How about just being able to drink from a pond or well. I find it hard to believe you could possibly die of thirst in rainy old eastern europe - it isnt exactly the Australian outback.
  2. DemonGroover

    AS50 or M24

    I love my CZ. You know what they say about blokes who carry AS50's Its an over compensating thing.
  3. My style has changed significantly since hackers became an issue. In the days before hacking (BH) i would bolt to a city, stock up on an ALICE, hunting gear, a Winchester and then head north to hit deer stands, Stary and the Air fields. Now i cant be bothered with putting all the time into a character that can just be killed by some knobend. Now a just hang in my pad at Cherno and wander the streets. It is much more fun as well.
  4. DemonGroover

    Wind

    Surely firing a sniper rifle and hitting a target 1000m away should be pretty much impossible for anyone who isn't highly trained? I am no expert on sniping in real life but surely environmental factors are an issue?
  5. DemonGroover

    How did your most recent character die?

    It was the wife. Classic life insurance "accident"
  6. DemonGroover

    How did your most recent character die?

    Was in the barracks when some clown barges in with a massive train of zombies behind him. I shot him in the face for being stupid (just as he was calling friendly - there are NO friendlies at the barracks) but the endless wave of zombies, particularly the ones hitting me through walls snapped my leg and i was devoured. Whoever came to the barracks next would have had a tonne of good gear.
  7. DemonGroover

    Kills/time in game ratio?

    I bet your dayz mother is so proud of her little boy.
  8. DemonGroover

    Surely underground structures are a mistake.

    I really hope that the underground bases players can construct are a little bit realistic. If five players can band together and then somehow create a huge underground military structure like Resi Evil's Umbrella Corp then i will be the first to cry BS. Thinking in realistic tems what could a player/s actually construct? A hole with a tarp over the top? Perhaps dig into the side of a cliff? Repopulate sewers? It could be a real mood killer if a group of players can construct an impregnabe fortress along with Terminator guards, robot dogs and ultra high tech alarm sytems.
  9. DemonGroover

    Cherno at night fully lit up

    Looks like someone got a generator working and turned the lights back on.
  10. DemonGroover

    Dayz reminds me of Fallout New Vegas

    Fallout 3 (especially heavilly modded) was my favorite game until Day Z, New Vegas a bit behind.
  11. DemonGroover

    New Character Ability Ideas

    Yep, hopefully some of these are incorporated. I would especially like to bludgeon someone with my AK
  12. I think we all agree that the land of Chernarus should be littered with workable vehicles. However, how many of these vehicles would be useable to a wandering car thief? For example, for a car to be useable it would have to have the car keys available - unless Rocket implements a hot wiring system. My suggestion is to have vehicles quite common but useable ones quite rare. Vehicle parts however should be relatively easy to come by though in that you would just have to strip another vehicle. Finding random car engines, fuel tanks and tyres in buildings is a tad silly when the first place you would look is an abandoned car lying beside the road. My point: Keep the number of useable vehicles the same but increase the number of abandoned, but perfectly fine cars, trucks etc so that we can blow them up, strip them for parts or just look cool sitting in the front seat. Apologies if this has been mentioned before.
  13. DemonGroover

    100'000 humanity, i want my Jesus skin!

    Dont forget the bad ass beard!
  14. DemonGroover

    Random Wilderness Item Spawns

    The more randomness the better
  15. DemonGroover

    Full Character Progression - Compilation Thread

    I think being able to handle and aim a weapon properly should be experience based the more you use the better you get.
  16. DemonGroover

    Abandoned Vehicles and Car Parts

    I suppose you are right about the hot wiring already being in game. My point is that there should be a lot more vehicles which are not burnt out wrecks. And you should definitely be able to salvage parts. Maybe even move them into positions for ambushes or create barriers.
  17. DemonGroover

    Will Green Mountain be in the standalone?

    I hope they expand GM and put an underground military bunker up there, or some kind of research lab
  18. Looks really good. Using the controller for a backpack/picking locks is a great idea
  19. DemonGroover

    This game is unplayable

    Funny, but for an unplayable game i seem to play a lot.
  20. DemonGroover

    Looking for regulars on our servers

    What timezone are you on? Is that GMT-5? Do you have a ping limit? I live in Oz but mostly play on US servers.
  21. DemonGroover

    No Dr. Pepper?

    What about some local flavours? Surely Chernarus would have some local soft drink - Plop or something?
  22. DemonGroover

    I need help.

    This reminds me of the old days of Side Chat, now it has just moved to the forums. What server?
  23. DemonGroover

    Inventory UI concept design v2.1 (window based)

    I prefer a much more natural, visual inventory as opposed to names and numbers. I realise the Borderlands inventory is an example. Being able to see every item visually is a Day Z thing. As for moving several things from backpack to person and vice versa couldnt you just implement the Ctrl key to highlight what you want to drag and drop? The more i look at the proposed inventory the more i like it.
  24. DemonGroover

    End game suggestion - holy book

    So what would be the backstory behind this? It seems pretty random to me.
×