

Sna.ke
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Everything posted by Sna.ke
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It means you need the latest beta version of ARMA2, which you can get from here: http://www.arma2.com/beta-patch.php You can tell your current Beta Version (build) number by looking at the bottom right corner on the main menu:
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huge blow to hackers with beta 96061?
Sna.ke replied to jacket13's topic in Mod Servers & Private Hives
Woah woah woah. Hold on. A lot of scripts lately are spawning vehicles "through" other players. So you have to be careful with banning. -
Cheater using Invisibility - Now banned
Sna.ke replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Are you sure that player was using it? I've often seen multiple toggles (false/true/false/true/false) done to mass players. It's a way for the hacker to hide him/herself. -
request : perm ban these cheaters please.
Sna.ke replied to jacket13's topic in Mod Servers & Private Hives
So you're saying server admins cannot ban anyone because they just faked the log files? -
Hey Everyone, Just wanted to invite you all to US 917 Seattle. We're updated to the latest version. We've got a bunch of active [TDB] members on the server, and seem to be pretty regularly populated. Stats: Restarts Regularly and Scheduled Veteran difficulty 3rd Person UTC-10 We're an active community. Ventrilo is available. Visit us at: www.tdbgaming.net ! We're always looking for new recruits and survivors (we play more than just DayZ). Cheers, Sna.ke
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Thanks Wolfhound, I shall take a look at the log files. Happy surviving!
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US1917 ADMIN KICKING after killing them. ADMIN:Brettwig33
Sna.ke replied to Harlreddit's topic in Mod Servers & Private Hives
Good riddance. -
Servers should be cleaned/reset after a few months?
Sna.ke replied to okano666@hotmail.co.uk's topic in Mod Servers & Private Hives
rofl Player asks how to reset the server. DayZ mod responds with "I reset my server every 2 weeks" DayZ mod doesn't tell player how to do it and leaves thread. *facepalm* -
DayZ staff threatens to ban/blacklist servers for enabling Sidechat. I'm inclined not to believe them when they talk about a Server Admin tool.
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And there is the problem with this community right there: Abusive Admins > Hackers Nevermind the fact that many admins that lock their servers, or are twitchy on the banning/kicking triggers are because of the number of hacks that occur on servers per day, and the number of incidents that admins have to deal with. Nevermind the fact that there is no support or acknowledgement of a problem from the DayZ team about the hackers. Take rockets recent awesome decision of reducing the amount of logging information available to admins because "ADMIN ABUSE ADMIN ABUSE PROTECT US FROM THE ADMINS". I've never seen in a community before the hatred driven by the development team towards server owners/operators, and this only gets instilled in their player base. This is to the point that when Thunderdome occurs, many players blame admin abuse. And it's funny, because many of us Server Admins like the mod and want to help better it and provide places to play. It's the reason we pay $50-$200+/mo Oh well, will see what happens over the next few months and into fall. I have a feeling that the attitude that the DayZ "team" is displaying right now will drastically change by Christmas.
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Please keep in mind, you cannot lock your server/password it/kick people from it unless its for hacking. Make sure to familiarize yourself with the rules and that you agree with them. Good luck, and happy server admining. It's a lot of work, but
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Lets remove even more control from the server admins!
Sna.ke replied to matt216@email.com's topic in Mod Servers & Private Hives
You kidding, rocket has made it clear that his priority is protecting the players from the Server Admins, as they are the ones that do the real damage in this community. I don't think I've read one post where he acknowledges the hacking problem, let alone a post that he's going to fix it. And in a game where there is shit-for-tools (log files, control panels, engine/battleye controls, etc) to assist in the identification and removal of hackers, he reduces the amount of data being collected because "ADMIN ABUSE, ADMIN ABUSE, ALL ADMINS ARE BAD, SCARY MAKE THEM GO AWAY". -
US1917 ADMIN KICKING after killing them. ADMIN:Brettwig33
Sna.ke replied to Harlreddit's topic in Mod Servers & Private Hives
While I'm all for supporting admin's rights to run their server with discretion, you give us server admins a bad name. You run your server like it's your little kingdom. You get a power and ego trip from kicking and banning players and bossing them around the map. I picture you as a small little man, who is working a dead-end job, has no hope or future, and gets his jollies from playing god on his server. I know the type. Anyways, you can't just ban someone for killing you or taking your vehicle. You can't ban someone from your server for coming into your public and advertised TS server and smack talking you. That's not how the game works. And you lose some privileges when you're running a server that uses the public hive. You have to follow the rules. There is some action we as admins can take, and there are definitely some limitations I wish were not in place and are dumb/retarded. I'll just leave it as: you're obviously an asshole, and I hope your server gets blacklisted. -
Lets remove even more control from the server admins!
Sna.ke replied to matt216@email.com's topic in Mod Servers & Private Hives
Not just keeping an admin on, but keeping an admin on in all places of the map at all times. I think it's incredibly dumb that in a time when hackers are running rampant, they would DECREASE the amount of information logged. This mod is going down hill pretty fast. -
Global Banned, but wasn't hacking.
Sna.ke replied to SynopsispF's topic in Mod Servers & Private Hives
Read his post, contact BattlEye Support http://battleye.com/support.html -
Have these players just joined your server? When a player joins, they GUID gets recorded as unverified. After a short period of time, BattlEye marks the GUID as "verified" (usually a few seconds, could take a minute or so). If this was happening a lot last night, I noticed a few times in my logs that BE lost connection to BE Master. Happened 3 or 4 times over the course of a couple of hours. There master servers may have been having issues last night. I know there is a lot of unbanning going on right now.
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why arent servers upgrading to 95883?
Sna.ke replied to white's topic in Mod Servers & Private Hives
I hadn't upgraded to the latest version because of suspected issues with BattlEye and that version of ARMA2 causing global bans (which were confirmed yesterday). Now I'm not upgrading to the latest beta patch because I'm not upgrading to 1.7.2.5 until the artifacts have been fixed (the ones it was supposed to fix, but supposedly made things worse). Technically it fixed what it was supposed to, but broke other things. -
What are you guys talking about? I combat hackers by finding their shit in the log files and banning their ass. Or, if they spawn helicopters/teleport/thunderdome, I just bounce the server. They usually go away to another server.
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Yup, I get it. I know how frustrating it is to lose your gear, let alone to lose it to a hacker/script kiddie. I try to be around as much as I can, and when I can't, I've got log files to sift through at night. If you need support, please feel free to send me a PM, and I'll see what I can do (may take me a bit to respond, but if you're reporting a hacker give me the time and I'll hunt down who it was, if I can). Happy surviving!
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The mod is dying out. Quite a few of my friends have quit because of the hackers, and a bunch of the guys I run with are talking about dropping the game for a while because of the hackers. I love the game/mod, but script kiddies are running the game. The fact that a bypass has been available for the last 2 months, which allows hackers unrestricted access to do shit on the server and not get reported in any log files, is insane. This needs to be addressed. Good luck with that happening now that standalone has been announced. I'm pretty sure DayZ for ARMA2 is just about dead from the dev team perspective while they focus on developing standalone. The way I see it, there are two major problems right now: The community has been crafted in a way that puts Server Admins as second class citizens to players, which is just wrong The development team seems to be ignoring the primary issue in DayZ right now: lack of ability to identify hackers and log attacks, no trust for server admins to manage their servers, lack of tools and resources in determining hackers and script kiddies, lack of direction and support or even acknowledgement of a problem from the top brass in DayZ Personally, before focusing on new features, they should be trying to fix the glaring problem, so we can get back to doing what we're supposed to be doing: testing and reporting DayZ server issues and errors.
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Hi Blue13, So let me clarify this for you, as most players seem to not understand. Admins do not have commands that can teleport players around the map, spawn items, spawn gear, grant god mode, or kill people. Admins also do not have the ability to change your keybindings. I was not on the server, but I was in vent when this happened. As soon as players reported that they were being teleported into the air, and the funky global message, I took action: I immediately shutdown the server (within seconds, most players did not die) I checked the server logs, and determined the player that did this (pretty easy to figure out when about a dozen people are on the server, and I know 10 of them - just to clarify that's not proof of anything that I actually use, but it helps when hunting) The player was given a permanent vacation from the box This server's "shady crap" is caused by hackers. When I can, I give them vacations from the server. It's the joys of playing on a high-population server. I may have caught your death in time (even if you died) and if you spawn back in, there is a chance you will spawn with all of your gear. Anyways, hackers are ruining this game, but many of us admins are doing our best to track down these players. Sorry if you lost your gear, I know it's frustrating to lose it to a script kiddie, but unfortunately that's the way of life at the moment. Good luck and happy surviving, wherever you end up.
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Does this build have an ARMA2 beta patch requirement? I'm very nervous of forcing everyone up to the latest build on my server with the unknown that it is causing global bans.
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Why does this line item's link not work?
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Help me ID cheating in BE Logs
Sna.ke replied to Spades (DayZ)'s topic in Mod Servers & Private Hives
I've heard that happens when you blow up a car.