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Odahviing

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Everything posted by Odahviing

  1. Odahviing

    Changelog: Stable Branch: 0.34.115106

    any diferences in this changelog compared to experimental?
  2. Now we have version number 0.34.xxxxxx I'm guessing that every new patch increases the version number by 0.01 (sometimes we got a patch within the bigger version number eg: 0.30.115676 to 0.30.116780) so if this patching continues like that we get like 66+ patches in the next 1-2 years (or whenever final version releases) holy moly....
  3. you must be a rocket scientist
  4. will stable have the same version as experimental?
  5. Odahviing

    Server bug?

    try another server, if same bug occurs try re-installing game
  6. guys! we can find the new rifle in experimental now!
  7. ateast a dozen times in the mod, im stupid
  8. I'm always helping people, but sometimes there is this moment where i want to go to Elektro, hide on some building or tower and shoot everyone with my mosin until freshpawns or other people can finally kill me....or until my ammo runs out.
  9. btw thx for making the post's colour font brighter! My Dog eyes are killing me with that contrast
  10. dean, dayz needs more funky funky clotheZ
  11. Odahviing

    Lets post some screen shots (Standalone)

    Sunset
  12. cowboy hats. my dream became true
  13. how am I supposed to read this :I I'm a dog.
  14. Odahviing

    Exp. branch patch: 114926

    playing the new patch now...what got changed? whats new?
  15. working, new patch version, wonder what got changed
  16. EDIT: now when i want to start its telling me this:
  17. Odahviing

    Easter Eggs? Aliens? Mysteries? [Official]

    found an easter egg in the pic above:
  18. By dead people I don't mean zombies but really dead people as in lying around, rotting, fouling, etc... Why aren't there any skeletons or gore that is lying around? Wouldn't it be much more exciting and terrifying to never know what you can find inside a building? Imagine you guys would create a system that dynamically spawns random stuff inside a house so every house has its own story to tell. in every house there could be some kind of dead people generated, maybe with a backpack nearby them to loot or a skeleton with a gun and a note nearby. Or just a ripped off body which looks like some zombies had their dinner inside this room. I know this game is still in alpha and all but you guys should consider adding abit of traversity in your game....to not make it look like loot simulator 3000. Afterall there's been a zombie apocalypse and dead bodies and skeletons are to be expected :/ btw those dead bodies/skeletons could be static props to not hazzle the dazzle.
  19. Odahviing

    The gun problem (and the solution)

    guns should be in places harder to reach eg.: in military bases locked in a locker and you would need to unlock it somehow..or stored in an armory with a lock you need to unlock. or they could randomly lay in the grass or on the ground around military areas....but probably those would be more ruined than the ones locked inside a building. So people will know where to find weapons....or better said military weapons...but they also need to have the proper materials to reach them. Imo you shouldnt be able to spawn at the beach near balota....run up to the barracks and voila theres an M4 lying on the bed.
  20. Odahviing

    Fresh fruit is nonsense

    gen manipulated food
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