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Bearwidme

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About Bearwidme

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    On the Coast
  1. Would it be possible to put in some sort of 'flagging' mechanic where-by if you see someone, you can send out a friendly flag to a targetted person. This person can accept the flag and friendly fire would turn off for the two, until one of them decides otherwise (5-10 second countdown before friendly fire comes back on?). Obviously you can reject the flag and you would continue on as normal. I know you can do something like saluting, but that puts yourself at extreme danger (can't do anything for ~5 seconds in full view) and it doesn't guarantee anything once you've both done this. The flagging system woud allow someone trying to be friendly relatively safe if they're doing the flagging from long distances away and give them plenty of notice if the bandit decides to change his mind. Making the game a living hell isn't going to make anyone want to co-op more. Imagine if you had to play amnesia DD everytime before you could get to the sweet and juicy guns. It might be scary the first few times and having a friend there to help you out is going to be great, but once you've done it 3 or 4 times it just becomes this chore you have to do before you can get back into the game again. And you aren't going to let some chump with a makorov get anywhere near you in the final hour of your chore because he might be able to help you kill 20 zombies. It feels like cherno is this great starting area with slightly shitty PvP (honestly not that bad) and that once you get these great guns you can go do amazing things. However what the majority of people do is get the good guns and then go back to the easy place to hunt the smartest prey around for entertainment. - There needs to be something else to build towards (we currently build towards going to the NW airfield), Whats the next step? Another higher grade area where high powered weapons are a must? I haven't really thought this idea through that well, but a better late-game scenario for those who wan't it should be available.
  2. Bearwidme

    HOTFIX 1.5.8.4 Rollng Update

    Had a bug on a few NZ/Aus servers where im freezing upon entering the game, i can see zombies moving around, hear flies buzzing, but just can't move. Note: this after my spawn reset to one of the coastals even though i had not died (i still have all my gear etc).
  3. I've found that some keys don't seem to be re-bindable e.g. lft-alt: command watch (thing that lets you move your head independently). Very minor annoyance in a game i'm loving atm.
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