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maddogx

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About maddogx

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    Helicopter Hunter

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    Male
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    Germany
  1. From what we've been told they are going to be progressively adding new features for the foreseeable future, so the game is unlikely to follow the usual "alpha -> beta -> RC -> final" sequence. If you insist on labeling it: while they are still adding features it would (strictly speaking) be in alpha, no matter what anyone calls it. Once there is a feature freeze (if ever) and they start focussing exclusively on bug fixes and other issues, it would move into beta.
  2. Played a while last night - definitely still seeing the graphical glitches, though not as bad as before. HOWEVER: repeated flushing seems to get rid of them semi-permanently. For those of you who don't know the trick: First, press and release Shift + "NUMPAD MINUS" Then type in F L U S H. The screen will go black for a second or two (perhaps more, depending on your system). After doing this two or three times, the graphical glitches go away, at least temporarily.
  3. maddogx

    DayZ Standalone Confirmed

    Yes, it is. Some issues with the game, such as the Alt+F4 problem. are engine limitations - these cannot be easily fixed, especially not by a mod. They would need to make some pretty deep changes in the engine, which BIS is probably reluctant to do, as it would affect all of Arma2, not just DayZ. The potential for breaking things as a result would be high. Moving DayZ to a standalone client is exactly what needs to be done in order to get these things fixed. Your logic is backwards. Then wait until it is out of alpha.
  4. maddogx

    DayZ Standalone Confirmed

    I imagine BI will give him a lot of leeway - they are, after all, a rather small and independent dev studio themselves. Also, since they're going with the Minecraft release strategy, he/they will have more than enough freedom to try things out and tweak them later based on community feedback. That's the beauty of it. As for all the speculation on the engine, I'm pretty sure the recent Ars Technica article confirmed that it will be RV4 (the Arma3 engine). It makes sense too, since licensing a different engine (like CE3) costs money, not to mention the work of porting assets and training the devs to use it. Developing a completely new engine from scratch isn't going to happen either, mainly because it would take ages (thus costing even more money). Nope, not gonna happen. The only other remote possibility I could see happening, aside from the obvious RV4, would be the Carrier Command engine. But even that is unlikely.
  5. maddogx

    DayZ Standalone Confirmed

    You are obviously misinformed about the Minecraft model - you only pay for the game once, not multiple times. What you pay simply depends on how early you buy it.
  6. maddogx

    Seattle 35 Removed

    care to share your sources ? cuz everyday we got a new player record... http://stats.six-updater.net/history_month Dropping in population. Sure...
  7. maddogx

    Need more hackers

    As always, the hacking/griefing situation is just going to keep escalating. Nothing anyone can really do about it either, since anti-cheat measures will always be a step behind. (Not to mention that Arma2 is ridiculously vulnerable to hacking.) Especially with the mass global bans that occurred recently, some of the more butthurt script kiddies will be out to prove that they can't be beaten. Forum threads like this one only serve to prove them right.
  8. What's hard to grasp is the point you're trying to make. You're essentially complaining that people aren't behaving the way you expect them to behave. So... what? Human behaviour is what it is. If people want to kill you for sport' date=' that sucks, but it's also life. Calling this behaviour "unrealistic" because you saw people acting differently on a TV show is not going to make people act differently in game, but it seems this is exactly what you are trying to achieve. ZedsDeadBaby is accusing you of wanting everyone to play like you because that's basically how you're coming across. [/quote'] Thats not what I am trying to "achieve". Its an example that you all can relate to because you've seen it before. In real life would you walk shoot the first person you see? That is not how I am coming across at all. You guys are just so brainwashed and biased that its what you guys want to believe, so you can feel superior or like your are playing the game "the right way" The mentality here is "I live and he dies so I win and I am smarter" "Oh look at this guy wanting to team up, he must suck. I think he sucks therefore a. He is a carebear b. He wants everyone to hold hands and bandits to be beacons of light so everyone knows they are coming for a mile away. okay i really did just gave up mid post im done forever bye kiddos. all I request is that you not enforce your own agenda on it and try to realize rockets goal. Have you guys even watch rockets e3 interview in its entirety? Of course not. You dont even have to reply to this post with a lie. We already know. It shows. Have a good day everybody. You seem to be mistaking me for someone who murders everyone else on sight. Stop getting so upset. It shows.
  9. maddogx

    100+ Player servers?

    Oh yeah, I forgot about that... Well then, perhaps 100 player servers aren't that far off after all. Perhaps a couple of adventurous admins would consider it.
  10. maddogx

    To Rocket & the “Hardcore” crowd

    Yup. I'm seeing a pattern there...
  11. maddogx

    100+ Player servers?

    Arma2 admins tend to shy away from making 100+ player servers because these have been quite unstable in the past. Also, more players = more zombies = higher bandwidth and processing requirements. 100 players may still be a little too high for the average server, but I think increasing to 60 or 65 would work in most cases. On the other hand, the net code has been greatly improved recently, so perhaps larger player numbers would work after all...
  12. Melee kills are indeed too stealthy and easy at the moment.
  13. maddogx

    I feel so alone... but yet, I don't?

    Yup, although I usually play with two other people, so I don't feel quite so alone. Seeing another (unknown) player is still always exciting though, especially if they haven't seen you. I've stalked people for hours, just to see what they get up to. :D Btw. I would recommend using direct chat to try and talk to people. So far, everyone I've conversed with via voice chat has been friendly and not tried to kill me. Though admittedly, I don't stick around for long enough to see if they'll betray me.
  14. maddogx

    225 km2

    "km^2" is for people who don't know how to write km². :D
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