Mycaelis
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Everything posted by Mycaelis
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Looking forward to the new renderer, so we can stop saying 15-40 FPS is considered good for the game.
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Looks promising, keep up the good work!
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Does anyone know what causes personal Desync on servers? Is it just packetloss / lag? or are there other reasons for it?
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I KNEW IT!!
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Hah, yeah, I've had some great moments like that. I was just happily looting a building, and heard footsteps, I literally just hid behind the door (as I always shut doors to buildings I enter) and waited, they opened the door, ran into the room and moved into the next room. Suffice to say I made a speedy exit when they couldn't see me.. It's one of the things I love about DayZ, In no other game have I experienced this kind of tension and adrenaline.
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Awww, and I was hoping we could start a "post-ception" of hating posts.
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Or re-map the right click "hold breath" key. I found it quite useful to have it on a separate key.
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Indeed, I also getting sick of seeing so many posts about people being sick of seeing certain posts...
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It's a known issue that the ACOG scope only provides around 1.9x (ish) zoom at the moment, you experience this zoom when you bring up the sights. As for zeroing, I can confirm that the ACOG scope zero's to 800m, but the zoom is still very limited.
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I've got the Standalone on Steam and I play with a lot of my friends (usually run around in a very large group of players). In the original Arma2 mod, I had two copies of Operation Arrow head, this allowed me to change CD'keys in the flash of the hat and swap characters. I usually did this to have two characters, one in which I played with my friends, moving with the group, the other for me to play on my own when the group wasn't playing. Is there currently a way to have two copies of DayZ Standalone via steam? If not, will it be something that can be looked into? I'd rather not go through the hassle of managing multiple steam accounts just for DayZ. Given the price, I probably won't, but hey, you never know, I might win the lottery and have some spare money to burn... Thoughts? Cheers, Mycaelis.
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Not! Took me 15 minutes of button mashing to get free after my friends cuffed me as I made myself some tea!
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Should we remove barbed wire in the next update
Mycaelis replied to mattlightfoot's topic in Mod Announcements & Info
Remove Barbed Wire - Yes (with an intention to return it later on?) Barbed Wire has a place in DayZ, however, I would like to see the following changes though: - Make barbed wire climbable, with a chance of causing bleeding. - You can only deploy barbed wire with a toolbox (this stops 90% of barbed wire in cherno / elektro being put up), - You cannot place barbed wire inside a building, the concept is a bit silly. -
See what happens when you rush things
Mycaelis replied to daddydustin's topic in DayZ Mod General Discussion
Agree, and remember, its an Alpha, of course there are going to be bugs! Just wait, let rocket do his thing and fix them properly. So you cant raid NW airfield due to graphical glitches? big deal, take a break... -
Our fight on the DE398 with the Vulture clan. They thought we were just a bunch of ragged noobs, they soon found out that wasn't true. P.S, these vulture clan guys are asses, they own the DE398 server, and banned us for finding their camp at 004,000 on that server. Please everybody, go raid their camp, it had the chopper, 4 tents and a URAL with no wheels.
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Ahhh yes, your laughing...
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UK108 - Needs a restart due to hackers spawning stuff.
Mycaelis posted a topic in Mod Servers & Private Hives
So yeah, someone has spawned loads of vehicles, including a Church and loads of statues in the Airfield... which is a bit weird to say the least. Not sure who's server it is, but if someone could pass along the message and get it sorted, would be appreciated. -
My friends and I played on that server a lot, just wondering when the admin was planning on updating to 1.7.2.3.
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20 words or less: Spawning without a weapon
Mycaelis replied to rocket's topic in DayZ Mod General Discussion
NO Gives people with weapons 100% immunity on the coast. Spawn with 2 clips of ammo, not 5. -
What's Your opinion on the best 'common' weapon
Mycaelis replied to Sminky's topic in DayZ Mod General Discussion
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Randomly dying - Huge waste of time and gear - Frustrating as hell.
Mycaelis replied to ErwinRumble's topic in DayZ Mod General Discussion
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Playing DayZ for a week... an overview.
Mycaelis replied to HWG's topic in DayZ Mod General Discussion
I do agree that in some way. the game doesn't really help people playing on their own (i.e. without personal friends). Since it's so easy for someone just to kill youand take your stuff, and with the player killers on the coast, someone on their own will probably not enjoy the game as much, from constantly being killed or shot by someone who pretends to be a "friend". I can't say I've experienced, or want to experience that element of the game really, since I have always (and prefer to) played with my friends. I think one of the more interesting suggestions I've seen / heard is the concept of player run towns, or at least, maybe just one... No zombies, but an NPC guarded town, or possibly maybe just a town where PvP isn't allowed.. at least it gives you an area to meet up, trade gear, or group up with like minded people. It's not unreasonable, to have this situation if there were a zombie apocolypse, a certain group of people would no doubt setup their own territory and guard it themselves, allowing people to enter, but removing their weapons before they can enter (thus giving you the situation of PvP being disabled).. Only problem with this I suppose is outside of the town will probably be a kill zone of the same player killers which you're trying to avoid. It would at least give you the opportunity to find people who want to group, allowing that aspect to grow a little, rather than more "every man for himself". Even allows people who want to role play and provide services, like blood transfusions, they can simply stay in the safe area and trade their way into business without ever leaving the safe area... Maybe only 1 safe zone in the entire map.. it certainly opens up a lot more possible ways to play the game, without being too unreasonable from a real life situation. -
Playing DayZ for a week... an overview.
Mycaelis replied to HWG's topic in DayZ Mod General Discussion
HWG, Although I can respect your position, I can't really agree with you. The whole Bandit issue makes the game amazing for me... This is my situation: - I play with up to 6-7 of my friends, usually in a group of 3-4 at a minimum. - I trust no-one else in the game. - Anyone coming close to my friends and me is a threat. - I will not announce that I see someone, or ask if they are friendly. This essentially loses my element of suprise, almost levelling the playing field as the person or persons we see, will know they are being watched. Sometimes, we die (Although mostly to silly things like laying down into trees, or accidently clicking respawn, instead of options). - We generally kill on sight, although we have helped people on the odd occasion. I can accept, that we may sound like a bunch of dicks, but the only thing I can say, is 90% of the enjoyment I have experienced in the game, has come down to combat with other players. I played last night, my friends and I cleared out Starry Sobor, went to Air Field, cleared the barracks there and went back to Starry Sobor.. In this whole time, we only saw 1 other player, who was running like a maniac way in the distance.. This was an extremely boring night. We're all pretty geared out, only lacking a few more NVG goggles, killing zombies is a chore, more than enjoyment, becuase we've become a quite powerful group, gear wise, killing 10-15 zombies in a single fight is not even a problem (except for me accidentally shooting a friend in the head.. he know's who he is..). We've explored almost the entire map, and the pretty much the only thing we really haven't done is fix up a chopper... so the main enjoyment comes from killing other people. Helping players is well and all, but without the almost constant fear of being shot in the back, or sniped by someone, this game would have no atmosphere to me... Although, to give ourselves a little bit of credit, we never go near the coast, and kill new players, we're generally in the middle of the map, moving between popular towns and landmarks, killing those in our way... people who should understand, if you're in Starry Sobor or NW Airfield, you are risking your life.. As we are. I always expect to be killed in this places, which I have been, it's a part of the game and sometimes you need to accept it. I seriously suggest you find friends, people you trust to play with, that security gives you so much, and with good, skilled players, you can rely on them to have your back, when you do something risky. Forgive me if I've read your opinion wrong, and please feel free to counter any of my points. But the whole tone of my message is, for me... without the constant fear of being shot by a random guy, this game just wouldn't have any atmosphere.. the adrenaline rush when you see 3 people in the distance running towards you, and your group of friends is something that I have not found again in over 10 years of FPS gaming... and it's what makes this game so appealing. -
What's Your opinion on the best 'common' weapon
Mycaelis replied to Sminky's topic in DayZ Mod General Discussion
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I must say, I'm suprised that this Male / Female character choice has created such a flurry of opinion. I've selected to play as a female (even though I'm male) and it's not that bigger deal for me whether I play as either, or if I cannot change it again.. Only issue so far, is the fact that the female characters breathing is quite loud when she's tired...