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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Stay safe out there,
Your DayZ Team
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Everything posted by Apina (DayZ)
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Best heli is a crashed heli with the bandit driver/passengers dead around it.
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What has happened to the people who look for challenge? Do the majority of the community really want 1000's of vehicles? starting weapons and attack choppers? A unpenetrable stronghold with hundreds of itemslots? What has happened to the seek of immersive survival game? A second after a patch that made you do a little more than just "lol I run thru zombies" there is a massive outcry that "this is too hard wtf fix this!" If the standalone will be the way rocket is saying I just hope it will push the players who wants cookies before work away from the game. And I know this is me pushing my hand in fire, bash me to the ground if you like but surely there are some people that think like this too :D
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State of the mod and community
Apina (DayZ) replied to Apina (DayZ)'s topic in DayZ Mod General Discussion
So you people did let zombies hit you before this patch? You say you need to be more cautious now eh? how that is ridiculous? I know it is a bit harsh for the new players, but for the experienced players it is just a bonus challenge really, I mean c'mon don't say you let the zombies come so close to you that they can hit you all the time :P -
Who Else Thinks 1.7.5.1 Pushes Annoyance and Survival Too Far?
Apina (DayZ) replied to Diz (DayZ)'s topic in DayZ Mod General Discussion
You people are cute who thinks zombies are hard to deal with now. SD ammo is the key for zombies now consider them more valuable than anything else. -
Thank you R4z0r49and other devs!!!
Apina (DayZ) replied to kumando's topic in DayZ Mod General Discussion
My Experience with zombies after the patch is... Not yet found situation where I were overrun by them, I did killed quite a few with myy PDW at berenzino miltents and at NE airfield and they did not instantly respawn and aggro. Tho I did see couple players pulling the zombietrain(toot toot) and getting overrun by them. I did not dare to fire my main anywhere near town tho because I carry M24. Did not find any trouble with the patch on the non vehicular playstyle, learned fast to obey the new zombie aggro behaviour and continue my sneaky ways. Easy to take them down, just need to be more carefull. -
Yes I did mean it in ironic way :P the roll is just silly! should only be enabled without backpack and without main wep hanging on your shoulder. (maybe with the smaller backpacks could work too?)
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All the beans for this update, lolrolling thru the northern forests.
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New Update Makes DayZ Extremely Difficult
Apina (DayZ) replied to GrassyKnoll's topic in DayZ Mod General Discussion
Did play few hours last evening and the new patch did not change anything for me on the matter of gameplay. Zombies are still easy to lose, makes SD ammo valuable, be patient and be aware of your surroundings and you will be ok, its not that hard to keep yourself from blasting around with shotgun aggroing every zombie in the area. -
Oh yeah those suckers runs perfectly thru walls and warp all over the place going haywire if there are more than one of them. The moments you stand on the top of stairs puzzled wtf you suppose to do when you see 5 or more of them just ignoring physics in speed of a race car. :P
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Where is your DayZ "home"?
Apina (DayZ) replied to zython (DayZ)'s topic in DayZ Mod General Discussion
Berenzino, the most nicest place in chernarus. Rolling with my ak with pso(dayz+) helping people and trying to keep the place bandit free :P -
Survivor, stop yelling "Friendly friendly" when im aiming at you!
Apina (DayZ) replied to grimsonfart's topic in DayZ Mod General Discussion
Well Im not telling that you should not contact people anywhere quote me me if Im wrong. Moving out of sight do not prevent you from talking to people in directchat in any way. Oh and about bandit thing, Im not one at all, rolling with a hero skin never killing survivors and even giving newspawn bandit a opportunity to run if they dont act like a douche. :) -
Survivor, stop yelling "Friendly friendly" when im aiming at you!
Apina (DayZ) replied to grimsonfart's topic in DayZ Mod General Discussion
Well correct me if Im wrong but the fact that if you move in cover and stay out of SIGHT that pretty much prevents to get killed on SIGHT? -
Survivor, stop yelling "Friendly friendly" when im aiming at you!
Apina (DayZ) replied to grimsonfart's topic in DayZ Mod General Discussion
Well if you have a buddy to cover you the situation is different from what I whrite there, When me and my mate play I usually am the overwatch from point where I can confirm a clear route from cover to cover etc. And about the awereness of your surrounding area, you prettymuch can hear when somebody is getting close in DayZ/Arma and you can even locate the direction where its coming from, if you can not do that buy better speakers/headset :) -
Survivor, stop yelling "Friendly friendly" when im aiming at you!
Apina (DayZ) replied to grimsonfart's topic in DayZ Mod General Discussion
And to be clear I just try to say how to prevent getting KoS, and Im not trying to push my way of playing to anyone just giving an advice. Im sorry if my post was a bit provocative but I tried to make a point about the running thru huge opening and bumbing to another player and getting the panic shots from a startled survivor. :) -
Survivor, stop yelling "Friendly friendly" when im aiming at you!
Apina (DayZ) replied to grimsonfart's topic in DayZ Mod General Discussion
When somebody shoots you, the automatic reaction from it is to go to the nearest cover right? What you do then? At that time hostile allready knows where you are and is probing for your next move ready to fire when you make a run thus you need to suppress. And I just asked are there any people with mil training OR have they heard about the concept of those tactics because my Experience from the game is that most of people have no clue. -
Survivor, stop yelling "Friendly friendly" when im aiming at you!
Apina (DayZ) replied to grimsonfart's topic in DayZ Mod General Discussion
Well I did not mean that its mil personel only, just trying to say there are some basics on surviving hostile/unknown area. And suppress is a big thing I dont give a rats ass about zombies when some body is shooting at me. -
Survivor, stop yelling "Friendly friendly" when im aiming at you!
Apina (DayZ) replied to grimsonfart's topic in DayZ Mod General Discussion
Need to continue that text a bit, phone derped and sent it unfinished. By moving from cover to cover gives you the opportunity to contact unknowns and not startle them so badly. You have a bigger chance to probe their actions and see if they are hostile or not. Cover is the big word here probe is second. Have seen way too many survivors running on the middle of the road gun up and somebody with the same setup bumbs to him and panic happens :D -
Survivor, stop yelling "Friendly friendly" when im aiming at you!
Apina (DayZ) replied to grimsonfart's topic in DayZ Mod General Discussion
Reading this just makes me think... How many of you have had military training? even a little? Ever heard the concept of moving allways near cover and when near hostile/unknown cover,probe, move to next cover if clear? If engaged, suppress ,move and cover? It just sounds like most of you run in open bumping to each other with guns and that is the recipe of kos chaos. -
Should Heli Crash Sites be marked on the Map?
Apina (DayZ) replied to klesh's topic in DayZ Mod General Discussion
No, why would you want to make a bait system for snipers? -
Moar zombies and they spawn while in vehicles and they gonna mike tyson you off atv cycle and bike while hating you with they infection filled jazzhands. I think this will be an interesting update. :D
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Who is loving the new update for Namalsk?
Apina (DayZ) replied to Sgt. Vanluven's topic in DayZ Mod General Discussion
Not so happy about this update. Kinda breaks the game for me because the bloodsuckers attack you constantly and you really can't stay put anywhere because of that and the blowout is just big "fuck you" to your face if you are even a bit injured. -
Are you Ready for the Bloodsucker?
Apina (DayZ) replied to Cosmic (DayZ)'s topic in Mod Servers & Private Hives
I might say that the bloodsucker is horribly overpowered hyper speedy invicible douche who does not care about walls. And the the evr sequence is a big fuck you event. This is my first impression... I do not like. -
this is for all you dayz loving cotton headed ninnymuggins
Apina (DayZ) replied to Petrollium's topic in DayZ Mod General Discussion
I demand own section to first person only players so we can unite and make a stand. At the same we can see how much of us are there really. -
Did Namalsk get it right?
Apina (DayZ) replied to crockett (DayZ)'s topic in DayZ Mod General Discussion
O.o Namalsk too pvp oriented you say? Well why you go and run and gun people then try to survive there without doing it then, avoid the run and gun bandits, only enter the military places when its safe and dispose those who are imminent threat to you. This adds a whole new dimension to survival to namalsk. No infinite supply stacking, no vehicle hoarding, military sites ridiculously easy to scan and hold with any decend weapon even alone. Try to survive or be a silly run and gun bandit and die from my bullet. -
Removing thermal as sights and adding them as goggles would make it for me and making them the rarest thing in the game.