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Everything posted by burritoman259
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S&W 500 & fanning the old revolver
burritoman259 replied to LancerG2's topic in DayZ Mod Suggestions
I was looking at it, may give it ago when I have some free time.Anything major in BP? -
MH60S Knighthawk Radar
burritoman259 replied to tracksuithitman's topic in DayZ Mod General Discussion
Crap I forgot about those triangles, but they are color coded the same as the vehicles. -
MH60S Knighthawk Radar
burritoman259 replied to tracksuithitman's topic in DayZ Mod General Discussion
Orange means unidentified, but it is another play in the vehicle. Red means Identified as a non US vehicle, again occupied. Green is just a US vehicle, again has someone in it. Grey I'm pretty sure means unoccupied vehicles, but it also might mean buildings. These are just off the top of my head but i'm pretty sure this is what they mean. Could be wrong though. -
S&W 500 & fanning the old revolver
burritoman259 replied to LancerG2's topic in DayZ Mod Suggestions
The RH weapon mod isn't from ace (but I'm pretty sure they were designed to go together) but it is a standalone mod pack made by MR, Robert hammer. Well I think that's his name. -
S&W 500 & fanning the old revolver
burritoman259 replied to LancerG2's topic in DayZ Mod Suggestions
But aren't all those weapons from the RH weapon packs? I'm pretty sure they are. -
vehicles need to be more common
burritoman259 replied to DarkNinja (DayZ)'s topic in DayZ Mod Suggestions
So you wan't to find vehicles that haven't been blown up but they are enter-able just not drive-able? -
Maybe were only immune to the waterborne versions of the sickness? I'm rambling again.
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But you get infected by zombie hits? or is that just the common flu/sickness thing.Wait I answered my own question, I think.
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DayZ + PMC DLC High Res Textures. (Pics)
burritoman259 replied to exomonkeyman's topic in DayZ Mod General Discussion
Hey quick question does anyone know if any of the army of the Czech republic dlc textures are used? I picked it up a few months ago to goof around it with friends and never noticed a difference on chernarus. Some of the clothing should definitely be added though, Czech combat armor is awesome. this stuff below. -
N-n-n-necro!
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DayZ + PMC DLC High Res Textures. (Pics)
burritoman259 replied to exomonkeyman's topic in DayZ Mod General Discussion
Yeah you are missing a few vehicles and weapons that make the difference. Could you go into editor and show us what these look like if you get a chance? SUV, only real pmc one. Just a few Baf vehicles and weapons. AS50 L85A2 variant's like the Susat, holo GL, and possibly the AWS. Baf military off-road, And I can't think of the other birtish vehicle but if you don't get around to it I could at some stage tomorrow. -
Gather around! Gather around children!
burritoman259 replied to PaxC4T's topic in DayZ Mod General Discussion
Good stuff I like these stories. It proves the concept if you screw with someone, your dead. -
Interesting may have a go at this later, also is there a way you can make it so you don't have to sign up to view those pages? Edit: Just signed up to have a look and holy damn there is some fire power right there. Suggestions, Survivors shouldn't be waging WW3 against each over, just a few. Make the AH-6 have only 500 M134 rounds and have a decent spread. See if you can disable manual fire on the gun ships make it so they need a gunner to be combat ready. Make the mi24 only have 220 rounds of yak-b but a very big spread. Make super sure that ka-52 only has AP rounds non-HE. Also remove laser Designater it has a thermal mode which is extremely effective.
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That was my thoughts exactly except someone posted the other day about uh-60's in game, probably new scripts.
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(SA Concepts) "Character Hub". Replace inventory with a character hub. (LOTS of pictures.)
burritoman259 replied to colekern's topic in DayZ Mod Suggestions
Yeah I now see the medical and crafting thing pop up now, even more impressive. -
(SA Concepts) "Character Hub". Replace inventory with a character hub. (LOTS of pictures.)
burritoman259 replied to colekern's topic in DayZ Mod Suggestions
You never cease to amaze me with the concept work you do, I especially like the part about the ID and blood type so you'd have to find specific blood bags. Hopefully some of the work you do here is taken into consideration with SA's inventory system. Edit: Hey I just noticed this, were the shotgun shells in the picture from C:SS or some source engine game? -
Dayz SA to be a failure
burritoman259 replied to supercraft360's topic in DayZ Mod General Discussion
Hmm, lets take a tour back in time shall we? and maybe to the future. After the first release dayz about April there were almost no private hives, didn't matter because there wasn't wide spread hacking. After about eight months when hacking became widespread, the private hives became a more common find than usual. TO THE FUTURE! SA will start with no private hives for a couple of months. SA about 5-6 months later private hive support may be released and they will once again not be as popular. If hacking becomes a bit of trouble people may just hop between private and public. This is just what I think may happen. -
Uh, if you drop a gun which is designed to be drop proof maybe it should fire off a round or possibly the next bullet would jam due to being shook a bit? Seems a little unreasonable that a 1.5m drop would break a gun, just my 2 cents.
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Yeah its ok, we also have R18+ too so SA will be fine if it has gore..
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Shooting out of the passenger seats of vehicles
burritoman259 replied to KA4LxTITANx's topic in DayZ Mod Suggestions
Yeah this isn't gta/sr not very realistic if you hitting targets with a sniper rifle while doing 100mph. Still maybe with something like a hilux you can sit in the tray and fire from there? -
Strange things happen in elektro... !!
burritoman259 replied to timedance's topic in DayZ Mod General Discussion
The face paint he had was the William Wallace skin, second that is of extremely low form even for a Dick. -
First off I see you obviously don't want help from anyone here for being a dick, second they are one hit knockout which causes death in most case when only just above 9k blood.Plus i wouldn't be trading an M14 aim for a fal any day of the week, why it does the same dam damage and has a red dot.
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Definitely, but on a side note did the banned vehicles have ammo?
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SVD Camouflage vs M40A3 Camouflage.
burritoman259 replied to LancerG2's topic in DayZ Mod General Discussion
You are correct I'll give you that, but seriously I just feel they are the same gun in game, but you have proved your point.