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Everything posted by Zoop
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Well, yeah, but my intention for the suggestion is that zeds will also prioritize players that are oozing blood. Say a group of three players get attacked in Zelenogorsk, and they get chased by zombies. If one player is bleeding, zombies should have a bigger chance of chasing him than the others. It wouldn't have to 'sync' anything with the Hive, other than the fact that the player is bleeding, hence why I suggested linking bleeding to the noise indicator. If a player bleeds on one server, logs out and then logs in on another server, he's still going to be bleeding. I also think it could actually add a lot to the experience, as one would expect a bunch flesh-eating former humans to go nuts at the smell of blood. :P
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No, they all get merged with the giant WarZ thread, so the point is most certainly NOT moot, my good sir.
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ANOTHER goddamned thread? Seriously? Don't you know how to use the forum search feature or what?
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My honest opinion of Day Z (And message to the creator)
Zoop replied to d4rk51d3x's topic in New Player Discussion
No, I'm not referring to you. I'm referring to that Adelitas guy who said PKers are retards, and then proceeded to tell us we've got no lives if we insult him. :P -
My honest opinion of Day Z (And message to the creator)
Zoop replied to d4rk51d3x's topic in New Player Discussion
So he insults us, then tells us that if we insult him we've got no lives? Got it. -
Connecting Failed - NAT Negotiation failed (NNThink - result 3)
Zoop posted a topic in DayZ Mod Troubleshooting
This is the error message I get in my .rpt file whenever I try to connect to my own server: NAT Negotiation failed (NNThink - result 3) Anyone know how to fix it? -
Anyone willing to help me with FireDaemon? I've got mine set up exactly like this, but it isn't working. working directory is set to my own directory, of course, but the other settings are all the same. I run the script in FireDaemon, but it just never restarts the server.
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ITT: Moronic OP.
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Norwegian Boy Looking for A Team Mate
Zoop replied to prosaniity's topic in DayZ Mod General Discussion
*wrong thread* -
The Last Straw! - "Connecting failed"
Zoop replied to Meepo (DayZ)'s topic in DayZ Mod Troubleshooting
I hate when someone says he fixed his issue, but doesn't bother to say how he did it. :< A lot of people are getting this issue when connecting to my server, for some reason. -
Anyone willing to help me with FireDaemon? I've got mine set up exactly like this, but it isn't working. working directory is set to my own directory, of course, but the other settings are all the same. I run the script in FireDaemon, but it just never restarts the server.
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No proof, no nothing.
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You do realise that every time the server restarts, someone, somewhere on the map was busy shooting someone else or had just gotten a vehicle and then they run to scream foul play on the forums. And no, admins do NOT grief by restarting servers. SOME admins do that. Stop labelling the entire group for something a select few might be doing.
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DAYZ ADMIN CHEATER Seattle 139 read description
Zoop replied to poodude28 (DayZ)'s topic in Mod Servers & Private Hives
Yep, don't know why OP even bothered. At least we know he's not going to become a lawyer. -
As the title states, the server admins are apparently supposed to update this file on our server, but there's no info on where to get it. What gives? I'm part of the server hosts Google group, but it seems that the devs are now abandoning that as well. Really frustrated with not being able to update my server due to a lack of communication on where to get all the files.
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Servers restarting without warning
Zoop replied to Mattolio (DayZ)'s topic in Mod Servers & Private Hives
I don't always have the time to log into my server to give a warning for a restart, and my Rcon tools won't work on my server, for some reason. If you want to get angry because my server restarts when I am not there to give prior warning, fair enough. Just don't be entitled enough to think to make any demands of me. -
Why are you flaming bandits in the bandit section, you baboon?
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WHAt are the guide lines of being a bandit
Zoop replied to CorrosiveDragon's topic in DayZ Mod General Discussion
A true bandit doesn't care whether a survivor thinks he's honorable or not. Unless he DCs in firefights or server hops. Then he can go die in a fire. -
2 guys on the high point in cherno
Zoop replied to leestandin@live.com's topic in DayZ Mod General Discussion
I played the game for two weeks before I found out that the backpack actually had extra slots. Up until then I was making do with the inventory slots alone. -
The other day a guy joined my server and it displayed the message for him. His nick? Skidrow. Sure enough, a few seconds later he's kicked for an invalid GUID. What moron pirates a game and doesn't even bother to change the nick of the profile?
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Nice. Another police man.
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http://dayzmod.com/forum/index.php?/forum/14-survivor-hq/ (A place to link up with other survivors to team up and survive, or to stalk your prey...)
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Guys, the OP only has that many kills because he server hops to kill players. Check his last thread. He probably disconnects to avoid dying as well.
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What makes you think all of us do it? I know for a fact I don't, because, well, I'm me and I am at all times aware of what I am doing.
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If you don't kill noobs in Cherno, you don't get a lot of PK action at all. Besides, even noobs in Cherno can pose a threat if they make it to the firehouse without dying. If it spawns an AK for them, legitimate threat.