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Everything posted by MartinCB
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So when you got the pot on did you just drag and drop the rice and it was done or do you need water too ?
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The FPS!
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Dart Guns used by veterinarian with two kind's of drugs
MartinCB replied to V4D's topic in DayZ Mod Suggestions
This would be Awesome! -
I never disconnect if there isn't a hacker, I mean even when you had taken out 2/3 I was logged in till I saw the weapon. Feel pretty bad for alt+f4:ing now that I know you weren't hacking thoe. Nope I dropped it by a heli crash for an as 50 , didn't want to get banned. Anyhow the story behind us up there was that me and the other sniper whom you killed first had been waiting there for our last mate who had died from a hacker in a previous battle. Anyhow, the sniper guy also had an M4SD which the new guy took from the sniper's backpack and he was trying to get it back. So that is why they were running around like crazy. Although we could meet up, sometime.
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Hehe... Det är fan jag och mina vänner som är där uppe vid stary , du skjuter två av dom så skjuter jag dig sen när ni sprungit fram XD trodde du var hacker pga vapnet, vet att jag logga men efter att jag såg vapnet så var jag säker på att ni var hackers , ville fan inte dö ännu en gång åt en hacker jävel... So what I said in SWE was that it was my group of three person named FunT that they killed, however I stayed up in the bushes and waited them out and managed to get one of them.
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Hehe... Det är fan jag och mina vänner som är där uppe vid stary , du skjuter två av dom så skjuter jag dig sen när ni sprungit fram XD trodde du var hacker pga vapnet, vet att jag logga men efter att jag såg vapnet så var jag säker på att ni var hackers , ville fan inte dö ännu en gång åt en hacker jävel... So what I said in SWE was that it was my group of three people named FunT that they killed, however I stayed up in the bushes and waited them out. I eventually managed to get one of them.
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Epic!!!
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hahahha Inspector Gadget that is totally me !
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OK I know keep it simple but I just had to motivate my choice GOOD. THE thing is that with the old damages quiet sidearms were too good since they made barely no noise and were 1 shoot, this update forces the player so either shoot a lot with the slightly louder sidearm but more shots are needed however it brings you the main option to fire just one or two shots with the loud main weapon. This made zombie killing a lot more interesting while still keeping the intense short lived fire fights of arma, really good job done at Bohemia I would say!
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put log out timer and make guns do less damage to players
MartinCB replied to slugsmoneygirls's topic in DayZ Mod General Discussion
Nooooooo please No. These are key components in the game -
dayzmod.com - Aug 2012 - Q&A with Rocket
MartinCB replied to Max Planck's topic in Mod Announcements & Info
Q: when will we get the dog companion you teased us about awhile ago? -
My idea is for a fast bandage if you may. Just like a bandage but it will only take a sec to put on and you will still be bleeding but at a decreased rate. For intense zed /player battles. Individual feedback on both ideas:) and write why you dislike or like
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Dayz: When did you lose your ideals
MartinCB replied to b.haermstaedt@googlemail.com's topic in DayZ Mod Gallery
AWESOME!!! reelly impressive! -
Sounds really Good, but a too Big impact on MS won't be necessary since you can still run pretty fast irl, not as fast but still pretty fast
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Thoe is the same as although ,it's common slang.
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Primary MK 48 for 0-150 meters, when I fire my main CQB gun I need something that drops shit fast Secondary DMR in backpack for 150 meters + , looking for svd thoe Sidearm M9 silenced for those eagle eyed zeds
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being able to create a group , and then progressing within in that group
MartinCB posted a topic in DayZ Mod Suggestions
So I'm at work and got this awesome idea. So I think you should be able to create a group with other survivors that will be saved to your current server, when in group you will be able to see your friends blood status, bleeding , broken limbs or If they're in pain. The fun part will be progressing in the group, if you have bandaged lets say 20 people in the group and done 10 blood transf you'll get a medical clothing in your bag, and I'd you've done a lot of sniper kills while near your group and maybe spotted some people you'll get a sniper outfit. You probably get my idea I think this would encourage people to group up but not punishing pvp in the same blow. Please comment with feedback. Wrote this in the mobile can be some spelling errors xD Happy Hunting! -
being able to create a group , and then progressing within in that group
MartinCB replied to MartinCB's topic in DayZ Mod Suggestions
The thing is that I dont think that this would mess with the games environment since if your going for the more realistic feel there would be no endgame since in real life you would just stay low hidden in the forest however in dayz a end game challenge is of need because there is nothing left to do when you have a tent and some vehicles. I know I know it's a sandbox game and you make your own challenges but I still think you need a goal, something to aim for if that's going to be possible. Of course you can modify my original idea, maybe the seeing blood status and so on is a bit too easy for dayz but being able to create a group and having some basic goals and some more advanced that won't directly effect how powerful the group is would be excellent. And if it doesn't bring any sort of necessary end game solutions then simply delete it in a future patch, no harm done :) And as someone said you can easily accomplish these goals alone, then make them only achieve able when in a group, or only put in harder goals? I really think there is a lot to this idea we only have to figure out the right ingredients to put in it. And please write WHY you think it's a bad idea! -
being able to create a group , and then progressing within in that group
MartinCB replied to MartinCB's topic in DayZ Mod Suggestions
Okey but there are a A LOT of different sniper camos, a ghillie suit is just one of them. For example bright fields or city environment the ghillie is worse than starting gear. -
1.7.2.3 - stuck on "wait for host"
MartinCB replied to TiredEthan's topic in DayZ Mod Troubleshooting
Working for me now :) Just downlaod the 94876 and install it -
1.7.2.3 - stuck on "wait for host"
MartinCB replied to TiredEthan's topic in DayZ Mod Troubleshooting
Im going to try to update to 94876 now hope this works :s -
Epic Vid man! If you somehow could limit their ability to disconnect whenever they want to the possibilities of what you Can make them do , would be endless!
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Think it is a cheated wep. I have never seen on either when playing or on the forums so :s
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If you scroll on the vehicle there will be a option to save it. From what I have read the vehicle will save to your current server. Meaning that if you are on EU7 , your vehicle will be standing in the woods on EU7. Therefore if you change server your vehicle will not be there on your new server. In the helicopter you will se a list at the upper left of what is broken (Red) and what is not broken (green). With cars I think you have to examine yourself what is broken. I think the only difference is that you can scroll on the "usable" vehicles. However even you do save your vehicle there's a 1/2 chance of the server eating your vehicle during a server restart. But Sometimes the vehicle will Re-appear after one or two additional server restarts.