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Someonerandom

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  1. I think zombies should have 3 or 4 different attacks randomly made by the zombies. 1. The simple 1 arm zombie swipe (least damage) 2. The 2 arm zombie swipe (atleast double the damage of 1 and maybe takes a little longer to do) 3. A zombie grabbing you and biting (most damage and takes longest also stops the player for a sec, and when 2 or more zombies do this it can cause the player to fall down) And zombies should of course be able to run while attacking
  2. Someonerandom

    Ban all Bandits!

    Side chat takes away immersion and i doubt rocket will ever add it back just for that simple reason
  3. Someonerandom

    Melee Weapons

    Melee weeps should always cause u to bleed a percent chance system is wrong cus the chance should be 100%. instead of a chance per wep to bleed have each have it's own bleed damage that it causes and allow it to stack ex. Knife causes bleed for 50 blood loss per sec 2nd strike would bump it up to 100 a sec and so on much more realistic and therefore more immersive which is what this game is supposed to be doing Some weapons to add - baseball bats - spears created from wood and sharpened with a knife - heavy rocks and wood (for those who have no weapons, better than nothing)
  4. Someonerandom

    Make Dayz Harder! Part B: Zombies

    Worst idea ever sorry I don't want to fight an armed zombie that's ridiculous sure it adds to difficulty but zombies simply don't use weapons and never will
  5. Someonerandom

    Stand-alone Dayz ideas

    handcuffs, slings, and pistol holsters added. thank you
  6. Someonerandom

    What is the nicest thing you have done in DayZ?

    ive killed almost all the people that ive encountered u shouldve shot me first lol
  7. Someonerandom

    Stand-alone Dayz ideas

    These are my ideas for dayz when it is its own game. - Different types of clothes/gear that reduce damage done to you from zombies mainly but also reduce maybe some or a little bullet damage Examples - football helmet and shoulderpads, bulletproof vest, other sports protective equipment, etc. The reason for the sports equipment is because in a real apocalypse there would be plenty of sports gear for survivors while military gear would be rarer. Each day in dayz should be shorter so that it doesnt take literally 3 months to grow food or a year to build a good base or something. I personally think a day should be 4 hours or maybe 6 (a day is an 24 hour day not just when sun is up) how long do u think days should be? Fortifications - Trenches - Palisades (a tree trunk wall) - Spider hole Zombies should be realistic. - Zombies run slower by 20% each half of a week that they don't eat (from humans or animals) so basically the zombies would become crawlers due to starvation after a couple weeks. - Zombies should be able to hit u while running but at reduced damage maybe 25% less? - Zombies run at a normal humans speed. (unless they are hungry as stated above) - Zombies are everywhere including forests. - Some zombies should roam around going long distances. - Some zombies stay at cities until cities food sources are depleted. - Zombies are attracted to eat animals just the same as with humans. - Zombies spawn from outside map boundaries and wander long distances at random. The ability to make bread from wheat crops or corn crops. - Start by finding seeds for wheat or corn and then growing it. - Turn the wheat into flour when grown by using a mill created out of wood. - Add water to flour and bake it by creating a wood fire oven by collecting stone to make the oven and then just add wood and light it with matches. - The reason it is a good addition is because u could store the flour u have made to be able to bake it whenever u want. The ability to farm for food. - Examples: corn takes 2 to 3 months to grow to the point of harvest, has to be watered often, can't be grown in cold temp. (winter) - Would be shorter than in real life. Either option A: 1 day equals 4 or 6 hours or B: simply reduce growth time or C: both A and B - With a 4 hour day there would be 6 days in 1 real day while growing corn would take 10 to 15 "game" days. Dehydration - Not drinking water causes vision to dim at first then unconsciousness. - Speed and endurance decreased gradually to max of 30%. - Shade slows dehydration. - More water required as physical activity increases. Weight of items decreases run speed and endurance. Survivors should be realistic and start as an "average" person. - Able to increase accuracy with weapons after shooting for a period of time. - Start with a person who has not shot guns at all or very little and therefore would be less accurate than it is currently in the game. - Able to decrease reload times of weapons by practicing. - Start with a person with average fitness. - Fitness can be increased by running and maybe finding weights as items in-game - Using weights for your arms would increase melee weapon damage. (after sleeping) - Running for 10 minutes increases run speed and endurance slightly each time. (after sleeping) - After running for too long or using weights u have to sleep to receive the benefits. - After running a while or working out run speed and melee damage is lowered until you sleep. - Sleeping somewhere comfortable decreases time needed to sleep. (tents, beds) - Eating food after the work out or run is also required to receive benefits. (only one meal) Food - More variety of food with different stats. - Food with more carbs give more energy and so increase speed and endurance. - Food with protein gives you more of a benefit after working out/ running. - Food should replenish a small amount of water. (some foods replenish more water) - Not eating enough protein causes muscles to degenerate slowly and make u run slower and hit with melee for less. - More food required as physical activity increases. Clothing and accessories should be added - ear plugs - ear muffs - gas masks - warm clothing (usually heavier) - light clothing for running fast - shoes: light shoes, heavy durable boots, cleats - ghillie suits and camouflaged clothing (reduces your visibility to zombies) - Bulletproof vests - Ballistic shields - battering ram - Pistol holsters - Gun slings - balaclavas - riot shields - Ballistic face masks Non-lethal weapons - Pepper spray -Tasers - Tear gas - Flash bang grenades - Paintball markers loaded with pepper spray - Stinger grenades - Handcuffs - Flare guns Fireworks could be added for people to shoot at zombies and humans or to use for long range signaling or just for fun. (would attract zombies similar to gunshot) Lethal weapons - Guns should have a small chance to jam. - Jam chances increase the more shots are fired. - Cleaning your gun reverts the jam chance back to minimum. - Some guns have less of a chance to jam. Vehicles - Trains could be added to give players a way to move items/food in large quantities. - Would have 1 repairable train per server. - Railroad tracks to be placed by players. Please tell me what you think of the ideas and if u have something to add.
  8. Someonerandom

    People shooting unarmed people, why?

    People shoot unarmed people in this game simply because the game is lacking a reason to not shoot that person sure they are unarmed but they are still competition to ur survival nonetheless and the low probability of befriending them just isnt worth the risk at all and the possibily of trading items is practically no possibility since there is no trade window like WoW
  9. Someonerandom

    Ideas for stand-alone dayz

    Hahaha i did mold my idea not sure why u said that i added the spawning zombies from outside the map from your criticism And yes i could see zombies living for a month or 2 without food but definitely not a year unless for some reason i can be proven wrong scientifically
  10. Someonerandom

    Ideas for stand-alone dayz

    As for zombies being able to run faster because they are using all brain power on physicality i guess thats fair but honestly could probly be argued that it isnt possible so i think it would be more of what you prefer either a zombie faster than reg humans or reg human speed As for what you said about growing crops being pointless well think about this do you rlly think food in real life from canned food respawns infinitely NO its eaten and is eventually going to be gone And yes animals should respawn but if everyone starts hunting a lot the animals will be rarer and food from sustainable crops would be ideal But yea i agree crops wont be very good without good camps or bases to protect it
  11. Someonerandom

    Ideas for stand-alone dayz

    No reason to use movies that are almost never factual or realistic to back up ur opinions on a game that is striving to be realistic and what i meant was for zombies to come from outside the boundaries continuously not just when the map has no zombies
  12. Someonerandom

    Ideas for stand-alone dayz

    Maybe to counter zombies simply disappearing completely from the game if for some reason they all die u could let zombies come in from outside the maps boundaries
  13. Someonerandom

    The Hatchet vs Crowbar Dilemma

    It is incredibly hard to decapitate with a melee wep irl possible but rlly hard
  14. Someonerandom

    Ideas for stand-alone dayz

    Zombies need food. I would say they are humans that have no mind and so eating a human doesn't matter to them. It is a human with animal type characteristics but of course zombies aren't real but rocket has said he leans more toward realistic zombies and dead things decay so.... Either way they need to eat
  15. Someonerandom

    Ideas for stand-alone dayz

    I added food thank you for the suggestion Some people will be lucky and find food so its not completely obsolete to be able to get stronger. And as for the running for 10 minutes the idea is that you will only receive a slight increase in speed ( .1% maybe but its up for debate)
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