I know two people have mention this but the stupidity of the poster can not be empathized enough. YES you did pay to alpha test someone's game. How did you miss the disclaimer when you bought it in the steam store or on the main website. Guess what you are STILL alpha testing this game. there is a disclaimer everytime i load up the game. Now if that is just for me oh well i get it but still plan on playing. As for the OP I really don't see the point of this thread. For one Dayz never really had a point to begin with. You start on a beach with a simple objective: survive. That is it. Down the line they added base building vehicles and what not and even traders depending on the mod (of a mod) you were playing, but there was still no point to this game beyond survive. Everything else you did was a secondary objective that you added or other players had you add but the game did not require it. Even playing this alpha I feel like i am back on the beach of vanilla Dayz mod with only one objective: survive. Now because we are testers we get an added objective: break the game. That is what it means to be an alpha player to test the limits of the game so when it is released it is the best it can be, From what you have posted you are asking for vehicles and bases well it wouldn't matter is they were in the game there would be no point to get them outside what you decide is your personal objectives. A short list of "Points" Stock up on Ammo/supplies (most likely will mean nothing come release but still) Create a team (the game isnt released yet so now is the time to find a good group that wont kill you for your beans) Scope out base locations (Not sure how they will have it considering they said instance like areas but all i can go on is what they had in the other mods) Practice avoid zombies (why waste ammo and risk death to zombies on a supply run come launch?) Run around Cherno/Elektro as naked as the game would allow (grasping at straws but you got to enjoy the little things in life)