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Everything posted by catweazle (DayZ)
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I'm pro simple punching...and a simple front-kick would be nice, to kick them back a bit to gain distance. ..and if they would implement destroyable doors you might have to (or alternatively can) kick to open it...which makes noise and depending where you are might put you into trouble because others could hear it.
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Gun reliability to be a factor
catweazle (DayZ) replied to Blondedash's topic in DayZ Mod Suggestions
you'll just have to wait a few more years until metal 3d-printers get affordable -
I've been wondering.... Why Chernarus?
catweazle (DayZ) replied to CaptGentry's topic in New Player Discussion
I like Chernarus because it looks very similar to the region where I live...vegetation, barns, some buildings...street signs...gives me more reality to the game. -
Reloading shot shell, a practical approach to the zombie apocalypse
catweazle (DayZ) replied to wolfsburg62's topic in DayZ Mod Suggestions
I like the idea... Some people on Chernarus sure were gun owners(why else would you find so many of them; just hypothetically) It would be logical to find some bullet making machine/press(don't know the exact word) in some garage or elsewhere from time to time....same with gunpowder, shells and more...making bullets with a stronger propelling charge...or even make paper-bullets...exploding arrowheads... So you could make better ammunition and you can turn yourself into living torch by using too much... (I couldn't find this idea when I was searching, so sorry in case if it has been posted before) -
DayZ in a way, has ruined gaming for me!
catweazle (DayZ) replied to OfficerRaymond's topic in DayZ Mod General Discussion
I stopped playing BF3 because of DayZ...before that I thought I had some intense moments in BF3, but it did not compare to what I've experienced in DayZ. A single sound can freak you out...Being in the woods at night...think you are safe...then you hear a single shot... ...and feel like a dying leaf that is afraid of the autumn wind... -
great series...nice to see new stuff. Here. Beanz. Take!
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Sh*t, Powerlines! (A dogfight from 2 perspectives on the NEW DayZ map Sahrani)
catweazle (DayZ) replied to sasrecon's topic in DayZ Mod Gallery
nice flight, decent beat. -
In case of a Zombie or Mutant Apocalypse they would rather use Napalm than anything radioactive...You don't have to destroy vehicles/weapons because zombies don't drive tanks... The infection thing coming up will be threatening enough I think...when you're infected you can run, but you can't hide :D
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impressive
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No Pepsi, Coca-Cola or Heinz in standalone
catweazle (DayZ) replied to SmashT's topic in DayZ Mod General Discussion
What about other, maybe smaller companies that would hope to gain popularity through advertising in the game ? Maybe some Energy-Drink company that is not owned by one of the big ones ? The same with the food. I do not have an overview about these things, just guessing. EDIT: ok, generic sounds good. -
What if we removed the crosshair?
catweazle (DayZ) replied to rocket's topic in DayZ Mod Suggestions
For the sake of realism I would remove it. Maybe some LaserPointers that you can Duct-Tape to your weapon ?...ok you would have to recalibrate again after each shot... <_< -
Basics Explanation of the Game's Save Progress
catweazle (DayZ) replied to M_i_k_e's topic in New Player Discussion
Logout = Save = You are not in the world, so nothing can happen to you When you come back you will relog at the same location where you logged out. If you die with a lot of toys...you still die, lose everything and respawn at the coast. The only possibilty to get your things is trying to get to your corpse in time and loot. -
Add Martial Arts fighting to the DayZ SA?
catweazle (DayZ) replied to ResidentEvil's topic in DayZ Mod Suggestions
Simple punching would be nice. Just throwing jabs would be possible I think. Or Hoppers that are Tackling you. Crawlers grabbing your feet and the rest could just throw punches or try to grab you for eating. More would not be good. People would win encounters simply by smashing their keys to do Kung-Fu moves. ...but it may be interesting for a future DayZ 3D with Kinect :D -
Will this new game 'standalone' be Playable for mac?
catweazle (DayZ) replied to HCMT23's topic in New Player Discussion
Bootcamp works fine...never had any problems with it. Have fun...it's quite an easy task to do. :D You could also take a look at CrossoverGames, VMWare Fusion and Cider, but I'm pretty sure that you'll end up with Bootcamp again. Edit: For those who don't know what Bootcamp is. You can create a Partition for Windows on your Mac, install WIndows and then go to a single Apple-Website to install all Drivers for your Hardware. Simple. -
Server Tags Demystified: How To Find The Right Server
catweazle (DayZ) replied to howichrgelazer's topic in Mod Servers & Private Hives
I also have a question concerning Server Tags. Is Server Tag a true indicator of the physical location of a Server or not ? If a Server is named like "DE 303 ...": Is it for sure that this Servers location is Germany then or could it be that its physical location could be the UK ? I see DayZ Servers on the http://arma2.swec.se/server/list that are shown to run on the same Host but with different Country-Tags (e.g. LU,FR,FI mixed). Is there a policy to use a Country ID corresponding to the Country it runs on or is it just a suggestion ? Thanks in advance, L -
Please help this Mac user...
catweazle (DayZ) replied to Sonstar's topic in DayZ Mod General Discussion
Hi Sonstar, I have a mid 2010 iMac myself. I play a few hours a week, and never had any problems with Bootcamp or Windows. Just the known problems everyone experiences in Game. So the bottleneck would be graphic card and/or memory. Like JamesButlin said,the Demo or maybe the free-version would give you an overview whether your MacBook can handle it or not...and if it could stand more. ...and don't worry about the drivers...there is an Apple Website on which your mac downloads and installs all needed drivers itself. A google search should do it.