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Everything posted by Gobbokirk
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Its all WIP, but no harm in pointing it out for future balancing though.
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I do believe size was brought up in the inteviews with Sumrak. I don't have a time stamp, since I am a bit short on time, but tldr; its smaller than the current map. It's a nice interview though so worth a watch.
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Agreed, I am sticking to 100 as a max for a map this size. I am sure there will be unofficials pushing that limit, but its not always a case of the more, the better.
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Leave that for the private/modded servers. For the base game no thanks <insert long rant about annoying internet people> Also Get off my lawn!!! :P
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Might come in handy if I ever get that chopper off the ground :)
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I'd take that as playing on FiveM not working on. At least until something is confirmed :) I have a DayZ related theory as well, but I'll keep that one to myself :)
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Pipsi is an AUS server :)
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0.63 Experimental Release Check list
Gobbokirk replied to Baty Alquawen's topic in News & Announcements
It worked :) -
0.63 Developer Live Stream - 14th March 2018
Gobbokirk replied to Baty Alquawen's topic in News & Announcements
You stole my line!! But still good news :D -
0.63 Experimental Release Check list
Gobbokirk replied to Baty Alquawen's topic in News & Announcements
You're probably right there, better to explain it to those that misunderstand, than risking it getting more confusing or less detailed. -
0.63 Experimental Release Check list
Gobbokirk replied to Baty Alquawen's topic in News & Announcements
Maybe just call it "NFIB" then people at least will wonder what the heck that means and look up and see "not for initial build" :) I am struggling how to make it clearer tbh, but some people misunderstood it so somehow I guess it could be made more clear. -
0.63 Experimental Release Check list
Gobbokirk replied to Baty Alquawen's topic in News & Announcements
Now what we do need is to find a word that fits better... "Not in initial release" doesn't really sound good... Damn my limited vocabulary :P -
0.63 Experimental Release Check list
Gobbokirk replied to Baty Alquawen's topic in News & Announcements
Just what I wanted :D -
Sounds very familiar :) Speed of reply here kinda busted me if I had claimed something else, hehe. I do want to do a life or two more on 0.62 before beta hits stable, but I am in waiting mode :)
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Thinking about buying, but steam reviews
Gobbokirk replied to Oscar_Syx's topic in General Discussion
Ignore their an our opinion and choose yourself tbh. Watch some streams/videos and see if the current build is for you, if not just wait for Beta and see if that is more to your liking. -
Was about to say the same, looks a lot better in the full res version. Best way to judge will ofc be to see it in game, still never really do the game justice.
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Good read. Love the complexity of the damage system, hope it works out as planned :D
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Edit: Missread
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Pretty sure that will be "sometime during beta", we don't really have much more specific. Just follow the status reports and the news will be there as soon as they got some.
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100 max, don't think they've said anything about min cap. Since we'll be able to host ourselves that probably won't be much of a thing.
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Captain Hindsight will always seem clever, but in the end all that matters for most, or at least me, is a good final product.
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It will be worth the wait, I have zero doubt on that!
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Was the 25th one yeah. Copy/paste: BETA, we decided that some of those features will be added later in a form of free platform updates after 1.0: Vehicle modification Barricading Birds Aerial Transport (Specifically planes) Bikes/Motorbikes
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I don't seem to have had any more "incidents" so would seem so yeah.
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https://www.battleye.com/support/ Your only hope.
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