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Your DayZ Team
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Everything posted by AnarchyBrownies
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Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
.42 is running fine for me. All of the people complaining on here should be providing links to their feedback reports so others can help report issues. You know, rather than being wittle cwy babies. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
Just out of curiosity, what's the correct ammo for the Mosin? I didn't know the ammo was wrong! Not very knowledgeable on that sort of thing. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
Everyone loves to feel things, but they don't like to think. They like to state their opinions, but not back them up with anything substantial. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
I still don't think you understand. If they had those fundamentals ready, they would be released. In the meantime there's a whole team developing other parts of the game that have nothing to do with optimization, zombies, loot. Why would you wait for fundamentals when you have all this other stuff ready? What are the other parts of the team who have nothing to do with the "fundamentals" supposed to do? Sit around twiddling their thumbs? Different people have different responsibilities and areas of expertise. The people who can fix the fundamental parts of the game are doing that. The people who can't do that are working on the other things that we get to see in each patch. They're separate and they don't conflict with each other. EDIT: And as far as what you believe, it doesn't matter what you believe. All we have to go on is what we're told by developers. If you don't believe that then you're choosing what to believe based on nothing. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
No, his opinion was not totally valid because it suggests that other things are being added INSTEAD of those features. Those optimization, zombies, loot are a work in progress and are worked on by certain people. They aren't being swept under the rug for the sake of other less important features. This has been said a million times and people just don't read or listen. -
Got into an epic gun battle the other day with a friend. We were against 4 guys and had them trapped in a control tower and killed them one by one. They had plenty of time to combat log but didn't and I can't tell you how much they made my day. My heart rate was through the roof. Sure, they didn't end up winning but they were good sports and made the game fun because they didn't just quit. I wish there was global chat for giving props to people sometimes. Combat logging is the worst thing in existence.
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Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
Well, this is getting messy. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
According to my memory, the changelog hasn't actually been updated yet. Only the title has been updated. Am I crazy? -
Flint Lockwood at the beginning of this scene is exactly how I picture the OP. (whole scene is good though...)
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Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
Anybody else getting massive lag problems (rubber banding)?? I can't even tell where my character is because I'll just jump 200m from where I was previously running. It's insane. It seems to be related to being near other people. -
Performance improvements will happen continuously, not in one big update. So it will happen as other things are introduced, physics included. I don't think we'll see an update one day where all of a sudden 60fps in cities just happens.
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If it's 10:21pm here, it's 10:21pm everywhere. Go home.
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Rocket standing down from Dayz by end of year
AnarchyBrownies replied to Hetstaine's topic in General Discussion
It flourished in quantity, definitely NOT quality. It fractured the community and basically gave the game 3 million identities that most people would play for a week or two and then get bored of. You don't give an incomplete product out for everyone to butcher. Wait until it's done at the very least so there's a set identity people can compare it to. -
I would like to suggest more focus on features players actually notice
AnarchyBrownies replied to alleycat's topic in Suggestions
I think a common misconception is that because these "little" things are rolled out, that means other things aren't being worked on. It's not like significant resources are being diverted away from the big changes you want to see for the sake of implementing heart attacks. These superficial things are just details they can add in the meantime and will come to matter a lot for immersion later on.- 53 replies
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Yesssss, make me care about my character.
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Excellent use of advanced vocabulary, that's what I'm talking about!
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Couple things! 1. Try updating your drivers! Could solve some of the stuttering. This may be obvious but it's something I didn't do properly when I first got my card. 2. Watch this video: http://www.youtube.com/watch?v=9ssjr36NKTE There might be nothing you can do! I don't get more than 40fps on my GTX680 and most of the time I'm around 30. It's like there's this fps peak in the game. Some people can inexplicably get higher fps but for the most part I think people struggle.
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A general discussion on What order would you want things added in, or things you would like to see.
AnarchyBrownies replied to brokenhope33's topic in General Discussion
-More zombies -Better zombie AI -Respawning zombies/loot -Keep increasing the amount of items, especially weapons. AND I WANT BINOCULARS. -Cars -Tents/Bases Do not want private hives. -
Your job is to survive, not get guns! Find a fire axe for now for protection (not always easy). Learning the map will take a while. You seem to be concerned with knowing where you are so you can chase certain gear, rather than exploring the map and collecting supplies as you go. Not going to have a good time if that is, in fact, your goal. Battlefield, Arma, and Call of Duty are excellent options if you want a gun in your hands at all times though!
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Haha! Glad to hear you're having fun! Welcome to the game :) Haha!
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Whenever gameplay includes how you navigate the server list and main game menus, you're not talking about gameplay.
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It's a cool play style because you can put so much into it to make it good. The outfit, the stalking, the dialogue (if you choose to be a speaking axe murderer), and any way you can think of to instill terror. EDIT: And if you do it on Green Mountain you continue a legacy.
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Let's be honest we are all killers.. Try your hardest not to lie. Thanks
AnarchyBrownies replied to capt. beefsteak's topic in General Discussion
Yeah I want to make sure I follow this thread. It's made me laugh out loud a few times now. This is gold: I don't agree with you, Deepfryer, but you make me laugh. Which is why I hope you're not actually as angry as you sound. -
Let's be honest we are all killers.. Try your hardest not to lie. Thanks
AnarchyBrownies replied to capt. beefsteak's topic in General Discussion
Kk thanks! And I hope we aren't discussing you in the Current Events section anytime soon. You seem ready to snap! -
Let's be honest we are all killers.. Try your hardest not to lie. Thanks
AnarchyBrownies replied to capt. beefsteak's topic in General Discussion
1.3 million people own this game... There can be a lot of good people even with an overwhelming amount of people you designate as "killers."