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AnarchyBrownies

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Everything posted by AnarchyBrownies

  1. The title of this article worried me but luckily it didn't involve Rocket's team. http://www.cnn.com/2013/04/29/world/asia/nepal-mount-everest-fight/index.html?hpt=hp_c2
  2. AnarchyBrownies

    DayZ Developer Blog 15th April Highest one ever

    It looks like he tweeted that about 7 hours ago so not necessarily tomorrow. Seems like it could be at any time.
  3. AnarchyBrownies

    DayZ Developer Blog 15th April Highest one ever

    Haha you were just too eager to click the link and see some footage.
  4. AnarchyBrownies

    DayZ Developer Blog 15th April Highest one ever

    And that would absolutely be a case where I would make the argument that the mod is free. I'm just saying I see lots of of comments about people discussing how much people paid for DayZ and it is absolutely relevant to the discussion. My point is context, and in that context reminding the bitching user that the mod is free makes complete sense. Rocket and the rest of the DayZ developers don't owe anyone anything because they released it for free. However, it would be completely foolish to compare the explosion of DayZ, and the resulting purchases of Arma, to other mods. Most mods don't take off like DayZ did and DRAMATICALLY boost the sales of the game that was modded. So please stop simplifying my argument like I'm on one side or the other because I agree with the point you just made. And just so you're aware, because your post seemed to indicate you didn't, the majority of DayZ players came from the "outside." In fact, there were so many players from the "outside" that it became possible to conceive of it becoming a standalone game. That's what sets this case apart and is the point being made by people claiming they paid to play the game. It was not an indirect line of payment to play DayZ, it was quite direct for a lot of people in that they never intended to play Arma II. Let me restate however since this is the second time someone hasn't actually been able to read, I COMPLETELY AGREE that the developers of the mod do not owe anyone anything as they released it for free. You only saw my post as irrelevant because you picked and chose what parts you actually wanted to read. I'm completely confused as to why people don't see the importance of so many people buying Arma just to play DayZ. That is the whole basis of it taking off and why we're in here waiting for a standalone. Sure it's stupid for people to come in and act entitled to some sort of special treatment for their free mod, but most people here already know that mentality is stupid. Seeing that as stupid shouldn't come at the cost of acknowledging that the majority of the game's players came from "the outside" and didn't see DayZ as a mod, but as a game to play on its own. Hence, most people paying for it. Can you not see how there are two sides to it? (Thinking about this questions with the specific point in mind that Rocket and the developing team don't owe anyone anything). Which kind of brings me back to the topic at hand. At what point can you start holding a developing team accountable for delays or "broken promises"?? Personally, I have not been disappointed in the slightest at the December delay because they decided to take the game in a more serious direction. Hell, I could wait until next year and not think twice about it. But people come in here whining and moaning about the wait (of both the game and the updates) like it suggests incompetence on the part of the developers. Should anyone be worried about the developers being in over their heads or no? I've always had full confidence in everyone making the game but to be fair they are new to having their own project so I hope it's not naive to just assume success like I do. I guess the connected question is, at what point should people say, "Listen, you never gave us any indication that it would take this long to make a game." (2014? 2015? 2022?). Or is there never any right to say that because no one ever paid for anything??
  5. AnarchyBrownies

    DayZ Developer Blog 15th April Highest one ever

    I don't think anyone has ever said the mod isn't free. What they have said is that for the majority of players, they had to pay for the sole purpose of playing DayZ. I paid money just to play DayZ, but the mod was free. I hope this is understandable. This means something when you talk about how much money Bohemia made off the free mod, because people weren't buying for Arma, they were buying for DayZ. It also means something when you start to try to determine how many people "bought DayZ" and how much they were willing to pay. So the people being defensive about their "free mod" argument should just simmer down and understand what people mean by "They paid for DayZ." I don't think anybody here believes the mod isn't free. That just isn't factual.
  6. AnarchyBrownies

    DayZ Developer Blog 15th April Highest one ever

    You wouldn't think it was that simple reading some of these black/white discussions.
  7. AnarchyBrownies

    DayZ Developer Blog 15th April Highest one ever

    It's weird that this argument is still happening. YES THE MOD IS FREE. But I think the point of people saying it's not free is: Most players on the DayZ mod had to pay for Arma II and Combined Operations. The mod itself was free, but the VAST majority of DayZ players put out money to play it. They see that as paying for it. And that isn't equivalent to having to buy a computer to play DayZ, or pay for electricity to run the computer. These are both things most people already have. Most people also don't upgrade their computers to play DayZ, and even when they do those upgrades apply to all things computer (other games they play/may want to play). People buy Arma II for the DayZ experience ALONE. In some contexts it's proper to say that the mod is free. The people who put the work into it did so with the intention of providing a new playing experience to Arma players for free. Which they did. On the other side, when trying to gauge interest in the standalone and how many people would be willing to pay for it right away, it is proper to look back and say "Well look how many people paid for the mod." Which, again, most people did because they bought Arma II for the sole reason of playing DayZ. So both sides are right and should be happy to apply each argument to the context. I believe they call that dialectics. Consider it this way also... It is probably more accurate to say (although this isn't always the case): "(insert name of new game) gave me an excuse to upgrade my graphics card," instead of "I upgraded my graphics card to play (blank)." Similarly, most Dayz players aren't saying: "Yeah DayZ was a good excuse to buy Arma II." Upgrading hardware applies to the running of all software. Buying software in order to gain access to one mod means you're shelling out money for the mod. Even if that mod is free.
  8. AnarchyBrownies

    DayZ Developer Blog 15th April Highest one ever

    School is over. Now nothing to do but wait for DayZ to come out. EEEEEEExcellent. *evil grin* *finger tip taps*
  9. AnarchyBrownies

    DAYZ Developer MINI Blog April 10th

    From twitter: rocket2guns: all setup at base camp with my sat phone connection! just waiting on @mattbloomer to send me latest status report, then highest devblog ever
  10. AnarchyBrownies

    DayZ Devblog 15th February 2013

    Rocket on Twitter: "Re-rendering cause I had framerate totally mixed up... ugh... didn't like going from 25, to 30, to 24. Got it sorted now... waiting again..."
  11. AnarchyBrownies

    DayZ Devblog 15th February 2013

    What's sad about this statement is that it's sarcastic yet true, yet still sarcastic. Well written. And as for the rest of you, shut up. Thanks!
  12. AnarchyBrownies

    DayZ Devblog 15th February 2013

    I'm confused as to why no one seems excited about the limited testing beginning. Does this not mean we can expect more videos soon and a wider release soon? Why the hell is everyone arguing about endgame hypotheticals?
  13. AnarchyBrownies

    DayZ Devblog 25 Jan 2013

    "Encoding done now uploading :)" -Rocket Edit: m'bad for reposting.
  14. AnarchyBrownies

    DayZ Devblog 25 Jan 2013

    I have a midterm tomorrow. I refuse to study until I see this. My education hangs in the balance, don't make me fail and become poor and lonely please. Thanks :)
  15. AnarchyBrownies

    DayZ Devblog 25 Jan 2013

    Funny you should say that, twitter just stopped working for me.
  16. AnarchyBrownies

    The most terrifying thing Rocket could add......

    There should be random screams of pain and terror as you're running through the cities. It would just add to the creepy element.
  17. AnarchyBrownies

    Fun With Hackers

    I thought something was going to happen. And then it didn't happen.
  18. AnarchyBrownies

    Alt F4 against a hacker?

    Well this depends on how true your story is. If you indeed hit him many times and emptied a clip in him and he didn't die then I think it's fine that you logged. However, if you're just an awful shot and panicked and thought you were hitting him a bunch then it was a no no.
  19. AnarchyBrownies

    Acceptable AltF4 Moments

    Nothing wrong with killing new spawns. I think it's stupid and pointless and doesn't say much for the person scoping out defenseless targets, but it's a legitimate part of the game I think. Yesterday I had to Alt F4 because of hackers. At least I think it was because of hackers. I met two guys in Cherno and was running around with them for half an hour or so and then all of a sudden I was kind of floating a couple feet in the air and I couldn't move. At first I thought it was a glitch but then they walked over and it looked like they were about to go in my bag so I took off. Can anyone confirm that this type of hacking and robbing has occurred and it wasn't just a glitch and I got nervous?
  20. AnarchyBrownies

    Awesomeness that is L85A2 AWS

    I got super lucky and found one at one of my first helicopter crash sites. I love it. It's the only gun I've ever killed someone with. It was reliable then so I don't know why people say it's only good for its scope. 3 quick shots did it for me. P.S. It's the only murder I've ever committed and it was self-defense.
  21. Call of Duty doesn't have doors, what is this madness? P.S. Doomclap I hope you've figured this out now. There were some legit answers on here. Write back if you haven't.
  22. The server I play on has very few hackers (saw one in the last few weeks), but it only has like 5-10 people who play on it at a time which sucks. 20+ is hacker haven, I think you've just been lucky.
  23. AnarchyBrownies

    OMFG Hacking

    I haven't had to hack for a long time *knock on wood,* but it is quite an enjoyable weapon :). My only player kill has been by hacking someone to death.
  24. AnarchyBrownies

    Why do DayZ players worship Mountain Dew?

    I don't want to bitch or anything but I'm pretty sure this thread- and this question for that matter- is blasphemous.
  25. AnarchyBrownies

    Theres nothing to do in DayZ

    There's a lot to do, maybe you just don't have enough patience for the game. There's nothing saying you have to play the game at some breakneck speed. Have you found night vision goggles yet? Have you found a ghillie suit? Have you found an AS50 (not from a body or from a tent)? Have you found an L85A2-AWS? Have you started a camp? Have you tried finding and/or collecting vehicles? Have you tried racking up a huge zombie kill count? Have you tried racking up a huge player kill count? Have you tried finding someone and just stalking them? Have you tried making friendly contact with people to get a team and make your own goals? Have you tried robbing people? Have you tried kidnapping them? I mean this is just me coming up with this, I'm sure people are finding plenty of other things to do.
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