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Everything posted by AnarchyBrownies
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We'll see who's right about what? What conversation are you having and with who? All anyone has said is obviously things are a lot different. We know that without ever having played it. We know looting is completely different, we know there are drastically more zombies and we know that their behaviour has also changed. We also know the disease system has changed/is in the process of being changed and we know there is item degradation. Simply put, we know the game has changed a lot. Everyone is hyped up to play it, not hyped that it will play perfectly and in a certain way. It's an alpha and it's pretty clear it's going to be a messy play experience. Who knows what will happen. And what bias are you talking about? I said the only thing the standalone shares are general features. Zombies was an example. But the details have changed. The zombie system is a lot different, even if you only count the fact that there are so many more of them and the fact that they spawn server side. The map is the same, but the map has been given a face lift. There is loot, but the loot system has changed. You have to eat and drink, that's the same too. You can still change your clothes, but there are more clothing options and your clothing degrades. You're not being realistic, you're trying too hard to be anti-hype and not making any sense. Sure if you don't want to get hyped, good for you. I'm excited, but not hyped. And considering the changes made to the fundamental aspects of the game, there's good reason to believe the standalone will play much differently. You're blindly looking to act like you're so immune to excitement and you're just as bad as the overhyped children. You're completely ignoring the fact that important aspects of the game have changed, which will presumably alter gameplay significantly, and because you're ignoring this you're able to conclude that it will be the same. THE CORE, FUNDAMENTAL ASPECTS OF THE GAME HAVE CHANGED. EDIT: And reading your last post you're again making weird assertions about people claiming the game is going to be some perfect dream. Who here is saying this from the last two-three pages- of the people who are actually addressing you?
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Haha you don't have to think it. If that's the claim he's making then there's no doubt you're right. He's flat out, 100% wrong. If his point is more along the lines of, "regardless of the changes, it will PLAY the same as the mod," then he's going to have to back it up pretty strongly because no one can possibly know that yet. If we're going to make guesses, the different loot system and more numerous and threatening zombies are reason enough to predict the game will play drastically differently.
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No I think the bigger question is what is your point? Honestly, what is the point you're trying to make? The entire game has changed. It shares very general features with the mod, that's it. It has zombies, those zombies are different in behaviour and number. The whole loot system has completely changed. It's like you've suddenly woken up after a year in a coma and continued a discussion from 2012. I don't mean this in any insulting way, I'm completely confused as to where you're coming from and what you're trying to accomplish.
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The game is going to be what the players make of it. All of these things are going to take adjustments depending on the feedback from the testers, which is essentially what every player is because it's an alpha. You're acting like some final version is coming out and that's the way the game is going to be. It's going to be a survival game, and the players are going to have a voice on how best to represent survival in the game.
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I was also under the impression that things like ammo were going to be a lot more scarce, which would encourage people to preserve, rather than deathmatch. What's his face (Hicks?) made a comment a couple days ago about how much different the standalone was from the mod. I think it would be somewhat silly for us to assume the standalone is just some revamped version of the mod.
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Fixed!
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Do you get this from your usual source of smelling salts and incense? Or did someone actually say this was happening?
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The player count isn't rising and this week has seen the fewest average testers in the last 2 weeks. Really a boring week so far. Which is fine, but let's not look into something that's not there. Oh wait, haha, what the hell else is this thread for? Sorry, keep speculating at nothing everyone! False alarm, I'm just a moron!
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Quick status update for week 8 November
AnarchyBrownies replied to rocket's topic in Mod Announcements & Info
The ideal situation would be if there was somehow a balance of play types, KoS included. KoS adds risk to meeting people, which adds to the drama and, therefore the fun. But when EVERYONE goes KoS it's no longer drama or fun, it's predictable and ruins a dynamic game. -
Quick status update for week 8 November
AnarchyBrownies replied to rocket's topic in Mod Announcements & Info
The only hope we have is that Dean doesn't lose focus on making the game stupidly hard so people with short attention spans and limited adaptability and creativity just quit. Limited ammunition is an excellent and easy way of doing this. If you want to go on a killing spree, you should have to save ammunition for weeks and earn that psycho spree. -
Maybe it's just a random irrelevant answer to a question that's been answered repeatedly.
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Quick status update for week 8 November
AnarchyBrownies replied to rocket's topic in Mod Announcements & Info
Dean and crew are going to make a mind-blowing survival game. The players are going to make it a shitty free for all deathmatch game. -
Sorry if I missed something mentioned earlier but why won't you be able to play when it hits?
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Of course then you have the people complaining about the people who are complaining about the complaining people.
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We've been given some very general benchmarks for release. It would appear we can expect a multiplayer test with 50+ people before the release. Even then there's no reason to think that once we see that a 50+ person test has been done that the release will happen the next day. It all depends on how that test goes. So there's no reason for any hype. It seems close, but there's absolutely no reason to expect it in the next few days. Not sure how people can get out of control excited when we've been told this.
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Is there any chance they just announce a release date, rather than just release it? Or is the plan still just to put it on steam one day?
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Isn't that one of the testers?
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Dude I don't know if you're joking or trolling or what but that is NOT what he said. He said "A DEVBLOG WOULD TAKE hours away from preparing the release."
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Ok watch this gif while listening to the music from the hype train youtube video: https://www.youtube.com/watch?v=bsqSHoiJaMg
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I bound 3 wandering survivors, put them in my car, took them to a remote barn, and lit them on fire. HHEHEhehehe heheh he.
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Standalone*
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Yeah but Dean told everyone to this time. By the way I am not hyped in the slightest. My heart rate hasn't jumped above 3 beats per minute all day.
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Haha the video is called "Get Hyped for DayZ Standalone" so I certainly hope that isn't the case. Hey, you know what I'm excited for? Being able to drop "standalone" from the name :)
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You heard it here from Florx first. They are definitely releasing it tomorrow.
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For the most part I've avoided these threads and pushed the idea of a release from my mind. Unless the odd flare up of activity happens that suggests a possible release, I try to ignore the conversation. Just makes it feel longer.