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Your DayZ Team
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Everything posted by AnarchyBrownies
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Waiting for host / Session Lost / Lag and Desync since last patch
AnarchyBrownies replied to icetneo's topic in Troubleshooting
That doesn't sound like the same thing. But my friend seems to get huge ping and desync issues and we're having trouble identifying if it's a DayZ problem or internet problem. Do you guys get massive ping as well or just the desync? Or do high ping and desync always happen together? -
Rolling Update Rev - 0.43.116251
AnarchyBrownies replied to Hicks_206 (DayZ)'s topic in News & Announcements
Hilarious that someone would actually have the nerve to say that given the "I understand" button they have to press for that ever so relevant message everyone gets every time the game starts up. -
Rolling Update Rev - 0.43.116251
AnarchyBrownies replied to Hicks_206 (DayZ)'s topic in News & Announcements
I'm having a lot of fun too, not sure what others are waiting for. The big updates will come. In the meantime, I'm having a blast. -
Rolling Update Rev - 0.43.116251
AnarchyBrownies replied to Hicks_206 (DayZ)'s topic in News & Announcements
Could care less what happens at PAX. Almost 2 million people have bought the game and all the new players that come will be from word of mouth (us) and youtubers who play the game more and more as it develops. I'd imagine it would be hard to show DayZ in any way in these demos. Would it be fair to show a geared character running around fighting? People new to the game would be pissed to get on and barely even be able to make it city to city and wondering why the fuck all they get to do is run through forests and fields. -
Rolling Update Rev - 0.43.116251
AnarchyBrownies replied to Hicks_206 (DayZ)'s topic in News & Announcements
Since the early days of the mod, DayZ has ALWAYS been a running/walking simulator. EDIT: And I say that as a positive thing. -
Rolling Update Rev - 0.43.116251
AnarchyBrownies replied to Hicks_206 (DayZ)'s topic in News & Announcements
Yeah, I don't think a triple A company has ever pushed out a shitty game or let people down with unoriginal, disappointing games. Thank god they're coming in. -
Rolling Update Rev - 0.43.116251
AnarchyBrownies replied to Hicks_206 (DayZ)'s topic in News & Announcements
Discussion over. If you're lucky enough to get a response, it will be inadequate in that it most likely won't address any of your points directly or at all. -
Rolling Update Rev - 0.43.116251
AnarchyBrownies replied to Hicks_206 (DayZ)'s topic in News & Announcements
Kk I thought that might be the case but everyone on here was talking about playing experimental like nothing had changed. Up until last week I only played on US experimental servers. Thanks for the response! -
Rolling Update Rev - 0.43.116251
AnarchyBrownies replied to Hicks_206 (DayZ)'s topic in News & Announcements
I can no longer find any experimental servers. Has been this way for a week and I want to play. HELP! Will take this to private messaging if someone wants to troubleshoot. Thought if someone had an answer they could just throw it here though. -
EDITED: Are you happy with CURRENT zombie implementation?
AnarchyBrownies replied to Grimey Rick's topic in General Discussion
Assumes I'm anti-PVP and KoS, which I'm not. Just not true. It's not a core part of the game in that it's a temporary fix and I think it's a good idea to fiddle with different spawning techniques and zombie features while in alpha. Why wouldn't you do that? And who cares if the results aren't great? It's not a full release. "Zombies: Simple respawn mechanic implemented for zombies, pending more robust method" What they've done is what Napalm Dog said, they've added something that is similar to what hordes would be like, which is annoying amounts of zombies coming at you. They're not infinite if you run away and avoid them. They're infinite if you're only focused on killing someone else and have to kill all the zombies around you to do it. You're clearly just overly focused with one aspect of the game and you post that openly. I'm against making this game one thing (PvP). It needs PvP. It also needs consequences for that, which like I said I'm quite happy to see you reaping. Who cares what they are now? It's temporary. You suffer from an inability to read. I wish breathing wasn't controlled by an automated system in your brain. It'd be a simple way to cull some people on this planet. You haven't justified what makes me some sort of non-critical fan boy. You're just throwing it out there because you don't have anything that even borders on an informed opinion. I've already stated the spawning isn't where it needs to be, but I don't feel the need for a useless rant because it's already been made clear that it's not permanent. The whole topic is irrelevant. Completely pointless. Don't accuse others of being kids because you're 16 (act like it) and can't read. Acknowledge the handicaps you struggle with and adjust, you'll be a better person because of it. I hope PvP continues to have consequences that make it something you have to consider. This topic is funny because really you're just raging that it isn't ARMA and trying to hide behind a useless opinion on zombie spawning. -
EDITED: Are you happy with CURRENT zombie implementation?
AnarchyBrownies replied to Grimey Rick's topic in General Discussion
The zombies are ruining your experience and causing you to play less and that's all that matters to me. Nothing to do with cheerleading, you just don't have an actual response. -
EDITED: Are you happy with CURRENT zombie implementation?
AnarchyBrownies replied to Grimey Rick's topic in General Discussion
This isn't the first thread that I've seen this point made. People are actually complaining about zombies ruining their PvP experience and they aren't trying to be funny. That's fucking hilarious, but it hurts my brain. Go play ARMA. Seriously, are people this stupid? It's amazing what happens when 1.5 million people suddenly buy a game. They come on here acting like they have something significant to say when they suggest zombies are too annoying like that's not the entire point. The zombies need work, but not so that they're easier, just so that they're not hard in a stupid way. But in general, this is exactly what DayZ fans have been waiting for. A zombie survival game where zombies are a primary threat, mixed in equally with the intense uncertainty of interaction with others. All the ARMA/COD/BF players might be upset but I'm glad this game is losing players like the OP and his crew of left mouse button pressers. Let them all leave in hordes and never come back. It is painful reading a thread like this. I wonder if Youtubers are giving the wrong idea about this game. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
They have been working on zombies. They have a whole team devoted to it now. It says so right in the article you linked to. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
I have no idea how many people are doing what so I can't really say much to that. If they're expanding the team, my guess is they'll expand based on what they need, not just for the sake of adding staff. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
We can't slow them down unless we scream in their ears while they're working. I'm not doing that. I hope no one else is. All we can do is speed them up by giving them as much information as possible in bug reports so they can identify and fix problems faster. You got those links yet? -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
Those core features are being worked on. A lot of the "secondary" stuff is being done by people who have nothing to do with the core features (isn't their area of expertise). Artists for example. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
I believe I am watching your video on youtube right now. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
You suggested you were having issues with .42. I asked you to post links to the feedback reports you made or ones that others had made that applied to you. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
Still haven't posted those links! -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
Oh no worries I have faith in you guys. My point was that people come on here to complain rather than contribute anything at all to bug reports, which can screw up how bugs get prioritized. If people on here are complaining about a massive amount of bugs, resulting in not being able to play, then they should be reporting them and referring other people on here to the report on the feedback tracker. Yet I see some pretty severe ones that people aren't up-voting or commenting on so how are you guys supposed to know which ones are valid (not simply someone's PC screwing up for ex.). There's an awful lot of complaining on here for people who are given a platform to have changes made to the game. Like I said, my experience on experimental right now is smooth, there's not a heck of a lot I can add if I can't reproduce issues. It's the complainers on here who should be adding more information to bug reports/adding their own when they're encountering something new. Anyways, I wasn't knocking you guys at all. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
"Game crash upon entering big cities." One of the ones I can't add anything to because it hasn't happened to me. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
Clearly people are liars too. I just read a bug report that sounded pretty major and no one has made any comment on it, up-voted it, down-voted it, or anything. There are a lot of issues that are getting basically zero attention because nobody is up-voting or making comments or sending in reports. They're coming here and whining instead. My game is running fine, there's not much I can add personally beyond the major bugs that have existed since the outset that are long-term issues. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
Still no links, just sarcastic remarks about everything. My guess is you haven't filed any reports, nor have you searched for the ones that are making .42 difficult for you to play right now. You are slowing down development. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
Common sense, reading comprehension, humility. It's all going bye-bye. -
Pending Changelog: Experimental Branch: 0.42.116002
AnarchyBrownies replied to rocket's topic in News & Announcements
Post the links instead of complaining.