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Iotavex

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About Iotavex

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    On the Coast
  1. Iotavex

    DayZToolbox Editor

    Download link is outdated
  2. Hello scripters, I wonder if there is a way to use functionality of external programs. I'm going to write a own program which handles playerspawn groups in a database and want to send the playerid from the server to this program to receive a group number. What I looked for was RPC. But i don't see a way to access external RPC programs. I've also found a the JSON parser but not a way to call an URL to get information. Another way i thought of was creating and writing files to pass data between. But that is very ugly in my opinion. Do you have a valueable ideas to pass data between the server and an external program?
  3. Iotavex

    Mask textures don't overlap

    Solved it that way
  4. Iotavex

    Mask textures don't overlap

    it doesnt even save my desired overlap after clicking ok. it sets to 16 when i open properties again
  5. Iotavex

    Mask textures don't overlap

    this didnt fix it
  6. Iotavex

    Mask textures don't overlap

    When i open buldozer, the textures dont overlap/smooth into each other. They Have sharp egdes. Any clou how to make them smooth into each other? TB mapframe samplers settings: Terrain sampler Grid size: 2048x2048 cell size: 10 Terrain size: 20480 Satellite source images size: 2048x2048 resolution: 1 Satellite tiles Size: 2048x2048 Desired overlap: 16 Texture layer Size: 40x40 Im afraid to test it out, because each build takes around 25min. So i'd be glad about some ideas. I have already tried to use brush tool in gimp to overlap the grass and rock texture, but it doesn't help.
  7. Iotavex

    Mask textures don't overlap

    When i open buldozer, the textures dont overlap/smooth into each other. They Have sharp egdes. Any clou how to make them smooth into each other? TB mapframe samplers settings: Terrain sampler Grid size: 2048x2048 cell size: 10 Terrain size: 20480 Satellite source images size: 2048x2048 resolution: 1 Satellite tiles Size: 2048x2048 Desired overlap: 16 Texture layer Size: 40x40 Im afraid to test it out, because each build takes around 25min. So i'd be glad about some ideas. I have already tried to use brush tool in gimp to overlap the grass and rock texture, but it doesn't help.
  8. Iotavex

    BankRevGui

    Well, I saw this tool later and i guess its the better solution. other tools also work with the p drive as standard
  9. Iotavex

    BankRevGui

    Starting the process extracting data from dayz pbo files i got that error in german: Informationen über das Aufrufen von JIT-Debuggen anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung. ************** Ausnahmetext ************** System.ArgumentNullException: Der Wert darf nicht NULL sein. Parametername: path1 bei System.IO.Path.Combine(String path1, String path2, String path3) bei BankRev.FormMain.UnpackAddons(Boolean unbin) bei BankRev.FormMain.btnValidate_Click(Object sender, EventArgs e) bei System.Windows.Forms.Control.OnClick(EventArgs e) bei System.Windows.Forms.Button.OnClick(EventArgs e) bei System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) bei System.Windows.Forms.Control.WndProc(Message& m) bei System.Windows.Forms.ButtonBase.WndProc(Message& m) bei System.Windows.Forms.Button.WndProc(Message& m) bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Geladene Assemblys ************** mscorlib Assembly-Version: 4.0.0.0. Win32-Version: 4.7.3190.0 built by: NET472REL1LAST_C. CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll. ---------------------------------------- BankRevGUI Assembly-Version: 0.1.270.6838. Win32-Version: 0.1.270.6838. CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/DayZ%20Tools/Bin/PboUtils/BankRevGUI.exe. ---------------------------------------- System.Windows.Forms Assembly-Version: 4.0.0.0. Win32-Version: 4.7.3056.0 built by: NET472REL1. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll. ---------------------------------------- System Assembly-Version: 4.0.0.0. Win32-Version: 4.7.3190.0 built by: NET472REL1LAST_C. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll. ---------------------------------------- LibCommon Assembly-Version: 1.2.233.6837. Win32-Version: 1.2.233.6837. CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/DayZ%20Tools/Bin/PboUtils/LibCommon.DLL. ---------------------------------------- System.Drawing Assembly-Version: 4.0.0.0. Win32-Version: 4.7.3056.0 built by: NET472REL1. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll. ---------------------------------------- log4net Assembly-Version: 1.2.13.0. Win32-Version: 1.2.13.0. CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/DayZ%20Tools/Bin/PboUtils/log4net.DLL. ---------------------------------------- System.Configuration Assembly-Version: 4.0.0.0. Win32-Version: 4.7.3056.0 built by: NET472REL1. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll. ---------------------------------------- System.Core Assembly-Version: 4.0.0.0. Win32-Version: 4.7.3190.0 built by: NET472REL1LAST_C. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll. ---------------------------------------- System.Xml Assembly-Version: 4.0.0.0. Win32-Version: 4.7.3056.0 built by: NET472REL1. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll. ---------------------------------------- NativeMethods Assembly-Version: 1.43.60.6823. Win32-Version: 1.43.60.6823. CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/DayZ%20Tools/Bin/PboUtils/NativeMethods.DLL. ---------------------------------------- Accessibility Assembly-Version: 4.0.0.0. Win32-Version: 4.7.3056.0 built by: NET472REL1. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll. ---------------------------------------- System.Windows.Forms.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.7.3056.0 built by: NET472REL1. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll. ---------------------------------------- mscorlib.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.7.3056.0 built by: NET472REL1. CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll. ---------------------------------------- ************** JIT-Debuggen ************** Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der Konfigurationsdatei der Anwendung oder des Computers (machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden. Die Anwendung muss mit aktiviertem Debuggen kompiliert werden. Zum Beispiel: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten Ausnahmen an den JIT-Debugger gesendet, der auf dem Computer registriert ist, und nicht in diesem Dialogfeld behandelt. Console application works just fine. EDIT: Target has been achieved with the following bash command: find "C:/Program Files (x86)/Steam/steamapps/common/DayZ/Addons" -name *.pbo -exec ./BankRev.exe -prefix -f "C:\Program Files (x86)\Steam\steamapps\common\DayZ Tools\assets" {} \; find "C:/Program Files (x86)/Steam/steamapps/common/DayZ/Addons" -name *.pbo -exec ./BankRev.exe -prefix -f "C:\Program Files (x86)\Steam\steamapps\common\DayZ Tools\assets" {} \;
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