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Ahh yes I remember that. So what I take from this thread is estimated full release somewhere 2018, probably the later half. Thanks for the info.
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I used to play the mod a lot and I do look forward to playing the standalone. I don't follow the game but I take a look once in a while. Now when googling around a little the latest information seems to be beta at the end of 2015 and release in 2016? So I thought I would ask here, you guys who are actively following development. Any news when I can expect a fully polished release? What is your estimation based on your experiences of the last years? Beta end of 2016 and release ate the end of 2017?
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I'm surprised non of you can remember, song posted by the guy who made it: http://dayzmod.com/forum/index.php?/topic/22565-a-dayz-song-yessir/#entry222101
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I read the OP and thought nothing would come out of this. But your idea is easy to implement and would actually add to immersion. :beans: In the mod I behave quite differently when i know there are only ~20 players, in contrast to when i know the server is full. But if the number isn't shown you don't know what to expect.
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Getting Ready for DayZ Standalone Update
The2ndLink replied to paleolithicmonk's topic in DayZ Mod Gallery
That rifle needs its own name. -
E3 Expo - June 2013 - Interviews and Gameplay
The2ndLink replied to SmashT's topic in Mod Announcements & Info
Just logged in to give beans. Please hold on to that thought and repost it on opportunity. There could be some minor perks like a slightly reduced reload time or something along those lines. -
Why do you need them? I mean apart from having and them looking sexy? Just asking. Why not get a SINGLE 660ti for now and a second one later ( for probably half the money) when it's needed?
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I don't really see the issue with those cans. There are more ridiculous brand names in rl. I highly doubt that would be a real immersion killer for anyone. But I'll gladly beat some of those sweet baby seal to death if I can keep the fur.
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Indeed there is a lack of woman in this wasteland. One has to be openminded to still recieve ones share of love.
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What Were Your First DayZ Moments Like?
The2ndLink replied to Raider (DayZ)'s topic in New Player Discussion
Spawn. Try to figure out basic controls. Agrro a Zombie. Fail to kill it with my makarov (back in the day when you spawned with one) Get hit. kill Zombie. Die because I couldn't figure out how to bandage. -
Reduce artificial difficulty (randomness) and increase real difficulty in SA
The2ndLink replied to _Anubis_ (DayZ)'s topic in DayZ Mod Suggestions
I've read somewhere on this forum that you can actually get hit by lightning. :P Probably only a DayZ myth at the time. I'm not sure what you mean by " random 'issues' " but i know sicknes will be a big part in the standalone. Maybe a bit less random, for example you could get an infection from looting a dead infectet player. Personally I think that is a good aproach. You will need to rethink your actions in the standalone. -
DayZ SA NEEDS basements (seriously)
The2ndLink replied to TheMachine's topic in DayZ Mod Suggestions
Made me smile. Have some beans. -
Dayz car auto repair system
The2ndLink replied to vukster@gmail.com's topic in DayZ Mod General Discussion
One of the most annoying bugs atm. To me anyway. -
lol post that here http://dayzmod.com/forum/index.php?/topic/115604-just-saw-rocket-again/
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I disagree Never trust a woman ! Edit: she's from canada?