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playerx

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About playerx

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    Scavenger

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  1. playerx

    DayZ Standalone Confirmed

    Congratulations and best lucky ... this is amazing ... "so, where I pre order?" :thumbsup:
  2. playerx

    Pending Update: Build 1.7.2.5

    Knowing a broken engine, why keep it going on Real Virtuality 3 without do anything about it?
  3. playerx

    Pending Update: Build 1.7.2.5

    Naive its accept be hacked even in the stand alone and keep playing like nothing happened .... I'v played arma since the release and other mods (ACE/PR/i44..etc)... and isnt common the ammount of hacking now to dont do anything about it.....
  4. playerx

    Pending Update: Build 1.7.2.5

    People must see what are they dealing..... this isn't advertising.. just dont download-it!
  5. playerx

    Pending Update: Build 1.7.2.5

    All bugs and fixes must be focused against exploiters and hackers.... after discovery this ...Link removed ...I'm gonna wait for the oficial release - stand alone version. ( second time me and a friend was hacked.. playing fair enough without pvp/dc and accepting zombie kill ).. why do a clear play when you die hacked? Friend words.. "and oficcially noone is looking into this, just banning replaceble id�s wont solve anything whatsoever" more info: *************************************************** i'll be back for the stand alone... thanks for the best mod/pvp to arma 2 Do not post links to Hacks/Sites. PPS 3 days + 1 warning point.
  6. playerx

    Weapon nerf needs to be removed

    http://www.gunpics.n...ets/bullets.JPG Comparison of bullets, from left to right: 8mm Mauser, .303 British, 7.62x54R, 7.62x51 (nato), 7.63x39, 8mm Kurz, 7.62 nagant, 7.62x25, 9mm Parabellum and 9mm corto (.380 auto) Can I try this .303 on you?... if you dont die instantly then I agreed if you.... ps: Its the second one left to right...
  7. playerx

    Weapon Damage Re-upped

    Yup... whats the point to be tatical using those BB gun's...we always lose our position at first sight/shoot using those nerf's in PvP... even hitting HS!!! .. Just try for yourselfs,.. go running like a crazy noob and troll everyone in caps voice chat... its more fun then capture a building or hunting people... totally unbalanced... Booohooo hard for that last BETA... ruined the already nice damage system..
  8. Theoreticly its fine.. but practically dont... I'm seeing people (THAT I SHOOTED) hitted by HS and surviving without problems... bleeding and running faster like a football player. Caliber 5.56/pistols and revolvers now are useless.. Another damage system sounds good for keeping balance between arcade/sim, .. cause now its a BB Gun simulator.
  9. playerx

    Nerf adjust

    Who said about BF3 effects? the fact is... People can manage head shot and keep sighting like nothing happened...in this NERF adjust at ARMA BETA PATCH at present time... its a joke say "ammo caliber" now.. why use a revolver .45 then? In arma 2 stock this already happens.. when you receive fire/shoot, its impossible to use your sight til "apply field dressing" ... In ACE and other mods this happens too... and even worse! RL comparison is funny,..for who wants to play a realistic mod... DAYZ arent the choice....
  10. playerx

    Nerf adjust

    Recently alot of people are capable to manage self defense after beeing hit even in HS or neck/open chest positions. My sugestion to fix that its adding some panic/fear/stress when hitted, becoming impossible of managing any sight/scope after that.
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