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DayZ Developer Blog 8th March
poisonman replied to mattlightfoot's topic in Mod Announcements & Info
The whole DayZ concept with Dinosaurs instead of Zombies sounds like it would be pretty fantastic, I would try that! -
The patch notes may not be as clear or as detailed / descriptive as we would like sometimes, but both of those changes your talking about were in the notes. http://dayzmod.com/f...od-1751-update/ * [NEW] - New zed & loot spawn systems rewrote Phase 1. * [uPDATED] - Backpacks updated. * [uPDATED] - Limted amount of ammo found with weapons. * [uPDATED] - Changed Loot tables to increase the supply of Antibiotic drops. *shrug* it is all in good fun though, so don't be mad :-P <3
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I was able to catch, kill, gut, cook, and eat a delicious, delicious rabbit last night, so yea...
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Rocket, I didn't see it in the video, but under video options we streamers would Really Really Really love a Borderless Full Screen Windowed Mode option available so we don't have to us silly 3rd party programs / workarounds / and gimmicks to accomplish it! Video was awesome, keep up the good work <3
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So it seems like everyone is going to be sick all the time, is the spawn rate on antibiotics going to get any better? :-P
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Free DayZ StandAlone TeamSpeak @ 37.187.195.75 - ZombieWorld.eu -- SA Server is up !!!
poisonman replied to U.G.N - Jedi Panda's topic in Mod Servers & Private Hives
Player Name - PoIsOnMaN GUID - d8a50eb2a38d97ced260fd70c18d9002 Location - East Coast (RI) USA Reason - I like hack free servers, I stream, stuff like that -
They look really nice but I feel like there needs to be more distinction between completely empty and the one directly to the left of it, for the food and water at least, the blood and temp ones are distinct enough though. Good Show!
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Your google skills are pretty weak friend End of the World is 12 / 21 /12 http://en.wikipedia....2012_phenomenon Edit: oh you tricked me with your different number format, go you!
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Feedback on status of infectious diseases in DayZ
poisonman replied to rocket's topic in DayZ Mod Suggestions
Yea this is great news Rocket, I can't wait, this will be pretty amazing. Its probably a bad idea that you posted this on the public forums though. In about 2 weeks WarZ will now have all kinds of diseases LOL. I guess it will finally give the WarZ Devs something different to do with the 8 different kinds of medical suppies in the game, for apparently little to no reason?!? Still don't understand why there is such variety when they all do the same damn thing. But I guess that also makes a perfect excuse for them once they copy it. "We always planned on having all these diseases and an in depth medical system, that is why we have 8 different kinds of medical supplies." Yup I can see it all now. Instead you should just put troll ideas public just to troll WarZ as they copy everything, like say the standalone will have magical flying zombies that shoot rainbows out their eyes or something ridiculous LOL. Or five magical rings that together summon CAPTAIN PLANET to run around and kick people in the nuts like the Ted Turner / Captain Planet Robot Chicken episode. So bad it is funny! -
Pending Update: Build 1.7.3 (community edition)
poisonman replied to rocket's topic in Mod Announcements & Info
I don't see a note in there to require Toolbox to place wire fencing and tank traps, that should be in there and entrenching tool for sandbags, but good work! awesome job guys thanks! -
Should we remove barbed wire in the next update
poisonman replied to mattlightfoot's topic in Mod Announcements & Info
All you need to do really is make barbed wire, and tank traps only deploy-able if you have a toolbox, and sandbags only deploy-able with the entrenching tool, and also rework the code so you can't place them indoors and it would be fine. Also make it so they can't be placed / clipped into walls / the ground / floors / etc etc, so they are always completely visible so you can remove them with a toolbox (or entrenching tool for sandbags) easier. -
Something about Rocket releasing the game in March from Mt Everest's peak and then being the not only the first DayZ player in the standalone but the first MAN to game / play DayZ from Top Mt Everest... I know it sounds crazy, but I mean comon its Rocket, he is a beast, like Chuck Norris 2.0.
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How many registered users are stil active?
poisonman replied to F-ashbang's topic in DayZ Mod General Discussion
This is by far the greatest Rocket post ever LOL -
Private Hive DayZmod Integration Project
poisonman replied to rocket's topic in Mod Announcements & Info
1.21 gigawatts -
Fraggle is correct, my post was a jab at AADiC. lol You can't insult the beans, I mean comon, just look at that avatar, you just want to give it a hug.